Why is cartography still this way even after years of doing it in other games.

wolfwing

Wilds Pathfinder

Join Date: May 2005

I'm sick of games that require you to hug the edge of the map to get 100%, to me if I have the edge of the map on my agro bubble I should be able to map it completly, why must a part of the map I can't even walk to need to be filled in to get 100%? I remember this in other games and always hated it.

StarScythe

StarScythe

Ascalonian Squire

Join Date: Sep 2007

1) ANET has provided some leeway, I think TCFISH has said that in Cantha for example it is possible to obtain as much as 100.3%+. Hence there is not instance where you cannot obtain 100% because you have to an explore an area you cannot get to.

2) The primary reason...is to make it hard, silly. You wouldn't value a title if it was easy to get now would you? The Lightbringer title for example takes a lot longer to max out.

All you need is a good image editor where you can place your screeny directly over the 100% explored map (you can download) as a layer and turn the visibility on and off repeatedly and you can very quickly identify (assuming you have lined them up right) what you have missed. Took me no more than a couple days on each continent (assuming you have completed all the missions and already have a decent amount like 40% explored).

wolfwing

Wilds Pathfinder

Join Date: May 2005

Well I downloaded the cartographer map mod that should help, but I noticed even areas I thought I was careful to go over every square inch of the map there is like 2-4 points that require you to move over 1/4 inch edge of the map or you don't get it registered.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

The edge hugging thing IS a little silly IMO, but it's manageable. In an ideal world, though, a cartography title would be about having been everywhere and seen everything, not necessarily about scraping the walls everywhere you go.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Lets hope that GW2 Cartography title is about visiting check points.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by StarScythe
2) The primary reason...is to make it hard, silly. You wouldn't value a title if it was easy to get now would you? The Lightbringer title for example takes a lot longer to max out.
It's not hard at all, it's just annoying and takes awhile.

wolfwing

Wilds Pathfinder

Join Date: May 2005

Well it's really impossible unless you walk around like a idiot at the edge of the map, as I've said I walked around the entire edge of the starting island for NF, and with the map mod I can see a dozen places I missed, and these places when I go there and get 100% in these areas...are a very small 1 square foot area I missed, it's like STUPID. I can understand making it hard, but requiring you to hit every single inch of the edge is a bit much, plus some of these areas don't look like you can walk there, like why is it I can't walk through the jungle in one, spot but have to magickally realize I need to a few feet over to uncover the map?

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Originally Posted by StarScythe
ANET has provided some leeway, I think TCFISH has said that in Cantha for example it is possible to obtain as much as 100.3%+. Hence there is not instance where you cannot obtain 100% because you have to an explore an area you cannot get to.
This is certainly true. I created a character in Tyria the day EotN went live, and I was extremely diligent in my wall-hugging. As it turned out, I did not need to map Hell's Precipice at all: I started Abaddon's Mouth at 98.9%, and that mission had enough area to give me GMC even before finishing it.

Boops

Ascalonian Squire

Join Date: May 2007

N/W

the good news is...

you don't have to do it!

wolfwing

Wilds Pathfinder

Join Date: May 2005

What about Cantha/Elonia? :>

Achilles Antony

Frost Gate Guardian

Join Date: Oct 2006

Hangar 18

I've actually found that since the release of Hard Mode, cartography titles are much easier to get. After you vanquish an area, just run along the edge of the map without having to worry about aggroing enemies. It makes it just a bit easier. Of course, missions in Tyria and challenge missions can still be a pain to clear, but when you're going for two titles at the same time, it makes it more worth while to get that last few percent.

roalgumo7

roalgumo7

Academy Page

Join Date: Sep 2005

Tijuana, B.C., Mexico.

W/

I agree, I'm at 99% of elona, laggy computer, takes ages for me to do that map comparing thing...
and I hate most that I can't get 100% tyria now..cause of the map change, I am hoping anet fixes this, this makes alot of palyers miss 2 titles.

And btw, starscythe...lightbringer might take longer, but it's not annoying as the cartographer...

ForgeWhelp

ForgeWhelp

Krytan Explorer

Join Date: Jul 2006

TGW

N/Mo

Use Texmod for mapping, makes it 200% easier. And you can still get 100% tyria with or without GW:EN....

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

cantha you can get above 100% because there is a bug that gives you roughly .5% of the map, in an area that shouldn't be explorable.

StarScythe

StarScythe

Ascalonian Squire

Join Date: Sep 2007

I should rephrase my second statement. Indeed, getting GMC is not difficult with some research, the proper tools, and of course a moderate investment of time, LOL. And I do agree, it can be annoying, which is why many people choose not to do it, which makes it (by virtue of annoyance) a less common title . And I might add a profitable one, I usually make over 30k a GMC through the process of mapping.

Knowing that, I felt a stronger sense of pride for every GMC title I achieved, knowing that through (what some might call a waste of time) my accomplishment meant a bit more to me. And that, wolfwing, is why GW has a GMC title track, because there are people who do not think they are idiots (as you state) for investing their time in mapping.

As for everything else, this is all really just a bunch of ranting over mapping frustration. And the only reason this topic is here is because you got emotional over a title and decided to share with everyone.

Really...if you don't like it, don't do it. No one is forcing you to complete the GMC title track for Elona. Otherwise, if your pushing yourself to complete it, I have to say...suck it up and take it like a man.

StarScythe

StarScythe

Ascalonian Squire

Join Date: Sep 2007

Quote:
Originally Posted by The Great Al
cantha you can get above 100% because there is a bug that gives you roughly .5% of the map, in an area that shouldn't be explorable.
Actually the reason you can get over 100.0% on any map is because ANET had to leave leeway for foreign characters who can't access certain arenas, training areas, or (in Cantha) guild member specific areas.

That being said, I think TCFISH said 103.0%, which I find mind boggling! But please note this could only be achived with a native Canthan character. From what I have read, there is at least a full 1.0% leeway on any continent for the GMC, which I can confirm as I have Canthan GMC and Elonan GMC, and there was still fog I could have uncovered, totaling at least .4%. Although I did find uncover some fog that TCFISH's map had not.

So keep in mind the 100% maps are a guide, but even they may not have the complete maximum of 100.0%+ so a little luck and diligence is required.

P.S. Texture mapping for Elona will not reveal 100% of the map. I found at least .2% that was too subtle for the difference layer of the image editor to distinguish.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Its not difficult, especially with the use of a mod or an image editing program, but I do agree its quite annoying to have to hug literal edges for hours on end.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

You know, we REALLY shouldn't have to use an outside program. I mean, I'm sick of having to compare screeenshots of my map to other ones to find the last 2.5%. It gets really annoying sometimes. A.net should just have some indication in the game that tells you where you need to map. Its not like it would be "cheating" since we already "cheat" by using the outside programs to compare and find missing areas to defog.

Lord Chris Bravo

Lord Chris Bravo

Academy Page

Join Date: Sep 2007

Places o.O

Rt/

I agree with post 1 ... it is annoying having to edge the map to get 100% ....

Tryll

Tryll

Frost Gate Guardian

Join Date: Sep 2005

Scotland

[DS]

Quote:
Originally Posted by The Great Al
cantha you can get above 100% because there is a bug that gives you roughly .5% of the map, in an area that shouldn't be explorable.
Quote:
Originally Posted by StarScythe
Actually the reason you can get over 100.0% on any map is because ANET had to leave leeway for foreign characters who can't access certain arenas, training areas, or (in Cantha) guild member specific areas.
Both are correct. There is indeed the leeway to give more than 100%, but there is also an area in Cantha that wouldn't normally be explorable to any character that allows a small percentage towards the title.

wolfwing

Wilds Pathfinder

Join Date: May 2005

How does one explore there then? Teleport?

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Yeah I agree with post #1, it's ridiculous how you have to scrape every inch of the wall. I tried for Elonian GMC and quit at about 94%, because it was so demanding. I'm probably gonna finish it someday but not anytime soon . You don't have to do it of course it's just for the people who want a few extra titles to max out their KOABD or just to have bragging rights over people who don't. If it's too tedious just do less boring titles.

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

I also agree. I've gotten 100% Cantha... but that doesn't mean it was fun because it wasn't. In fact I feel a bit foolish showing off the title because it just means i spent hours wall hugging. They really need to cut back on what makes 100% uncovered of the map.

I'm sorry but if you can not go there it should not be counted toward your 100%. So they need to lower what makes 100% uncovered or have the sides already unconvered or make it so you can not uncover that little extra area.

As people said, it's not hard, but that's not the point. You shouldn't have to wall hug.

jhu

Lion's Arch Merchant

Join Date: Jun 2007

i've gotten legendary cartographer. biggest waste of time, right up there with incorrigible ale hound. i guess that's the purpose of these max titles: grind. on the other hand, it's all optional.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

I disagree. It's good the way it is. It should be hard, it should be a challenge. Stop being a wuss!!!!

What they should fix is the crappy map lag and elastic band bug. I'm sure you won't have that in Guild Wars 2 because the game will behave differently.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

I respect people with the 100% title because I know how fracking hard it is to get it. GMC is hard even with a texmod, I'm using one and literally cannot see where I'm missing.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Titles were not meant to be easy. Stop trying to make them.

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

Yeah Let's just run around, and goof around in a map, and get a auto 100% Map completed. /end Sarcasm

It's just Fine how it is. Stop complaining to get easy titles. With the texmod and all the map services nowadays it's already a more easy.

And yes I know what I'm talking about

<<<<< GMC.

Lady Ana Stacia

Lady Ana Stacia

Krytan Explorer

Join Date: Jun 2006

Germany

Beware of our Temper [BooT]

Me/

I would have to agree with the others who say no changes are necessary.

Working on my second LGMC and I wouldn't change it at all, as for not being able to get 100% in Tyria now....False I got 100% on on my mesmer after the preview weekend. So very well still possible

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I enjoy edge-walking, it's just part of the game if you decide to go for a cartography title.

Darkhorse

Academy Page

Join Date: Feb 2006

Me/A

GMC is one of the easiest titles to max out. Only one that's easier is Protector of Tyria.

wolfwing

Wilds Pathfinder

Join Date: May 2005

Uhhhh what skill is there in going around the entire outside edge of map? Or the fun in missing that one foot square part of the map that gives you the last section for that map? it's stupid, it's rediculous and it shows no skill or brains, and is nearly impossible without the outside program, unless you feel like going to every map 300 times to see what you missed. Going around the outside of the map normally I still missed 1% on the newbie island in NF, and 90% of thoes were one small section that required you to hit the ONLY part of the map that triggered the completion, it's just stupid. it's not skill involved.

Boops

Ascalonian Squire

Join Date: May 2007

N/W

Quote:
Originally Posted by wolfwing
Uhhhh what skill is there in going around the entire outside edge of map? Or the fun in missing that one foot square part of the map that gives you the last section for that map? it's stupid, it's rediculous and it shows no skill or brains, and is nearly impossible without the outside program, unless you feel like going to every map 300 times to see what you missed. Going around the outside of the map normally I still missed 1% on the newbie island in NF, and 90% of thoes were one small section that required you to hit the ONLY part of the map that triggered the completion, it's just stupid. it's not skill involved.
like i said

if it's so stupid, you don't have to do it

wolfwing

Wilds Pathfinder

Join Date: May 2005

It's not the edge walking that bothers me. It's HOW much of the edge, quiet often and I've noticed this, like I said you have no room for error, you go too far around a rock, or you don't realize you can move in a bit further in a spot and you don't get the map unfogged. A foot to the left or right and you fail, gee thats great incredible skill, that shows how much we can not walk in a straight line.

wolfwing

Wilds Pathfinder

Join Date: May 2005

The idea of the cartographer skill is great, but the implementtaion is stupid. WHy do I need to walk along a cliff so I uncover part of the map I can't ever see in game? I can see the edge of the cliff perfectly well from 10 feet away, I don't need to walk it to know it's there.

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

easiest to get GMC is by vanquishing, buy 1 get 1 free why not lol

tasha

tasha

Auctions Mod

Join Date: Jan 2006

UK

Mystic Spiral [MYST]

Quote:
Originally Posted by wolfwing
It's not the edge walking that bothers me. It's HOW much of the edge, quiet often and I've noticed this, like I said you have no room for error, you go too far around a rock, or you don't realize you can move in a bit further in a spot and you don't get the map unfogged. A foot to the left or right and you fail, gee thats great incredible skill, that shows how much we can not walk in a straight line.
Sounds like you're mouseclicking to move, which is the easiest way to miss huge areas in mapping. The keyboard is the way to go - doing this through every area makes cartographer easy. I did this with Tasha through Elona and had 0.2% to go before I took the challenge mission - without referring to maps once. Cantha is harder as very often places you can't reach look just like areas you haven't unfogged and visa versa.

Honestly though, if you're finding it as hard as this, or as infuriating/pointless, then maybe cartographer isn't for you - and its not for everyone. You are correct in that it shows no special skill or ability to the wearer other than patience and a love of seeing all the little places that the designers have made.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by MirkoTeran
Titles were not meant to be easy. Stop trying to make them.
It's not difficult to run into a wall. There is no difficulty in any of the cartographer titles, just immense frustration and boredom of comparing maps (with or without image programs) to try to find that speck you missed. Or even better, if the area you're exploring has a boundary the same color as the fog covering it.

As it currently is, it works, but it's not implemented very interestingly. Something to improve on.

semantic

semantic

Lion's Arch Merchant

Join Date: Feb 2005

Quote:
Originally Posted by undeadgun
easiest to get GMC is by vanquishing, buy 1 get 1 free why not lol
Yeah, not quite:



Doesn't make sense to me. I know I didn't hug enough walls, but I have to agree that's sort of a silly requirement. Which is obvious from my not having completed the title.

Just wanted to point out that I wasn't going out of my way to avoid getting Cartographer while Vanquishing or anything like that. In fact, when I saw there was a corner I was going to miss, I usually ran over and mapped it.

Cab Tastic

Frost Gate Guardian

Join Date: Apr 2007

Rt/

Compared to the staggering grind that is now appearing in this game. The GMC title is small fry.

I have legendary cartographer. OK, it takes a little time and patience, but I actually quite enjoyed doing it. If you are getting no enjoyment from it I would suggest leaving it alone, it is not as if its required as much as some other titles.