Keeping Gw On Life Support And Community Development Of Gw2 [Questions Towards Anet]

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Seems ever since Eotn - the FINAL piece of added content we'll have on gw, everyone's been complaining that doomsday is near blah blah blah, and when it does come Gw2 with certainly gived the added push to all the players that still play to either quit or move onto Gw2.
  • Anet, will you add any small content, a small side project simular to sorrows furnace, or added quests like you did with the titans, or even hold festivals anymore?
  • If we were to make a forum section on Gw2 suggestions would you take notice?
  • And also what would it take for you to close the servers?

    Just a few questions i wouldn't mind being answered.

My old questions have been swayed off by the wise posters of the forum ^^ and yeah democracy fails we are just a large ubtamable beast ..... lol irony of what i just said, bah to guildwarsguru no what happens we still flame anet XD they cant win.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

They've already said they'll carry on providing festivals.

bog boy

bog boy

Krytan Explorer

Join Date: Jul 2006

pxks

R/E

festivals wont take any effort anymore i dont think because they already have the scripts and w/e

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

The festivals are a mainstay they have always said they would carry on, even into GW2 I think I've read.

The rest is very interesting! I hope we get answers to those questions.

Longasc

Longasc

Forge Runner

Join Date: May 2005

I think the final event in GW1 will involve all our chars being crucified or blood-eagled by the Charr or other villains...

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Well thats good news =) though i still wouldn't mind gaile gray popping down


Quote:
Originally Posted by Longasc
I think the final event in GW1 will involve all our chars being crucified or blood-eagled by the Charr or other villains...
Or gwens daughter burning everyone to death bwahahaha....

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Quote:
Originally Posted by dont feel no pain
If we were to make a forum section on Gw2 suggestions would you take notice?
Dear Anet, please do NOT do this. Please stop blowing where the forum/wiki winds blow.

Please disregard all fan comments, including this one, and do what is right.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Quote:
Originally Posted by Esan
Dear Anet, please do NOT do this. Please stop blowing where the forum/wiki winds blow.

Please disregard all fan comments, including this one, and do what is right.
wouldnt you like to suggest something XD, not all fans are stupid and im sure anet can understand which are and to ignore them

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Let ArenaNet make Guild Wars 2, not the community.

The community "advice" is what brought us all the most horrible changes in the first place.

Equaliser

Equaliser

Ascalonian Squire

Join Date: Sep 2007

Hell

Mo/

Well it make good business senses for Anet to continue to add small missions between now and GW2 like the bonus missions that will be release in November. After all most players would have finished EotN and need something to keep us happy until GW2

I doubt ANet will cut support for GW1 anytime soon - or even after the release of GW2. I would think ANet will want to sell GW1 to new players who join after playing GW2.

As to listening to the community or take polls on design features, this will be a very bad ideas. Anet should rely on their own creativity to come up with something original. Most suggestion I seen is ideas from players who want to add features from WoW. While WoW is a good game and has many good features, I don't really want to play a WoW clone. If I want to play WoW, I go and play WoW

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Ooh a question thread?
Yea cos they always get answered, come on the devs and CR round here have much more important threads to post in.....
http://www.guildwarsguru.com/forum/s...php?t=10208659

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

The more pressing question is whether skill updates will continue to occur or, after some point in the near future, the developers will basically put a ribbon on the current skillset and say "we're done tweaking".

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Why all the anxiety? Rest assured that GW is not going away! Long time until GW2. After that, GW will be around as long as there are still players for GW, which may be a very very long time!

I think everyone will want GW2, and for a month or two that is where everyone will be. But many of us have a very large amount of time and effort invested in our GW characters and we will want to come back and play them.

Then too, GW2 will be as different from GW as WoW is. GW2 will have its own strengths and attractions; but these will not render GW obsolete.

And finally, $$$bottom line$$$, ANet will make more money by having both GW and GW2 to sell! Two games on the shelves is better than one!

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by Esan
Dear Anet, please do NOT do this. Please stop blowing where the forum/wiki winds blow.

Please disregard all fan comments, including this one, and do what is right.
3rd this notion.

Taki

Lion's Arch Merchant

Join Date: May 2005

N/Me

these have been answered before so you may have to dig them up. if all else fails check the Dev tracker or official wiki

c0c0c0

Ascalonian Squire

Join Date: Nov 2005

GREY

R/Mo

Quote:
Originally Posted by Esan
Dear Anet, please do NOT do this. Please stop blowing where the forum/wiki winds blow.

Please disregard all fan comments, including this one, and do what is right.
QFT. A game "created" by a committee of thousands would be a freakin' mess.

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

"A game "created" by a committee of thousands would be a freakin' mess."

Yes, just look at Linux.

(Sorry, couldn't resist.)

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I think it's funny how, ever since the last patch, a lot of Gurumites are complaining that Anet listens to it's customers TOO FRICKIN MUCH!!!

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

You know customer support rocks when your customers are begging to be ignored.

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

Yeah, who said customers are expert game designers?

If they were, why would they be customer in the first place?!

/eating flowers bbl

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by free_fall
"A game "created" by a committee of thousands would be a freakin' mess."

Yes, just look at Linux.

(Sorry, couldn't resist.)
how many here have game design experience?

The Shelf

Ascalonian Squire

Join Date: Sep 2007

R/Me

Quote:
Originally Posted by free_fall
"A game "created" by a committee of thousands would be a freakin' mess."

Yes, just look at Linux.

(Sorry, couldn't resist.)
Yes, because we all know how great a game Linux turned out to be -- Oh, wait...

Even if you could compare Linux with a video game, to quote you, "Look at Linux." There are thousands of variations of it. I think you could call that a mess. And with Linux, if someone doesn't like something about it, they just make their own flavor of it. You can't do that with a competitive game that must be the same for thousands or millions of players.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Guys, it is still up to the developers if they listen to anyone here at all.

I am also quite confident they get quite a lot of silly ideas that they will implement that were not suggested by the community... nor implement any retarded idea of guru posters either. :>

OlMurraniKasale

OlMurraniKasale

Krytan Explorer

Join Date: Jul 2006

Seattle

Zaishen Order

Rt/

I have no doubt all the weekend events will still continue. Perhaps a small addition to the game might come around (but I doubt it), but I think it all depends on the $. If GW1 continues to sell, it will likely be around for several more years after GW2. Of course, at some point, enough will be enough and supporting old code will be not so good. GW1 will burn! Gwen will go psycho and that will be that.

See you in the Mists!

PureEvilYak

PureEvilYak

Lion's Arch Merchant

Join Date: May 2006

Somewhere Luxon Alignment: Chaos

The Dark Fortress

R/

I want the final event in GW1 to be rotscale appearing in all the major cities, and everyone being able to try and fight him off.

Silly idea, yeah, but it would be fun.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by lyra_song
how many here have game design experience?
I do,why whats your point?

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Quote:
Originally Posted by PureEvilYak
I want the final event in GW1 to be rotscale appearing in all the major cities, and everyone being able to try and fight him off.

Silly idea, yeah, but it would be fun.
rofl poor ascalon XD

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by EPO Bot
I think it's funny how, ever since the last patch, a lot of Gurumites are complaining that Anet listens to it's customers TOO FRICKIN MUCH!!!

They have listened to us too much. You want that Dwarven Axe? Go beat GWEN.
You want uber-shit without working for it? Welcome to Guild Wars, the biggest QQ fest of all time.

I don't remember which thread it was, but Mr. Oofus had a comment somewhere that was beyond acute; it was absolute fact.

Trust me, ANet should listen less to its community in regards to PvE, and get the old school PvPers to be its skill balancers. Then ANet would have a great 2nd game.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Snow Bunny
They have listened to us too much. You want that Dwarven Axe? Go beat GWEN.
You want uber-shit without working for it? Welcome to Guild Wars, the biggest QQ fest of all time.

I don't remember which thread it was, but Mr. Oofus had a comment somewhere that was beyond acute; it was absolute fact.

Trust me, ANet should listen less to its community in regards to PvE, and get the old school PvPers to be its skill balancers. Then ANet would have a great 2nd game.
Eh? Why should they ingore PvE players, and make a commitee of PvPers to design PvP?


Keep in mind, Guild Wars is designed for casual players in PvE. With all the title grinding, it's good that some rare items have become less rare. This is not about an elite few having the "coolest" items, it's about everyone having fun and getting cool things!

Blame the Monks

Krytan Explorer

Join Date: Jan 2006

You don't need a degree in design to know what you want in a game. Anet's community relations have been piss poor and have been a major factor in why GW is dying.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

I'd be surprised if the GW servers stayed live after GW2 is released. I think the best case scenario is probably to let us download a patch that allows those who want to, to play GW offline.

The Shelf

Ascalonian Squire

Join Date: Sep 2007

R/Me

Quote:
Originally Posted by The Great Al
I'd be surprised if the GW servers stayed live after GW2 is released. I think the best case scenario is probably to let us download a patch that allows those who want to, to play GW offline.
Well, considering that Anet has said that GW servers will stay live after GW2 is released, I'd say the best case scenario is probably that GW servers will stay live after GW2 is released.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

People who like Guild Wars better hope GW2 will do well, because that will be the only thing that keeps the original Guild Wars going (GW2 will basically pay for support of GW).

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

^^ the shelf

Yes, you grasped my point exactly. While the "committee of thousands" has actually succeeded in creating something pretty amazing, at the same time we're confronted with several alternative desktop environments (KDE, Gnome, XFC, etc. (and now adjuncts to those - Beryl and Compiz)) - that would be the "mess" factor vis a vis taking a similar approach to game developement.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Mordakai
Eh? Why should they ingore PvE players, and make a commitee of PvPers to design PvP?


Keep in mind, Guild Wars is designed for casual players in PvE. With all the title grinding, it's good that some rare items have become less rare. This is not about an elite few having the "coolest" items, it's about everyone having fun and getting cool things!
They should have PvPers design PvP because PvEers don't know jack squat about PvP, and think stuff like SF at 17000 damage a hit is a good thing.

"Cool" stuff isn't cool once every has it. That's why dead swords, exalted aegis's, and scar eaters suck.

Cool stuff is really cool when only a few have it. That's why BMWs are cool. You think a toyota corolla is cool?

Halmyr

Halmyr

Krytan Explorer

Join Date: Jul 2005

Canada! eh!

~none~

W/Me

Quote:
Originally Posted by Snow Bunny
Cool stuff is really cool when only a few have it. That's why BMWs are cool. You think a toyota corolla is cool?
So by defination my 15% stance axe from a collector in the crystal desert is cool because very few have it?

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by Snow Bunny
"Cool" stuff isn't cool once every has it. That's why dead swords, exalted aegis's, and scar eaters suck.
Off topic I know, but the scar eater is about the best healing monk green out there still, assuming you use greens to actually play the game.

Sparda

Sparda

Lion's Arch Merchant

Join Date: Nov 2006

The Netherlands

N/

Quote:
Originally Posted by Snow Bunny
They should have PvPers design PvP because PvEers don't know jack squat about PvP, and think stuff like SF at 17000 damage a hit is a good thing.

"Cool" stuff isn't cool once every has it. That's why dead swords, exalted aegis's, and scar eaters suck.

Cool stuff is really cool when only a few have it. That's why BMWs are cool. You think a toyota corolla is cool?
hmmmmm this goes well PvP'er going beserk.
I'll make it quick why do Pvp'ers think the world turns around them.
There where days you had to share the world with us now you got your own little place where you can scream as hard as you want now we don't hear you anymore thats fine.
And i don't care iff al players have the same stuff.
But you just one off those people who sizes everything to weath and status.
Now it time to burst your bubble get a life

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Halmyr
So by defination my 15% stance axe from a collector in the crystal desert is cool because very few have it?
Don't split hairs with me.

When I said "few have it", you knew that I meant rare/difficult to acquire/etc.

Don't BS around.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Snow Bunny
They should have PvPers design PvP because PvEers don't know jack squat about PvP, and think stuff like SF at 17000 damage a hit is a good thing.

"Cool" stuff isn't cool once every has it. That's why dead swords, exalted aegis's, and scar eaters suck.

Cool stuff is really cool when only a few have it. That's why BMWs are cool. You think a toyota corolla is cool?
Who cares about the cools stuff and that is not what this topic is about anyway .You think that PvPer know more about PvE to design skills to keep both parts balanced I don't think they even have clue.PvPers have no idea what goes on in PvEland they don't do the same things.Don't foreget that 75 or 80% of the playerbase is PvE and are subsidizing PvP.GW would not have sold to has many copies as it had if it weren't for the PvEers.Then there is $100.000.00 prize pool that PvEer help to generate on sales of the game.

Who knows if PvEer will even buy GW2 the way things have been going.