Slaver's Exile (and DoA) Nonsense

2 pages Page 2
mage767
mage767
Desert Nomad
#21
Quote:
Originally Posted by Whiskeyjack
Tanking=fail. Visit the warrior forum to find out why.
heh???


Visit war forum?
W
Whiskeyjack
Frost Gate Guardian
#22
Well if you are not referring to a warrior tank, then check the appropriate sub forum for whatever you are using. The bottom line is tanking suck's(especially OF tank, its a terrible build).Whatever you use as a frontliner it should be dealing dmg as a priority not loading up on useless defence skill's, it's really not difficult for monk's to keep the frontline standing. A frontliner who deals dmg is an asset to the team, a frontliner who does nothing but absorb damage is a waste of a party slot.
Kaida the Heartless
Kaida the Heartless
Desert Nomad
#23
Quote:
Originally Posted by Whiskeyjack
Where the hell are you playing? I have not found that at all.
Any hardmode dungeon. Hardmode slaver's is the best example. The touchers will NEVER run out of energy, as they will continuously bite you. Also, kill yourself at a group with a MM, get him to 10 minions, and watch as thier monk endlessly spams spirit bond on the minions.

Granted, any location outside of EotN on hardmode is a joke, aside from DoA perhaps. They are just groups of damage dealers. In EotN, there are monks, which end up breaking everything because unless you can spike, they just mop up pressure no problem with thier endless pool of energy. Charr are a minor example of this, but it can best be seen from the summit dwarves i mentioned above. Any monk other than those two really dont pack the right bar to endlessly spam skills, so they don't present the same problem.
S
Sacratus Ignis
Jungle Guide
#24
Quote:
Originally Posted by Kaida the Heartless
Any hardmode dungeon. Hardmode slaver's is the best example. The touchers will NEVER run out of energy, as they will continuously bite you. Also, kill yourself at a group with a MM, get him to 10 minions, and watch as thier monk endlessly spams spirit bond on the minions.

Granted, any location outside of EotN on hardmode is a joke, aside from DoA perhaps. They are just groups of damage dealers. In EotN, there are monks, which end up breaking everything because unless you can spike, they just mop up pressure no problem with thier endless pool of energy. Charr are a minor example of this, but it can best be seen from the summit dwarves i mentioned above. Any monk other than those two really dont pack the right bar to endlessly spam skills, so they don't present the same problem.
you dont need spikes to kill monk groups... there are sooo many ways to drop them. my favorite currently is technobabble, an asura skill that ANYONE can use (though the energy cost makes it better for casters). AOE daze destroys any back line. esp for me at r10 asura... it makes breaking a back line pathetically easy. a domination mesmer, or a BHA ranger, etc... there are so many ways to shutdown a backline w.o 6 eles spiking a target
W
Whiskeyjack
Frost Gate Guardian
#25
Quote:
Any hardmode dungeon. Hardmode slaver's is the best example. The touchers will NEVER run out of energy, as they will continuously bite you.
Yeah granted, the touvhers are irritating though hardly unbeatable.

Quote:
Also, kill yourself at a group with a MM, get him to 10 minions,
Well first of it's not terribly difficult to stay alive vs summit group's. but if it really is sucha problem why not steal his minion's or turn them into a dmg source(holy spear, banishing strike come to mind).

Quote:
In EotN, there are monks, which end up breaking everything because unless you can spike, they just mop up pressure no problem with thier endless pool of energy. Charr are a minor example of this, but it can best be seen from the summit dwarves i mentioned above. Any monk other than those two really dont pack the right bar to endlessly spam skills, so they don't present the same problem.
Personally i would like all ai groups to have decent monk', it makes teh game more challenging. Summit group's in slavers are probably abut the best example you are going to find becasue their skill bars are actuall quite good(as opposed to most mobs), but they can be taken to peice's by any balanced group faster than "trinity" groups. I love playing in slavers for this reason.

Quote:
you dont need spikes to kill monk groups... there are sooo many ways to drop them. my favorite currently is technobabble, an asura skill that ANYONE can use (though the energy cost makes it better for casters). AOE daze destroys any back line. esp for me at r10 asura... it makes breaking a back line pathetically easy. a domination mesmer, or a BHA ranger, etc... there are so many ways to shutdown a backline w.o 6 eles spiking a target
QFT.
Their are multiple ways to take these groups's down, AOE interupts, Aoe daze, AoE degen combined with consistent dmg, enchantment hate- all viable counters to summit group's. In my experience the key is the defender, once he drops the rest of the group will not be far behind.
mattjenkins
mattjenkins
Banned
#26
Quote:
Originally Posted by Hammer Drawn
Dervs are awesome. If you understand and know how to use them. Same with any other class in the game for that matter. People hate what they dont understand.
10/10
gj ("\(o.o)/")
Kaida the Heartless
Kaida the Heartless
Desert Nomad
#27
Well, this is the only part of the game I've ever had a problem with. They stand against hexpressure like its nothing (modded Sab's build). I should really grab a clip to show you.

Also, I was using the touchers and the MM/monk as an example for infinite energy, incase noone believes me. Neither are really combat intensive.

Anyone who can beat Vloxxen with hexpressure gets my kudos. It's where I was finally stopped running my hexpressure. Stupid dwarves...
T
Tyla
Emo Goth Italics
#28
its because the pugs know nothing about other professions
i personally use a ranger,used to get a group as splint barrage but now they dont even use it.
if im lucky i get to tank and sit there while duncan gets owned.
blue.rellik
blue.rellik
Forge Runner
#29
Quote:
Originally Posted by mage767
Care to enlighten me something other than Obsidian Flesh for tank? This excludes spell breaker aid from monks.
A warrior build that doesn't suck and a team that doesn't suck

That is all that can be said
a
arsie
Wilds Pathfinder
#30
You are being mocked by narrow-minded people who are likely not to be any smarter or more skilled at the game than you are.

If they don't know how to work with a Dervish, you're better off not being in that party. Cos even if they agreed to go, the inevitable will happen, and guess who will get the blame...
Proff
Proff
Jungle Guide
#31
k, well im to lazy to read through all the comments so ignore this if it has already been said.

The only way you'll get into a pug is if you run a tanking build, or do it with guildies/friends.
l
lishi
Forge Runner
#32
Well, to defend a little the pugs there are also dervish who dont know to play dervish.

One time i joined in a pug where with a dervish tank for a hardmode.

When the monk realized he was using Vow of silence they leaved.
(for who dont know Vow of silence make dervish immune to spells. Allied monk too.)

I was pretty sure it was doomed from the start but im feel a bid sad to not have seen the epic failing of the tank.

the funny thing is he was keeping saying "wtf you dont have to heal me i have self healing +10 regen wtf"
g
gnome
Academy Page
#33
Quote:
Originally Posted by Whiskeyjack
A frontliner who deals dmg is an asset to the team, a frontliner who does nothing but absorb damage is a waste of a party slot.
yay for u! i h8 to see annoying HH tanks thinking they are the business, and then as soon as they see something that hits more than 20 dmg they start crying about how ur a bad monk OF tanks too...u may need some sort of protection but ur main priorty is dmg. i went with a tank with lots of dmg on selvetarm, worked fine provided there wasnt some stupid aggro. prot spirit + bonder hooray. personnally i have no problem with any class, its the person behind it i'm worried about. i want to beat ppls heads in when i see a monk using nothing but mending and heal party. they give us a bad name!
tuna-fish_sushi
tuna-fish_sushi
Desert Nomad
#34
I would like to see a decent tank in HM duncan without Obsidian flesh, the pure number of hexes and damage spells will destroy you. Seriously obs flesh is the best way to go here you successfully eliminate 60% of the damage you would normally take and couple that with stoneflesh and doylak and you can take a ton of damage.

Ive seen many people trying other builds to tank including ursan force and VoS but they just do not compete (especially VoS= no healing from monks).

Also to the Frontliner is suppose to deal the damage is not true because the fastest way to kill in Duncan HM is to Mass AoE, so as to spread the healing the enemy monk has to do. Warriors are not the best at mass AoE especially with all the high armor those dwarves have. Also, if Tanks are suppose to take and deal a lot of damage then they are way to powerful. Elementalists are soft bodied and deal damage, tanks are hard bodied and take damage. Just look at there armor and you can easily see this.
wetsparks
wetsparks
Desert Nomad
#35
Quote:
Originally Posted by tuna-fish_sushi
I would like to see a decent tank in HM duncan without Obsidian flesh, the pure number of hexes and damage spells will destroy you. Seriously obs flesh is the best way to go here you successfully eliminate 60% of the damage you would normally take and couple that with stoneflesh and doylak and you can take a ton of damage.

Ive seen many people trying other builds to tank including ursan force and VoS but they just do not compete (especially VoS= no healing from monks).

Also to the Frontliner is suppose to deal the damage is not true because the fastest way to kill in Duncan HM is to Mass AoE, so as to spread the healing the enemy monk has to do. Warriors are not the best at mass AoE especially with all the high armor those dwarves have. Also, if Tanks are suppose to take and deal a lot of damage then they are way to powerful. Elementalists are soft bodied and deal damage, tanks are hard bodied and take damage. Just look at there armor and you can easily see this.
This makes me so sad to read.
MelechRic
MelechRic
Desert Nomad
#36
NOTE: This reflects my experience with Slaver's Exile. My DOA experience is rather limited.

As a person who took a Rit primary through EotN I feel your pain. I've found that most of the Slaver's groups don't want anything to do with classes outside the Holy Trinity of Warrior, Elementalist and Monk.

I've occasionally gotten the enlightened group that will take me along as a 3rd healer. In fact, the last run I did with a group people were very pleased w/ my 188 pt heals along with 120pt and 90pt group heals from Life and Kaoli.

However, that was a rare group. You could spend hours trying to get into a "template" group. My advice is don't try. Go ahead and spam for a group of "unwanted" classes. I'm more than sure that there are plenty of assassins, dervs, paragons, ritualists and mesmers out there that would love to go with a PUG. I've found that hero/hench monks are more than adequate at keeping people alive as long as the team isn't stupid (and some thoughtful flagging is used).

You can also go and create a H/H team to go do the dungeons yourself with a team that's tailored to your build. I've successfully H/H'd all the Slaver's dungeons. The only one that gave me any trouble was Forgewight and after a lot of trial and error I found a H/H build that can do that dungeon. Just bear in mind that you'll never be as fast as a full team of human beings. A H/H team needs careful flagging and control to be effective.

Good luck!
J
J snukka
Lion's Arch Merchant
#37
what i don't understand about party's for Slavers Exile is why players don't just allow an assassin or dervish in the group to stay with the casters and attack foes that break through the warrior tank.
MelechRic
MelechRic
Desert Nomad
#38
Quote:
Originally Posted by J snukka
what i don't understand about party's for Slavers Exile is why players don't just allow an assassin or dervish in the group to stay with the casters and attack foes that break through the warrior tank.
Primarily because if only 1-2 things breaks through their damage can be outhealed or they can be killed by either the ranger or elementalists in the group. The real problem occurs when the tank loses all the aggro. Then it's basically, "RUN FOR YOUR LIVES."
bungusmaximus
bungusmaximus
Forge Runner
#39
Bleh who needs tanks when paragons turn your whole party into tanks ^^
the lesser
the lesser
Frost Gate Guardian
#40
there must be a way to educate these people in pugs so they know theres more ways to do things.

i dunno maybe put a note on guildwiki.



o yea and therangereminem you make no sense.