Rant from a new player about other players

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Always look at yourself before juding others. I can rush through the game because my hero monks or the monks I play with have energy management.

Torikae

Torikae

Lion's Arch Merchant

Join Date: Sep 2006

UK

Rt/

I play a monk a lot and, though sometimes it's disastrous, I do prefer to PUG. I belong to a very small guild, so guildies aren't often an option, and keeping heroes and henchies alive just isn't very satisfying. In fact, I prefer to run a crappy smite build or something when I'm henching, just to feel like I'm doing something a bit more important than keeping NPCs alive

Yes, energy management is important, but if you're still early in the game, you may not have access to much of that yet, so, as others have said, load up on those 5energy spells.

If a PUG is giving you a hard time (which, tbh, I don't actually find happens all that often - if it's just the one wammo, the group usually sides with the monk, if they're doing a good job =]), then leave. Do not ragequit - Nothing is worse - But there's nothing wrong with leaving a team after they get royally owned, and finding another - You'll never have trouble finding a group, as a monk, after all =]

phallanxian

Academy Page

Join Date: Oct 2006

All the people up on their high horse critisising the OP i assume you were all amazing monks with perfect energy management capable of keeping a team of leroy's alive after playing the game for 1 week

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

monk as your first character ...ye same here. you get this alot when you begin to play. Took me untill the end of the first game before i played properly i was that bad. don't worry your'll understand how to play the more you play.
partys should stop and not rush into mobs you understand something alot of people dont.
if your lacking energy you should invest in some runes and new armor
some skilsl that have saved my ass:
healing -
Healing breese
Glimmer of light
Word of healing
Heal party
Protection -
Aegis
protective spirit

make sure to put points in divine favour as it really helps. dont go with protection and healing together.

Kern Wolf

Krytan Explorer

Join Date: Jan 2006

NJ

W/E

Quote:
Originally Posted by phallanxian
All the people up on their high horse critisising the OP i assume you were all amazing monks with perfect energy management capable of keeping a team of leroy's alive after playing the game for 1 week
What the hell are YOU reading? No one here is criticizing the OP. Anytone who has played a monk knows exactly what the OP is referring to, and offering a lot of good advice, both in skillbar setup, and what he/she should reasonably expect from a group...

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

1. Ping your energy bar. Then if they attack when you are out of energy, it is their problem.

2. Check out some monk builds and try to include some energy skills.

Lots of good advice above. Bottom line, though, is that in this or any other online game monking is a high-pressure job. Put on thick-skin lotion, carry a big dose of sense of humor with you at all times.

Some of the people who play this game are not the sharpest tools in the shed. Sad but true, and you have to take that into account.

Malice Black

Site Legend

Join Date: Oct 2005

Being shit, and playing shit is part of the learning curve. A quality player will learn from past experiences, a shit player rolls over and whines.

Some decent advice here. Also, take time to browse the Monk build section here on guru, it will help you pick out decent skills to buy/cap.

6am3 Fana71c

6am3 Fana71c

Krytan Explorer

Join Date: Oct 2006

Ok, few simple things OP should give attention to:
[ btw, I am talking about PvE here, just to clarify ]

1) For start, use only minor runes so you health is 500+. Later on, when you get more experience and know how to stay alive/when to retreat, you can start using superior rune.

2) Get at least 2 weapon sets:
a) your standard one (staff, or even better caster weapon + focus)
b) emergency set (wand and focus with +15 energy /-1 energy regen)
You don't have to buy rare skins, just use collector / green items. There are few more weapon sets you could use to maximize your potential, but, this is enough for start.

3) If you are playing healer don't use 8 versions of basicly same skill (like Orison, Heal Other, Healing Whisper and so on). Be creative. Make build so it can cover many situations.

4) Don't EVAR go on mission as only monk if you are in 8 man teams.

5) Don't end up spending all your energy on 1 person. If that happens, it is a clear sign that that person is bad, just let him/her die. Each of your team-mates has an equal right to protection/healing, so try to distribute your energy equally.

6) Try to group with normal people. Those who insult / don't saying anything / yell / use words like noob, go go go, and so on are not worth grouping with. If you can't find descent group, use H&H and / or friends & guildies. And of course, plan your mission before it starts.

7) Move all the time. Simply as that. Front line monking ftl. Monks that don't kite ftl. Monks, maybe more then anyone, have to know how to position themselves on battlefield. But....your team-mates should know that too. Warriors and assassins who rush in into mobs and try to solo them ftl.

8) Learn to prioritize targets. If 4 party members are taking damage, comfort squishys first, if your party is suffering from conditions, remove blindess from melee players first, those bleeding eles aren't so urgent

And...take you time. It's important that you WANT to imporve yourself. The rest will come with time.

Rachel Crow

Ascalonian Squire

Join Date: Jul 2007

W/Rt

People suck, don't let them in your group, no problems :P

phallanxian

Academy Page

Join Date: Oct 2006

Quote:
Originally Posted by Kern Wolf
What the hell are YOU reading? No one here is criticizing the OP. Anytone who has played a monk knows exactly what the OP is referring to, and offering a lot of good advice, both in skillbar setup, and what he/she should reasonably expect from a group...
i was refering to the people saying it's clearly your fault you don't have enough energy management i can keep a group alive as it rush's from mob to mob

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

I play multiple classes so I know when that happens people say "WTF ZOMG YOU SUCK!!!!" gets tiring really fast when they agro 5 mobs of 10 and are like "HEALZ MES" its retarded.

4ssassin

4ssassin

Lion's Arch Merchant

Join Date: Apr 2006

none

W/E

Need energy? Cap Melandru's Resilience in Dragons lair (ranger skill), bring draw conditions, and invest in wilderness survival (up to level 9). Bam! Near infinite energy as long as you have a supply of conditions (which is really most places in the game.)

Curar Partida

Banned

Join Date: Oct 2006

Halfway To Hell

Mo/

Ya i can only suggest that you work on builds try out different skills, get alot of energy since your starting out. Like statd above, dont overheal. healing someone whos missing 25% of there life is a waste of energy, especially being if theres a nother monk in the party such as a prot who can more than likely bring him clsoe to 90% hp with the Divine Favor bonus. i suually heal allies around 66% unless mobbed. And low energy heals are what u should aim for. Dwaynas kiss and Orison of Healing are good skills to start with, until u get a better build goin g and learn the Way of the Monk.

Antheus

Forge Runner

Join Date: Jan 2006

For most missions, protection is where it's at. And no, not just monk echoing Aegis. Wards, shouts, stances, enchants, passive and active self-heals... Oh yeah, the things that are never found in PUGs.

Healing, for most part, should be done passively. The only active heals that are frequently needed are full party heals.

Holy Trinity team build is horrible. With no damage mitigation, it's up to monks. Nothing can change that, and in enchant hostile area, you're out of luck.

Another good rule of monking - don't heal. People don't die because they get down to 80% or 60%. Or even 20%. The key that must be learned is when and how to heal.

If someone is taking sporadic damage, don't heal them, they won't die. But if a caster gets backfire on them, then remove it ASAP, or they'll be dead in 2 casts. If a person is at 5 health, don't put healing breeze on them. If you're carrying Divert Hexes, don't cast it the second first hex appears, wait for several to stack. Same for Restore Condition. If someone is diseased, heal ASAP, if someone is poisoned or bleeding, don't bother. Heal blind on melee/ranged immediately, ignore it on casters, but vice-versa for dazed. And so on and on and on and on...

That said, most PUGs are just about impossible to heal effectively. People playing warriors with 3 superior runes, monks with 300 health, casters tanking, warriors attacking with empathy, non-max armor in elite missions...

Good monking takes practice and familiarity of all skills (to know what's used against you), experience (who to heal, when, how)

Monking in PvP is a very good practice, especially Random Arena. There, you'll be the only healer, and it'll be up to you do prioritize under real world circumstances. That's probably the best way to improve.

Amorfati87

Academy Page

Join Date: Mar 2006

House of Moon

R/Rt

I've found that sometimes, no matter how patient a person is, once they get on their warrior character they are running ahead and aggro-ing things without thinking.

And yes sometimes it's the 12 y/o Wammo runnin amok.

Amalek

Frost Gate Guardian

Join Date: Sep 2006

Too Cool For Morale [flag]

Quote:
Originally Posted by 6am3 Fana71c
1) For start, use only minor runes so you health is 500+. Later on, when you get more experience and know how to stay alive/when to retreat, you will know better than to use superior runes
Fixed.

I find a solution is to scream, ping energy bar 5+ times, and/or rage. It doesn't usually help the situation, but it feels good.

Either that or don't pug.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

I once had to monk an 8 man team in Abbadon's Gate, a team that whinged kicked and screamed about doing the bonus, which they failed. So I ressed them and pushed on for the main mission.

As a monk you should be doing the following

1. Have your numeric keypad set to player numbers 1 though 8, so you can instantly switch targets according to who is being whacked at. This is good practice for organised PvP monking with voice.

2. (This is just my opinion), choose to be either healing or prot monk, try NOT to do both as it spreads your attributes. A healing and prot monk seperate will compliment each other brilliantly, the prot monk reduces taken damage, the heal monk heals any damage that goes through. Sometimes Prot Monks take Gift of Health, that's fine as the heal monk may need a bit of attention from someone other than himself.

3. Learn to backline, keep as far away from the danger as possible, force the enemy to meet your warriors, not you.

4. Healing isn't your only role, it's removing conditons and hexes and keeping the engine rolling. Dismiss condition, Cure Hex, Remove Hex, Restore Conidtion etc are pretty dang important to your bar, without them, yer minced.

5. Know your skills' activation times, it could mean life or death against an incoming spike. This point makes or breaks alot of skills for some people (Shield of Absorb for one got alot of flak when it's cast time was increased...)

To name a few points from someone who never monks in PvP, just PvE (Because I suck in PvP with monking.....for now at least I'm learning).

If you want a build to mess with, try these (They have skills from all chapters, except GWEN).

Healing
Glimmer of Light, Healing Seed, Ressurection Chant (Rebirth if you are in PvE and hope to not have to res inbattle), Dismiss condition, Reverse Hex (Some like Convert Hexes, your choice), Glyph of Lesser Energy, Healing Touch, Vigerous Spirit.

Prot

Protective Spirit, Dismiss Condition, Reverse/Convert Hex, Shield of Absorbtion, Life Barrier, Aegis (This one is kinda disputed, Gift of Health could go here with a few heal points), Glyph of Lesser Energy, A hard res skill here.

Just off the top of my head anyway.

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

Quote:
Originally Posted by haggus71
You missed the point.

If he is just doing his job, no. I was talking of a situation where the monk does an excellent job, not a job that Dunk/Talk could do.

You probably don't think about the fact that with a good monk, your red bar never goes below 50%, or conditions never stick on you. Granted, those are few and far between, but when they do happen, I find it well within my time and motor control to type "GG monk". It's a lot easier to put out damage to one foe or aggro(warrior) than it is to keep an eye on the overall game and heal/protect 7 other people while making sure you don't get killed in the process. Yet you find it easy to type a scathing missive to someone doing a bad job. Interesting.
That is so stupid on so many levels I'm not even going to bother pointing out the flaws.

And of course I'm going to tell someone if they're running a shit bar, why wouldn't I? Maybe it might help them run something better...

Also, Glimmer of Light, Word of Healing, Healing Breeze, Orison of Healing, Vigorous Spirit, any res, etc. are terrible. No reason to run WoH when you have LoD, ZB, SoD available. Breeze is trash. Glimmer is just awful. Orison is also terrible. Vig Spirit - whoever said run that doesn't have a clue what they're talking about.

Seriously, you have some skills that you just should run. Reversal of Fortune, Prot Spirit / Spirit Bond, Shield Absorb, maybe Shielding Hands, Light Deliverance, Shield Deflection.
Both Monks take RoF, one takes PS, other SB, both SoA, or one SoA one SH, hex/condi removal, and you're set. Running other bars is inferior as they're just inefficient. Damage prevention > overhealing.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Vanquisher
lolok. Cos on a Necro I definately want to stop casting stuff to kill quicker and go spend 3s casting Blood Rit because a Monk doesn't know how to manage energy / weapon swap. Yeah!
Oh that's right. Necromancer's hexes last shorter than 3 seconds. CAST CAST CAST! Not that you should have any reason to be so far away from the monk that it takes that long. In fact, there's so much wrong with that statement, I'll let you learn how to play first. And just so you can't use it against me, my monk has no energy issues at all. But like I said before, it's a team game. Learn to play and Wiki is not your friend.

Amalek

Frost Gate Guardian

Join Date: Sep 2006

Too Cool For Morale [flag]

Quote:
Originally Posted by Darkobra
In fact, there's so much wrong with that statement, I'll let you learn how to play first. And just so you can't use it against me, my monk has no energy issues at all. But like I said before, it's a team game. Learn to play and Wiki is not your friend.
Character: Vanquisher The Monk
Guild: One Hitter Quitters [QQ]

Quote:
Originally Posted by Sarevok Thordin
1. Have your numeric keypad set to player numbers 1 though 8, so you can instantly switch targets according to who is being whacked at. This is good practice for organised PvP monking with voice.
I used to try this, but I don't quite have the finger reach to use both my mouse and my keypad. I think if you want to use your keyboard to select party members your best bet is to use korean style, but most people have a hard time with just mouse movement.

Harmless

Harmless

Frost Gate Guardian

Join Date: Dec 2005

Uber Elite Rit Force of Justice Headquarters

What's a Guild? [LoL]

Rt/

My first character thru the first game was a monk. I retired her for the most part as I found monking too annoying and stressful. In retrospect I should have been more outspoken.

You've had lots of suggestions on skills and tactics. My only advice is, don't let people wear you out. The only time you really need to rush is in timed missions. The rest of the time tell them to slow the heck down or you won't heal them.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

When I'm a healijng mont, I become radical. Anyone:
- Do not following the leader.
- Do not obeying the leader.
- Acting as a leader not being the leader.
- Aggroing too much things.
- Running far away from the rest of the party.
- Criticizing my way of healing.
- Criticizing my build.
Etc, etc...
Will NOT be healed by me. If they whine about this, I just sit.

Once I was in a party who had a protection monk, and I was a healing one.
No matter how fast you can heal, you cannot beat the speed of 4 sliver armors activated by a dumb party, and a wammo that things that he can beat it. While the protection monk focuses on healing the MM.

Once the Wammo died, the protection monk blamed ME! Even with fast casting and 100 energy it's impossible for a monk to heal the damage 4 sliver armors activated at the same time 5 times per second targeting the same character.
The fun part is that we had a mesmer and a necromancer, both with enchantment removal skills.

Yay for PUGs! I can keep alive my party in hard mode, yet they die easily in normal mode!

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

Quote:
Originally Posted by dark_prince2023
Just wanted to point out one flaw in your rant (not trying to be mean I know its very difficult playing as a monk tried it once will never do it again) but there is not set tank in GW like there is in other games I've seen a monk tank very well and I've seen a Assassin tank almost as good heck I've seen a Monk beat a Warier in one on one hand to hand combat. It wasn't pretty and didn't last long. So forget what you know about MMO's that will kind of help in the long run and there are a lot of people on this site that can help you set up a Monk to meet any need just look at the build forum and modify to your liking. oohhh one more thing a monk is like a QB when the mission falls they usually blam the monk or the Wammo lol I get blammed alot and alot of the time they are right of course I don't know my job as well as most I don't play that often I have a life sort of. I just play to escape and kill time. Just have fun and I'll see you around sometime maybe.
there is a tank when the warrior understands bodyblocking and uses it.

eudas

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by MithranArkanere
When I'm a healijng mont, I become radical. Anyone:
- Do not following the leader.
- Do not obeying the leader.
- Acting as a leader not being the leader.
- Aggroing too much things.
- Running far away from the rest of the party.
- Criticizing my way of healing.
- Criticizing my build.
Etc, etc...
Will NOT be healed by me. If they whine about this, I just sit.

Once I was in a party who had a protection monk, and I was a healing one.
No matter how fast you can heal, you cannot beat the speed of 4 sliver armors activated by a dumb party, and a wammo that things that he can beat it. While the protection monk focuses on healing the MM.

Once the Wammo died, the protection monk blamed ME! Even with fast casting and 100 energy it's impossible for a monk to heal the damage 4 sliver armors activated at the same time 5 times per second targeting the same character.
The fun part is that we had a mesmer and a necromancer, both with enchantment removal skills.

Yay for PUGs! I can keep alive my party in hard mode, yet they die easily in normal mode!
And the beauty of it is, a protection monk can easily negate most of that damage, ESPECIALLY if the team are smart enough to stop attacking. No reason you should have been blamed at all.

TheHaxor

Wilds Pathfinder

Join Date: Mar 2007

two

W/N

Quote:
Originally Posted by Vanquisher
I ran;

LoD/Infuse/RoF/SoA/RemHex/Prot Spirit/Guardian/Ether Sig

the other day in Frostmaw. Was a pretty terrible team and the other Monk was useless but we still barely died and I only had energy problems like twice which weren't even problems because of high-set.
Vanq wins thread. It isn't even about bringing energy management to be honest, it is about using what skills you have effectively.

I run LoD/Prot Spirit/SoA/Dwayna's/RoF/Dismiss Condy/Holy Veil/Aegis

I have yet to die using that bar (started a new PvE monk since my other one was lame). I've gone almost entirely through Prophesies with that bar, and have yet to die or run out of energy. I've been solo monking most of the way (until I got to where I could get 8 people into party).

P.S. anyone arguing with Vanq is wrong.

Punches

Punches

Academy Page

Join Date: Dec 2005

San Diego

Puppy Eating Zombie Cult

N/Me

Quote:
Originally Posted by -KF
When you are in a mission think about the person healing you. A monk as with all characters has a limited amount of energy, he can not heal a party of 8 nonstop without stopping to regen energy. So if you rush from one group of enimies to the next without stopping to let him regen his energy, it makes it extremely difficult to keep you alive. Stop and wait after every group of enemies so that the monk can regen his energy, and thus keep you alive. Further more, when you rush ahead and get to far away to fight more monsters it presents a couple of problems. First if you are to far away, the monk cant heal you, second if you leave enemies in the back, you leave the softer ranged characters to die. It is much easier for a monk to keep a tank alive from the back. If a tank runs to far ahead he dies because there is no one to heal him, and the ranged characters in his party die because there is no one to protect them.
Kudos

For you being a new player I have to say you have a very comprehensive understanding of how this game works.

I hate to tell you this but it's the truth, there are always going to be people running from one group to the next w/o concern for your energy, whether you ping your energy and ask them to wait or not, and these same people are going to start moaning and calling you names when you fail to heal them right away b/c your energy is so low. Energy management is important, but will only take you so far, and it is equally important for people to practice responsible self damage control and not rely entirely on the monk to keep them alive, as well as to keep your energy level in mind before running into the next group. There are also always going to be InFighters who will run way into the back of mobs where you can't heal them, and leaving the entire team vulnerable to the attacks of the enemies they should be blocking.

I am however pleased to tell you that no matter how many of these people you encounter you should not be discouraged. From your post it is obvious that you have an inherent skill and will become great at this game. These people you are having problems with are, unfortunately, morons. All you can do is be civil, ask them to wait or not to run so far in, and if that fails stop healing them and focus on the players who are providing more to the team. You can also try buddying up with more skilled players you meet on your adventures, add them to your friends list, and build a nice network of friends you can run with so you don't have to rely as heavily on PuGs.

You picked an often thankless and difficult profession to start out with, keep your head up and don't let the n00bs get to you, the runs you do with good groups will make it all worth while.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Here's some advice I was thinking about. These kind of people I used to have alot of trouble with when monking. If you run into any group of kids that know eachother from school, listen to their conversation for a few seconds, if they seem like little prats, leave.

They will have a wamo that runs ahead, dies, screams at you and calls you all sorts of names, and then all his little school buddies will defend his stupidity to the death. I've actually seen that alot. "LOOOOL CHAD DID U SEE KIMBERLY AT KAFUTEERIA TODAY SHES HOT" is the call sign. Flee while you can

Belonah15

Belonah15

Academy Page

Join Date: Sep 2007

GW should have a requirement that all players must have a level 20 monk character before being allowed to play the last half of any campaign. Either that or you can not join player groups. Maybe players will learn that [monks is not tanks], or that monks do not have the Elite "Godmode - If you rush 3 mobs in 3 seconds your party can not wipe" skill on their bars either.

On the other hand you do get bad monks too, and a lot of them. Heal Area FTW? Going with a PUG as Healer with a 55 build FTW?

Best advice for a starting monk is to use this site or GW wikis, and stay away from PUG. If you really want to PUG - then look for people in mission towns that do not spam LFP, or invite you. Whisper those, and ask nicely to show your build, and ask if they will take you with. Be prepared to change your build then based on advice given - you might learn a lot.

Once you have learned a bit, you will learn which party setups work and which do not. If a PUG setup is bad click the Leave button quickly. Look out for things like:
- More than 2 W/Mo in a party.
- You being the only monk of 8.
- More than one MM in a party.
- Too many squishies and no tank.
- Any other kind of obvious imbalance.
- Most importantly: A party that do NOT ask what kind of monk you are.

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

Quote:
Originally Posted by Darkobra
Oh that's right. Necromancer's hexes last shorter than 3 seconds. CAST CAST CAST! Not that you should have any reason to be so far away from the monk that it takes that long. In fact, there's so much wrong with that statement, I'll let you learn how to play first. And just so you can't use it against me, my monk has no energy issues at all. But like I said before, it's a team game. Learn to play and Wiki is not your friend.
http://www.guildwars.com/competitive...cipants-s2.php
then; ctrl+f search for "vanquisher the monk"

???

Selket

Desert Nomad

Join Date: Aug 2005

Grand Court of Selket/Sebelkeh

What If You Had An Outpost Named After You [slkt]

W/

Quote:
Originally Posted by Darkobra
Oh that's right. Necromancer's hexes last shorter than 3 seconds. CAST CAST CAST! Not that you should have any reason to be so far away from the monk that it takes that long. In fact, there's so much wrong with that statement, I'll let you learn how to play first. And just so you can't use it against me, my monk has no energy issues at all. But like I said before, it's a team game. Learn to play and Wiki is not your friend.
Wow, you really have no idea what you're talking about.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

bah energy managment is the most important skill........
in pve bring channeling its funtastic

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Selket
Wow, you really have no idea what you're talking about.
So does this kettle make tea, too?

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

[QUOTE=Belonah15]
Look out for things like:
- More than 2 W/Mo in a party.
[QUOTE]
MTouch says hi.

vikdog

Frost Gate Guardian

Join Date: Jan 2006

People started rushing around a lot more when Factions came out. Because of all those timed missions for Masters Reward people got used to just going fast without taking a break for energy regeneration - casters were just expected to have good energy management.

Just need to find a patient group and ping your energy or go with henchies and heros.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by Belonah15
- Most importantly: A party that do NOT ask what kind of monk you are.
VERY reassuring to see that get mentioned. People don't do this enough, Healing and Prot monks work at their best together, not 2 of each (Yes yes I know ZB monks)

Leaderfreak

Ascalonian Squire

Join Date: Sep 2007

Palladin Warriors

N/Me

If you have problems with energy and you trying for masters make sure you have 2 monks and if possible a necromancer with bloo ruital. Now i hate being a monk but i love casters so i don't hate them if they run out of energy, it not there fault if a warriors is over exited and runs a head(i hate them we almost lost on a hard mission cause of 1), but i went off topic try for 2 monsk and a necro br(this is for any new monks, not just this person)

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

Groups that go slowly are the groups I hate Monking for. People need to learn to not think that Monks are crap and stop wasting time.

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

Quote:
Originally Posted by Sarevok Thordin
VERY reassuring to see that get mentioned. People don't do this enough, Healing and Prot monks work at their best together, not 2 of each (Yes yes I know ZB monks)
Hybrid Monks, please.

Floski

Krytan Explorer

Join Date: Aug 2007

Rank Three Plus Pug [deer]

W/

Quote:
- Too many squishies and no tank.
That's because you have bad monk bars/bad monks.

I use 2 hench monks and all squishies and I've rickrolled through PvE. The hench monks and their shit AI have no problem keeping the team up without a "tank", why do you?

TBH, I don't even see the need for prot in PvE beyond PS/SoA. You're never going to run out of energy if you bring 2 lods. PvE is super forgiving when it comes to bars. If you're not cutting it, it means that you're beyond bad.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Vanquisher
People need to learn to not think that Monks are crap and stop wasting time.
Sadly in 90% of pug groups, the pug monks do suck....