Treasure , Wisdom title track
Lourens
They should make this acount based not character based
I always refuge to play another character then my main because she has rank 3 treasure hunter and 3 wisdom so my items almost never break when i need to savage or trying to open a locked chest and have a higher chance to retain my lockpick
Lucky title is allready acount based so why dont do it with treasure and wisdom title to ?
I hate it that my main character is better then any other character i own whos lvl 20 it annoys me cause i like playing with my other characters to and when i buy lockpicks for them it seems kind of a waste cause i know they break
Any other opinions about this ?
I always refuge to play another character then my main because she has rank 3 treasure hunter and 3 wisdom so my items almost never break when i need to savage or trying to open a locked chest and have a higher chance to retain my lockpick
Lucky title is allready acount based so why dont do it with treasure and wisdom title to ?
I hate it that my main character is better then any other character i own whos lvl 20 it annoys me cause i like playing with my other characters to and when i buy lockpicks for them it seems kind of a waste cause i know they break
Any other opinions about this ?
Isileth
/signed
Any of the non skill based pve titles should be account based imo. Simply because if it isnt skill based its grind based.
Any of the non skill based pve titles should be account based imo. Simply because if it isnt skill based its grind based.
Arthas-90
/signed
But I Think it should be only for PvE char's. It can be little stupid for PvP char's IMO.
But I Think it should be only for PvE char's. It can be little stupid for PvP char's IMO.
BlackSephir
/signed
Oh, the horror, PvP chars running around opening chests...
Oh, wait.
Quote:
But I Think it should be only for PvE char's. It can be little stupid for PvP char's IMO. |
Oh, wait.
Frozy
This was suggested so many times... and i agreed with each one.
/Signed
This is harder than Lucky, so why is it character based while Lucky is account-based?
/Signed
This is harder than Lucky, so why is it character based while Lucky is account-based?
The Mountain
/signed yes, please, please
HawkofStorms
/notsigned
Why? It doesn't break anything to have it the way it is.
Why? It doesn't break anything to have it the way it is.
arbiter
/signed, these character only titles are really annoying.
Ron Ng
It's annoying transfering stuff so....
/signed
/signed
FelixCarter
Bah. New forum rule...
/Signed.
These two titles should have been account-wide from the beginning. Whatev.
/Signed.
These two titles should have been account-wide from the beginning. Whatev.
deadman_uk
/signed.......
wetsparks
Since these are money titles (min. 600g per key, 400g per unid gold [since you have to buy them to max wisdom title] 200g per point into drunkard and sweettooth) they definately should be account based.
/signed
/signed
Cale Roughstar
every time this comes up, everyone signs it... hopefully it will make it eventually.
/signed
/signed
SlippyJack
/unsigned...
Though I agree...it's too late.
Save it for gw2
Though I agree...it's too late.
Save it for gw2
OI-812
/Signed, signed, signed (A.net, are you paying ANY attention?) signed.
MithranArkanere
For treasure it's not the same thing, for wisom, it's the same, it doesn't matter who identify the item, thanks to Xunlai storage.
At least the game should count the higest value in the account.
At least the game should count the higest value in the account.
Wrath of m0o
/Signed
Lourens...good call.
Lourens...good call.
Zahr Dalsk
/signed
(And here's the filler so it can be posted.)
(And here's the filler so it can be posted.)
Linksys
/signed
10,000 is an awful lot of chests to open and golds to ID for one character. I like 10,000 the amount so I don't want it to be less. I'd just like it to be account based.
If they change it to account based, they can take the total number of points in each title track across all the characters in each account and add them up for the new account based tracks.
If anyone is above 10,000, the count can simply continue beyond that number for that gamer's own enjoyment.
10,000 is an awful lot of chests to open and golds to ID for one character. I like 10,000 the amount so I don't want it to be less. I'd just like it to be account based.
If they change it to account based, they can take the total number of points in each title track across all the characters in each account and add them up for the new account based tracks.
If anyone is above 10,000, the count can simply continue beyond that number for that gamer's own enjoyment.
kazjun
/signed
Don't really care either way. I don't use keys on anyone but my main, and I put all golds for ID and salvage in storage to pass onto my main anyway. I guess it'd save me transferring stuff through xunlai but not really gamebreaking.
Don't really care either way. I don't use keys on anyone but my main, and I put all golds for ID and salvage in storage to pass onto my main anyway. I guess it'd save me transferring stuff through xunlai but not really gamebreaking.
Mohnzh
Hmmm...haven't seen this before. Each time I see it I alternate whether I sign or don't sign... I think I /notsigned last time, so this time:
/sign
It makes more sense as character based (think about it. you are not smarter because your brother read a bunch of books, right? and if Indiana Jones had a brother he would not get credit of Indiana's work). But due to game mechanics (the whole account idea where you can have multiple characters that can share nearly EVERYTHING), making these titles separate is kind of pointless. (Next time I will /notsign).
/sign
It makes more sense as character based (think about it. you are not smarter because your brother read a bunch of books, right? and if Indiana Jones had a brother he would not get credit of Indiana's work). But due to game mechanics (the whole account idea where you can have multiple characters that can share nearly EVERYTHING), making these titles separate is kind of pointless. (Next time I will /notsign).
A11Eur0
Quote:
Originally Posted by SlippyJack
/unsigned...
Though I agree...it's too late. Save it for gw2 |
/signed, and they have plenty of time to do it in.
bilateralrope
Quote:
Originally Posted by HawkofStorms
/notsigned
Why? It doesn't break anything to have it the way it is. |
If you want to see my thoughts on the matter, click here.
/signed
Whisper Evenstar
/signed
Why should 9 of my 10 PvE characters pass on chests when I am doing elite areas just so I can save to afford keys/picks for the 1 character to work on this title? Yeah sure, I could grind/farm forever to be able to afford keys for all my characters, but that's certainly not fun or practical.
I am also tired of wasting time to swap between characters just so my 1 character with the titles can ID all the golds and salvage everything. It would be so much easier if the title was account wide so I could focus on PLAYING and HAVING FUN.
My 2 cents
Why should 9 of my 10 PvE characters pass on chests when I am doing elite areas just so I can save to afford keys/picks for the 1 character to work on this title? Yeah sure, I could grind/farm forever to be able to afford keys for all my characters, but that's certainly not fun or practical.
I am also tired of wasting time to swap between characters just so my 1 character with the titles can ID all the golds and salvage everything. It would be so much easier if the title was account wide so I could focus on PLAYING and HAVING FUN.
My 2 cents
Wulfgast
Absolutely /signed. Sadly, though, this sounds like one of those good ideas that Anet will never implement.
I GO TO AMERICA
Anet couldnt care less about this, but /signed anyway
Ghryphon
/signed
But the general thought is, anet wont change because they dont really care/listen. Oh well, wait for gw2 I guess is what we have to do....sadly....
But the general thought is, anet wont change because they dont really care/listen. Oh well, wait for gw2 I guess is what we have to do....sadly....
HawkofStorms
Quote:
Originally Posted by bilateralrope
What about the hassle of moving all unidentified golds to one character for identification to boost the title on him. Then moving all the items you want to salvage to that same character because your more likely to not break the item (if it doesn't break, then the leftover piece is merchant fodder at the very least).
If you want to see my thoughts on the matter, click here. /signed |
1) You save money with the treasure/wisdom seeker titles and can make cash with salvaging mods off items and then selling them. That is true. But since it costs you money to get the treasure hunter title in the first place, it balances out (the money you save/earn merchanting blues in seperate peices won't recuperate the cost of 1000s of keys for a long time).
2) With perfect salvage kits, having one "salvage" character to save leet weapons/armor is unimportant now.
Diddy bow
Im kinda on the fence i ran lots of chests on my ranger before i decided my sin would be my title char and would like to open chests i pass with other chars also not having to stick things in the store to id/salvage them would be nice as well.
However, the whole point of "one character titles" is to show you did it on that character and showing it on a level 3 pre sear wammo would miss the point of this. it would also cheapen the very hard to max treasure hunter as its easier with say a warrior than it is a necro, then again the money is the main hard bit of that title.
Hope i justified both sides .
However, the whole point of "one character titles" is to show you did it on that character and showing it on a level 3 pre sear wammo would miss the point of this. it would also cheapen the very hard to max treasure hunter as its easier with say a warrior than it is a necro, then again the money is the main hard bit of that title.
Hope i justified both sides .
R F O X
/signed /signed /signed
wetsparks
Quote:
Originally Posted by Diddy bow
Im kinda on the fence i ran lots of chests on my ranger before i decided my sin would be my title char and would like to open chests i pass with other chars also not having to stick things in the store to id/salvage them would be nice as well.
However, the whole point of "one character titles" is to show you did it on that character and showing it on a level 3 pre sear wammo would miss the point of this. it would also cheapen the very hard to max treasure hunter as its easier with say a warrior than it is a necro, then again the money is the main hard bit of that title. Hope i justified both sides . |
RhanoctJocosa
Nope, it's fine as it is. Besides, there are definately other issues that should be placed before the Treasure/Wisdom titles.
/notsigned.
/notsigned.
RhanoctJocosa
Quote:
Originally Posted by wetsparks
So you don't want a lvl 3 wammo with treasure hunter or whatever but rank 4 lucky or rank 9 hero or champion or gladiator is fine? and how exactly would treasure hunter be cheapened? 10,000 chests is still 10,000 chests no matter what the class is that opened them all.
|
Also, rank 9 h/g/c is only a million times harder to get than rank x treasure hunter...
BlackSephir
Quote:
Originally Posted by RhanoctJocosa
Perfectly fine. It's not the level three w/mo who is the r9 champion, it's the player. That's pretty much how PvP titles work. Whereas the PvE titles (e.g. treasure hunter) are bound to the character; all the time you put into maxing your given title is just for that ONE character, which is pretty much the basis of PvE titles.
Also, rank 9 h/g/c is only a million times harder to get than rank x treasure hunter... |
Star Gazer
or kurzick or luxon or unlucky either. sure, kurzick or luxon *could* be pvp (in most cases it is), but how about those that get the bounties or FFF?
Freakz19
/signed. I wanted this for a looong time now, glad to see there are others like me!
Yellow_lid
/Signed
There is a balance between doing it the way suggested by everyone suggests. That is to make it both account based AND character based. For example... If you have a character with lvl 3 wisdom, all characters on your account benefit from it, but only the one could actually display the title. And perhaps you should make the benefits stack and be worth less... something like this.
LvL1= +.5%salvage bonus (per char with title)
LvL2= +1%
Etc...
LvL7=+15% salvage bonus (per char with title)
Up to a guaranteed Salvage.
Gives you something to work for... imagine... NEVER break ANYTHING again!!!
I think that would be the best way to go about it.
There is a balance between doing it the way suggested by everyone suggests. That is to make it both account based AND character based. For example... If you have a character with lvl 3 wisdom, all characters on your account benefit from it, but only the one could actually display the title. And perhaps you should make the benefits stack and be worth less... something like this.
LvL1= +.5%salvage bonus (per char with title)
LvL2= +1%
Etc...
LvL7=+15% salvage bonus (per char with title)
Up to a guaranteed Salvage.
Gives you something to work for... imagine... NEVER break ANYTHING again!!!
I think that would be the best way to go about it.
Vulkanyaz
/signed /signed and /signed
Tatum
Quote:
Originally Posted by Whisper Evenstar
/signed
I am also tired of wasting time to swap between characters just so my 1 character with the titles can ID all the golds and salvage everything. It would be so much easier if the title was account wide so I could focus on PLAYING and HAVING FUN. |
/signed
Ephidel
/signed
To me, this is one of those big things ANet still needs to fix. I'm not sure how they'd implement it if they ever did it, but it sure would be nice. I share my opinion with a lot of other people in this thread. Wisdom's really getting to be a hassle, and the fact that it's all that work just to max it on one person brings back that whole "discouraging multiple characters" things, and Treasure Hunter's even longer, and way more expensive, to boot. Sure, titles are never required, but I'd like to go for it for completion's sake, and the bonus is always nice. Account-based would make these titles (way more) achievable for us casual people who'd like to get it done eventually.
To me, this is one of those big things ANet still needs to fix. I'm not sure how they'd implement it if they ever did it, but it sure would be nice. I share my opinion with a lot of other people in this thread. Wisdom's really getting to be a hassle, and the fact that it's all that work just to max it on one person brings back that whole "discouraging multiple characters" things, and Treasure Hunter's even longer, and way more expensive, to boot. Sure, titles are never required, but I'd like to go for it for completion's sake, and the bonus is always nice. Account-based would make these titles (way more) achievable for us casual people who'd like to get it done eventually.