Horses!?!

silesky

silesky

Ascalonian Squire

Join Date: Dec 2005

Mines of Moria

Celtic Wild Hunt

W/R

Iknow this might make the game just like WoW but I think that you should be able to have a horse tht you can ride (but you must use a skill slot to be able to use it, just like a running skill) and when your not riding it, it runs along side you. Also if you were to die your horse ran back to the nearest outpost, just like they do in real life (they run home if you fall off).

Any thoughts please post!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Pick a character.
Walk around the world.
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.

We already have Devourers and Junundu.
Who the hell wants a Hourse when you can mount a Siege Devourer?

FelixCarter

FelixCarter

Wilds Pathfinder

Join Date: Jul 2006

Mo/Me

Mounting Junundu Wurms and Siege Devourer is the best mode for transportation.

Siege Turtles are also good, but only if you're a pirate.

Plus, we don't need Mounts for GW1. GW2 we might, but only if the Asuran Gate network is lacking...

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by MithranArkanere
Pick a character.
Walk around the world.
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.

We already have Devourers and Junundu.
Who the hell wants a Hourse when you can mount a Siege Devourer?
Hmmm good point. I never noticed that. Might have something to do with the fact that a horse is one of the most difficult animals to animate (since its four legs move independent of each other, its much tricker to animate the movement of a horse-like creature then other 4 legged animals).

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

ive done horse animations before, the problem with horses is it has several running speeds like the basic walk, trot, canter and gallop and each one is a different run pattern.

imo, horses don't fit too well in the GW universe.. its too...realistic.

If you want a galloping mount...i have idea for mounting on giant elks...........

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Just hop on Zhed.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by HawkofStorms
Hmmm good point. I never noticed that. Might have something to do with the fact that a horse is one of the most difficult animals to animate (since its four legs move independent of each other, its much tricker to animate the movement of a horse-like creature then other 4 legged animals).
The devourer's 6 legs each move in their own way.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And Zhed and all centaur have Horse legs (The ONLY horse-like representation in the whole GW universe, XD).

But again, a mount that is just meant to ride and go to places have no sense in GW. Mounts in GW must be like the Junundu and the Devourer, and have some use in battle.
Horses would be just monster feed.

PureEvilYak

PureEvilYak

Lion's Arch Merchant

Join Date: May 2006

Somewhere Luxon Alignment: Chaos

The Dark Fortress

R/

/notsigned

In WoW, there is actually a point to mounts. You need them to travel round the world quickly. Well, not need, but they're useful. With map travel, whats the point? The only use for mounts is for special skills like in the Siege Devourer.

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

Quote:
Originally Posted by MithranArkanere
Pick a character.
Walk around the world.
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.

We already have Devourers and Junundu.
Who the hell wants a Hourse when you can mount a Siege Devourer?
Maybe those of us who can't mount a Siege Devourer would like that.

silesky

silesky

Ascalonian Squire

Join Date: Dec 2005

Mines of Moria

Celtic Wild Hunt

W/R

Or maybe they could be ridden into battle for a new proffesion i.e. Battlelord or sumfin....

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Quote:
Originally Posted by Onarik Amrak
Just hop on Zhed.
ROFL fell from chair from that comment.

I think GW1 should stay like it is now and these ideas go for GW2.

- Ganni

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

We have teleportation between towns, horse is old-school

willypiggy

willypiggy

Krytan Explorer

Join Date: Dec 2006

D/Mo

/notsigned
think how many people will be doing runs if all you do is use a skill and run laods faster for a large amount of time.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/



Yeah. Great idea you have there.

KlutzySpy

KlutzySpy

Krytan Explorer

Join Date: Jun 2006

Denmark

Venatus Una

N/Rt

Quote:
Originally Posted by MithranArkanere
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.
noticed any Centaurs?

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

Zhed <3's being on bottom

Ride The Fluffy Cloud

Pre-Searing Cadet

Join Date: Jul 2007

The Sprit of the hunt

W/

i think horses is an awsome idea, not because it makes it easier to get around or all that crap, just cause itd be bloody awsome to charge into battle on a war horse, admit the practicalities are limited especialy in Gw 1 but in Gw 2 this would be a fun idea that im sure they could figure out

/signed

silesky

silesky

Ascalonian Squire

Join Date: Dec 2005

Mines of Moria

Celtic Wild Hunt

W/R

Thats exactly what I was thinking of, a battlehorse is just so awsome and even better if you could buy armour for it

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by lyra_song
ive done horse animations before, the problem with horses is it has several running speeds like the basic walk, trot, canter and gallop and each one is a different run pattern.

imo, horses don't fit too well in the GW universe.. its too...realistic.

If you want a galloping mount...i have idea for mounting on giant elks...........
lol, this sentence is somewaht of plain stupid ...

but black bears, polar bears, lions, mountain eagles and any other ingame real animals are not

"TOO REALISTIC"


come on, thats a bad joke -.- horses would also fit into the game, the problem is only that people imagine with horses a too realistic timeage for GW, and that there exist in the world of GW still creatures which can also be seen/used as mounts, which are fantasy creatures and fantasy creatures simple have more "style" as mounts, then simple horses.
When you would have to choose between 3 different possible mounts, for example:

- Horse
- Gryphon
- Dragon

I can tell you for sure, in percentage the result would be this, in kind of how much took which mount:

-Horse > ~5%
-Gryphon > ~15%
-Dragon > ~80%

Would we even take a 4th mount into it, it would looks for sure like this:

-Horse > ~1%
-Gryphon > ~12%
-Any Colored Moa > ~17%
-Dragon > ~70%


However, I'm theoretically for them, but when hopefully mounts come in GW2 and under them Prestige Mounts too like Dragons (when the class Dragoon will come, he needs then none extra mount anymore , unless those races which ride on dragon types that can't fly) i see no future in Horses, because horses are then simple too boring and useless - simple, why should a take a Horse, when I can have a prestige Mount Dragon, with that I can fly then from town to town and this then in a wonderful persistent world look, flying really from point to point and not by stupid boring map travels, where the game has then only to load some files.
When a fly with a dragon around in a 3D world, i want to enjoy my flight and see something of the world in that I fly (this is the part, where people surely will cry now for WoW /sigh ) .... thats something i would really expect of GW 2 ...no boring map travels anymore, when making it quick, there should be other ways like the Asura "Star Gates" which hopefully have then in GW2 a similar animation when opening the wurmholes, that then such a nice energyblast appears and that those gates get a little tower in their near, where the player has to give in coordinates for the wished travel goal and that the gate needs then some seconds for opening the connection, not just only simple boring running in and then loading again only ....

i want so see a little animation then, how it feels to get warped by those gates, naturally all activateable/deativateable by menu, or just stoppable like the video scenes per button click on "overspring", or people buy then warp runestones and warp with them automatically there, where you want to be, something similar like in the gothic games.
or players can simple learn teleport magic as a new core spell which any class can use. This would be nice ways for players that simple won#t take fr them the little time to travel around, but want to be everywhere in some seconds, as people do in GW1 per map traveling oO

but traveling trough buyable warp runestones or by teleport magic has simple more style and the players needs then not to open ever the whole map for traveling, just only the item menu, click twice the warp runestone item, choose place where to warp too and warp ....like in gothic games .... those stones could be used then to travel to towns and outposts that u#ve traveld at least once. there are really so much things anet can learn from offline games ...sigh

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

^^ Sigh at the first part of the above post.

Doesn't change the fact that pretty much anybody in computer or cartoon animation will tell you that horses are difficult to do.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by fenix


Yeah. Great idea you have there.
It's [wiki]Burning Speed[/wiki] on a horse!

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

How about you stop being cheap and go buy WoW.

Sencartha

Sencartha

Ascalonian Squire

Join Date: Jan 2007

England

Rt/

Because WoW is a bad game lol

I can see what you mean with the horse and mabye going into battle on the back of one would be fun. However I see this as more an option for lower level Guild Wars 2

silesky

silesky

Ascalonian Squire

Join Date: Dec 2005

Mines of Moria

Celtic Wild Hunt

W/R

Thats a good thought, thanks guys

silesky

silesky

Ascalonian Squire

Join Date: Dec 2005

Mines of Moria

Celtic Wild Hunt

W/R

Quote:
Originally Posted by RhanoctJocosa
How about you stop being cheap and go buy WoW.
For many reasons:
1. Crap Graphics
2. No storyline
3.Crap PvP system
4.Costs about £90 a year just to play (when GW is so much better and free )
5.I dont need to say anymore

zamial

zamial

Site Contributor

Join Date: Apr 2006

Usa

TKC

N/

Quote:
Originally Posted by Onarik Amrak
Just hop on Zhed.

ummm I'd rather mount Jora.

Banditda

Ascalonian Squire

Join Date: Jul 2007

Aqua T E E N Hunger Force

E/Me

They should be only for rangers though because they are the animal charmers, or there should be another profession completely like horse archers or something like that, and at the beginning when you design your character you should be able to design your horse.

Banditda

Ascalonian Squire

Join Date: Jul 2007

Aqua T E E N Hunger Force

E/Me

Quote:
Originally Posted by HawkofStorms
^^ Sigh at the first part of the above post.

Doesn't change the fact that pretty much anybody in computer or cartoon animation will tell you that horses are difficult to do.
well, since it is hard to do, it will just prove that GW has the best programmers, that should be motivation for them.

KlutzySpy

KlutzySpy

Krytan Explorer

Join Date: Jun 2006

Denmark

Venatus Una

N/Rt

Quote:
Originally Posted by Banditda
They should be only for rangers though because they are the animal charmers, or there should be another profession completely like horse archers or something like that, and at the beginning when you design your character you should be able to design your horse.
usually you see a swordsman or spearman on a horse..

and necros, cus thats already in the game, with Necrid Horseman

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I would not call that bony thing a 'horse'. Horses do not have horns and pointed teeth. It's called 'horseman' becoase it's 'riding', not because it rides a horse.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

They'd have to make a class around the idea. A type of warrior that fights with his mount, and the mount idea would be very similar to that of a pet.

Though on that, there would have to be a few points to note about the implementation:

1) I would say the new class should have the very same 'tame animal' skill as the ranger (make it attributeless and shared amongst the two professions).
2) You can have only one pet or one mount, not both.
3) Only certain 'pets' could be called 'mountable', that is to say that this class could mount it (you could use current pets too.. mounting a bear would rock).
4) A mount has two separate modes of play: normal (like pets) and mounted.
5) Mount cannot attack in 'mounted' mode.
6) The new class would have an attribute devoted to the mount, and it will NOT be a 'beast mastery' clone. The abilities pertaining to this attribute will be modes of attack for the player ONLY in mount mode.
7) Player can dismount at any time.
8) Damage will still be taken in full by player by default (not distributed), though abilities and stances that redirect damage to the mount will be made.
9) A mounted player does not move any faster than a normal player, though there will be lots of skills giving speed bonuses (think sprint with bonuses to attack)

With these 9 rules, I think it could be doable.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by KlutzySpy
usually you see a swordsman or spearman on a horse..

and necros, cus thats already in the game, with Necrid Horseman
thats what happened to all the horses. You see what the story line doesnt tell you is the Orr was also the prime horseflesh peddler in all the lands. When The Lich sank Orr the magical backlash killed all the horses, gave them bad teeth and horns and now only the necrid horsemen can ride them. But I think a necro/war should be able to KD the rider and steal the pimp horse.

for the OP

/notsigned for GW1 no point as everyone said map travel is easy. Also charging in to battle on horse is cool, but have u ever seen the movies where a spearman (paragon) sticks his spear in the dirt and puts the point in the horse. bad news for mr ed and his buddy. Plus would there be "Raise Mount" when Mr Ed did die?

~the rat~

Azael Durge

Academy Page

Join Date: Sep 2007

MIST

N/

Mounts would be a great addition to GW2 and would be extremly fun (isnt that the whole point) and these mounts would also be great fun to use in the mists (pvp worlds) would mind being a dragon/pheonix rider fighting in the air against another spaudron of riders. i think all proffessions should be able to get mounts as well, and leveling mounts wouldnt be a bad idea.

/signed on mounts for GW2

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

....

If you guys want WoW so much then go buy it.
Please

/notsigned

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

It would be fun to have an elite PvE skill that summoned a mount for you.

Junundu vs. Frostmaw = WIN.

Antheus

Forge Runner

Join Date: Jan 2006

Sometimes I wonder why people play some games.

Mounts have zero (0) purpose in GW. They don't make sense for travelling, they are incompatible with combat mechanic, and due to world partitioning, they cannot be paraded around as trophies.

It makes as much sense as saying it would be cool if there were HUD display for missile launchers, since it works so great in combat flight simulations.

But worst of all - such arguments get then slammed against Anet, claiming they ignore ideas.

There are viable ideas, good, but inviable ideas, poor ideas, bricks and oranges. Just like the last two don't fit into this post, neither do mounts in GW.

Dark and Light has all this: Endless world, mounts, and nothing but travel.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by MithranArkanere
Pick a character.
Walk around the world.
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.

We already have Devourers and Junundu.
Who the hell wants a Hourse when you can mount a Siege Devourer?
Ox in Cantha, too.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

forget all this horse nonsense, if we're getting mounts why don't we have a catapult fly us places instead? That would be more interesting to watch (not to mention the fact that they'd have to have the character scream like a 4 year old while flying).

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

Quote:
Originally Posted by MithranArkanere
Pick a character.
Walk around the world.
Have you seen a giraffe? Or a zebra? Or a donkey? Or a sheep?
There are only 'cow-like' creatures in Tyria.

while there may not be any live horses in Tyria, there are certainly more species than bovine.

I have noticed quite a few

there are bears, being of the Ursidae family
Wolves fromt he dog family
Lynx and Stalker from the cat family
Moa Bird and Strider from the Dinornithidae family
Warhogs from the pig family

there are numerous others throughout.

Some are not actual creatures in real life, so to discount the necrid horsemans mount as beign a horse is not fair. Its obviously meant to represent a horse and must have come from some living creature we haven't been privy to as of yet.

As in our own medieval history horse are probably extremely expensive and rare animals, so we wouldn't see many around