Immortal Sin
zling
Quote:
Originally Posted by Shuuda
This is worse than mending wammo, atleast I've never seen one who uses 3 sup runes, EVER. No one needs to analyze it too see how it fails.
actually [skill]blood is power[/skill] or other life sacrificing Necroes might use 3 sup runes but hey, they're sacrificing they're hp and getting it back easily while doing something useful. this 3 sup runes sin doesnt
isamu kurosawa
Quote:
Originally Posted by Master of Sins
no, you don't have to try wammo mending, but this is different. This is something none of you has tried, or really fought against.. and if you have seen it, not enough to fully analyze it. If you like to refer me to any of your pro builds, please enlighten me.
If i was in any form of pvp against that build, the only reason you wouldn't die is because i'd ignore you and go after the actual threats.
Master of Sins
well, deadly paradox to polish that eh? w/o rez sig. meh- sure
yum
Quote:
Originally Posted by Master of Sins
well, deadly paradox to polish that eh? w/o rez sig. meh- sure
Where did I say that u must replace rez => Dp?
When I say that the build is better than the previous doesn't mean that it's good. Most DD skills sux w/o DP.
Reading Comprehension is FTW.
When I say that the build is better than the previous doesn't mean that it's good. Most DD skills sux w/o DP.
Reading Comprehension is FTW.
Master of Sins
lol, i was being sarcastic- hence the meh. the only fun thing about that build is the AoD shadow step into the palm strike.
Monique
Master of Sins
hmmm well that was interesting- nice pic.
yum
Quote:
Originally Posted by Master of Sins
lol, i was being sarcastic- hence the meh. the only fun thing about that build is the AoD shadow step into the palm strike.
U know, if you don't spam skill mindlessly and pay attention to your target, Augury is actually pretty good. It is pretty powerful to finish fleeing foe with <50% health (Weapon swapping FTW)
I actually ran my SA sin build with Augury.
I actually ran my SA sin build with Augury.
Master of Sins
I really would like to be referred to some builds that have gone through approval and are considered to be pro -_- cause if you guys are this brutal with everything- well wow.
natural sugar
Its pretty good, just tried it out. Although I found out that it works much better if you lose the Sup Vigor and add a Sup Deadly Arts instead.
Master of Sins
wow, somthing positive im amazed, yeah its a nice blend of ranged spell and suprise melee-
Amalek
Quote:
Originally Posted by natural sugar
Its pretty good, just tried it out. Although I found out that it works much better if you lose the Sup Vigor and add a Sup Deadly Arts instead.
I ran it with a sup deadly arts and a second sup dagger, it was truly a pro build. You just have to be so good that you never get hit.
Master of Sins
we must be talking about a different build then mine =/
yum
Quote:
Originally Posted by natural sugar
Its pretty good, just tried it out. Although I found out that it works much better if you lose the Sup Vigor and add a Sup Deadly Arts instead.
That's a good one
Master of Sins
lol, again very clever pplz- im sure you got spiked cause of placement-
Omniclasm
Quote:
Originally Posted by Master of Sins
lol, again very clever pplz- im sure you got spiked cause of placement-
Yeah, avoid that Air Eles cast range. If you are too far away for him to cast Lightning Hammer, he can't kill you.
Master of Sins
if your getting attacked by the caster then use feigned neutrality to retreat, he'll refocus and attacking something else if you persist, or you could just use feigned neutrality to get close enough to take him, or whoever your target is out. And blind does very little to hurt this combo-
moriz
you might want to learn to play the game first, before posting builds.
just a friendly advice.
(see, i'm getting better at being polite. i could just say that your build sucks, you suck, and you have the IQ of 2, but i didn't, right?)
just a friendly advice.
(see, i'm getting better at being polite. i could just say that your build sucks, you suck, and you have the IQ of 2, but i didn't, right?)
Monique
your build sucks, you suck, and you have the IQ of 2
Auron of Neon
Quote:
Originally Posted by Master of Sins
o ok, it all makes sense now
street peddler
posting in a legendary thread
mrmango
Time for someone to clean up this mess.
Might as well show him something he'd like to see.
http://www.pvxwiki.com/wiki/Build:A/E_AoD_Shock_Sin
Might as well show him something he'd like to see.
http://www.pvxwiki.com/wiki/Build:A/E_AoD_Shock_Sin
Yanman.be
I'll tell you how I'll beat this build.
I kite using Dash, waiting for your crit defenses to run out. Secondly, I remember all remaining recharge time for any of your defensive skills, I'll try to time my interrupts on them. ( Exhausting assault ) . I attack when I can, I belive on DB-MS chain should be enough to get you <50%, recharging my interrupt so I can interrupt any skill you fire off, again.
I kite using Dash, waiting for your crit defenses to run out. Secondly, I remember all remaining recharge time for any of your defensive skills, I'll try to time my interrupts on them. ( Exhausting assault ) . I attack when I can, I belive on DB-MS chain should be enough to get you <50%, recharging my interrupt so I can interrupt any skill you fire off, again.
around
toasting in an epic bread
SotiCoto
In before the lock.
moko
Quote:
Originally Posted by Master of Sins
Profession: A/D
Name: Immortal Assassin
Type: General PvP
Category: Tank/Damage
Attributes:
Critical Strikes- 10+ 3 + 1
Dagger Mastery- 8 + 3
Shadow Arts- 10 +3
Earth Prayers- 8
Skill Set:
Unsuspecting Strike [critical strikes]
Fox Fangs [dagger mastery]
Twisting Fangs [critical strikes]
Way of the Assasin [elite, critical strikes]
Mystic Regeneration [earth prayers]
Assassins Remedy [critical strikes]
Way of Perfection [shadow arts]
Critical Defenses [critical strikes]
Summary: This build is meant to survive massive damage and outank anything. The key lies in always keeping your enchantments up and constantly attack unless you have MASS hexing. In addition, you can take out a caster in a single combo because every hit is almost always a critical strike! The best part is that the enemy will always relentlessly attack an assassin that charges in first, but your a tank so.. you get it.
Tips:
-always keep all enchantments up
-always attack, especially if your taking damage, cause you heal with each hit and cure conditions when you combo
-if your critical defenses are about to run out go for nearest enemy
-way of the assassin should always be up and only works under enchantment
-if your careful you can solo entire RA teams if they don't have a anti melee hexer or a disenchanter
Gear:
-superior vig rune
-ensignias and extra rune should add up to 30 energy- the rest hp
-Zealous Dagger of Defense "guided by fate" (-1 energy regen +1 on hit, +5 defense, +15% damage while enchanted)
Credit: When Nightfall came out and Dervs were on the in and Assassins on the out because of survivability, I decided to make an almost invulnerable assassin to change the odds. This is an original build. quoting legendary post from a legendary user in a legendary thread full of fail.
uninstallllllllllllllllll
/close please, this guy is giving new players bad ideas -- ban from assassin section imo.
also +1
sometimes i wish i would mod campfire.
Name: Immortal Assassin
Type: General PvP
Category: Tank/Damage
Attributes:
Critical Strikes- 10+ 3 + 1
Dagger Mastery- 8 + 3
Shadow Arts- 10 +3
Earth Prayers- 8
Skill Set:
Unsuspecting Strike [critical strikes]
Fox Fangs [dagger mastery]
Twisting Fangs [critical strikes]
Way of the Assasin [elite, critical strikes]
Mystic Regeneration [earth prayers]
Assassins Remedy [critical strikes]
Way of Perfection [shadow arts]
Critical Defenses [critical strikes]
Summary: This build is meant to survive massive damage and outank anything. The key lies in always keeping your enchantments up and constantly attack unless you have MASS hexing. In addition, you can take out a caster in a single combo because every hit is almost always a critical strike! The best part is that the enemy will always relentlessly attack an assassin that charges in first, but your a tank so.. you get it.
Tips:
-always keep all enchantments up
-always attack, especially if your taking damage, cause you heal with each hit and cure conditions when you combo
-if your critical defenses are about to run out go for nearest enemy
-way of the assassin should always be up and only works under enchantment
-if your careful you can solo entire RA teams if they don't have a anti melee hexer or a disenchanter
Gear:
-superior vig rune
-ensignias and extra rune should add up to 30 energy- the rest hp
-Zealous Dagger of Defense "guided by fate" (-1 energy regen +1 on hit, +5 defense, +15% damage while enchanted)
Credit: When Nightfall came out and Dervs were on the in and Assassins on the out because of survivability, I decided to make an almost invulnerable assassin to change the odds. This is an original build. quoting legendary post from a legendary user in a legendary thread full of fail.
uninstallllllllllllllllll
/close please, this guy is giving new players bad ideas -- ban from assassin section imo.
also +1
sometimes i wish i would mod campfire.
SotiCoto
Quote:
Originally Posted by Mokone
sometimes i wish i would mod campfire.
I'm sure you do... but then if I had any say in the matter, I'd vote for well over half of the Guru staff to be "de-modded".
As far as this thread goes... the less that is said about it the better. Closure without further mockery of the original poster would be nice though (and that is one of those key reasons why so many mods here shouldn't be).
As far as this thread goes... the less that is said about it the better. Closure without further mockery of the original poster would be nice though (and that is one of those key reasons why so many mods here shouldn't be).
bungusmaximus
Quote:
Originally Posted by Mokone
sometimes i wish i would mod campfire.
And if you would, exactly how many threads would make it out of there alive?
:P
:P