So sorry to offend you, Mr. Comic Book Connoisseur.
My point is that the story doesn't need to be adhered to exactly, for it to be considered a "guild wars" story. There's alot of story potential out there that the games really just don't touch on at all, such as specific griefings between Kurzicks and Luxons...the reason for their hatred towards each other. Also, the land of Orr, the conflicts between them and the Krytans, etc. Why are the Enchanted so hostile? Why are there good Forgotten and Bad Forgotten? What's the deal with the enemy ghostly hero in Dunes? Why is he an enemy? The conflict between the deldrimor and the stone summit. Why are the stone summit such assholes? Why are the mursaat such assholes? Aren't they just doing what they feel is right according to their ancient beliefs, boundless knowledge and power? Are they all just mindless drones or do they have personalities?
So much there to touch on and make stories out of, it's almost neverending.
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