Quote:
|
Originally Posted by glountz
Considering that:
- I've done a lot in GW1 and wont be able to transfer anything I've done to GW2
- GW2 will have the same global lore than GW1
- That GW1 became Grind Wars (PVE), Build Wars (PvP), or Lag Wars (Bad routing) as it was developped and that GW2 will be further in this direction (as shown by GWEN's release).
- The classes mechanics/main spells probably won't be new
I will probably not buy GW2. The fact is that I have absolutely no incentive for that. If GW2 was only a new chapter from GW1, paradoxally, I would have bought it. But as I will have to unlock/grind from the very beginning everything and that I have really no time or that, I will stay on GW1 til they close the servers then change for a completely different game.
|
And this post alone completely flies in the face of every reason ANet gave us for ditching GW1 and starting GW2 in the first place...
As they said, they can't do what they or the players wanted (Auction house, etc), so they are going back to the start and making GW2...
Ok, they also said it won't have everything, but from the vision they portrayed it will have the PvP that the PvP'ers wanted and very likely UAS from the sounds of it and the persistant world, grindable PvE that the PvE'ers want and yes, the majority want grind of some form or another...
Quote:
|
Originally Posted by jrk247
Or they could have 2 different game types, PvE and PvP and the leave the PvE skills alone and balance (nerf/buff) only the skills on the PvP side of the game. Try using your head before attempting to flame others.
Kthx.
|
Thats been stated many times that that can't feasibly happen, not without having two separate games...
Guild Wars has always (bar a couple of heavy farm nerfs, which was fair enough) always been balanced around PvP and this is done for a reason... The mobs in PvE get nerfed just like your build does, they use the same skills as you do and PvE rarely in an MMO shows issues with skill balance the same way PvP does and this has been the case for most MMO's since the dawn of the MMO age and isn't likely to change any time soon