Hard Mode

King Deviant

King Deviant

Pre-Searing Cadet

Join Date: Sep 2007

Marietta GA

R/N

Where is all the Hard Mode players? I unlocked hard mode last night and find it great that every monster in the game drops no less than 100 gold practically and the drops are ALOT better than normal, but its hard for most to play through it by themselves and was just wondering if there is a regular group of people around here that go on hard mode on prophecies and does missions or hunting or anything?

Oh and another question i have is does HM also add better drops to chests?

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

They all completed vanguishing and getting guardian title between when HM was released and when GW:EN came out.

Because of the effort involved very few people aspire to do it on more then one character.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Most hard mode players are in the big PvE guilds. Try the PvE guild recruiting forum. Just the other day I saw big names like Servants of Fortuna [SoF] posting recruiting messages, which means that the heretofore closed guilds are opening up again.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Yes, you have the chance of elite tomes from chests, as well as gold runes and max damage(but unfortunately high) req gold weapons...i guess high req = better in Anet's eyes.

Higher level area, higher level chests, yield higher level drops all around. I'd be pissed to open a locked chest in old ascalon and find an old-ascalon level drop.

Linksys

Jungle Guide

Join Date: Apr 2006

I also find it really hard to find a HM pick up group with the purpose of doing a mission or vanquishing an area. But if you find a guild focused on that, you're good to go.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by King Deviant
Where is all the Hard Mode players? I unlocked hard mode last night and find it great that every monster in the game drops no less than 100 gold practically and the drops are ALOT better than normal, but its hard for most to play through it by themselves and was just wondering if there is a regular group of people around here that go on hard mode on prophecies and does missions or hunting or anything?
I did a lot of Hard Mode in the first few weeks after it was released...sort of burnt out. It got VERY boring after a little while for me. Recently I finally got around to vanquishing the remaining areas of Cantha, and thought I might go on to do Tyrian Guardian...but...I started that...and got bored again.

Typically I don't look for PuGs to complete Hard Mode with because there are never any around. If I find I have difficulties with certain missions I put the call out amongst friends etc.. and see if anyone can help. Sometimes I see people advertising for a PuG for certain Hard Mode areas on this forum, and if I need the same thing, I'll often sign up.

I've gone off Hard Mode again for now. It'll probably be some time before I feel like doing much more of it. Just gets so samey.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Hard Mode generally lacks fun.

You're pigeonholed into having to take the most efficient builds possible.

The last time I remember having fun was during the first opening week of Hardmode for prophecies,and completeing the first 3 Ascalonian missions with myself and 3 other monks,two of which were smiting/protection or healing hybrids.

It was awesome.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Quote:
Originally Posted by Celestial Beaver
I did a lot of Hard Mode in the first few weeks after it was released...sort of burnt out. It got VERY boring after a little while for me. Recently I finally got around to vanquishing the remaining areas of Cantha, and thought I might go on to do Tyrian Guardian...but...I started that...and got bored again.

Typically I don't look for PuGs to complete Hard Mode with because there are never any around. If I find I have difficulties with certain missions I put the call out amongst friends etc.. and see if anyone can help. Sometimes I see people advertising for a PuG for certain Hard Mode areas on this forum, and if I need the same thing, I'll often sign up.

I've gone off Hard Mode again for now. It'll probably be some time before I feel like doing much more of it. Just gets so samey.
Same here, I'm 1 mission away from canthan guardian (Gyala Hatchery ><) but I just can't get myself to doing it. Noone is grouping and doing the missions alone always feels like a chore. I did the rest with people that replied to a post of mine here on guru. I don't like playing on my toes 100% of the time anyway, if I want to do that I prefer PvP.

Whiskeyjack

Frost Gate Guardian

Join Date: Jan 2006

KOFU

I only play with guildmates or heroes in HM because the standard of most pug group's is so bad, I wouldn'tbe surprised if a majority of HM players did the same.

cyberjanet

cyberjanet

Lion's Arch Merchant

Join Date: Feb 2007

The Netherlands

Rich Mahogany

N/

Quote:
Originally Posted by Whiskeyjack
I only play with guildmates or heroes in HM because the standard of most pug group's is so bad, I wouldn'tbe surprised if a majority of HM players did the same.
Hear hear. In fact I only play with guildmates, buddies or heroes in Normal Mode for the same reason. To find me in a PUG is a rare thing indeed.

Arya Littlefinger

Arya Littlefinger

Ascalonian Squire

Join Date: May 2007

Shatners New Order of Borealis

Mo/

I do hard mode with heroes and hench.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Heroes and hench can do a lot of it, if you are persistent, have the patience to tinker with your builds, approach each area methodically, and go slow.

http://www.guildwarsguru.com/forum/s...php?t=10200851 are hero builds by Sab for hard mode that make a good place to start if you happen to have three necromancer heroes. pvxwiki also has a lot of good builds to look at for inspiration.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Heroes are ok in HM with the right builds, henchmen on the other hand are not. I have maybe 4-3 missions left to do in each chapter, just can't be bother to get it done anymore.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Hear hear. In fact I only play with guildmates, buddies or heroes in Normal Mode for the same reason. To find me in a PUG is a rare thing indeed.
I also hardly ever play HM with PuG, but that's more because I'm helping guildies get their titles.
When I PuG HM, I only play the missions, don't vanquish with people that are not on friends list (or guild/alliance/friend of guildie).

People still start playing HM regular, but it's not always easy to find them.
You might check the various HM sign-up threads on forums.
Or just wait in an mission outpost till someone gets there that also wants to play HM (party search still works if you have time to wait).
When you meet a decent player, agree on adding each other to friends list and try to play more together.

The other posibility is joining a decent guild with HM focus.
However, be aware that some have limited recruitment or are demanding.
We, for example, don't recruit (except people that are on friends list) to make sure we can provide the quality we want to deliver to our members.
If you want that, check the recruitment forum for guilds that are currently recruiting.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The thing is, there is no indication of who is in hard mode or not. I mean, a lot of people around you might be in HM, but they will just be H/Hing. The fact that HM can cause "failure" by Death Penalitying out makes doing HM a lot like a mission. Normally, PUGing just to do some quest/kill some stuff isn't a problem, because even if they are terrible, you can res repeatedly and just grind it out.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Hard Mode added an another unnecessary split to players, stretching the player-base even more thin. Any 'surprise' that you see no one is no surprise at all.

Melody Cross

Melody Cross

Krytan Explorer

Join Date: Dec 2006

Alliance of Anguish [aOa]

Mo/

Most of HM (all of GWP) is H/Hable. Even in Factions. I was in the same place as the OP when i did prophecies. No guild, no friends list that wanted to PvE. I had no choice but to do it alone. That didn't stop me; it made it a challenge to figure out the best build for each mission.

Factions and NF, I did get guild help for some of the missions. Was lucky enough to finish NF before they nerfed the Mallyx farm, but that may be one you'll need help on. Vizunah is mad easy with two MMs. 3 is a walk in the park. So its not so much finding a guild in the end as finding one or two players who share your interest (and DLing ventrilo or TS server so you can coordinate faster; VOIP makes thing more fun and the runs much smoother). Thats all you need to build a full team, or sync.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I know I solo HM I find no need to split my drops with other players.

King Deviant

King Deviant

Pre-Searing Cadet

Join Date: Sep 2007

Marietta GA

R/N

Thanks guys, i ended up finding a guild with over 80 members that has a good % that do HM!

See you on the field.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

Quote:
Originally Posted by Theus
Hard Mode generally lacks fun.

You're pigeonholed into having to take the most efficient builds possible.
So Hard Mode is not fun because it's hard?

*forehead slap*

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by Tahlia Tane
So Hard Mode is not fun because it's hard?

*forehead slap*
I think he meant that Hard Mode wasn't fun because you are somewhat forced to use certain skills/builds in order to be successful. Your intepretation was a tad skewed.

ThyNecromancer

ThyNecromancer

Ascalonian Squire

Join Date: Apr 2006

Thanks Anet for the purple item from a chest on hard mode ...

I though HM was all gold items?

PureEvilYak

PureEvilYak

Lion's Arch Merchant

Join Date: May 2006

Somewhere Luxon Alignment: Chaos

The Dark Fortress

R/

I'll be right here in Hard Mode until I've gotten my titles. Don't know what I'll do then. Hopefully I'll be able to afford a FoW set by then from my earnings

And HM has NEVER been all gold items.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by ThyNecromancer
Thanks Anet for the purple item from a chest on hard mode ...

I though HM was all gold items?
NEVER the case.

Oh well, now people will be HMing in GW:EN. So more people to do it with now.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by makosi
I think he meant that Hard Mode wasn't fun because you are somewhat forced to use certain skills/builds in order to be successful. Your intepretation was a tad skewed.
You need to be a good player to do something hard. Part of being a good player is adjusting your build for the situation. If you could run the same skills or bad skills the whole time and win everytime, I wouldn't consider it hard.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

True anonymous, but part of it is that you can't even run certain classes certain places. Want to get an assassin with vanquisher? Good luck surviving the 4 man areas in Ascalon. I'm not saying its impossible. But certain classes (which is different from builds, which can be changed to meet the situation) have only limited uses in certain areas in HM.

william1975

william1975

Wilds Pathfinder

Join Date: Aug 2006

Scotland

Dragons of Torment (DOA)

Me/

hard mode is fun but being so widespread over three chapters, and now gw:en the playerbase is spread thin.

i do two man teams with 6 heroes, with my wife, like some of the other players i cant stand pugs, and dont wish to be in a large guild at the moment, due to title hunting i regularly change our alliance from luxon to kirzick

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
But certain classes (which is different from builds, which can be changed to meet the situation) have only limited uses in certain areas in HM.
Most people know how to play tank/nuker/healer and use some kind of variant to vanquish.
It's one of the safest ways to play.

However, the tank/nuker/healer build is very defensive (though defence is centered around one player).
Even a MM is in my opinion a mostly defensive tool (meat shield) that also has the ability to do damage (specially when you add Barbs and/or Mark of Pain).

When playing with a assassin, you might change want to change the team from defensive to offensive.
Instead of balling the enemy around the tank and nuke them, forget nukers and build a team that can take out two targets at once (Ascalon area perspective).

Limited use for some classes in certain areas?
Probably more like limited use for certain classes in certain (the most common) team builds.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

I expect that there will be alot of people in GWEN HM. They'll be looking for the best places to farm rep. points and stuff like Destroyer Cores.

HM groups are hard to come by outside of places like Remains, the elite missions, and FoW/UW. I got into 1 in DoA the day I unlocked it but none since then. I'm just going to farm DoA alone or with heroes. I suspect I'm just going to have to ask friends to help me vanquish once they get HM in all the games. I've done a bit already but the small party size in the early areas makes it hard.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by the_jos
Most people know how to play tank/nuker/healer and use some kind of variant to vanquish.
It's one of the safest ways to play.

However, the tank/nuker/healer build is very defensive (though defence is centered around one player).
Even a MM is in my opinion a mostly defensive tool (meat shield) that also has the ability to do damage (specially when you add Barbs and/or Mark of Pain).

When playing with a assassin, you might change want to change the team from defensive to offensive.
Instead of balling the enemy around the tank and nuke them, forget nukers and build a team that can take out two targets at once (Ascalon area perspective).

Limited use for some classes in certain areas?
Probably more like limited use for certain classes in certain (the most common) team builds.
Oh of course. Old Ascalon isn't about nuking, its about spiking before those Udylote can heal.

With enough variation it is possible. Nuking is worthless compared to curses necros thanks to the increase in attack spead in HM. Still, it makes PUGing that much harder. Try explaining to some people in Moddok Caverns that 2 water eles and a crippling shot ranger to deal with the runners for the HM bonus is a good idea. Some people just don't listen and will insist on running SFs.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Quote:
Originally Posted by HawkofStorms
Try explaining to some people in Moddok Caverns that 2 water eles and a crippling shot ranger to deal with the runners for the HM bonus is a good idea. Some people just don't listen and will insist on running SFs.
You don't even need that many. I did it with me as water ele/mesmer on slowdown and everyone else as regular builds to do the rest of it. Worked like a charm.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Try explaining to some people in Moddok Caverns that 2 water eles and a crippling shot ranger to deal with the runners for the HM bonus is a good idea. Some people just don't listen and will insist on running SFs.
I just leave the party if they keep insisting on builds that will not deal with the situation.

Besides that, PuG and vanquish is a no-go combination for me, except when taking a pug to fill in a spot that can be replaced or even be empty.
PuG and HM, only the easier/shorter missions.
The rest are with guild/alliance/friends.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

You basically have to go with people you understand and like if u want success, unlike HA in which u can get 1-6 fame easily with a PUG, u cant suceed overall with a PUG

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Join a 100 man pve guild. Best option. They are usually large, skilled and experienced, because entrance is so difficult. I got lucky, I joined 2 years ago when the guild was only 50 people and pve didn't require such teamwork.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

HM Snowman Lair is so awesome, lots of monk tome dropping, 4 chest rewards (2 of them as snowman summoner), good for farming alcohol!

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Croco Clouds
HM Snowman Lair is so awesome, lots of monk tome dropping, 4 chest rewards (2 of them as snowman summoner), good for farming alcohol!
sweet... Got to try that. 8000 miniutes of drunkeness to go.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

There is generally room for mixing it up in Hard Mode. I like to experiment with different builds, but as a primary monk my options are limited.

I'm currently trying to take it easy and get 1 eotn area a day or so now. There's no pressure to doing it fast. Also, after vanquishing Dalada and Grothmar, I can tell you that Charr > Me.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

Well I did Slavers Exile in HM this weekend and its pretty tough, got unlucky first time when mob spawned on top of us and it was GG, anyway got to Duncan and there were double the popups, double spirits spawning, but NOT double the loot, after beating Duncan I got a r9 Foehammer, 2 onyx gems and a Armor Ramnent, thats 1 more lousy gem than NM, to be honest I feel cheated, I've done Duncan several times and gotten similar loot, so I will never go back, the time is not worth the reward, screw wishing for the Voltaic Spear, Paragons suck anyway, cracked armor on AR... sif.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by snikerz
Well I did Slavers Exile in HM this weekend and its pretty tough, got unlucky first time when mob spawned on top of us and it was GG, anyway got to Duncan and there were double the popups, double spirits spawning, but NOT double the loot, after beating Duncan I got a r9 Foehammer, 2 onyx gems and a Armor Ramnent, thats 1 more lousy gem than NM, to be honest I feel cheated, I've done Duncan several times and gotten similar loot, so I will never go back, the time is not worth the reward, screw wishing for the Voltaic Spear, Paragons suck anyway, cracked armor on AR... sif.


Lawl what? That just means they have similar armour to rangers. How does that make them suck?

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

Quote:
Originally Posted by blue.rellik
[/b]

Lawl what? That just means they have similar armour to rangers. How does that make them suck?
there are debates all over this forum regarding Aggressive Refrain, i.e. hero monks having to cure the cracked armor every second, thats how it makes them suck.