DO ppl still PUG?

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Hahahaha!!
I had a Mo/A using daggers in a run one time.
O M G
But, he seemed to be enjoying himself..and I was far enough in the back line laughing my ass off to pop flesh of my flesh off on him.
(about 12 times before he gave in to the Derv that was laughing with me)
No one /raged....we all had a good laugh..took bathroom breaks..then finished the mission.
I was grateful the 'NOOB' werd wasn't tossed around to much..found out the kid was only 10 using his dad's account!
LOL!!!!!!
_____________
PvE Helpful Hint #421: Malice Black loves bacon wrapped steaks. nuff said.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Yes, but it is much, much harder to do so nowadays.

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
Originally Posted by Jetdoc
Yes, but it is much, much harder to do so nowadays.
Then if what you say is true, I set forth a challenge to all players:
Out of 1 mission a day (make time if you can)
Offer to start a PUG.
Help the newer players at least once a day.
(You don't have to stick around for the usual 'just one more mission after this one." speech.)
It is fun, and you never stop learning yourself..

_______________
PvE Helpful Hint #267: Paragons rule.

AnnaCloud9

AnnaCloud9

Frost Gate Guardian

Join Date: Aug 2005

Minnesota

Well if you're bored, then you're boring!

R/

I join groups all the time, but only AFTER I've successfuly completed the mission/dungeon/quest that we're going to do with my heroes and henchmen first.

Ivan Aidrann

Ivan Aidrann

Academy Page

Join Date: Jul 2007

South Africa

Shadow of the Celestial Eclipse

R/

Not when i want to accomplish anything for myself... I do often go to easy master missions like nahpui quarter or kodonur etc. to help pugs with a guaranteed masters, but thats just for fun

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Trub
Then if what you say is true, I set forth a challenge to all players:
Out of 1 mission a day (make time if you can)
Offer to start a PUG.
Help the newer players at least once a day.
(You don't have to stick around for the usual 'just one more mission after this one." speech.)
It is fun, and you never stop learning yourself..
This is exactly what I do on a regular basis!

It's still amazing how hard it is to get together a PuG in many areas of the game even when you organize it. 95% of the problems I have in organizing a PuG is keeping players patient enough to wait for other people to join the group (i.e. "this is taking too long, I'm just going to H/H it").

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by Wretchman Drake
Just curious, I've been playing WoW since summer and haven't seriously played GW since. Heroes killed it all for me. It may seem different for all, but to me GW has become a Single Player RPG with chat rooms where you can run around (outposts). Thx Anet for supporting an Anti Social and Elitist community (zomg u forget dis skill, u suxorz, *kick)
Sorry but this sounds like the rant of someone who lacked the ability to come up with synergetic builds as opposed to any sort of elitism on anyone's part. I hate it for you but if you have a curse necro build that uses Depravity or or lingering curse as an elite then yeah I'm kicking you out of my group because you won't add damage or wide range party support which is what PvE is all about. The only factors for successful PvE is having enough damage to kill fast and enough support to keep enemy damage low. If you meet those two requirements then you win. It is as simple as that. If you want to try zany builds either play solo or play RA.

At this point the community as a whole has matured enough that if you do PUG then odds are you have at least one knowledgeable player in your group and any knowledgeable player can look at a build and tell if it is crap or not. that being said I do PUG but I'm not about to waste the limited time I have each day to play on a group full of incompetence. I play to win and at this point in the game I don't think it is too much to ask for people to come up with builds that actually work.

Not all successful builds have to be cookie cutter builds but there are a few skills that are just generally accepted as being more useful either for support or damage. This does not constitute elitism. What it does constitute is people having the rather common ability to read a skill description and do math. If the damage or healing numbers are bigger and the penalties do not offset the gain from the skill then they tend to make the smart choice and use that skill. This game has a large but limited skillset. That means that inevitably people will find the skills that do the most damage with the least penalty and they will make builds around those skills. There are simply some skills in game that complement these skills and thus are cookie cutter builds born. These builds work. That is simple fact. People like to win. That is also simple fact.

Your question/rant is baseless since the very nature of the game system encourages the players to discriminate between certain skills for PvE and PvP play. If you want to run some poorly conceived build then go for it but you have to realize no one wants to waste time on your experiment when they have their own characters to deal with. The way you make it sound it is impossible to get a group these days. That's not true. I PUG'd most of GWEN. The problem is you are unwilling to compromise to make a team dynamic work and instead seem to want everyone to adapt to you. You can't tell me that in WoW you don't have some goober before the raid telling everyone what to bring along. I've seen the video, heard the audio from Vent and Teamspeak. It happens there too and if you can't bring the right buffs, DOTs, or damage spells then you get kicked out of the raid group.

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

two words: Pug = fail. Everywhere. Anyone ever looked at team arena pugs? Yea, i saw 130hp dervish there with no monk or any healer in team and when i joined, their leader pressed start without saying anything. I HAD to /ragequit from that team.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

wow I just got reminded yet again why I positively despise pugs. One person is ALWAYS afk, people have crap builds, people bring poorly skilled/insig'ed/runed heroes, noone targets, one person ALWAYS draws a penis on the radar

Fortunately I'm in a pretty kick ass alliance, and I only pug when I forget how miserable it is, then quickly remember and ask the alliance for help

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Malice Black
Yea but to be fair them kind of bars don't come up that often.
More often than you think.

Quote:
Originally Posted by Wretchman Drake
P.S. did you know WoW has Heroic (hard) Mode first? I think anet is starting to lose originality. And the fact Gaile Gray thinks we're the only ones who says the word "nerf" is almost embarrasing.
Woah, I didn't know World of Warcraft invented Hard Mode. ArenaNet just steal ideas off everybody. Just like how Warhammer is a ripoff of WoW.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Sekkira
More often than you think.



Woah, I didn't know World of Warcraft invented Hard Mode. ArenaNet just steal ideas off everybody. Just like how Warhammer is a ripoff of WoW.
They added heroic mode after GW.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Str0b0
Sorry but this sounds like the rant of someone who lacked the ability to come up with synergetic builds as opposed to any sort of elitism on anyone's part. I hate it for you but if you have a curse necro build that uses Depravity or or lingering curse as an elite then yeah I'm kicking you out of my group because you won't add damage or wide range party support which is what PvE is all about. The only factors for successful PvE is having enough damage to kill fast and enough support to keep enemy damage low. If you meet those two requirements then you win. It is as simple as that. If you want to try zany builds either play solo or play RA.

At this point the community as a whole has matured enough that if you do PUG then odds are you have at least one knowledgeable player in your group and any knowledgeable player can look at a build and tell if it is crap or not. that being said I do PUG but I'm not about to waste the limited time I have each day to play on a group full of incompetence. I play to win and at this point in the game I don't think it is too much to ask for people to come up with builds that actually work.

Not all successful builds have to be cookie cutter builds but there are a few skills that are just generally accepted as being more useful either for support or damage. This does not constitute elitism. What it does constitute is people having the rather common ability to read a skill description and do math. If the damage or healing numbers are bigger and the penalties do not offset the gain from the skill then they tend to make the smart choice and use that skill. This game has a large but limited skillset. That means that inevitably people will find the skills that do the most damage with the least penalty and they will make builds around those skills. There are simply some skills in game that complement these skills and thus are cookie cutter builds born. These builds work. That is simple fact. People like to win. That is also simple fact.

Your question/rant is baseless since the very nature of the game system encourages the players to discriminate between certain skills for PvE and PvP play. If you want to run some poorly conceived build then go for it but you have to realize no one wants to waste time on your experiment when they have their own characters to deal with. The way you make it sound it is impossible to get a group these days. That's not true. I PUG'd most of GWEN. The problem is you are unwilling to compromise to make a team dynamic work and instead seem to want everyone to adapt to you. You can't tell me that in WoW you don't have some goober before the raid telling everyone what to bring along. I've seen the video, heard the audio from Vent and Teamspeak. It happens there too and if you can't bring the right buffs, DOTs, or damage spells then you get kicked out of the raid group.
You say all man...

Good pug = easy mode
henchman + heroes = Normal mode
henchman + heroes = Hard mode
Bad pug = super hard mode

Chance to find a good pug in a normal area 1/10... but in normal areas you dont need to pug...

Chance to find a good pug in a elite area 1/3...

And... yes i still pug but only in hardcore areas...

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

*Waits for people to accuse GW of ripping off Diablo 2 with Assassins."

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

A pug is a group that usually has bad players who run either cookie cutter builds or horrible builds, do not know how to play good, tend to leave when things get rough, and act like immature idiots who like to draw penis' on the compass. Most of the time, they fail.

While h/hing, you decide the builds you want to take, you can control the h/h to fit your playing style, they never leave, and they cannot be immature. If you know what you're doing, you have a high chance of winning.

Most people choose the latter. There are still pugs, but there are definitely less pugs then there was pre-nightfall.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Antheus
They added heroic mode after GW.
!!! Blizzard ripping off Arenanet, wtf!

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

GW ripped off Pong. It has graphics, that had graphic. Not the mention the complete steal of PvP play. Total theft. End of the theft wars discussion.


Anyway, back to the topic.

I PUG all the time now, and do it for the social factor. PUGs have their problems, but they aren't that bad. The most common problem I see is the presence of one or more Wa/Mo's. To get a group going, you have to let them in at times, and they are usually bad in the play skill department. They tend to be the worst in the human dynamic arena as well, though this is not always the case.

But even with them, PUGs are enjoyable. You just have to know where and for what you are setting your expectations.

Lastly, I would like to note that I rarely see afk members and the builds, when people will show them, are usually not that bad. And this is in addition to most PUGs I join lacking an experienced player - unless you count me, which I do not.

Nomen Mendax

Ascalonian Squire

Join Date: Apr 2007

Clan Suiel

W/Mo

Quote:
Originally Posted by Sekkira
More often than you think.



Woah, I didn't know World of Warcraft invented Hard Mode. ArenaNet just steal ideas off everybody. Just like how Warhammer is a ripoff of WoW.
I had to address this, but can't put it any better than Penny Arcade did a while ago.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Probably once a week I'll always end up giving PUGs one more chance, it always ends in absolute failure, and I'll vow to my Guildies to never PUG again. Then, about 6-8 days will roll by, and I'll repeat the process.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by arcady
GW ripped off Pong. It has graphics, that had graphic. Not the mention the complete steal of PvP play. Total theft. End of the theft wars discussion.
WoW ripped off of Wolfenstein 3D. Like fer seriously. It's not so much ripping people off but following standards, and WoW is starting to create quite a lot of standards these days.

But no, I don't PUG anymore. I only play with friends unless someone honestly and nicely asks for help with it.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

I hate pugs so much I feel I must comment on every thread about pugs, however redundant. The world must know!

zamial

zamial

Site Contributor

Join Date: Apr 2006

Usa

TKC

N/

Quote:
Originally Posted by DarkGanni
A thread I can finally say what I think about pugs, pugs = full of retards. I was forming a CLEAROUT fow group today afternoon, asked everyone if they all got like 3hrs time, checked builds and corrected some, however there are those typical idiots: one of them asks if we can do the beach I reply we'll do it later and 14yr old or probably even less as he was he quits, some other guy says sorry I have to go. So I learned my lesson, PUGS = EPIC FAIL *point*

- Ganni


EXACTLY

12121212212

Kale

Ascalonian Squire

Join Date: Oct 2007

New Jersey

DSG

W/

I hate PuGs a lot sometimes, but at times they are okay.
I just hated them so much when in the last mission of prof every group I got in sucked....I got out a long bow and did it with henchies.....Been using henchies/heroes whenever possible since xD

Corpselooter

Corpselooter

Lion's Arch Merchant

Join Date: Jun 2006

Netherlands, Woerden

Glob of Ectospasm [GoE]

R/

I only PuG Slaver's Exile, since most people that cleared the game aren't morons. That is why i only PuG in late-game area's. For everything else, there's heroes.

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Nomen Mendax
I had to address this, but can't put it any better than Penny Arcade did a while ago.
One of my favourite comics.

Quote:
Originally Posted by Bryant Again
WoW ripped off of Wolfenstein 3D. Like fer seriously. It's not so much ripping people off but following standards, and WoW is starting to create quite a lot of standards these days.
Blizzard hasn't set any standards for the MMORPG genre. They're just using them all.

On topic, I PuG every chance I get on my survivors. You may be thinking "But you're crazy!" or "Wow, another asshole leaver". I assure you, though, that I'm always the last one left standing, ressing everyone up with the party saving Death Pact Signet then partywiping again because the idiots went and got killed again.

Truth be told though, I like the rage. It's an addiction of sorts. Partying with heroes and henchies is just boring, because you know you're going to beat it. People though, well you have someone to chat to while survivoring. Unless I quest, which I grab them all and do them as quick as possible.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

To the OP: Find a guild/alliance.

Pugs are useless in GW and always will be. Heroes and henchmen > Pug any day.

I still hope that one day Anet will have the wisdom to allow full hero parties in PVE.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Wretchman Drake
So this pretty much supports the fact Anet turned GW into a single player/co-op RPG.
Nope, GW was a multiplayer game with a single player OPTION since day one. The manual says play with others or solo with henchmen.

Many people didnt buy GW to do what others tell them and to fail continuosly in the hands of a scrub PUG party, or have to spend hours LFG.

Heroes and Henchmen are where GW PVE wins, 7 heroes would make it win over even more people.

Anyway, this thread fails. No one tells me how to play the game or ruins my gaming experience with thier ignorance and stupidity anymore. I play it how I want and how I enjoy. And that is without Pugs.

Pugs killed themselves, heroes never affected them, people stopped pugging because at least 90% of puggers are stupid.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

If it were easier to tell who was decent (a good enough player with a decent attitude), such as by personal reputation (e.g. Ebay's positive/negative votes about a person), or if guilds were well known and had reputations so that they cared who they recruited (as in other games), then I think a lot of people would be more willing to PUG.

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

omg gw riped of zelda i men they both have sords in them omg its so obvious

On Topic: Pugs suck. I was going to put something starting with "If they ever stop sucking" here, but I realized I was deluding myself. So let me start a sentence with something a bit more likely: If my computer gains intelligence and refuses to start GW if I ever use henchmen again, I'll go back to PUGs. Somehow I don't see that happening though.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Wretchman Drake
Just curious, I've been playing WoW since summer and haven't seriously played GW since. Heroes killed it all for me. It may seem different for all, but to me GW has become a Single Player RPG with chat rooms where you can run around (outposts). Thx Anet for supporting an Anti Social and Elitist community (zomg u forget dis skill, u suxorz, *kick)
i do h/h because pugs are only good to pair with if you need a laugh at the crappy builds you get [skill]mending[/skill]
plus in PvP the only place where heroes are mainly used is hero versus hero.
when people stop running crappy bars,i will start pugging again for fun and not pisstake

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yes, Virginia, people still pug.....lots of people like to play with other RL people, not just heroes and henchies.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

If you don't have a capable and somewhat personable leader, the pug will usually fail. I've pugged a lot in GW:EN and most of the time it's been a fun experience.

One of the reasons I have few titles is because I get bored played with just h/h. The other is because I suck...

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Ahh, It's been a while since a "PUGS SUCK" thread got started (Sorry OP, but that's what any discussion about PUGs in these forums degenerate to)!

But to answer the question: Yes, there are many people who still PUG, but not nearly as many as there were before Nightfall came out (Heroes). I still PUG from time to time, and have had more success with them than failures.

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

Heros > humans> hench

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Hi Wretchman, I've got a Mage at 70 on Farstriders and a Druid at 70 on Alleria. I play GW a lot more than WoW these days, but nothing against WoW from me obviously.

You get with a decent guild in GW, you get all the player interaction you want. So, I wind up playing a lot with guildies and if not with heroes and henchies. PUGs rarely, they are as bad as ever.

You may complain about cookie cutter builds for PvP on GW, but have you been in a raiding guild on WoW lately? Your build gets dictated to you there too, along with your playstyle.

PUGs in WoW (on my servers anyway) are just as bad as PUGs in GW. In WoW, it is best either to hit the instances and Master Level quests with guildies or friends; and if not just solo until you can.

Perversely enough from your point of view, what I love most about GW is the heroes and henchies! Set up your heroes right, and they are better than most players.

cheeze123

Frost Gate Guardian

Join Date: Oct 2006

they both suck! jk
i prefer playing missions with people, makes things more interesting. i only use henchroes if i have to or for questing

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

Quote:
Originally Posted by Teh [prefession]-zorz
Heros > humans> hench
Skillwise:

Heroes > Henchmen > Humans > PUGing with pre-searing Gwen > players of Wa/Mos.

Enjoyment wise:

Humans > players of Wa/Mos > PUGing with Pre-searing Gwen > Heroes > Henchmen.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I do as long as I have the time to commit to a PUG.. At least 1 time a night normally... Other times when I am only on an hour or so, maybe less... I just go H/H some basic quests on something... Or farm a green... somethign like that... I keep my Puging comitments for times when I have time to do what they are up too. If you only have an hour to play and you pug up for Urgos, well obviouly your either planning on leeching, or your going to screw the others that took you in the group. Thats not fair or cool for anyone. Just saying.

So yes I still PUG. Both inside and out of alliances. I just wish others would respect the PUG system and only go into PUGs if they have time to do so.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by arcady
Enjoyment wise:

Humans > players of Wa/Mos > PUGing with Pre-searing Gwen > Heroes > Henchmen.
To that I say: To each his own. I have *much* more fun than having to play henchies than with a person who doesn't know what they're doing at all.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

I only PuG in Slaver's Exile for the sake of getting it done for the cash. It's hit and miss, but it really doesn't bother me.

Other than that if I'm not doing another elite dungeon/area I'll use Henchman/Heros.



My Guild isn't active enough to call upon for action, I should leave it.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Quote:
Originally Posted by Teh [prefession]-zorz
Heros > humans> hench
good players... > heros > human = henchs > dumb players ...