Why are you pumped for GW2?
Kapt Krunch
hmmm...and i thought they said that it would be released in 2008? How's that 2 years away?
Anyway, not really that pumped bc i doubt they'll be able to recreate the mystique and excitement that came with GW1. Unfortunatley 2 years into the game it got nerf'd to death and became a totally different game than at the beginning. Anyway, the sequal is never better than the original IMO. So i'm actually not really looking forward to the disappointment of GW2. It's just time to find a new game all together.
Anyway, not really that pumped bc i doubt they'll be able to recreate the mystique and excitement that came with GW1. Unfortunatley 2 years into the game it got nerf'd to death and became a totally different game than at the beginning. Anyway, the sequal is never better than the original IMO. So i'm actually not really looking forward to the disappointment of GW2. It's just time to find a new game all together.
lg5000
Buying a new video card (and a computer attached to it) in order to play gw2.
blue.rellik
I can play as a Norn and maybe, just maybe, I can tame myself a pet wurm
Zinger314
I'm more interested to see how these forums evolve during the about 24+ month wait for GW2.
Present (24 Months Before GW2): "Why are you so pumped for GW2?"
23 Months Before GW2: "Why are you so pumped for GW2: Part 2 !!"
22 Months Before GW2: "Why are you so pumped for GW2: Part 3 :P:P:P:P:P!!!!!111!!!"
20 Months Before GW2: "STOP MAKING THE DAMN THREADS ABOUT THE BEING DAMN PUMPED FOR DAMN GW2!"
16 Months Before GW2: "Wrath of the Lich King was just released for World of Warcraft! LOL, idiotic noobs, playing such a crappy game."
15 Months Before GW2: "WRATH OF THE NOOB KING LOL WOW SUCKS GTFO GW!"
14 Months Before GW2: "WOW SUCKS WOW SUCKS!"
13 Months Before GW2: "There's no one playing GW anymore. "
12 Months Before GW2: "Halloween AGAIN without any updates WTH?"
11 Months Before GW2: "STFU WHINERS, GW IS GREAT, GO BACK TO WOW."
10 Months Before GW2: "My wife's pregnant, just 10 months before GW2, AARG!"
9 Months Before GW2: "If your baby plays GW2 for you, does it break the EULA?"
6 Months Before GW2: "Closed Beta up: Only 10,000 available? WTH ArenaNet, make it open beta!"
3 Months Before GW2: "Open Beta up: Server Crashes Galore? WTH ArenaNet, make it closed beta!"
1 Month Before GW2: "I'll name my baby Mhleno...will my wife have a problem with that?
GW2 Released!: "7.0 from Gamespot/IGN? WTH, reviewers suck!"
It will be an entertaining 2 years...
Present (24 Months Before GW2): "Why are you so pumped for GW2?"
23 Months Before GW2: "Why are you so pumped for GW2: Part 2 !!"
22 Months Before GW2: "Why are you so pumped for GW2: Part 3 :P:P:P:P:P!!!!!111!!!"
20 Months Before GW2: "STOP MAKING THE DAMN THREADS ABOUT THE BEING DAMN PUMPED FOR DAMN GW2!"
16 Months Before GW2: "Wrath of the Lich King was just released for World of Warcraft! LOL, idiotic noobs, playing such a crappy game."
15 Months Before GW2: "WRATH OF THE NOOB KING LOL WOW SUCKS GTFO GW!"
14 Months Before GW2: "WOW SUCKS WOW SUCKS!"
13 Months Before GW2: "There's no one playing GW anymore. "
12 Months Before GW2: "Halloween AGAIN without any updates WTH?"
11 Months Before GW2: "STFU WHINERS, GW IS GREAT, GO BACK TO WOW."
10 Months Before GW2: "My wife's pregnant, just 10 months before GW2, AARG!"
9 Months Before GW2: "If your baby plays GW2 for you, does it break the EULA?"
6 Months Before GW2: "Closed Beta up: Only 10,000 available? WTH ArenaNet, make it open beta!"
3 Months Before GW2: "Open Beta up: Server Crashes Galore? WTH ArenaNet, make it closed beta!"
1 Month Before GW2: "I'll name my baby Mhleno...will my wife have a problem with that?
GW2 Released!: "7.0 from Gamespot/IGN? WTH, reviewers suck!"
It will be an entertaining 2 years...
Athena Starblaze
That last post made me giggle, thanks for cheering me up.
ensoriki
Gamespot.......bunch of Halo loving biased son's of RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOin fat RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOin RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOss ........YA ring that Red engine!!!
Shadow Longstem
Quote:
Originally Posted by Zinger314
I'm more interested to see how these forums evolve during the about 24+ month wait for GW2.
Present (24 Months Before GW2): "Why are you so pumped for GW2?" 23 Months Before GW2: "Why are you so pumped for GW2: Part 2 !!" 22 Months Before GW2: "Why are you so pumped for GW2: Part 3 :P:P:P:P:P!!!!!111!!!" 20 Months Before GW2: "STOP MAKING THE DAMN THREADS ABOUT THE BEING DAMN PUMPED FOR DAMN GW2!" 16 Months Before GW2: "Wrath of the Lich King was just released for World of Warcraft! LOL, idiotic noobs, playing such a crappy game." 15 Months Before GW2: "WRATH OF THE NOOB KING LOL WOW SUCKS GTFO GW!" 14 Months Before GW2: "WOW SUCKS WOW SUCKS!" 13 Months Before GW2: "There's no one playing GW anymore. " 12 Months Before GW2: "Halloween AGAIN without any updates WTH?" 11 Months Before GW2: "STFU WHINERS, GW IS GREAT, GO BACK TO WOW." 10 Months Before GW2: "My wife's pregnant, just 10 months before GW2, AARG!" 9 Months Before GW2: "If your baby plays GW2 for you, does it break the EULA?" 6 Months Before GW2: "Closed Beta up: Only 10,000 available? WTH ArenaNet, make it open beta!" 3 Months Before GW2: "Open Beta up: Server Crashes Galore? WTH ArenaNet, make it closed beta!" 1 Month Before GW2: "I'll name my baby Mhleno...will my wife have a problem with that? GW2 Released!: "7.0 from Gamespot/IGN? WTH, reviewers suck!" It will be an entertaining 2 years... |
i cant wait for gw2, cant wait to see how they advance the gameplay, the gfx, cant wait to play a charr, a tengu when they release the canthan campaign/expansion, hopefully an assasin and a ritualist again etc
Shadow Longstem
Quote:
Originally Posted by ensoriki
Gamespot.......bunch of Halo loving biased son's of RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOin fat RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOin RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOss ........YA ring that Red engine!!!
|
Edge Martinez
I'm excited because of what could be, but I'm still going to wait 4 or 5 months after release and read here before I decide on whether or not to get caught up in GW2. Not that I'm not excited, so much as that things I've heard about it make it real easy to wait and hear you guys say if it's true or not.
Hyper Cutter
Quote:
Originally Posted by Rexion
- seeing what will happen to Ascalon. Will it be still destroyed, or has 200 years taken its tole and its back to normal?
|
cosyfiep
not pumped at all. Too much to do now to worry about anything that far off.
Why are you NOT pumped about gw1 would be the question now, but heck that has been answered so many times no one bothers with another thread like it.
Two years is a long time.....maybe when it gets to 'beta set to be released next month' I will start getting on the pumped bandwagon.
Why are you NOT pumped about gw1 would be the question now, but heck that has been answered so many times no one bothers with another thread like it.
Two years is a long time.....maybe when it gets to 'beta set to be released next month' I will start getting on the pumped bandwagon.
1 up and 2 down
Quote:
Originally Posted by Hyper Cutter
Short answer, more destroyed. Boy do they love beating that dead horse.
|
Monique
Quote:
Originally Posted by Zinger314
I'm more interested to see how these forums evolve during the about 24+ month wait for GW2.
Present (24 Months Before GW2): "Why are you so pumped for GW2?" 23 Months Before GW2: "Why are you so pumped for GW2: Part 2 !!" 22 Months Before GW2: "Why are you so pumped for GW2: Part 3 :P:P:P:P:P!!!!!111!!!" 20 Months Before GW2: "STOP MAKING THE DAMN THREADS ABOUT THE BEING DAMN PUMPED FOR DAMN GW2!" 16 Months Before GW2: "Wrath of the Lich King was just released for World of Warcraft! LOL, idiotic noobs, playing such a crappy game." 15 Months Before GW2: "WRATH OF THE NOOB KING LOL WOW SUCKS GTFO GW!" 14 Months Before GW2: "WOW SUCKS WOW SUCKS!" 13 Months Before GW2: "There's no one playing GW anymore. " 12 Months Before GW2: "Halloween AGAIN without any updates WTH?" 11 Months Before GW2: "STFU WHINERS, GW IS GREAT, GO BACK TO WOW." 10 Months Before GW2: "My wife's pregnant, just 10 months before GW2, AARG!" 9 Months Before GW2: "If your baby plays GW2 for you, does it break the EULA?" 6 Months Before GW2: "Closed Beta up: Only 10,000 available? WTH ArenaNet, make it open beta!" 3 Months Before GW2: "Open Beta up: Server Crashes Galore? WTH ArenaNet, make it closed beta!" 1 Month Before GW2: "I'll name my baby Mhleno...will my wife have a problem with that? GW2 Released!: "7.0 from Gamespot/IGN? WTH, reviewers suck!" It will be an entertaining 2 years... |
Your final review is wrong.
Day before GW2 release: Gaile and Izzy have a drunken orgy, followed by a mass slaughter of the whole GW2 team. And they microwave the existing stuff.
chowmein69
being a asuran
Glider of chaos
GW was really something new, original and cool when it was out... I guess people expect ANet to produce something new, original and cool once again.
As for me I'm not pumped up. From what ANet said about GW2 I assumed I probably would hate it. Atm my position is something like that: "I don't care 1 bit until the trial starts"
As for me I'm not pumped up. From what ANet said about GW2 I assumed I probably would hate it. Atm my position is something like that: "I don't care 1 bit until the trial starts"
Redfeather1975
A new game means new exploration of everything.
Hopefully it will be different enough that when you ask about a skill or weapon, you won't get a dozen people saying it sucks....because nobody knows yet.
Hopefully it will be different enough that when you ask about a skill or weapon, you won't get a dozen people saying it sucks....because nobody knows yet.
Miss Filth
I'm looking 4wards to a more WoWish experience in that - it's free roaming, it will be based more around solo play when you are leveling and the level cap disapearing to greater heights! I also how that they make the weapon range large with a lot higher maximum dmg and so on
Conn
Not pumped at all
X Cytherea X
i just cant wait to play my assassin's descendant and continue her legacy, that is all
Hyper.nl
My character is working hard on titles and other things to place in Hall of Monuments and he won't even live to see the results...
glountz
Not Pumped at all.
Won't buy it unless GW2 has a completely different staff than GW1. If it's the same, the same mistakes will be done. In addition, the grind (endless leveling) that GW2 seems to be about is completely unappealing to me. I can only base GW2 on the way they did "improve" GW1 by their expansions or chapters, and it is to me a big failure. So...
Will wait forums, wikis and reviews a lot before buying it. I have actually more fun playing Wii than grinding GW1. Too bad, I had some good e-friends on it.
Won't buy it unless GW2 has a completely different staff than GW1. If it's the same, the same mistakes will be done. In addition, the grind (endless leveling) that GW2 seems to be about is completely unappealing to me. I can only base GW2 on the way they did "improve" GW1 by their expansions or chapters, and it is to me a big failure. So...
Will wait forums, wikis and reviews a lot before buying it. I have actually more fun playing Wii than grinding GW1. Too bad, I had some good e-friends on it.
william1975
GW2 is far to far into the future for me to be bothered about, its to ephemeral for me to get excited about, we know barely anythign about it or how it will work.
I'm more excited about GW1 and aiming to complete my HoM and have a fully finished character. Then move onto my secfond character and aim for the same.
right here and now has me excited two to three years down the line doesnt bother me, hell i might not even be here by then
I'm more excited about GW1 and aiming to complete my HoM and have a fully finished character. Then move onto my secfond character and aim for the same.
right here and now has me excited two to three years down the line doesnt bother me, hell i might not even be here by then
Redfeather1975
I heard there was gonna be free pudding and purple juice boxes.
Etta
Quote:
Originally Posted by glountz
Not Pumped at all.
|
wilson
I just hope the combat system won't change too much. It is by far the best thing GW has to offer.
Kapt Krunch
Quote:
Originally Posted by Hyper.nl
My character is working hard on titles and other things to place in Hall of Monuments and he won't even live to see the results...
|
Lonesamurai
Quote:
Originally Posted by Kapt Krunch
That's why half of my guild has not played in months and are already looking for the next game to take GW1's place. It's a shame they didn't think things through. Just from my guild going from about 120 to 65 is evidence enough for me to know they better hope they get NEW players to jump on the GW2 bandwagon. Because they've already lost many because all the grinding they've done to this point is pretty much for naught since they can't take their current characters to GW2.
|
wilebill
The ANet devs have not only the proven successful tradition of GW to draw on, but also a host of new mmo's and offline games to provide inspiration for GW2. Then too, there will be an all new game engine!
Winstar
Rebirth of PvP and reworking of the core ideas behind the expansion classes.
Phoenix Tears
Why am I pumped for GW 2?
Maybe because:
- I can await/expect a better thought out Character-System, which allows the player much more/better individuality.
- I can await/expect a better thought out Character Development-System, which allows the Player really to create individual Characters of trustworthy professions and no wannabes anymore
- I can await/expect a better thought out Profession System including better Character Development through Profession Evolutions, Stat Development, hwich helps to create far better individual Characters, as when everything just relies only on some attributes...
- I can await/expect a better thought out and developed Battle System, thats looks more realistic, more real time and not like in GW1..so clumsy with character models, which only rinse and repeat 2 Attack Moves over and over again, thats boring, at mage Professions, its even only 1 move oO
- I can await/expect finally a trustworthy MMO world, that is persistant, where I can meet other players whereever/whenever somewhere on the world.
Instances only there, whre they r really needed !!
- I can await/expect finally a real 100% explorable world, where i can explore really everything, what my character can see and cen then be at the point, which my characters see, with no borders that stop my character from exploring, because in GW2 Characters can then jump, swim, climb, dive ect.
- I can await/expect a better thought out Weapon&Armor System, giving also the players the opportunity to craft their own weapons, which they can name then.
- I can await/expect much more oprions through NPC, NPC's like Hair Stylists, Visual Stylists, Pet Storagers ect, I mean with that, that all the fails, that were done with GW1, that they don't get repeated with GW2
- I can await/expect more Professions as in GW1, and that some old Professions of GW1 will receive a better Concept/Name (dervish/paragon) at least, when they get continued in GW2. When ANet does look at our list of CC's, then they should see, how much new Classes could be theoretically exist. With a good Evolution System, the game could have based upon 6 Core Classes simply 30+ different professions, that evolutionize through the core classes and rise from their career as Core CLass to an Elite Class
- I can await/expect a much better thought out Elemental/Condition System.
There is like a douzend more negative conditions, which would fit to the game and to the gameplay mechanics especially.
Elemental System of GW1 was not well thought out.
GW2 should have the better classical 8 Elemental System of Fire, Water, Wind, Earth, Ice, Lightning, Light and Darkness.
Looks better and is more logic, than to call Light > Holy (Sacral) and then to merge Water/Ice and Wind/Lightning, because last four names are 4 totaly different atomic elements, while Water and Wind are Core Elements, Ice and Lightning are Side Elements, like also Light and Darkness, but all 8 belong the the nature and life. Also this system opens up much better individual skills for professions like the Elementalist.
Elementalist, should be able in GW2 to use all elements, not just only the core ones. Light and Darkness can also be used to perform mighty elemental AoE-Attack Spells. It gives not only Pyromancer, Hydromancer, Aeromancer and Geomancer, there exist also Luxomancer (light ele) and Umbromancer is (shadow ele), on the 8 elements, there would also exist now too Glaciomancer (ice ele) and Fulmomancer (lightning ele)
- I can await/expect a much better Travel System, then this boring map travel. Travelring really with Ships, Air Ships, Dragons, different kinds of Mounts. Just stuff, that will use the new engine and will give us new possibilities of anentertaining travel system.
Nothign is more boring, when you just warp from point to point and you then then ever onl for some seconds a loadign screen.
When I warp me to a point, through Magic, Usage of a Teleport Runestone or going through an Asura Warp Gate, then I want so see, how my character travels and what the characters feels, while traveling by these extraordinary kinds of traveling.
When I go shrough such a warp gate, then i want to see, how it must be feeling, to go through such a wurm hole.
When my body warps as a form of magic light from point 1 to 2 with the usage of a teleport rune/ magic, then i want to see ,how that looks.
When i decide, to travel smoothfully per Ship, lets say its even maybe my "own" ship, then i want to control my ship and travel with it over the see ^^ (suikoden 4 feeling ftw XD)
Thats surely only gameplay stuff, but stuff, that MAKES fun, and thats the main point, a game should do... sure, super fast map travel is nice, for peopel that have no time, but players hsould have at least the choice, if they want travel supoer fust with NO fun at all, or if you want have real RPG flair, travel smoothfully with the options u have.
What is please more fun and entertainment, than to travel with your own Ship/Mount through the world?
- I can await/expect more/bigger Towns. New Continents. Naturally new playable Races (can't await to create my 1st Sylvari ^^ *g*)
- I can await/expect hopefully more Minigames and overall RPG Flair ...with ingame buildings, like Auction Houses, Taverns, Clinics and so on...towns need more builds and general Housing. Twons ect should begin to look like really towns. alot more NPC's, which move and talk, are at different times at different places and do different things (Zelda: Mahjorahs's Mask ever played, so have npcs to be)
including a good thought out way of an implemented Day/Night-Cyclus with a real Ingame Time including different behaviors of monsters at different times ...
when its daytime, you find naturally other monsters in explorable ares, than as when it is nighttime !!. When its night, there are more night active enemies out, undeads, ghiosts ect. stuff, that shows only up, when its night and vice versa
- I can await/expect a better divided system around PvE and PvP, also meanign around balancing !!
- I can await/expect hopefully new/more nice thought out PvP modes, including the classical All vs All and the real 1vs1... plus a real pvp War Mode, that looks really like a War on big battle fields, where guilds have to conquer forts of other guilds. something similar to RO''s War of Emperium.
A PvP Mode, that really fits to the name of the game and don't looks like "Guild Sports"
- I can await/expect more realism for players, which want it (deativateable), stuff, like Ingame Blood at least
- I can await/expect a better 3D World Map, that really shows the whole World as a 3D turnable Globe, which the player can zoom in/out.
Getting rid of the annoying thing, to change ever continents, only to be able to see a map of a certain continent ...
- I can await/expect better looking Skill Effects, that look more awesome and give you more the big "woah how cool-effect", when u see it XD, other ten the common "woah, how plain ugly is this-effect"
- Finally getting rid of the Stupid lvl 20 cap... lvl 100 a a good classical cap, that gives enough long time motivation and is also good balanceable. Nothing is more worser, and when you reach max level within 1 day -.- like in GW1, when your a powergamer.
As long the system around receiving experience points gets good handles, there will be no massive grinding of monsters to receive +1 level.
And nothing stops yoi in MMO#s liek this to hunt for enemies, that are strogner, than you, to receive more exp. Also there u have then as player you challenge, as when u have no challenge by massively shlaughtering monsters, that r weaker than you, which would be quite also a way, but thats exactly the boring grind way, people don't like mostly, what doesn't mean, that everyone hates this
- tons of other reasons ..., but when only half of my listed stuff gets somehow real, I'm very happy with GW2
Maybe because:
- I can await/expect a better thought out Character-System, which allows the player much more/better individuality.
- I can await/expect a better thought out Character Development-System, which allows the Player really to create individual Characters of trustworthy professions and no wannabes anymore
- I can await/expect a better thought out Profession System including better Character Development through Profession Evolutions, Stat Development, hwich helps to create far better individual Characters, as when everything just relies only on some attributes...
- I can await/expect a better thought out and developed Battle System, thats looks more realistic, more real time and not like in GW1..so clumsy with character models, which only rinse and repeat 2 Attack Moves over and over again, thats boring, at mage Professions, its even only 1 move oO
- I can await/expect finally a trustworthy MMO world, that is persistant, where I can meet other players whereever/whenever somewhere on the world.
Instances only there, whre they r really needed !!
- I can await/expect finally a real 100% explorable world, where i can explore really everything, what my character can see and cen then be at the point, which my characters see, with no borders that stop my character from exploring, because in GW2 Characters can then jump, swim, climb, dive ect.
- I can await/expect a better thought out Weapon&Armor System, giving also the players the opportunity to craft their own weapons, which they can name then.
- I can await/expect much more oprions through NPC, NPC's like Hair Stylists, Visual Stylists, Pet Storagers ect, I mean with that, that all the fails, that were done with GW1, that they don't get repeated with GW2
- I can await/expect more Professions as in GW1, and that some old Professions of GW1 will receive a better Concept/Name (dervish/paragon) at least, when they get continued in GW2. When ANet does look at our list of CC's, then they should see, how much new Classes could be theoretically exist. With a good Evolution System, the game could have based upon 6 Core Classes simply 30+ different professions, that evolutionize through the core classes and rise from their career as Core CLass to an Elite Class
- I can await/expect a much better thought out Elemental/Condition System.
There is like a douzend more negative conditions, which would fit to the game and to the gameplay mechanics especially.
Elemental System of GW1 was not well thought out.
GW2 should have the better classical 8 Elemental System of Fire, Water, Wind, Earth, Ice, Lightning, Light and Darkness.
Looks better and is more logic, than to call Light > Holy (Sacral) and then to merge Water/Ice and Wind/Lightning, because last four names are 4 totaly different atomic elements, while Water and Wind are Core Elements, Ice and Lightning are Side Elements, like also Light and Darkness, but all 8 belong the the nature and life. Also this system opens up much better individual skills for professions like the Elementalist.
Elementalist, should be able in GW2 to use all elements, not just only the core ones. Light and Darkness can also be used to perform mighty elemental AoE-Attack Spells. It gives not only Pyromancer, Hydromancer, Aeromancer and Geomancer, there exist also Luxomancer (light ele) and Umbromancer is (shadow ele), on the 8 elements, there would also exist now too Glaciomancer (ice ele) and Fulmomancer (lightning ele)
- I can await/expect a much better Travel System, then this boring map travel. Travelring really with Ships, Air Ships, Dragons, different kinds of Mounts. Just stuff, that will use the new engine and will give us new possibilities of anentertaining travel system.
Nothign is more boring, when you just warp from point to point and you then then ever onl for some seconds a loadign screen.
When I warp me to a point, through Magic, Usage of a Teleport Runestone or going through an Asura Warp Gate, then I want so see, how my character travels and what the characters feels, while traveling by these extraordinary kinds of traveling.
When I go shrough such a warp gate, then i want to see, how it must be feeling, to go through such a wurm hole.
When my body warps as a form of magic light from point 1 to 2 with the usage of a teleport rune/ magic, then i want to see ,how that looks.
When i decide, to travel smoothfully per Ship, lets say its even maybe my "own" ship, then i want to control my ship and travel with it over the see ^^ (suikoden 4 feeling ftw XD)
Thats surely only gameplay stuff, but stuff, that MAKES fun, and thats the main point, a game should do... sure, super fast map travel is nice, for peopel that have no time, but players hsould have at least the choice, if they want travel supoer fust with NO fun at all, or if you want have real RPG flair, travel smoothfully with the options u have.
What is please more fun and entertainment, than to travel with your own Ship/Mount through the world?
- I can await/expect more/bigger Towns. New Continents. Naturally new playable Races (can't await to create my 1st Sylvari ^^ *g*)
- I can await/expect hopefully more Minigames and overall RPG Flair ...with ingame buildings, like Auction Houses, Taverns, Clinics and so on...towns need more builds and general Housing. Twons ect should begin to look like really towns. alot more NPC's, which move and talk, are at different times at different places and do different things (Zelda: Mahjorahs's Mask ever played, so have npcs to be)
including a good thought out way of an implemented Day/Night-Cyclus with a real Ingame Time including different behaviors of monsters at different times ...
when its daytime, you find naturally other monsters in explorable ares, than as when it is nighttime !!. When its night, there are more night active enemies out, undeads, ghiosts ect. stuff, that shows only up, when its night and vice versa
- I can await/expect a better divided system around PvE and PvP, also meanign around balancing !!
- I can await/expect hopefully new/more nice thought out PvP modes, including the classical All vs All and the real 1vs1... plus a real pvp War Mode, that looks really like a War on big battle fields, where guilds have to conquer forts of other guilds. something similar to RO''s War of Emperium.
A PvP Mode, that really fits to the name of the game and don't looks like "Guild Sports"
- I can await/expect more realism for players, which want it (deativateable), stuff, like Ingame Blood at least
- I can await/expect a better 3D World Map, that really shows the whole World as a 3D turnable Globe, which the player can zoom in/out.
Getting rid of the annoying thing, to change ever continents, only to be able to see a map of a certain continent ...
- I can await/expect better looking Skill Effects, that look more awesome and give you more the big "woah how cool-effect", when u see it XD, other ten the common "woah, how plain ugly is this-effect"
- Finally getting rid of the Stupid lvl 20 cap... lvl 100 a a good classical cap, that gives enough long time motivation and is also good balanceable. Nothing is more worser, and when you reach max level within 1 day -.- like in GW1, when your a powergamer.
As long the system around receiving experience points gets good handles, there will be no massive grinding of monsters to receive +1 level.
And nothing stops yoi in MMO#s liek this to hunt for enemies, that are strogner, than you, to receive more exp. Also there u have then as player you challenge, as when u have no challenge by massively shlaughtering monsters, that r weaker than you, which would be quite also a way, but thats exactly the boring grind way, people don't like mostly, what doesn't mean, that everyone hates this
- tons of other reasons ..., but when only half of my listed stuff gets somehow real, I'm very happy with GW2
Lonesamurai
and yet again, pheonix wants GW to be WoW...
map travel > mounts, rides, ships etc
i'm not spending time waiting to get somewhere in game
map travel > mounts, rides, ships etc
i'm not spending time waiting to get somewhere in game
bhavv
Well, GW2 still has no subscription cost, and Anet say it can be soloed.
Dryndalyn
Pumped?
It's more like panicked. I am not even close to being ready for its release, which is far too soon, if you ask me.
It's more like panicked. I am not even close to being ready for its release, which is far too soon, if you ask me.
netniwk
Quote:
Originally Posted by Lonesamurai
and yet again, pheonix wants GW to be WoW...
|
Quote:
Originally Posted by Dryndalyn
Pumped?
It's more like panicked. I am not even close to being ready for its release, which is far too soon, if you ask me. |
The feature I am most looking forward to are the movement options ,jumping/swimming Ftw.
I hope they will start posting info soon
cthulhu reborn
Well I am pumped about new possibilities but it is too early to tell.
What worries me is a comment on the official wiki about changing movement saying that they are going away from click and move...Now I am not sure what they mean with that but if that means they are going to take the auto-run function out then I will rethink whether I will play GW2 at all.
I've gotten used to it in GW1 and I think it's a great blessing in pve. Any other game I've tried playing since have not had an auto-run function and annoyed the crap out of me. It may seem a small thing to some but it's a major plus in GW to me.
What worries me is a comment on the official wiki about changing movement saying that they are going away from click and move...Now I am not sure what they mean with that but if that means they are going to take the auto-run function out then I will rethink whether I will play GW2 at all.
I've gotten used to it in GW1 and I think it's a great blessing in pve. Any other game I've tried playing since have not had an auto-run function and annoyed the crap out of me. It may seem a small thing to some but it's a major plus in GW to me.
Saphatorael
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Originally Posted by Phoenix Tears
Why am I pumped for GW 2?
Maybe because: - I can await/expect a better thought out Character-System, which allows the player much more/better individuality. |
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- I can await/expect a better thought out Character Development-System, which allows the Player really to create individual Characters of trustworthy professions and no wannabes anymore |
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- I can await/expect a better thought out Profession System including better Character Development through Profession Evolutions, Stat Development, hwich helps to create far better individual Characters, as when everything just relies only on some attributes... |
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- I can await/expect a better thought out and developed Battle System, thats looks more realistic, more real time and not like in GW1..so clumsy with character models, which only rinse and repeat 2 Attack Moves over and over again, thats boring, at mage Professions, its even only 1 move oO |
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- I can await/expect finally a trustworthy MMO world, that is persistant, where I can meet other players whereever/whenever somewhere on the world. Instances only there, whre they r really needed !! |
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- I can await/expect finally a real 100% explorable world, where i can explore really everything, what my character can see and cen then be at the point, which my characters see, with no borders that stop my character from exploring, because in GW2 Characters can then jump, swim, climb, dive ect. |
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- I can await/expect a better thought out Weapon&Armor System, giving also the players the opportunity to craft their own weapons, which they can name then. |
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- I can await/expect much more oprions through NPC, NPC's like Hair Stylists, Visual Stylists, Pet Storagers ect, I mean with that, that all the fails, that were done with GW1, that they don't get repeated with GW2 |
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- I can await/expect more Professions as in GW1, and that some old Professions of GW1 will receive a better Concept/Name (dervish/paragon) at least, when they get continued in GW2. When ANet does look at our list of CC's, then they should see, how much new Classes could be theoretically exist. With a good Evolution System, the game could have based upon 6 Core Classes simply 30+ different professions, that evolutionize through the core classes and rise from their career as Core CLass to an Elite Class |
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- I can await/expect a much better thought out Elemental/Condition System. There is like a douzend more negative conditions, which would fit to the game and to the gameplay mechanics especially. Elemental System of GW1 was not well thought out. GW2 should have the better classical 8 Elemental System of Fire, Water, Wind, Earth, Ice, Lightning, Light and Darkness. Looks better and is more logic, than to call Light > Holy (Sacral) and then to merge Water/Ice and Wind/Lightning, because last four names are 4 totaly different atomic elements, while Water and Wind are Core Elements, Ice and Lightning are Side Elements, like also Light and Darkness, but all 8 belong the the nature and life. Also this system opens up much better individual skills for professions like the Elementalist. Elementalist, should be able in GW2 to use all elements, not just only the core ones. Light and Darkness can also be used to perform mighty elemental AoE-Attack Spells. It gives not only Pyromancer, Hydromancer, Aeromancer and Geomancer, there exist also Luxomancer (light ele) and Umbromancer is (shadow ele), on the 8 elements, there would also exist now too Glaciomancer (ice ele) and Fulmomancer (lightning ele) |
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- I can await/expect a much better Travel System, then this boring map travel. Travelring really with Ships, Air Ships, Dragons, different kinds of Mounts. Just stuff, that will use the new engine and will give us new possibilities of anentertaining travel system. Nothign is more boring, when you just warp from point to point and you then then ever onl for some seconds a loadign screen. When I warp me to a point, through Magic, Usage of a Teleport Runestone or going through an Asura Warp Gate, then I want so see, how my character travels and what the characters feels, while traveling by these extraordinary kinds of traveling. When I go shrough such a warp gate, then i want to see, how it must be feeling, to go through such a wurm hole. When my body warps as a form of magic light from point 1 to 2 with the usage of a teleport rune/ magic, then i want to see ,how that looks. When i decide, to travel smoothfully per Ship, lets say its even maybe my "own" ship, then i want to control my ship and travel with it over the see ^^ (suikoden 4 feeling ftw XD) Thats surely only gameplay stuff, but stuff, that MAKES fun, and thats the main point, a game should do... sure, super fast map travel is nice, for peopel that have no time, but players hsould have at least the choice, if they want travel supoer fust with NO fun at all, or if you want have real RPG flair, travel smoothfully with the options u have. |
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What is please more fun and entertainment, than to travel with your own Ship/Mount through the world? |
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- I can await/expect more/bigger Towns. New Continents. Naturally new playable Races (can't await to create my 1st Sylvari ^^ *g*) |
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- I can await/expect hopefully more Minigames and overall RPG Flair ...with ingame buildings, like Auction Houses, Taverns, Clinics and so on...towns need more builds and general Housing. Twons ect should begin to look like really towns. alot more NPC's, which move and talk, are at different times at different places and do different things (Zelda: Mahjorahs's Mask ever played, so have npcs to be) including a good thought out way of an implemented Day/Night-Cyclus with a real Ingame Time including different behaviors of monsters at different times ... when its daytime, you find naturally other monsters in explorable ares, than as when it is nighttime !!. When its night, there are more night active enemies out, undeads, ghiosts ect. stuff, that shows only up, when its night and vice versa |
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- I can await/expect a better divided system around PvE and PvP, also meanign around balancing !! |
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- I can await/expect hopefully new/more nice thought out PvP modes, including the classical All vs All and the real 1vs1... plus a real pvp War Mode, that looks really like a War on big battle fields, where guilds have to conquer forts of other guilds. something similar to RO''s War of Emperium. A PvP Mode, that really fits to the name of the game and don't looks like "Guild Sports" |
I'm already worried about the world pvp thing they plan to introduce.
- I can await/expect more realism for players, which want it (deativateable), stuff, like Ingame Blood at least
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- I can await/expect a better 3D World Map, that really shows the whole World as a 3D turnable Globe, which the player can zoom in/out. Getting rid of the annoying thing, to change ever continents, only to be able to see a map of a certain continent ... |
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- I can await/expect better looking Skill Effects, that look more awesome and give you more the big "woah how cool-effect", when u see it XD, other ten the common "woah, how plain ugly is this-effect" |
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- Finally getting rid of the Stupid lvl 20 cap... lvl 100 a a good classical cap, that gives enough long time motivation and is also good balanceable. Nothing is more worser, and when you reach max level within 1 day -.- like in GW1, when your a powergamer. As long the system around receiving experience points gets good handles, there will be no massive grinding of monsters to receive +1 level. And nothing stops yoi in MMO#s liek this to hunt for enemies, that are strogner, than you, to receive more exp. Also there u have then as player you challenge, as when u have no challenge by massively shlaughtering monsters, that r weaker than you, which would be quite also a way, but thats exactly the boring grind way, people don't like mostly, what doesn't mean, that everyone hates this |
And I understood nothing of the second part... basically you don't want the levelling to be slower, but you want a higher level cap because it would encourage people? Ok, let's just copy the current experience calculations system and multiple experience gained and levels caps by 5 -.-
I'd prefer no cap, then.
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- tons of other reasons ..., but when only half of my listed stuff gets somehow real, I'm very happy with GW2 |
IslandHermet
Im not pumped for GW2 at all still in love with GW1 and will be for a while, the day GW2 comes out I will wait a week or so and see what everyone thinks and if rocks or Fails if it rocks I will buy it but if not Im sticking with GW1
Vinraith
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Originally Posted by Lonesamurai
and yet again, pheonix wants GW to be WoW...
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Lonesamurai
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Originally Posted by Vinraith
They certainly seem to be making GW2 with people like him in mind, unfortunately.
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Vinraith
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Originally Posted by Lonesamurai
actually no, they seem to be sticking to the original ideas... but due to engine limitations, they are going to GW2 instead of more chapters they just couldn't improve upon
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Originally Posted by Vinraith
Persistence, no AI party (aside from one optional helper), no click-to-move (think about what that means for combat), high level cap, and generic enough classes that you can solo with anything.
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