Not purchasing GW2?
natuxatu
Yeah I can't believe people are already making critical judgements when they know next to nothing. I'm excited about it because it's from the same team and I know I like Guild Wars. I'm sure I'll get it and try it out. As I said I'm excited about the idea alone.
Lonesamurai
My main hope for gW2 is that ANet or NCSoft start an official Guild Wars forum for the game, because right now, the worst advertising for the game is the community
Drinky
I'd say it right now, if this statement IS NOT true:
"- Ultra balanced PvP. Few select skills, rest are PVE only, races are only aesthetics. "
Then there noway im getting the game. If i will have to witness somekinda of Iway/zerg/thumper/dual smite shit etc, then no, i dont want it here in the first place, i will indeed not buy a new game that have for the moment overpowered skills that makes people able to farm PvP achivements. More nerfs for the people please.
"- Ultra balanced PvP. Few select skills, rest are PVE only, races are only aesthetics. "
Then there noway im getting the game. If i will have to witness somekinda of Iway/zerg/thumper/dual smite shit etc, then no, i dont want it here in the first place, i will indeed not buy a new game that have for the moment overpowered skills that makes people able to farm PvP achivements. More nerfs for the people please.
EternalTempest
I will be buying GW2 but not out of "blind" loyalty.
The reason I'm getting Gw2
* No monthly fee
* No monster camping
* Mixture of Instanced and Persistent (more persistent then gw is now)
* Keeps the system of X number of skills on the bar while doing things (may not be 8 skills)
* Map Warp
* PvE w/ loose pvp, and a separate balanced PvP ability.
* World is expanded from a "core" were everyone has the core game, and you purchase add-on content (aka no thinning out the player population like the campaigns do).
It may be very different then GW is now but it's core idea's have been the same.
The reason I'm getting Gw2
* No monthly fee
* No monster camping
* Mixture of Instanced and Persistent (more persistent then gw is now)
* Keeps the system of X number of skills on the bar while doing things (may not be 8 skills)
* Map Warp
* PvE w/ loose pvp, and a separate balanced PvP ability.
* World is expanded from a "core" were everyone has the core game, and you purchase add-on content (aka no thinning out the player population like the campaigns do).
It may be very different then GW is now but it's core idea's have been the same.
Thomas.knbk
I'm probably not going to buy it.
Targren
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Originally Posted by EternalTempest
I will be buying GW2 but not out of "blind" loyalty.
The reason I'm getting Gw2 ... * No monster camping |
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* Mixture of Instanced and Persistent (more persistent then gw is now) |
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* PvE w/ loose pvp, and a separate balanced PvP ability. |
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* World is expanded from a "core" were everyone has a core, and you purchase add-on content (aka no thinning out the player population like the campaigns do). |
Lonesamurai
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Originally Posted by Drinky
I'd say it right now, if this statement IS NOT true:
"- Ultra balanced PvP. Few select skills, rest are PVE only, races are only aesthetics. " Then there noway im getting the game. If i will have to witness somekinda of Iway/zerg/thumper/dual smite shit etc, then no, i dont want it here in the first place, i will indeed not buy a new game that have for the moment overpowered skills that makes people able to farm PvP achivements. More nerfs for the people please. |
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Originally Posted by Official Wiki
Races
In addition to humans, Guild Wars 2 will introduce several new playable races. The four new playable races announced so far are: Different races will have different advantages and disadvantages, for example the Norn will be able to shapeshift into a half-bear half-human, with increased health and melee damage and the Asura may be able to create golems. It is presently not known what advantages other races will have. Character development There will be a single character system, a character will not have a type like at present. A single character can be used for any of the three types of game play; PvE, World PvP and Structured PvP. The level cap of 20 will be raised, no maximum level has been given and it has been suggested that there may be no maximum. The exact implementation has not been announced and is the subject of speculation in the community as it is not clear how this will affect gameplay such as area design and game balance. There has been mention of a side-kick system when a higher level character will enhance a lower level companions abilities, although there are few concrete details available about this system. The skill system will be modified. There will be fewer, less complex skills which may behave differently in different situations, such as if the character is jumping or is surrounded by monsters. Auction houses may be implemented. Controls The control system is going to be significantly changed (in particular mouse movement in the form "click to move" will be removed from the game), however target locking will still function. Guild Wars 2 will introduce a Z-axis to the game which will allow characters to jump over obstacles. Actions which have characters interacting with the environment, such as sliding, climbing trees and swimming will also be introduced. Pricing and continued support The original Guild Wars will continue to be supported after release of Guild Wars 2. This will include continued holiday events and tournaments. There will be no monthly fee associated with Guild Wars 2. Mike O'Brien has stated that expansions or mini-expansions are more likely than standalone campaigns, but a final decision hasn't been made yet. The game will be on multiple servers or "worlds," but players will not be bound to a world and may therefore change worlds as they would districts, except that they encompass the entire game, instead of just an oupost. |
EternalTempest
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Originally Posted by Targren
How do you know? With a persistent world, there may well be monsters that are camped. That's one of the advantages of the current instanced system.
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I fail to see this as a good thing. Rarely in, for example, WoW, did I ever come across someone else in an exploration area that had any good effect on my game experience. At best, they were on my side and we ignored each other. At worse, they were on the other side and got their jollies ganking my lowbies. |
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If they keep it optional, a la Aspenwood, sure. If they make world-pvp, see above about the gankfests. |
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I don't follow your logic here. Why wouldn't the players flock to the newest content, same as they do now, leaving the "core" areas slim-to-abandoned |
Vahn Roi
I'm not buying GW. Not becuase I think it's lame (after all there isn't nearly enough info on it to pass judgment at this point) but becuase I am required by my college to purchase a Mac and my current Vaio won't live long enough to see the release of GW2.
Rikimaru
Here's my prediction: Because GW:EN was such a disappointment to most people, and GW2 will be in development for a massive 2-3 years, people will slowly start to leave GW during that time and fewer and fewer new players will buy it, and ANet will run out of funding before GW2 is finished and either go bankrupt or release a drastically unfinished game that no one will like.
Ninna
future is a unknown
James Phinney was the Lead Designer for Starcraft (and Guild Wars)
personally,
I thought Warcraft3 sucked in comparison to WC2
will StarCraft2 be as good or better than Starcraft? who knows
Ive seen so many bad new RPGs released this year
(Silverscape, Loki, Heroes: Pompolic Wars to name three)
doesnt inspire me for the future of rpg games
James Phinney was the Lead Designer for Starcraft (and Guild Wars)
personally,
I thought Warcraft3 sucked in comparison to WC2
will StarCraft2 be as good or better than Starcraft? who knows
Ive seen so many bad new RPGs released this year
(Silverscape, Loki, Heroes: Pompolic Wars to name three)
doesnt inspire me for the future of rpg games
Ninna
Quote:
Originally Posted by Rikimaru
Here's my prediction: Because GW:EN was such a disappointment to most people, and GW2 will be in development for a massive 2-3 years, people will slowly start to leave GW during that time and fewer and fewer new players will buy it, and ANet will run out of funding before GW2 is finished and either go bankrupt or release a drastically unfinished game that no one will like.
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ANET will give a press release of 5 million copies sold in the next 6-8 months
Lonesamurai
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Originally Posted by Rikimaru
Here's my prediction: Because GW:EN was such a disappointment to most people, and GW2 will be in development for a massive 2-3 years, people will slowly start to leave GW during that time and fewer and fewer new players will buy it, and ANet will run out of funding before GW2 is finished and either go bankrupt or release a drastically unfinished game that no one will like.
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ArenaNet is a wholly-owned subsidiary of Korea-based NCsoft Corporation.
that means its NCSoft that pays the bills and takes the money for what ANet do... Not ANet
Oh and GW2 isn't the only thing the ANet teams are now working on, there are other unnamed works in the pipeline
Sai of Winter
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Originally Posted by Targren
If they make world-pvp, see above about the gankfests.
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Therefore, no one has to worry about people ganking others while they're in a middle a quest and such. There won't be open PvP while you're out in PvE areas.
Mordakai
To OP:
First off, why even try to compare Starcraft to Guild Wars? Two very different games, no?
And why can't you buy both?
(for the record, I'm an avid Starcraft fan who will be buying Starcraft 2 for the story alone. Starcraft has one of the best storylines in a video game ever, and for an RTS, that's pretty incredible.)
First off, why even try to compare Starcraft to Guild Wars? Two very different games, no?
And why can't you buy both?
(for the record, I'm an avid Starcraft fan who will be buying Starcraft 2 for the story alone. Starcraft has one of the best storylines in a video game ever, and for an RTS, that's pretty incredible.)
Vahn Roi
Quote:
Originally Posted by Mordakai
To OP:
First off, why even try to compare Starcraft to Guild Wars? Two very different games, no? And why can't you buy both? (for the record, I'm an avid Starcraft fan who will be buying Starcraft 2 for the story alone. Starcraft has one of the best storylines in a video game ever, and for an RTS, that's pretty incredible.) |
OlMurraniKasale
I have no doubt I will buy GW2, but I cannot just play GW for months and months without being bored. I'm getting a new PC so I can play Oblivion at its fullest (with mods), and I'll swing back and forth over that and Aion, whenever that comes out. I like 9Dragons too, even though its a pain in my . . ..
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The Bears Albescent
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The Bears Albescent
thezed
Quote:
Originally Posted by Mordakai
To OP:
First off, why even try to compare Starcraft to Guild Wars? Two very different games, no? And why can't you buy both? (for the record, I'm an avid Starcraft fan who will be buying Starcraft 2 for the story alone. Starcraft has one of the best storylines in a video game ever, and for an RTS, that's pretty incredible.) |
Loviatar
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read it again
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Company & General Who is ArenaNet? ArenaNet is a wholly owned subsidiary of NCsoft Corporation |
Lonesamurai
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Originally Posted by Loviatar
after all this time the message has not penetrated some skulls
read it again NCsoft is funding this not Anet |
HawkofStorms
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Originally Posted by Mordakai
To OP:
First off, why even try to compare Starcraft to Guild Wars? Two very different games, no? And why can't you buy both? (for the record, I'm an avid Starcraft fan who will be buying Starcraft 2 for the story alone. Starcraft has one of the best storylines in a video game ever, and for an RTS, that's pretty incredible.) |
Lucifer PVP
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Originally Posted by Vahn Roi
I'm not buying GW. Not becuase I think it's lame (after all there isn't nearly enough info on it to pass judgment at this point) but becuase I am required by my college to purchase a Mac and my current Vaio won't live long enough to see the release of GW2.
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thezed
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Originally Posted by Lucifer PVP
And your point? You may want to read up on duel booting with boot camp since it does allow Ms Windows gnu/linux etc to be load rather easily on the mac Intel platform. If you don't have a copy of windows retail laying around guild wars works fine in gnu/linux. I do wish they would use openGL instead of directX.
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WarKaster
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Originally Posted by Lonesamurai
Bud, i'm starting to think the two of us are on ALOT of ignore lists... especially those that don't ACTUALLY read
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any way.....2 years away at a minimum.......who's to say we are still even here in 2 years....for all we know there's a violent alien race waiting to invade the earth and use us as slaves to farm their version soylent green..or even worse to use US as soylent green....
good thing all those years of watching TV and playing video games has prepared me well for that day.
Mordakai
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Originally Posted by HawkofStorms
He's not trying to compare the two. He's just saying that if he gets addicted to SC2, he won't have much time to play GW2.
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Good thing GW2 won't cost any monthly fees....
Clobimon
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Originally Posted by Spazzer
I get the impression here that I'm the only one who spent my own money on a product.
I paid $40 for this expansion. Emphasis on "this". |
I filled up my gas tank last night. Do you know how much it was? $38!! So for essentially the same cost as GW:EN I get to drive between home and work for the week. What's more enjoyable there?
Also, it costs about $40 to take the fam to a movie adding in concessions. That's 1.5-2 hours of entertainment total.
Mordakai
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Originally Posted by Thorondor Port
I am assuming I will still be playing [Starcraft] when Guild Wars 2 is to be released.
While on that note, Starcraft came out in 1998 and still blows the absolute crap out of the cut scenes and cinematics in Guild Wars. Sorry Anet, youve lost a customer, and you have also killed role playing games for me. I will continue playing, but impatiently waiting for Starcraft 2 so I can finally move on. BNET>ANET |
again, not really a fair comparison since you can't create your own character in Starcraft and have him/her star in a cutscene.
Don't get me wrong, I loved Starcraft, thought it was a fantastic game, hands down the best Blizzard game ever. In fact, the news that the lead designer on StarCraft was working on Guild Wars was one of the selling points to me.
That said, they are totally different games, with different challenges.
Sorry that Guild Wars "killed role playing games" for you, but it sounds like you weren't really into them to begin with, as you are just waiting for SC2. Which is fine. But really has nothing to do with GW2.
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Originally Posted by Clobimon
Not specifically at you Spazzer, but I HATE it when people complain about the cost of a campaign or expansion of GW, whether it be $40 or $50. That cost is really nothing in the world today.
I filled up my gas tank last night. Do you know how much it was? $38!! So for essentially the same cost as GW:EN I get to drive between home and work for the week. What's more enjoyable there? Also, it costs about $40 to take the fam to a movie adding in concessions. That's 1.5-2 hours of entertainment total. |
A11Eur0
By that argument you could say that a casual player gets about 2 hours of entertainment from GW:EN so should cost $400. Right?
Price should scale with the benefits relative to similar games. GW:EN to Nightfall comparison. hell, GW:EN to Factions comparison. Similar length of story, but factions gets new professions, 2 new char slots, new armor, alot of new skills, etc.
Price should scale with the benefits relative to similar games. GW:EN to Nightfall comparison. hell, GW:EN to Factions comparison. Similar length of story, but factions gets new professions, 2 new char slots, new armor, alot of new skills, etc.
Lonesamurai
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Originally Posted by A11Eur0
By that argument you could say that a casual player gets about 2 hours of entertainment from GW:EN so should cost $400. Right?
Price should scale with the benefits relative to similar games. GW:EN to Nightfall comparison. hell, GW:EN to Factions comparison. Similar length of story, but factions gets new professions, 2 new char slots, new armor, alot of new skills, etc. |
Mai
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Originally Posted by Lonesamurai
But your forgetting one major thing so far and thats the link to GW2 and what is in GW:EN that none of us can see so far that will create and make that link between the two games
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I'd rather wait until GW2 is released to see what they actually deliver and proper reviews are out.
Lonesamurai
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Originally Posted by Mai
But your also forgetting that most of what you said is just speculation. Sure the devs can say a lot of things in interviews and those that have played GW1 since beta have heard a lot of the same stuff again from ANET with it's promises for GW2.
I'd rather wait until GW2 is released to see what they actually deliver and proper reviews are out. |
And yeah, i'll just think of GW2 as yet another continuation of a game i love... No more, no less
Chicken Ftw
I'll be watching from the sidelines, just to see how many promises get fulfilled, and which are broken. Mainly to watch people who were so optimistic about everything break down and cry when they rush out to buy it and find something different from what they expected. I love some fanboy tears. Mmmm, delicious.
Bryant Again
The only thing SC2 and GW2 will have in common is that they'll both be wtfawesome.
Just thought I'd throw that out...
Just thought I'd throw that out...
Clobimon
Quote:
Originally Posted by A11Eur0
By that argument you could say that a casual player gets about 2 hours of entertainment from GW:EN so should cost $400. Right?
Price should scale with the benefits relative to similar games. GW:EN to Nightfall comparison. hell, GW:EN to Factions comparison. Similar length of story, but factions gets new professions, 2 new char slots, new armor, alot of new skills, etc. |
If I were to compare it to other games it's fine as well. I remember saving up as a kid to buy Pitfall II for Atari. It's laughable to look at how much we had to pay for those games back then, which was typically just as much as now. It may just be my opinion, but the total content of GW:EN compares well to Factions and NF. The storyline may appear short, but what if completing every dungeon were required to "finish" it? What if each dungeon was a mission as the campaigns refer to it? I feel like there's more content when looking at it that way. What was there to do after completing NF missions? I actually didn't need any more professions to play. I already have eleven characters I play. And for skills... there are probably more of the new PvE skills that will see use from me than those added with the campaigns that were not as good, similar or duplicates of original skills...... Well, it doesn't matter what I say. Everyone thinks differently, expectations, desires...
Anyway, I'm involving myself too much in this thread when I didn't want to at all.
Thorondor Port
Quote:
Originally Posted by WarKaster
any way.....2 years away at a minimum.......who's to say we are still even here in 2 years....for all we know there's a violent alien race waiting to invade the earth and use us as slaves to farm their version soylent green..or even worse to use US as soylent green....
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goodness.. could you imagine? being slaves to GRIND for aliens? yikes. Better put mending on my bar as well.
Lonesamurai
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Originally Posted by Thorondor Port
goodness.. could you imagine? being slaves to GRIND for aliens?
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Jamison0071
Of course I shall, looking forward to the Beta next year!
Quantum Duck
Yeah, I've never really been into buying games that aren't going to have live servers up for multiple years. Funny that.
As to whether I will buy it when it comes out or not, there's plenty of time to decide based an actual information that becomes available between now and then. The few high level vague details we've gotten so far aren't anything remotely decisive. I've seen some statements I like and some I don't.
We'll see what they come up with, but I'm definitely optimistic given how much value I've gotten out of their first series.
As to whether I will buy it when it comes out or not, there's plenty of time to decide based an actual information that becomes available between now and then. The few high level vague details we've gotten so far aren't anything remotely decisive. I've seen some statements I like and some I don't.
We'll see what they come up with, but I'm definitely optimistic given how much value I've gotten out of their first series.
FeroxC
Ill buy it aswell as Starcraft 2. SC2 will be good but i just cant play competitive RTS untill 3 in the morning, thats where GW2 will come in
Angelica
I'll buy GW2, if it wont be enjoyable .......Well I'll stop to play it!