Signet of Capture - Change the way it is flagged for PvE

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Div
Div
I like yumy food!
#21
/signed.

I liked running around with 6 signets of capture in Ring of Fire!

Good old days...
Blu
Blu
Krytan Explorer
#22
At the moment, Signet of Capture is considered a PvE only skill. Anyone else think that it should be changed back into a normal skill.
Bloodflesh
Bloodflesh
Ascalonian Squire
#23
what use does the cap sig have in pvp? PCs aren't bosses, thus uncapable skills.
Curse You
Curse You
Furnace Stoker
#24
Quote:
Originally Posted by Bloodflesh
what use does the cap sig have in pvp? PCs aren't bosses, thus uncapable skills.
Exactly why it doesn't need the restriction. If they have no use in PvP, you can't exactly claim that making it not a PvE skill would imbalance PvP.
Bloodflesh
Bloodflesh
Ascalonian Squire
#25
It can, if you got someone new to PvP. They bring a cap sig thinking they will be unlocking a new skill off some random morsal, if that were to happen in say AB for example, 3 partys of 4 .. if 1 person per party brought a cap sig, 3 people on a 24 player map have useless and unuseable skills. It would be the same as a Bunny Thumper bringing a bow attack.
tenshi_strife
tenshi_strife
Desert Nomad
#26
um yea no bloodflesh i think we can plead that it aint our fault if people are retarded clause..... i say /signed. when i go skill capping it sucks that one of my 3 pve only skills is taken by a cap sig.
Darkobra
Darkobra
Forge Runner
#27
Well I've yet to see any legitimate points to oppose this. So let's go ahead with the change.
Winterclaw
Winterclaw
Wark!!!
#28
I can't think of why you'd have to have one other pve only skill on your bar or why someone couldn't do without it.
HawkofStorms
HawkofStorms
Hall Hero
#29
Quote:
Originally Posted by Bloodflesh
It can, if you got someone new to PvP. They bring a cap sig thinking they will be unlocking a new skill off some random morsal, if that were to happen in say AB for example, 3 partys of 4 .. if 1 person per party brought a cap sig, 3 people on a 24 player map have useless and unuseable skills. It would be the same as a Bunny Thumper bringing a bow attack.
Bloodflesh you are missing the point. This isn't about letting you bring a SoC into PvP.

Its about the fact that you can now only use 3 PvE skills on a skill bar at any given time. Thus, using a SoC can gimp a build uneccesarily.

/signed
Z
Zahr Dalsk
Grotto Attendant
#30
/signed

Because it makes no sense for a signet of capture to be limited along with the new PvE skills.
Bloodflesh
Bloodflesh
Ascalonian Squire
#31
I understood the point perfectly.

You how ever are missing my argument.

Useless in PvP = PvE only skill.
Darkobra
Darkobra
Forge Runner
#32
Quote:
Originally Posted by Bloodflesh
I understood the point perfectly.

You how ever are missing my argument.

Useless in PvP = PvE only skill.
We're not missing it. It's just a weak one.
Moloch Vein
Moloch Vein
Forge Runner
#33
^ Even, it isn't a point.

/signed
HawkofStorms
HawkofStorms
Hall Hero
#34
And so Ograth's Cry and seeping wound be by your definition a PvE skill?
Curse You
Curse You
Furnace Stoker
#35
Quote:
Originally Posted by Bloodflesh
It can, if you got someone new to PvP. They bring a cap sig thinking they will be unlocking a new skill off some random morsal, if that were to happen in say AB for example, 3 partys of 4 .. if 1 person per party brought a cap sig, 3 people on a 24 player map have useless and unuseable skills. It would be the same as a Bunny Thumper bringing a bow attack.
Many people already do that; they bring resurrection skills into AB and FA. You can't prevent morons.

Quote:
Originally Posted by Bloodflesh
I understood the point perfectly.

You how ever are missing my argument.

Useless in PvP = PvE only skill.
That doesn't mean that they have to be shoved into the PvE skills group and as such get limited by the 3 PvE skill restriction.
samifly
samifly
Wilds Pathfinder
#36
I can see an argument for having two elites plus other good pve skills = overpowered in pve
Cebe
Cebe
The 5th Celestial Boss
#37
[skill]Signet of Capture[/skill][skill]Signet of Capture[/skill][skill]Signet of Capture[/skill][skill]Signet of Capture[/skill][skill]Signet of Capture[/skill][skill]Signet of Capture[/skill][skill]Healing Signet[/skill][wiki]Symbolic Strike[/wiki]

No.

Worst. Idea. Ever.

Signet of Capture is a skill for capping an Elite from the corpse of a Boss. As there are no bosses in PvP there is no need to take it, even if you could. Leave as is, imo.
Terra Xin
Terra Xin
Furnace Stoker
#38
1 skill down and your bar is seriously gimped?

You should play a mesmer, their builds have to change all the time.
Snow Bunny
Snow Bunny
Alcoholic From Yale
#39
I see the reasoning for this.

Albeit I personally use no pve-only skills.

/signed.
Master Sword Keeper
Master Sword Keeper
Krytan Explorer
#40
*loads a slingshot and aims it at the maker of this thread*

Okay slam on the brakes...What even made think about writing that?
Sig of cap is PvE only and always has been. There were "bugs" allowing PvE's cappin PVP skills once a upon a time, long since repaired..
Gawd someone close this...