"Good" Charr = fail.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Charr are not good or evil.

Charr are like cats. If they like you, they won't eat you.

That's all.

psycore

psycore

Krytan Explorer

Join Date: May 2005

Should take Pyre to KC, Kamadan or LA to clean up the rat problem.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Move this to Lore....

I thought this was going to be a discussion on the pve AI of the charr....

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

This is rarther funny, i wouldn't mind ether way

ShadowStorm

ShadowStorm

Wilds Pathfinder

Join Date: May 2005

Take me where I cannot stand.

The Better Part of Valor

W/N

Quote:
Originally Posted by Bryant Again
Forced Character = fail. I'm not a sick son of a bitch - not because of the bondage, but because my character and myself would never, ever be that cruel.
Guild Wars doesn't really have the option to play good or evil characters. The storyline in all four campaigns forces your character to be good. If Anet had programmed an option to do something like what the OP suggested, it would have made the game ALOT more interesting. I personally would have applauded Anet for including ingame options like this.

Sometimes, I get really sick of listening to all the racist comments the NPCs throw at our characters and really wish I could torment them and show them their place. I probably would have chosen the evil option in this scenario in retaliation for Pyre calling me "Meat" and Gwen "Mouse". If I could smite the Asura everytime they called me "Bookah", I'd do that too. Same with Zhed's Two-Legs talk.

I really hope Anet gets a clue in Guild Wars 2 and stops making every single non-human race condesending, arrogant and racist. Either that, or give the player an evil option to put them in their place.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by ShadowStorm
Guild Wars doesn't really have the option to play good or evil characters. The storyline in all four campaigns forces your character to be good. If Anet had programmed an option to do something like what the OP suggested, it would have made the game ALOT more interesting. I personally would have applauded Anet for including ingame options like this.

Sometimes, I get really sick of listening to all the racist comments the NPCs throw at our characters and really wish I could torment them and show them their place. I probably would have chosen the evil option in this scenario in retaliation for Pyre calling me "Meat" and Gwen "Mouse". If I could smite the Asura everytime they called me "Bookah", I'd do that too. Same with Zhed's Two-Legs talk.

I really hope Anet gets a clue in Guild Wars 2 and stops making every single non-human race condesending, arrogant and racist. Either that, or give the player an evil option to put them in their place.
Allignment in an MMO would indeed be pretty kick ass. RUMORS ON! I heard Bioware might be working on a Star Wars/KotOR MMORPG, so I'd imagine allignment or such in there.

However, if we *can't* choose how our characters are, I'd rather we weren't included in anything. Have the cutscenes just have you as a bystander, have us say nothing. For me, the immersion is broken when my character says something I don't want him to say.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I disagree with the OP of the thread.

I think we should have been allowed to kill Gwen. She made me want to kill her for pretty much all the cutscenes with her and the Charr.

Wait, the norn tournament let us face her in combat (or rather, let my spirits kill her) and slaughter her (one of the easiest opponents in the tournament aside from Mhenlo). Ok, I guess things are fine as they are

Quote:
Originally Posted by Bryant Again
I heard Bioware might be working on a Star Wars/KotOR MMORPG, so I'd imagine allignment or such in there.
Word at the BioWare forums is that they're trying to move away from alignments in their games.

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

Interesting thread.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Meh, no.. there are so many things wrong with this thread.

What happened in-game makes way more sense..

btw, if you could Domination-Magic whatever you wanted onto your team, the Charr would be no problem at all. Makes no sense..

Quote:
Originally Posted by Zahr Dalsk
I disagree with the OP of the thread.

I think we should have been allowed to kill Gwen. She made me want to kill her for pretty much all the cutscenes with her and the Charr.
QFT... I liked the cute Gwen so much more.. the new "badass" one is SO annoying.. gah..

Quote:
Originally Posted by ShadowStorm
Sometimes, I get really sick of listening to all the racist comments the NPCs throw at our characters and really wish I could torment them and show them their place. I probably would have chosen the evil option in this scenario in retaliation for Pyre calling me "Meat" and Gwen "Mouse". If I could smite the Asura everytime they called me "Bookah", I'd do that too. Same with Zhed's Two-Legs talk.
lol, So you could be just like the characters you don't like? Then EVERYONE can be annoying, racist & self centered! Just like real life! weeeeee!

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

Alignment...

takes me back to Fable... i could kill every person i didn't like or yust who i wanted to kill and they still expected me to kill the main villain and then they're surprised i join forces

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

If I remember right, there in the printed manual for Prophesies was all the justification the Charr needed to invade Ascalon. They've never really been the bad guys. Humans did it to them first.

The lore for this traces back, and I'm really looking forward to playing a Charr in GW:2 and getting some revenge on those pesky human invaders.

TabascoSauce

Wilds Pathfinder

Join Date: Jan 2007

Virginia, US

TFgt

W/Me

Quote:
Originally Posted by Darksun
lol, So you could be just like the characters you don't like? Then EVERYONE can be annoying, racist & self centered! Just like real life! weeeeee!
Wisdom FTW.

Thanks!
TabascoSauce

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Zahr Dalsk
Word at the BioWare forums is that they're trying to move away from alignments in their games.
Omgz fo real?...That's quite a big let down

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by BlackSephir
Agreed.
That's what's wrong with MMORPGs... They're MMO alright but not RPG enough.
*sigh*
My lil Assa is acting like all do-gooder, saying that he understands everyone and all... What kind of people go to Shing Jea to become Assassins and save the world? The hell?

"Ok Pyre, here's the deal. First, you'll help us find Ebon Vanguard or I'm going to go Boa-Sin on your ass. Then I'll think about finding your friends"
/slits throat after Vanguard is rescued.

*sigh*
Real MMORPG is yet to come.
Agree. The immediate acceptance of Pyre by our own characters is just a really bad story. It is like watching a movie and thinking why is that character so stupid?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

The charr in control have brainwashed the rest. Simple as that.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Bryant Again
Omgz fo real?...That's quite a big let down
Nah, it's actually a good thing since that will allow for better choices than either Good or Stupid Evil (Stupid Evil is evil like mindless killing, it's something any brute can do, and it is most easily seen in the Sith from Star Wars).

http://www.forums.bioware.com

Andisa Kalorn

Andisa Kalorn

Lion's Arch Merchant

Join Date: Jul 2006

[PMS]

Quote:
Originally Posted by ShadowStorm
Guild Wars doesn't really have the option to play good or evil characters. The storyline in all four campaigns forces your character to be good. If Anet had programmed an option to do something like what the OP suggested, it would have made the game ALOT more interesting. I personally would have applauded Anet for including ingame options like this.

Sometimes, I get really sick of listening to all the racist comments the NPCs throw at our characters and really wish I could torment them and show them their place. I probably would have chosen the evil option in this scenario in retaliation for Pyre calling me "Meat" and Gwen "Mouse". If I could smite the Asura everytime they called me "Bookah", I'd do that too. Same with Zhed's Two-Legs talk.

I really hope Anet gets a clue in Guild Wars 2 and stops making every single non-human race condesending, arrogant and racist. Either that, or give the player an evil option to put them in their place.
I don't want a good/evil option, I just want the option to not be so disgustingly good... At least in nightfall my characters had an issue with Zhed's "two-legs". In EotN it's all "well it's perfectly fine for you to insult me as long as I know what the insult means".

I had no problem with the "good" charr. After all, we've done quests with them as allies in the realm of torment. But those charr weren't so insulting, so I didn't expect Pyre to be that way. It's already obvious that charr can be both good and non-offensive. So why do we get such an annoying hero?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Zahr Dalsk
Nah, it's actually a good thing since that will allow for better choices than either Good or Stupid Evil (Stupid Evil is evil like mindless killing, it's something any brute can do, and it is most easily seen in the Sith from Star Wars).

http://www.forums.bioware.com
Well, as long as we can still be good or bad guys I'm fine with it.

acidic

Frost Gate Guardian

Join Date: Sep 2005

GWEN aND BONDAGE o HELL YES

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

Quote:
Originally Posted by Andisa Kalorn
I don't want a good/evil option, I just want the option to not be so disgustingly good... At least in nightfall my characters had an issue with Zhed's "two-legs". In EotN it's all "well it's perfectly fine for you to insult me as long as I know what the insult means".

I had no problem with the "good" charr. After all, we've done quests with them as allies in the realm of torment. But those charr weren't so insulting, so I didn't expect Pyre to be that way. It's already obvious that charr can be both good and non-offensive. So why do we get such an annoying hero?
This is exactly why I think that our characters tread as carefully with the situation as they did. We've all met good Charr before (as you mentioned. In the Realm of Torment. At least, those that have finished Nightfall have). But the majority of them have just tried to eat us or burn us or just chop us into tiny pieces.

So, I think that our character was just trying to turn the situation so that we'd get a definite ally, instead of shutting him down at the first insult that his prejudice came up with. To me, that's a smart thing. Don't anger potention allies, especially when that potential ally is from a species known for the cruelty.

Personally, I don't see what's so insulting about being called meat anyway. It's like "Okay, yeah, he'd probably eat me, given the chance. Fair enough that he calls me that."

Anyway, I agree with those saying that we shouldn't be forced into an evil storyline. It would be nice to have a choice, even if it just had an option upon character creation that let you choose, and gave you a seperate set of cutscenes or something. But I think the majority of players would choose to be good (that's just an unfounded assumption on my part). Also, it fits better into the storyline of the games for the players to be good.

EDIT: I almost forgot.
Quote:
Originally Posted by MithranArkanere
Charr are not good or evil.

Charr are like cats. If they like you, they won't eat you.

That's all.
I agree completely. I've always thought of the Charr as some sort of evolved cat species. To have the same sort of tendencies as a cat makes sense to me. Especially the one about taking over the world. I think cats definitely would if they had the means to do so. They're probably plotting right now.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

The Charr never became good; Pyre was angry about his people being tricked into following false gods. He allied with the player because that was the best way to get his warband freed. He helped the player because that was the deal he made. The player goes along with him because he has no other choice. It is not a matter of good or evil.

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

bad fan fiction is bad.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

I like to send Gwen into a pack of Frost Wurms in Frostmaw's Burrow

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Pyre should have gruesomely bit Gwen's face off ala Resident Evil 4 death scene, so that none of us had to listen to her unreasonable whining for the rest of the short game.

Why is this thread not locked?

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Good question. The attitude reminds me of a... what's it called... sociopath.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Bryant Again
....
However, if we *can't* choose how our characters are, I'd rather we weren't included in anything. Have the cutscenes just have you as a bystander, have us say nothing. For me, the immersion is broken when my character says something I don't want him to say.
I agree completly. And GW doesn´t allow you to make any serious decisions.

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by Sha Noran
Why is this thread not locked?
Good question...
I was expecting it to lock within an hour of it being made...

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

At least Pyre is humorous, sort of like a more cruel HK-47 from KotOR.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

I don't understand everyone's attitude here. You are all playing this game and yes, it's not real, but isn't that the point? It's not real so we can go about killing the bad guys. If I wanted real, I'd watch the news.

To the OP: Gwen so should have been able to do something like that.

To the rest of you with no imagination: Go watch the news.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Commander Ryker
I don't understand everyone's attitude here. You are all playing this game and yes, it's not real, but isn't that the point? It's not real so we can go about killing the bad guys. If I wanted real, I'd watch the news.
Eh? We're a little upset because the way the OP wants us to act in his cutscene is *not* something that we'd want our characters to do. We've already had our characters forced into a questionable persona, and I don't want mine to be a cruel one as the OP has showed.

Aeon221

Aeon221

Krytan Explorer

Join Date: Jan 2006

[TEW]

N/

Quote:
Originally Posted by Nevin
The charr in control have brainwashed the rest. Simple as that.
Well, good that you can accept such a lame justification. Those of us that use our minds for a tad more than overheating our faces found this to be a fairly cliche and trite "explanation".

Fortunately, Anet didn't ask us to swallow such stinking fecal matter. What is actually occurring amongst the Charr is closer to a schism of the existing faith, where the main religious leaders have adopted a new pantheon, but conservative elements amongst the Charr have chosen to remain faithful to the old pantheon. Is it any wonder that there is significant infighting, or that the reactionary Charr are willing to accept even the help of humans (much as the French assisted the Protestant Union in order to defeat the greater threat of the Catholic League and its Counter Reformation) to prevent a change.

I'm ignoring the strong insinuations of Anet that many of the Charr are now atheists, as that just seems screwy to me. Even in the most modern nation on the planet, only a small minority of the populace is Atheist. There's just no way that the Charr could even hope to have a significant minority of them in a world full of magic and gods that bloody well indicate their existence by letting you romp around in their homes. You'd have to be effing stupid to deny the existence of Grenth and his ectos.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Aeon221
I'm ignoring the strong insinuations of Anet that many of the Charr are now atheists, as that just seems screwy to me. Even in the most modern nation on the planet, only a small minority of the populace is Atheist. There's just no way that the Charr could even hope to have a significant minority of them in a world full of magic and gods that bloody well indicate their existence by letting you romp around in their homes. You'd have to be effing stupid to deny the existence of Grenth and his ectos.
I thought they didn't want gods for themselves. Believing in and worshipping/paying tribute to gods is one thing, and refusing to do so is a different. Doesn't mean they don't believe they exist.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Zeek Aran
I thought they didn't want gods for themselves. Believing in and worshipping/paying tribute to gods is one thing, and refusing to do so is a different. Doesn't mean they don't believe they exist.
Aye. I believe the wording was "There are no gods for the Charr", not "There are no gods". Meaning that they're not actually being atheist, they're just saying they're not going to let others tell them what to do just because the order is coming from a supposedly higher being.

On working with Pyre in the first place - I thought of it as a case of both sides using the other as tools. Neither Pyre's followers nor the Ebon Vanguard (for which you and Gwen are acting as the representatives) have the power to bring down the Shamans individually, but working together they might just be able to do so, and they both think they'll be better off with the Shamans gone. There's nothing to indicate, however, that either side believes or intends the alliance to last longer than the fall of the Shaman caste - in fact, some of the ending scenes for Gwen indicate that the aftermath doesn't make the Charr any less hostile, just that a small number of humans have earned respect from some of the Charr.

Which could be a seed that flowers in GW2 with whatever disasters it starts with, but not necassarily any sooner than that.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

I don't really care if they believe in gods or not. Do you think any of the charr actually regret levelling ascalon? They're angry that they got tricked by the shamans, doesn't mean they wouldn't have seared the whole continent again if they had the choice. Hell, pyre's proud his dad had a part in leveling ascalon. Even if they gain a little more respect for humans, doesn't mean anything. You can respect an enemy, but that doesn't mean you won't still kill him. You reckon that even if they overthrow the shamans they're all suddenly going to become fuzzy little human lovers?

As for gwen? Cmon, her whole family got killed, her home turned into a burnt out ruin (she takes you there with the quest for her flute) and everyone she knew was slaughtered or enslaved. And she grew up with that. Of course she's gonna hate the charr. She'd have to be a psycho not too. Or is it all okay the charr destroyed her life, just cause they look 'cool'? I reckon anet went right with the angry avenger gwen. More realistic.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Heck, one of Pyre's battle quotes is "You will burn like Ascalon!"

From the GW2 information, the important thing to the Charr is victory. It doesn't matter if you destroy a country or work with one enemy to bring down another to achieve victory, it's the victory that matters.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

I'd like to point out that I was actually a bit disappointed by how far apart the humans and Charr remained at the end of the game. War is still on, it seems...

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Char = Klingon. Pyre = Kang.
nuff said.

wilderness

wilderness

tinyurl.com/6hqar7a

Join Date: Mar 2006

We Couldn't Figure Out A Name [LMAO]

W/N

Firstly, you need to stop typing such abstract terms a 'Good' and 'Evil'. This is War, there is only relative perspective. Char may be considered cruel in Human terms, but they're an entirely different species and as such won't ever share the same ideals of morality.

They will, however, be linked at the very core of some of their ideals, and through not after just one uneasy alliance, in the centuries between GWs and GWs2, a strong understanding between Char and Human is a distinct possibility.

To reiterate to clarify: Shared experience in times of great need will breed great understanding.

Also to consider: in times of war, peoples tend to demonize their enemy as much as possible for the obvious reasons, and although the char were most definitely responsible for barbaric and inhumane acts (the human element being the key there), I'm sure some humans were also.

The Klingon analogy above is a pretty good one.

Also, consider Halo, the Humans and the Elites made perfect sense when rallying against a common foe, and so it does here.

Vickie

Vickie

Frost Gate Guardian

Join Date: Jan 2007

Australia, originally from Hong Kong

World of Moon Shadow[月影]

E/

Quote:
Originally Posted by Aeon221
Pyre: I <3 <3 <3 me some human killin!

Gwen: Shitbonerz, let there be purple glow! My PMS will destroy you!

Pyre: Lol noob, do you not know that RANGERS are the true interruptors?! Suck DSHOT on your weeny skillz

Gwen: I've got the power to bleed and cry at the same time!

Pyre: r9 biatch

Gwen: =(

You: lol Gwen, you pve nub. Pyre, lets go raid Droks for ph4t l3wt.

Pyre: r9 biatch

You: =(
WIN.

And just because Pyre is on our side doesn't mean he's "good".

Remember, we kill stuff for spectacles.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

My character destroys souls (summons a spirit and then uses Gaze of Fury) denying them any chance of an afterlife. I wouldn't call him a good person So, no problems with teaming up with Pyre here.