Anet is on the right track here. Like they said, they're continuing to review and tune the system.
Anet has heard of the potential problems with /report abuse and was probably already aware of them before today. They'll get it worked out.
c
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Originally Posted by leprekan
As I said people looking for a debate. Your debating this is rather pointless ... he knew it was not benign and even states that fact in a post. So feel free to debate this with someone else. If you agree his right to offend outweighs anothers right to not be offended not much I can say other than feel free to read the Eula.
He blatantly states "I know what it is. I even know what it looks like. I've seen it. Generally it falls between the categories of "sh!t happens" and "bad parenting".... and in either case, while I can understand that there might be a period of initial shock and some time for adjustment.... I've had people making a genuine nuisance of themselves because they couldn't get over it. And I made the name in the first place as an attempt at desensitising them to it by overexposure until it didn't mean anything to them any more. It worked reasonably well, even if it was a bit harsh... and that is how it came to be." I came from real pvp leagues CAL CPL etc. This was a non issue because common sense was not only expected but enforced. Tards that went out of their way to be offensive would .. get banned from the league. You could debate it all you wanted and enjoy your hardware ban at the same time .. it wouldn't change the outcome. |
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Originally Posted by SotiCoto
I had a supposed adult and ex-parent levelling death-threats at me in Alliance Battle before because my Necro (PvE primarily, with 2 elite armours) is called "Ghost of Cot Death".
That is the worst of it, but not the whole of it. There have been at least three other occasions when someone has got up in arms over my Necro's name or told me that I'm a sick bastard and deserve to die... I don't think I'd want to take my Necro into PvP while this report system is up for the simple reason that these are the sort of opinionated arseholes that would report first and ask questions later... and I'm honestly afraid that if there can be several of them amongst the general populace, that I might run into someone similarly opinionated working for A-Net .... and then BLAM... character gone. Heck... one of the main reasons I came up with the name in the first place several years ago, for something entirely different, was BECAUSE of such opinionated arseholes thinking the whole world should cry for them because their baby died. . |
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Originally Posted by rotielover
Has anyone seen the reporting command work yet?
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Originally Posted by leprekan
Poor taste ... horrible judgement ... violation of Eula? Most likely. There isn't any way to defend the creation of that name. You created it to offend no more no less.
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| If you note some of my char names on left .. Eula Approved Name ... was the name created after being banned for the name Yuk Foo. Yuk Foo was deemed offensive and resulted in a 24 hour ban and forced name change .. what exactly do you think your name is. Speaking as a person that was banned for a name .. YES you deserve what you get. Anyone defending you is either hiding a name they are worried about or likes to debate. |
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Originally Posted by ducktape
Good point in general, I think that's why people get extra-mad when someone griefs them or scams them or says/does offensive things in the game, they're playing GW to have fun and get away from all that crap that they could easily find offline if they enjoyed putting up with it. They came to play a game and have fun and get away from things that suck for a little while.
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Originally Posted by Fril Estelin
Yep, respecting people is also part of life.
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Originally Posted by leprekan
Never have and never will understand people that enjoy trying to screw things up for others.
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Originally Posted by jezz
Dude you have some serious issues...
you sure dont help this thread..except prove /report is required |
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Originally Posted by Warskull
People kept asking for a way to punish leavers, so now you have an system in place to try police players. However, this is a case where the cure is worse than the disease. Leavers were only really an issue in three formats (AB, Competitive Missions, and RA.) Furthermore the leaving problems in AB and CMs are directly aggravated by a number of changes made by arena.net and could have been fixed without these measures. The best way to get this system fixed it to break it.
The first problem is the low barrier of 33% combined with the relative freedom of reports. 50 per day is quite a few. Did you used to grief people by running around in RA for 15 minutes? Well, A.net was nice enough to hand you a new way to grief people on a silver plater and all it requires is 1-2 like minded friends. 33% is only 3 people in a CM and 2 people in your AB team. Due to the low population of CMs it is very probable to get 3 friends in the same AB. Once you have 3 people in, you have the 33% required to give any player you want 6 dishonor points. That's enough to stop him from continuing to CM as long as you and your team of griefers are around. Simply pick a target and have all three of your members report him. If you accompany this with accusations that he is trying to sabotage the team (like "OMG Player X keeps opening the gates for them") you can probably convince a few other players to unwittingly report him also. In RA and ABs you need 2 players to meet 33% and report with impunity. That means synching 2 players in international districts (if you hate synched teams you can do this to scare players away from synching RA) or picking up 1-2 hapless players in AB. Another problem is that once you report the player he has little recourse. If he attempts to report you back he will just accumulate more dishonor points as you have a large portion of the team in collusion. If you are verbally abusive to the player he cannot leave, he already accrued 4-6 dishonor points from your report spike. If he leaves he will now have 9-11 dishonor points and get dishonorable status. If you have 33% of the team working together, you control things. The rest of the team will rarely be organized enough to do anything about it. Furthermore, outside of pure malicious abuse people are going to extend this system greater than it is intended. You may not be leeching, but it turns out your build is bad or you are a bad player. People are going to report you. If one reports you in an RA team it only take one other player thinking it is a good idea also. In fact now that good players can't leave when they have bad players on their team, they are more encouraged to abuse the report system. How many of you went into RA with a Mo/W with swordsmanship or an x/Mo who tries to heal when you were a newbie? If you do that now you are going to accumulate dishonor points so fast your head will spin (try it and see.) In fact going in with a monk that does anything other than healing will get you reported quite a bit. On top of this, the system it going to make actual reporting of players (for spamming ect, not reporting for dishonor points) far less effective. People are going to be reporting players for trivial matters. People will attempt to get players mass reported. Every quasi offensive utterance will be reported using the new /report. This will deluge the system with a lot of false reports and significantly increase the error in their player review system. The people whining about thing probably deserve this flawed system and all the bad that is coming with it. However, for the rest of is this thing is going to be a colossal pain in the butt. A.net doesn't listen very well either. Reasonable explanations about this system may get it changed, but it will happen very slowly if at all. Honestly, throw all concept of honor out the window this weekend. Abuse the living daylights out of this system. Grief, ruin things for other players, it needs to be thoroughly demonstrated that this system is a terrible idea. Demonstrate the collateral damage that will be inflicted and prevent this thing from becoming a permanent mainstay. You may thing it is cruel, but there are players out there who will abuse this system in every way possible. If it isn't clearly shown that the system is flawed you will have to deal with people abusing this system for at least 3 months once it gets implemented. In addition post every single loop hole and flaw you can find in the system here. If you want things fixed wave the red flag for all to see. Remember: -3 people synching into CMs can report whoever they like -2 people synching into RA can report whoever they like -2 people forming an AB team together can report their teammates for whatever they like |
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Originally Posted by Fril Estelin
If you continue your point with your own message, total subjectivity then dictates that botting is not an offense to botters. It boils down to the EULA and Anet can state whatever it wants in the EULA, including a certain moral code.
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Originally Posted by Jessyi
I don't support a person's right to offend another person. A good free speech law prevents exactly that.
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Originally Posted by Gaile Gray
Flu, I understand your concerns. I even appreciate what you're saying. But in the end, the /report system is necessary to make the game a better place for everyone. In general, if you're reported a few times, you're not likely to get any action on your account. If you're reported a lot, but it's clear from the reports that it's a concerted effort (harassment) by a group, again, I feel sure you'll be safe. You can always appeal an account action to Support. But in the end, honestly, the system will be good for the game, and the game will be better for the system.
May I ask that you give it a few days, even a week, and see how things shake out? First of all, we'll like make some small modifications, based on player feedback. Secondly, a few days or a week will give players a better view of how the system works and how much it improves the game. If it is found that people are getting blocked unjustly, we'll definitely change it. I say we all take a look in a few days, and thanks to everyone for your feedback. |