Originally Posted by Blackhearted
And the HB/HP(+glyph) combo is kinda bad cause you have to waste almost half your bar to do what a single (former) elite skill was capable of.
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you have to waste almost half your bar |
ProgTes
Originally Posted by Blackhearted
And the HB/HP(+glyph) combo is kinda bad cause you have to waste almost half your bar to do what a single (former) elite skill was capable of.
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you have to waste almost half your bar |
Kaida the Heartless
Originally Posted by Blackhearted
Well then tell me, since you seem to be so full of yourself and your *supposed* vast knowledge. What will be this viable alternative to LoD? To be honest with ya.. you'd be extremely hard pressed to find ANY viable replacement for it that doesn't suck.
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Age
Grammar
Originally Posted by HawkofStorms
Wrong. People have just gotten lazy and LoD has become a crutch. Its never "impossible" to do something in this game. That statement alone kills your credability. Another flavor of the month will be developed by a player for you to copy soon enough, don't worry.
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Originally Posted by Blackhearted
What will be this viable alternative to LoD? To be honest with ya.. you'd be extremely hard pressed to find ANY viable replacement for it that doesn't suck.
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Originally Posted by Kaida the Heartless
Everything sucks in comparison because the skill was rigged in the first place. It was replacing the selfheal on everyone else's bars.
Stop looking for a single skill replacement. It's not gonna happen. It, in a sense, was packing the same bar compression as Shadow Prison. Like, 3 different people have said that. Viable replacements are going to be across entire party bars, not just a single skill. |
Kaida the Heartless
Pyro maniac
Originally Posted by Frank Dudenstein
THIS is why it would be better if people with no experience in such matters would refrain from making comments like this. It REALLY WOULD make the conversation so much more fluid.
If you are wondering ... the intrdodcution of various Nightfall skills (mending touch, SP intsgibs, etc) have rendered an ele incapable of defending a base. THAT is why you don't see EP anymore, and everyone is basically forced to run LoD. It is the ONLY heal efficient enough to keep up with currrent pressure. As far as HB+HP goes... it is far inferior. It requires HB, HP, and GoLE ... 3 slots for what you used to be one... and still lacks much flexibility. Monks just got ALOT weaker - with no corresponding weakening of offense. That's why everyone is complaining. |
Legacy Virus
Originally Posted by Chthon
In general, I'm happy with this update. I'm particularly happy with the shift in monks to more healing, less prot, and no hybrid. However, I have two major complaints:
1. Nerf to Splinter WTF?!?!? It was a total non-factor in PvP -- when did you EVER get 4+ targets in the same spot? And it was powerful in PvE, but not nearly as powerful as, say, Ursan. Why take away one of the few ways for a ranger to pack offensive power in PvE for ZERO gain in PvP balance while leaving PvE unbalanced in many other respects? It just makes no sense at all. 2. Mhenlo. Overall, I like the LoD nerf. Getting us out of the state where a prot bar with 2 or 3 heal skills was good enough to cover two roles is a very good thing. I'm going to miss LoD for a couple of end-game bosses, but otherwise I can live without it. But Mhenlo is stuck with this newly-crap skill for life. Keep the nerf, but please, please, please change Mhenlo to WoH. |
NJudson
Lady Raenef
You can't see me
HawkofStorms
Originally Posted by Grammar
You're wrong
And you're right. Agreed. Self-heals/mitigation are going to make a comeback, and that will certainly help a little. As I said before, we (all classes) need to make some changes to the way we play to help compensate, and many already are. |
You can't see me
Originally Posted by HawkofStorms
PS You Can't See Me, the reason LoD is in trouble now is 2s just screams "interupt me." Also, the other team could spike down a target while you are casting it.
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Legacy Virus
Regulus X
Grammar
Originally Posted by HawkofStorms
I actually kinda agree with you about how the meta is going. We just disagree whether the change was a good thing. I think it is because it will force more disapline into the monk line's play style. Shaking things up is good because the meta was getting stale again.
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magi of the light
Originally Posted by Regulus X
LoD = Crap (might as well make it easily-interruptible, too...)
Healing Breeze FtL (gg anet more wammos and newbs trying to use it more often) I'll just stop there... Apperently Anet no longer gives 2 sh*tz since they made out with all the money from all 3 campaigns +EotN, and now plan to boot everyone from GW1 to GW2 and make waste of years-worth of gameplay in GW1. Oh well... no biggie, it's not like our dedication means anything to Izzy, just the money. I know I won't buy GW2 simply because there's been waaaaaay too much disappointment regarding updates (esp. dishonorable hex & loot-scaling). Sorry, but Anet = FAILURE at this point. |
street peddler
Rone
magi of the light
Originally Posted by Rone
I like the buffs to most of the healing prayers. I even like the changes done for Mesmers.
But I absolutely HATE what they did to splinter weapon. While it fixes PvP on ONE map, it greatly hinders PvE on many HM maps. That's not right. |
xvix83
Lynx Of Ithorian
Originally Posted by magi of the light
yuppity yupper yuppers!!
isnt it funny though....how they nerf stuff without relising what the effect will be? i mean ive read that they ask the players what they want and w/e but its complete bs what they did with splinter/barrage i mean you cant really use that on most mish's or maps.. |
Racthoh
6am3 Fana71c
Originally Posted by Racthoh
I'd like to see an argument for PvE besides "I no longer do 1000 damage every few seconds".
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NinjaKai
Originally Posted by Shuuda
Soul Reaping still get energy from minions and spirits.
Shadow Prison still exist. Assassincaster still exist. Update fails, end of story. |
NJudson
Originally Posted by Regulus X
Healing Breeze FtL (gg anet more wammos and newbs trying to use it more often)
I'll just stop there... |
Kaida the Heartless
HawkofStorms
Originally Posted by You can't see me
So does Heal Party. Notice How I said an HB/LoD Duel Healer monk System w/ Arcane Mimicry?
That was a tactic used by monks in Urgoz Warren long ago. I think it will make a very powerful combo, what with the low cost full party heals. And in case you didn't know, HB halves the casting time of Healing Spells. If you still don't get it, look up Arcane Mimicry. |
Sqube
Legacy Virus
Ekelon
Kashrlyyk
Originally Posted by Chthon
..
It is. But that doesn't mean a-net should take the easy way out because the right way is more difficult. ... |
Shuuda
A_Muppet
Originally Posted by Kaida the Heartless
Players have nothing else to judge player skill by. Thus, they have to do so based on bars. Unfortunately, Healing Breeze seems to be the common factor between all morons. Thus, Healing Breeze has become the symbol of failure.
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Ale Hunter
Originally Posted by SmithyBen
[*]Fixed an exploit in Regent Valley that allowed players to kill pet bears repeatedly to obtain multiple ale rewards from the Bear Hunters.
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upier
Originally Posted by Martin Firestorm
Healer's boon may be a nice elite for an alternate hero build to the usual WoH build now, even with the WoH buff. It wasn't an option before since the heroes are so lame at maintained enchantments, but HB plus heal party with some typical heal skills like dwayna's kiss and words of comfort could be a good hero bar.
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Hong Kong Evil
~ Dan ~
Originally Posted by Lynx Of Ithorian
Shadow prison , when hex duration ends you return to your orginal location - this would prevent sins from cheaply jumping around - a runner with a fast hex removal like reverse hex could counter sp sins and make them more balanced.
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6am3 Fana71c
Originally Posted by NJudson
ALL HAIL WAMMOS!!!
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Originally Posted by Hong Kong Evil
monk is buffed but still cant survive in front of a mesmer
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Sakura Az
Originally Posted by 6am3 Fana71c
Umm...yeah? So? That is the way it should be. I mean, sure, you can have Hex Breaker or Holy Veil, but better option is to just send the rest of your team to kick that annoying mesmer so you can go back to monking.
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Hong Kong Evil
Originally Posted by 6am3 Fana71c
monk is buffed but still cant survive in front of a mesmer
Umm...yeah? So? That is the way it should be. I mean, sure, you can have Hex Breaker or Holy Veil, but better option is to just send the rest of your team to kick that annoying mesmer so you can go back to monking. |