Ease up Destruction's Depths pls >.>

Harah Shadowstorm

Harah Shadowstorm

Ascalonian Squire

Join Date: Aug 2006

Higher Sense of Conciousness

A/Mo

ok, well today i tried to finish the destructions depths quest, and all was going perfect until i got to the norn room. i got FLOODED with the destroyers during the second stage and wiped over and over again. i find this quest to be impossible and many other people in my guild/alliance have also run into the same problems. Or if anyone knows how to defeat this part i would be greatly appreciative

hopefulliness

Academy Page

Join Date: Aug 2006

legendary knights of vanhalla

W/Mo

I actually find the destroyer's easy as foes, um.. i actually purposefully took fire eles to make the "mish" harder/fun on my second time through the campaign. Just bring plenty of dmg reduction (if u can take a human paragon its great) and remember that destroyers have a 50% dmg reduction to fire, and are imune to burning so the regular sf spam dosent work here

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

I did it the first time I tried...with pug. It's doable.

Shikaru

Academy Page

Join Date: Oct 2005

Mo/

What builds were you running to attempt this mission?

Jumping Is Uselss

Jumping Is Uselss

Jungle Guide

Join Date: Sep 2005

-... . .... .. -. -.. / -.-- --- ..-

If you have fire eles in your group you might have a problem

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Harder! Harder!

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Alright everyone, lets stop playing GuildWars and lets go play:



Let me know if you cant pass the second stage, you'v got to be very... careful

Antheus

Forge Runner

Join Date: Jan 2006

I've done that mission twice, once with 2 curses/blood necros + 2 mesmers, and once with interrupt heavy team (rangers/mesmers) and it was one of the easiest mission, since you get golems and respawning allies. Bring proper counters, and destroyers are the weakest of all enemies you'll encounter.

GW:EN simply doesn't work well with typical fire nuking and MMing.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

just fall back when they start spawning, let them overwhelm the respawning norn and bunch up, then let your barragers and sandstorm eles have a field day with the mobs.

I loved that quest with my splinter barrage build...yellow numbers all over the screen.

TechnoSword

Krytan Explorer

Join Date: Oct 2006

International SuperStars

W/Mo

When I first caught a glimpse of destroyers looking all firey I immediately thought use water, even though its not more advantagous it doesnt have an armor bouns for destroyers so I had them already as I was questing, didn't have any problems, just make your golems all melee and have water ele and an ss

Xion Valkyrie

Ascalonian Squire

Join Date: Aug 2007

E/Me

I didn't realize I would be fighting destroyers, so I brought myself as a Searing Flames EMe and brought Zedd alone as one too. I still beat it pretty easily. The trick with the Norn room is just to camp one ramp fairly far up so you can just take care of that group while the rest the mobs just sit around where the Norns are. Then you can pull them one group at a time without being overwhelmed.

Kyosuke

Kyosuke

Wilds Pathfinder

Join Date: May 2006

The Tomb of Souls

DC

N/Me

Barrage ftw and Dwarf title track

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

This thread definitely is worthy of a repost:

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

H&H without fire eles...My earth ele has ward against melee which might have helped and i used an mm...that's about the only relevant things i can think of besides the fact that I used:

1. My left ring finger for TAB.

and

2. My left thumb for SPACEBAR.

That seemed to be a winning tactic for that quest.

Oh, I did BHA the immoble fire eles (tremors?). That probably helped too.

Burning Blade

Burning Blade

Frost Gate Guardian

Join Date: Jun 2007

Syag

I did it with all H/H:
- 1 Warrior - Me
- 2 SF heroes (I know fire sucks against Destroyers but too lazy to change builds)
- Dunkoro as LoD healer
- Cynn
- Herta
- Lina
- Mhenlo

Died here and there but finished it without retry at all.

-

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Wards and shouts work wonders in areas where you're getting waves of enemies in tight spots - like that quest. An MM is also useful, as long as you eliminate the nukers (tremors) first. I had no issues, I think two heroes died once, and a few of the NPCs fighting with us.

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

Quote:
Originally Posted by Burning Blade
I did it with all H/H:
- 1 Warrior - Me
- 2 SF heroes (I know fire sucks against Destroyers but too lazy to change builds)
- Dunkoro as LoD healer
- Cynn
- Herta
- Lina
- Mhenlo

Died here and there but finished it without retry at all.

- Same here, but me also as SF, and instead of Dunkoro, Olias as MM

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Harah Shadowstorm
oki find this quest to be impossible and many other people in my guild/alliance have also run into the same problems.
Unfortunately, by saying you find something hard you open yourself up to people telling you how easy they found it like:
Quote: Originally Posted by hopefulliness I actually find the destroyer's easy as foes Quote: Originally Posted by Dr Strangelove Harder! Harder!
Quote:
Originally Posted by Gregslot
Alright everyone, lets stop playing GuildWars and lets go play:
Quote:
Originally Posted by Antheus
it was one of the easiest mission See what I mean?

I've found this to be "middling" in terms of difficulty, then again, I've only gone through the game so far on my Rit and Ele, both of whom, for that quest, were dealing elemental damage, and Armor Ignoring damage certainly seems the way to go for Destroyers. If you feel you're getting party-wiped too much, it may be worth looking into taking along a Blinding Flash / Blinding Surge Ele hero with Epidemic - a 90% chance to miss will certainly help your party's chances of survival. A lot of the damage comes from the Destroyer's physical damage dealers, the Necros and Mesmers are only really an annoyance. The PvE-Only skill Alkar's Alchemic Acid also comes in very handy when fighting Destroyers.

I concur with A11Eur0, fall back a bit when after each wave. Perhaps let the Destroyers ball up in the middle, Deep Freeze > Blinding Flash > Epidemic while they're all bunched up.

For severe continual party-wipe situations, always take a Powerstone of Courage with you

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Quote:
Originally Posted by Gregslot
Alright everyone, lets stop playing GuildWars and lets go play:



Let me know if you cant pass the second stage, you'v got to be very... careful Oh! I love that game. I QQed when they kill off the pink one after stage 3.

Aerial Assault

Aerial Assault

Jungle Guide

Join Date: Jun 2007

IGN: Ingame Notoriety

IGN: Ingame Notoriety

Enfeeble works well to take the edge off of the destroyer melee types, low energy cost, fast recharge, and long duration.

Also, setting your GOLEM allies all to DEFENSE works wonders too. The Ai for them isnt terribly bright, but at least in defensive mode they'll help protect your midline / monks.

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

um, this mission has respawn points, so unless you're complaining because you lost your legendary survivor title..... urm frankly I dunno what to say. Buck up and take it like a trooper?

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

That mission/quest was soooo easy... seriously... ypu have to suck not to clear this area..

Um Yeah

Frost Gate Guardian

Join Date: Aug 2006

Illusions of Grandeur [Illu]

W/

Only thing that died for me was a melee golem that ran up one of the ramps and tanked all the agro up there while the rest of my party was killing other destroyers. Used:
Me as lod monk
SS Nec (master of whispers)
MM Nec (livia)
SH Ele (vekk)
mhenlo
lina
zho
devonaaaaaa
And I think I had r3 dwarf title at that time.

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

I went up the ramp to clear a group as the big group wiped the Norn...decided that pulling wasn't an option because the Golems don't do that well, so I LEEROY rushed and killed everyone ... I was using Cynn and Vekk as Savanna Heat too...Cynn was the trouble henchmen though, always seemed to run ahead of me and got repeatedly spiked at 60 DP >.<

But yeah the Golems are a HUGE help, you should be able to take on big groups

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

I henched this:

Me (War)
Vekk Sandstorm warder
Gwen Power blcok rupter
mhenlo
lina
talon silverwing
herta
zho

only trouble was the end room...it was too tight so we ended up dieing about 10 times before we killed everything...i jumped out of my seat for joy when I found out CTC is an outpost.

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

I waltzed thru this area. Not impressed by the Destroyers

Me (Paragon; Focused Anger/TNTF)
Talhkora: ZB Prot
Master of Whispers: MM (Death Nova is fun to use with this)
Livia: Echo SS
Mhenlo
Talon
Herta
Zho

Fluim

Fluim

Frost Gate Guardian

Join Date: Jul 2006

E/Me

I henched this mission easilly. I only had some problems with the disc of chaos.

my party setup:
Myself: Mo/Me LoD Holy Haste Healer
Master of whipsers: MM
forgot (probably SS)
R/X BHA Ranger, pure interrupt with apply poison, nice for the destroyers that use fire magic.
Herta: earth henchie with sandstorm
Lo sha: illusion henchie with ineptitude
cynn: fire hench with mind blast
lina: prot hench

don't use warriors, warrior henchies suck

Longasc

Longasc

Forge Runner

Join Date: May 2005

I suggest you ask for advice or for help rather than for a nerf.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Meh, i thought it was easy, and if u die at that bit there is a res shrine right next to it :P

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Alkar's acid is your friend against destroyers.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Remember, melee golems are far better than the other types. The disc of chaos was really screwing me over until my melee golems pinned it in a corner and pummeled it to bits.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

i did it with henchman and heroes ,btw i saw some posts where pople say they used sf nukers acording to wiki destroyers are imune to burning so that would mean u do 0 dmg to them with searing flames

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

I completed in a pug with 2 afk's..... there is no need for easing

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Trouble with Destroyers = Your Dwarf Title isn't high enough. Lawlz.

Up it in the Secret Lair of the Snowmen.
Get some booze and bring Drunken Master.
C+Space through the Destroyers or use any skills you like on them to get your health back. Wild Blow is fun.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

oh BTW For DD in the Norn room, I didn't stay with the Norn. I went out to where the Destroyers spawned, that way I only fought 2 or 3 at a time.

wolfwing

Wilds Pathfinder

Join Date: May 2005

I did this with H+H only trouble I really had was I took a warrior henchmen and he kept agroing everything trying to attack them rather then sit back and attack from a distance. I had 60%DP and what I ended up doing that worked was using Avatar of Lyssa to give myself 33 energy and then pulling the enemies and while they foguht my henchmen ran up activated two of the three golems and then pulled back even if we wiped out the golems would do some damage to one of the guys allowing me to focus on them the next time.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Oh! I love that game. I QQed when they kill off the pink one after stage 3. They killed off the pink one?! God DAMN it I was only halfway through two. I quit.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

I pulled the group one by one (with henchies/heroes) after I had -60% DP, then I ganged the Disc of chaos with 2 interupters+3 nukers. Success

dsnesnintendo

dsnesnintendo

Lion's Arch Merchant

Join Date: Jun 2006

chinese food

N/Mo

if you seriously cant do it bring(what i used and i cant pick heros for crap)
1 water hero
1 ss hero(a must for destroyer of hordes
1 other hero(interupt or monk up to you)
both monk henchies
and two other henchies of your choice

bring armor of salvation and the asura thing(3x)

PAIN INVERTER(i cant stress enough the PURE PWNAGE of this skill in revenge situations)

Stay back and take 1 group at a time dont go charging in
or
Go play Hello Kitty Island Adventure

kaheiyeh

Frost Gate Guardian

Join Date: May 2005

Australia

Reapers of Solace

Mo/A

I used:
Me as a Defensive Paragon (Stand Your Ground, There is Nothing to Fear)
1 N/Me SS hero
1 N/Me MM hero
1 Mo/E LoD hero
Mhenlo
Lina
Devona
Talon

Bringing SF is stupid and useless as Destroyers are immune to burning and you won't do a thing to them. I also set all three of my GOLEMs on Defence. Vitality Transfer ftw!