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					Originally Posted by gloria vander belt
					
				 Damn it theres always some way to cheat in these games (I.E-Run's, Power leveling E.T.C).....Thats why i liked factions u pretty much had to do most off ur own back(accept for people offering to run masters)...what ever happened to buying a game and doing it off ur own back???, like Zelda on the 1st nintendo before cheats were invented, there was no possible shortcut in that game at all....same as mystic quest legend on super nintendo
 now game designers make it available to "cheat" in the smallest and simple-ist of ways
 
 god it really grates my nerves
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 What ever happened to creativity and exploration? Not everyone wants to do mindless sequence of *exactly the same* quests, killing *exactly the same mobs* in *exactly the same spot* every time.
If they made the storyline at least a tiny bit interesting, some might replay it.
But replay value in GW is sorely lacking, and comes from other activities. Dungeons, elite areas, farming, pvp, armor and equipment. Neither of those are described anywhere through a long sequence of prerequisites.
Is quest stacking in WoW also wrong? So I should do it like it was meant, one at a time? What about grinding vs. questing, so you can optimize leveling?
People like different things. And doing the same (completely lame in GW:EN) storyline to get to the one or two worthwhile things that are in the entire expansion, storyline is just a redundant roadblock.
Some people don't like mindless grind (forced storyline is grind, and a very bad one at that). Sadly, WoW comparison is in place. You can go anywhere you want there, you're never forced into a boring sequence of steps, there's hundred ways to progress at any point, not a whole total of ~10 quests and long walks in the park to get between the outposts.
Running were originally advertised as a key feature of GW. Anet knew, that people will get fed up of doing the same thing over and over.
But apparently, people do like that. So here we are, with a mindless grindfest, where you need to be lead around through a lame quest story like an idiot.
Different strokes for different folks. But I've seen the story once. I know what happens. It'll be exactly the same the next time. If they even tried to add a tiny random parts it might make it less painful. But right now, just do whatever. People skipping this part don't hurt anyone in any way.