Quote:
Originally Posted by pamelf
Your statement above is clear, however once again completely assinine. Does Anet get anything out of skill updates? Balancing? Weekend events? Any update the Anet does, do they get anything out of it? No; except to keep their players interested, playing, and therefore purchasing more producst from them in future.
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Again, you are making adding 7 heroes sound like a switch they can flip. It isn't like a weekend event that they do regularly and can input into the game in seconds because they have done so many. It would almost certainly require a lot of work when a lot of the company has moved full time to GW2.
As for your balance and skill updates "keeping the players interested and playing", go over to Glads arena and tell me the last time anybody was happy with a skill update. More people have left PvP from skill balances than joined this game. Change is not always a good thing.
Quote:
Originally Posted by pamelf
THAT is what anet gets out of it. The promise of future business. What else are anet meant to get out of a game other than sales? Seriously. Think.
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Sorry but there is never a promise of future business. As I said before, 7 heroes is extremely unlikely to be the deciding factor in who does or doesn't buy GW2. It is even extremely unlikely to be the deciding factor in who buys any of the GW1 expansions.
Quote:
Originally Posted by pamelf
There have been plenty of good points raised for and against the implementation of 7 heroes; none of which have come from you, or JDRyder.
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As I said, people here are continually making cases to forum posters instead of to Anet. I read almost this entire thread, and 90% in favor are "why not" or "because it would be nice". Maybe some of my points aren't good to you, but I'm sorry its still better than 90% of this thread.
Quote:
Originally Posted by Inner Salbat
This only has a point if ArenaNet are even listening to us, if there not then what is the point?
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There isn't a point. Anet is not adding 7 heroes whether they read this or not. They don't even discuss it, and every public mention of it the answer has been no.
Quote:
Originally Posted by sixofone
I disagree with Dreamwind that the arguments in favor have been "very thin". From my perspective, it has been the arguments against that haven't held up under scrutiny. The input from those who, due to where they live, makes H&H a far more viable option for them (cf. Pamelf and others), on top of the people who prefer the H&H option for a variety of reasons (schedules, spread of the player-base, bad/difficulty of the PUG experience, etc.) makes this more than "just because I want it." Nor have the imba arguments held up since 1+7 is not as o.p. as 8 human players could be.
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The arguments against can't hold up because they are arguing against people who say "why not" constantly and claim they are right based on that. It is very hard to argue against "why not" because every legit point raised will be met with a "why not".
I still think the case has to be made to Anet "WHY". Only like 2 posters in this thread have done it with any real points. As for the cases you brought up, all of those needs can be met with the current system of heroes and hench. Anything more than that is almost always a "because I would like it" argument. Very few have made the case why 7 heroes would be better then 3heroes and 4 hench to ANET.
Quote:
Originally Posted by Bryant Again
Besides: the only way you're going to see a "mass exodus" is if you create something that makes it unplayable and enjoyable for everyone, not just the "leet". All games are fueled by casuals.
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Maybe fueled by casuals, but kept alive and given longevity by hardcores. Good games at least.
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Originally Posted by Bryant Again
It didn't used to be because there was less game to play. See how the future of PvE was inevitable?
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No.
Quote:
Originally Posted by Bryant Again
The problem with "expanding on their original vision" would be that they would not be even as close to being as successful as they are now.
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Source? I'd argue they could have easily been more successful...but everything is theorycrafting nowadays.
Quote:
Originally Posted by Bryant Again
The problems in PvP have nothing at all whatsoever to do with the problems in PvE, so we can drop this here.
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Maybe not this particular issue of 7 heroes, but many other problems in PvE have caused disaster in PvP over the years. Many of them are still in place. Off topic.
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Originally Posted by Bryant Again
With PUGs. "Experiences vary", and wow do they ever.
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I suppose they do. Theres a reason the game is called Guild Wars though.
Quote:
Originally Posted by Bryant Again
It would be a nudge, but not an overhauling fix. That's about the best they could do, however, or else they'd be crossing the line of making their game too easy.
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Its not making it too easy, its simply good game design. If they want a more casual multiplayer game they need these types of things.
Quote:
Originally Posted by Bryant Again
Then argue against it. WoW, according to what you said earlier, should be an outright significant failure. But it is not. It's quite possible to cater to both and win from it.
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No no, I'd argue that WoW doesn't fit the mold of catering to both. Of course its successful. Off topic.
Quote:
Originally Posted by Bryant Again
This is just like a JD post, by the way. My points have been chopped up and can now be taken out of context.
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How do you think I feel?