GWLP Needs you!

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Ajaala
Ajaala
Ascalonian Squire
#1
GWLP needs your help! No not the guy behind you, you! Yes you!

You can find information on the GWLP here:
http://www.guildwarsguru.com/forum/s...php?t=10205152

So, if you're interested.. how do you help? Well you can help us by gathering map info. You see the server is only able to load into maps that we have info for, and to gather info for a map, we first have to visit it. Now this is a pretty large job for our small team, that's where you come in!

If you would like to help us gather map information, the following information is for you:

Quote:
Originally Posted by How to help!

1. Download the latest version of the GCU Here Currently 3.8

2. Install it over 3.7 or any newer version. If you have a version older than 3.7 please uninstall it.

3. Browse your start menu, find GWLP, find tools, and look for a shortcut named "Start Packet Capture" , right click on it, choose properties, find the box called "Target". Edit the target so there is a /zoneid after the last quotation mark.

It should look like this:
"C:\Program Files\Guild Wars\GWLPBin\PacketDump.exe" /zoneid

Click OK.

4. You can click that shortcut anytime after launching Guild Wars or before launching.

5. Travel to zones or just play the game. The program will sit in the background and capture the information needed.

6. This information is saved to a file mapZones.sql in your Guild Wars directory. Please visit http://gwlp.mgcorp.org/zoneid/index.php and upload the file when you are finished.

So you now know how to help

But you don't know what maps we're yet to gather information for!
Don't despair, a list is available here:
http://gwlp.mgcorp.org/zoneid/index.php


GWLP Staff looks forwards to working with the community and thanks you in advance for any help if you decide to offer it.

Those of you that go to particular lengths to aid us may find alpha test invites winging their way to your inbox some time soon when we send out the next batch.

Regards
Ajaala



As always, any concerns, questions or queries. Let me know.




Edit, Gaile Grays comments on the project below may help to expunge any doubts you have about helping out.


Quote:
Originally Posted by Gaile Gray

You asked about the permissability of this project, and I'd like to respond:

With any project of the nature of this server emulator, the primary concern of the game developer is piracy. Our view on this project is that it must assure that the emulator can only possibly be used by people who own a legitimate copy of Guild Wars and that those using the server emulator have access only to the content that they have purchased. For instance, users should not be able to access maps, professions, skills, or any other content from a campaign they do not own. If at any time we find that the emulator is being used for piracy or to access official Guild Wars content that was not purchased through NCsoft or ArenaNet, we will pursue its closure.

I am saying that we have, at other times, taken the stance that we will not take action (even though legally allowed) if there is only good for the community, and nothing whatsoever bad for the community or the company. That would be, by definition, different than straight-out "permission" and it's certainly not meant to imply ownership, approval, or endorsement of the project. It's simply saying that we're aware of the project and do not, at this time, choose to exercise the option to pursue its termination, because we believe it has either a positive or a benign impact on both the community and the company.
//RogueNine
//RogueNine
Academy Page
#2
packet sniffing lackeys *cough*
Ajaala
Ajaala
Ascalonian Squire
#3
Quote:
Originally Posted by //RogueNine
packet sniffing lackeys *cough*
Oh if you're able to offer help with the coding of the server itself, you could go ahead and contact us too. See if we need any help
Phaern Majes
Phaern Majes
Desert Nomad
#4
Heh I'm just waiting for the complaints "I got banned for using your 3rd party software while playing." Seems to me that you want everyone else to take all the risks. Or is it your accounts have already been banned, so you can't do it yourselves?
Mineria
Mineria
Krytan Explorer
#5
Quoting what I wrote on the other thread:

NC Soft owns GuildWars ^^
You should know every law around the legality for this project, before even thinking about going on with it.

Something about legal rights.

You get the map zone info on client side, this info is gained from a transmission between client/server.

Rules of conduct #18 states:
You will not attempt to interfere with, hack into, or decipher any transmissions to or from the servers running Guild Wars.

So this means, everyone using the GWLP tool upon playing on retail GW is breaking that rule.

And the same goes for rule #21
# You will not create, use, or provide any server emulator or other site where Guild Wars may be played, and you will not post or distribute any utilities, emulators or other software tools related to Guild Wars without the express written permission of NC Interactive, NCsoft Europe, or NCsoft Corporation.

Since you are part of the GWLP developer team, by using a tool and providing info to them for making a server emulator, your breaking the rule.
The guys who released the tool are not.

And lets face one thing, this is a server emulator, since it will serve as a real server to which the original GW client can connect to.

I'm sure of that Ajaala got his back clean, but I know as well, that people using his tool to gather info won't.
So players will have a risk on getting their accounts permanently banned and in worst case getting a law suit from NC Soft.

What bothers me, is that the OP doesn't notify the players of it from start.
Ajaala
Ajaala
Ascalonian Squire
#6
Quote:
Originally Posted by Phaern Majes
Heh I'm just waiting for the complaints "I got banned for using your 3rd party software while playing." Seems to me that you want everyone else to take all the risks. Or is it your accounts have already been banned, so you can't do it yourselves?
It's nothing to do with risk, there is no risk. There is just a certain paranoia regarding bans due to past occurrences. It's a case of work load, there's an awful lot of it, and awful few of us. We've already gathered information for a large number of maps, we just hoped the community would be interested enough to help us with the task. Many GW tools do not interfere with the data being sent to the server and thus are entirely undetectable. Whilst a bot may have tell tale signs, such as repeated movement, or extended periods of non stop play time - bots and macros can not simply be "detected". This is a similar case.

As for the legality of the issue, Anet know about it, there has been discussion between Anet and the developers, and Anet is yet to even ask us to stop in a friendly way, let alone send a cease and desist, Anet are also aware that we take piracy very seriously and do not intend to allow players to play Guild Wars for free without purchasing an account. We'd love to hear Anet's official stance on this issue, and we're sure that they'd only ask us to stop if it was absolutely necessary. They know we do what we do in good faith and we hope they take that into account.

If Gaile or another member of Anet would like to PM me personally and relay their feelings that would also be appreciated.

Ajaala
Indian
Indian
Wilds Pathfinder
#7
Its a nice project and will help, but I just ran the .exe file on www.virustotal.com

out of 32 scans one of them found "Heuristic: Suspicious Self Modifying File"

again, I'm not sure how accurate it is, since others failed to recognize it. Not blaming/flaming Ajaala. just wondering.
Mineria
Mineria
Krytan Explorer
#8
Quote:
Originally Posted by Ajaala
It's nothing to do with risk, there is no risk. People are just paranoid regarding bans due to past occurrences. It's a case of work load, there's an awful lot of it, and awful few of us. We've already gathered information for a large number of maps, we just hoped the community would be interested enough to help us with the task.
Stop the denial please.
Does Lineage2 projects ring a bell?
Just a little example, l2j is got the legal rights on their side, while the players using packet sniffers and providing info from retail don't.
Same goes for GW, or did you find a special law hole that can cover the players up?
If so, I want you to post it right here.
Thank you.
unienaule
unienaule
I dunt even get "Retired"
#9
So you guys think that while Anet hasn't torn them a new one, and instead talks to them, you guys somehow need to flame the crap out of them? No thanks.

Mineria, if you have no idea what is going on and haven't heard of this before, do some research and come back before acting like you know what the story is.
Phaern Majes
Phaern Majes
Desert Nomad
#10
Quote:
Originally Posted by Ajaala
It's nothing to do with risk, there is no risk. People are just paranoid regarding bans due to past occurrences. It's a case of work load, there's an awful lot of it, and awful few of us. We've already gathered information for a large number of maps, we just hoped the community would be interested enough to help us with the task.
No risk? You admitted the risk in your post (notice the bold). If they banned before, then yes they most certainly will ban again for it. You get me a letter signed by the head of ANet stating that it is OK for us to download and use your software. I have no issue with people wanting to help or even with your project. What I have an issue with is your promoting using 3rd party software to break EULA, without any warning that it may result in a ban. In fact you go so far as to say that the bans won't happen, without providing any proof they won't. Once again show me that letter with the signature and I'll shut up.
Ajaala
Ajaala
Ascalonian Squire
#11
Quote:
Originally Posted by Mineria
Stop the denial please.
Does Lineage2 projects ring a bell?
Just a little example, l2j is got the legal rights on their side, while the players using packet sniffers and providing info from retail don't.
Same goes for GW, or did you find a special law hole that can cover the players up?
If so, I want you to post it right here.
Thank you.
Lineage2 servers were actually run using the original Lineage2 server program, it was stolen. This is a very different matter to what we're doing here. Our server is built from scratch.

Quote:
Originally Posted by Phaern Majes
No risk? You admitted the risk in your post (notice the bold). If they banned before, then yes they most certainly will ban again for it. You get me a letter signed by the head of ANet stating that it is OK for us to download and use your software. I have no issue with people wanting to help or even with your project. What I have an issue with is your promoting using 3rd party software to break EULA, without any warning that it may result in a ban. In fact you go so far as to say that the bans won't happen, without providing any proof they won't. Once again show me that letter with the signature and I'll shut up.
You misunderstand me, I mean that this won't get you banned and has not in the past, players are often paranoid anything they do will have them banned simply because there have been lots of reported cases, whether true or not, of unwarranted bans, or bans for using texmod and similar.

Examples of which can be found here:
http://guildwars.incgamers.com/forum...d.php?t=466318

Where players believe creating a simple macro to input some text for a disabled player may cause them to be banned, macros simply emulate key inputs. It's not detectable and I very much doubt Anet would consider it ban worthy.

By all means if you're not happy with using the software don't do so. That's entirely your choice.
Lonesamurai
Lonesamurai
Furnace Stoker
#12
Quote:
Originally Posted by unienaule
So you guys think that while Anet hasn't torn them a new one, and instead talks to them, you guys somehow need to flame the crap out of them? No thanks.
No flames intended here, we've asked questions and yes, i may have flamed Tyuri a touch, but:

A) they are knowingly breaking the games EULA

B) Guru is openly and happily allowing them to advertise it too

Quote:
Originally Posted by Ajaala
Lineage2 servers were actually run using the original Lineage2 server program, it was stolen. This is a very different matter to what we're doing here. Our server is built from scratch.
How can it be built from scratch when your using existing code?
Ajaala
Ajaala
Ascalonian Squire
#13
Quote:
Originally Posted by Lonesamurai
No flames intended here, we've asked questions and yes, i may have flamed Tyuri a touch, but:

A) they are knowingly breaking the games EULA

B) Guru is openly and happily allowing them to advertise it too



How can it be built from scratch when your using existing code?

We are not using existing code of any kind.
holababe
holababe
Jungle Guide
#14
From what I've seen of this project it is in the grey area. There are no outlandishly illegal programs being used or created.

I'm willing/planning to help with this, both as an alpha tester and grabbing map data for them. There may be a degree of risk, but from talking in their IRC channel I believe that they're not planning to do anything that'll cost ANet money or copyrighted material. The fact that ownership of a current GW account is necessary to play on these servers proves to me (at least) that their intentions are good.

@Lonesamurai: No existing code is being used. They're not breaking copyright.
Lonesamurai
Lonesamurai
Furnace Stoker
#15
Quote:
Originally Posted by Ajaala
We are not using existing code of any kind.
Quote:
Originally Posted by holababe
@Lonesamurai: No existing code is being used. They're not breaking copyright.
so character/NPC models and skins and all the maps are all brand new and you've made the control sstem from scratch and its all new?

So its not Guild Wars at all then?
Phaern Majes
Phaern Majes
Desert Nomad
#16
Quote:
Originally Posted by Ajaala
We are not using existing code of any kind.
Then please explain why you need people to download info from GW for you? If you aren't going to use it then why do you need it?
Ajaala
Ajaala
Ascalonian Squire
#17
Quote:
Originally Posted by Lonesamurai
so character/NPC models and skins and all the maps are all brand new and you've made the control sstem from scratch and its all new?

So its not Guild Wars at all then?
They are parts of the Guild Wars client, which you are entitled to download from Guildwars.com, they're not code, we're not stealing them, they exist on your computer as part of the downloaded client that goes unmodified. We don't even modify the client to allow you to connect to our servers.

Quote:
Originally Posted by Phaern Majes
Then please explain why you need people to download info from GW for you? If you aren't going to use it then why do you need it?
The information gathered is just that, information. It is not code. Of course we need information in order to develop a working server.
holababe
holababe
Jungle Guide
#18
Whilst I'm not involved in the coding of the server at all (Ajaala can answer those questions much better than I can) I refer to the server.

By building the server from scratch they avoid the legal liabilitys that cropped up when other private servers were released.

EDIT: See, he answered them.
A
Antheus
Forge Runner
#19
Quote:
We'd love to hear Anet's official stance on this issue, and we're sure that they'd only ask us to stop if it was absolutely necessary. They know we do what we do in good faith and we hope they take that into account.
Game publishers have no problem with non-functioning servers. Too much legal hassle over nothing.

They may however step in once a game reaches adequate functionality. Often, just to see how things look. Quite a few emulator community developers have then transitioned into actual development, based on the work they've done.

Other than that, outside of stolen Lineage code, nothing notable ever came from emulator communities, since the approach to server development has always been minimal emulation, rather than actual MMO server development, and as such carries little value.
Lonesamurai
Lonesamurai
Furnace Stoker
#20
Quote:
Originally Posted by holababe
By building the server from scratch they avoid the legal liabilitys that cropped up when other private servers were released.
And the difference is?

Its still Unofficial and as such (from my obviously limited ability to read the EULA) a breach of the agreed rules to owning an account