Quote:
Originally Posted by Seraphim of Chaos
40 seconds is almost Diversion downtime.
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So? Diversion isn't even an elite, Magebane is. Magebane sucks ass right now. No one is going to give up their elite slot for this.
So many people hating on Healing Breeze is no surprise. Most people just haven't done the math, thats all. For your typical W/Mo, you are going to want 8 Healing Magic to get 7 pips of Regen (unless you have other healing spells which caps you want to meet). With 7 pips of Regen, you now have possibly 210 health healed overtime, for 10 energy.
Healing Breeze reminds me of that commercial where the catchphrase is "Set it and forget it!" Where, once you have it up, your health is basically set for 15 seconds from all pressure, and since you are a Warrior, you are already partially protected from spikes. For 10 energy, 210 health isn't the best trade, but it offers 15 seconds of time for your Monk to basically "forget" about you (that is, if you even have one, the argument started with Burning Blades build for AB, not high-end PvP). And enchantment removal in AB? Don't make me laugh. Even if someone
did bring it, they better be targeting the Elementalists or Necromancer MM's first, not a "Whammo."
Would I recommend Healing Breeze outside of AB? Possibly for some PvE areas (particularly Prophecies and Factions areas, where Hench Monks are somewhat lacking), but if you have Heroes, your attributes are better spent boosting your attacks.