New Update - splinter nerf

silfo

silfo

Ascalonian Squire

Join Date: Sep 2007

[Pie]

Rt/

Splinter Weapon: functionality changed to: "For 20 second[s], target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage on up to 3 adjacent foes."

Can you believe this? It was one of the great spells ritualists had, it is still good, true, but it won't have that special place in our skillbar anymore!

My heart is broken!!

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

my good friend......Ritualists will become the new Paragon.....

-I hope Anet, some day soon will at least buff up our Channeling elite skills....

silfo

silfo

Ascalonian Squire

Join Date: Sep 2007

[Pie]

Rt/

Quote:
Originally Posted by terminus123
my good friend......Ritualists will become the new Paragon.....

-I hope Anet, some day soon will at least buff up our Channeling elite skills.... Nooooooooooooooo........ *cries* not the new paragon!
I was finally starting to enjoy the game on a whole new level, the possibilities, the ammount of damage that could actually compete with other classes.

ヽ(??ー`)ノ

ヽ(??ー`)ノ

Academy Page

Join Date: Oct 2007

Anet had better consider making PvP and PvE separate skills-wise.

govolunteers05

Ascalonian Squire

Join Date: Nov 2006

within the spirit world

Satsu Motte Menboku [Tora]

Rt/

Why fix what is not broken?
Terrible update. Just Terrible.
Woohoo, now what will they do?
Nerf AwS, and make all those few good rit skills in the trash.

Good job ANet, just great.

Quicksilver Switch-Blade

Quicksilver Switch-Blade

Ascalonian Squire

Join Date: Jan 2007

Columbia, Missouri

Looking for one

Rt/

Quote:
Originally Posted by terminus123
my good friend......Ritualists will become the new Paragon.....

-I hope Anet, some day soon will at least buff up our Channeling elite skills.... Other way around, iirc, Rits were good at party wide buffs for about a year, then nerfed to oblivion. Paragons already lost motivation, and will probably lose their other attributes too, so Paragons are the new rits, granted Para's have better ability at getting good constant DPS than rits did, way better, but thats beside the point.

I really wish they would bump up some utility of the channeling line along with nerfing one of the best skills in the game. Its what channeling has always lacked, utility, the only thing it had going for it was its absurd damage output with skills like ancestor's and splinter.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

I'm glad something overpowered became balanced. That was something like reverting the Keystone update, this is overkill. But it's better than leaving it alone, it was over-powered.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

A tone down was required. Splinter weapon is now just a very good spell instead of being plainly better than most elite skills in any profession, a tone down is required.

What was missing from the update was the corresponding buff to Ritualist Elite skills to make them not suck.

Doomscreamer

Doomscreamer

Ascalonian Squire

Join Date: Oct 2007

Exiles of the Iron Guard [EotI]

W/

I don't know tht I can agree with that. Ele's do tons of AOE damage and nobody really complains. Maybe it's because I have a focus on Pve, but when a huge mob of undead are swarming my warr in Nightfall Desolation areas I want to be able to deal some damage quickly. I do agree that it puts it firmly in the good, but not great at all category.

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Eles have great AoE damage true...but also longass recharges and Exhaustion.

Seriously, before the update, i would definitely choose a Channeling/Resto rit over a SF MS SH blah blah blah Ele.

*cough cough*

anyways. I'm sure all of you know that A-Net was just trying to fix what happened a VoD with the bunched up ranger NPCs.

Way i see it, it was either this "nerf" or changing to an Elite spell.

Not ALL Rit Elites suck.

Weapon of Remedy, Offering of Spirit, & Attuned was Songkai are excellent elites! Rits just don't have as many good elites as other professions.

Seriously, stop whining. The metagame will adapt and improve. Always has, always will.

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

alright, I will try not to be stubborn and see why Anet nerfed splinter weapon, it has some reason to it and it was alittle over-pwered, but...couldn't they at least buff up an "offensive" Channeling elite skill? I mean seriously they suck and not many people use them.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

*Cries uncontrollably*

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Quote:
Originally Posted by terminus123
alright, I will try not to be stubborn and see why Anet nerfed splinter weapon, it has some reason to it and it was alittle over-pwered, but...couldn't they at least buff up an "offensive" Channeling elite skill? I mean seriously they suck and not many people use them. That...i agree with. Caretaker's Charge sucks. Should change the energy gain to 9 or something.

Destructive was Glaive is fun, but the losing Enchants part has the potential to be devastating.

Clamor of Souls....more than likely, one random opponent will be down. Lot of potential, but too unpredictable.

Alas...we're a quirky class, and making/improving elites for a profession that doesn't have a niche is difficult.

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

^I'm hopen for an elite Channeling spell from Factions, ...I dont have NF

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

oh...well umm........

>__>

<__<

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

Just want to repeat what was said before by someone on the forums:

Quote:
Rt: Pls Anet stop nerfing me...
Anet: Would you like a coffin or should we put your ashes into an urn? forgot the rest

silfo

silfo

Ascalonian Squire

Join Date: Sep 2007

[Pie]

Rt/

I do understand why you people say it was overpowered, but come on, how many good skills do we actually have? This was one that made up for all the other bad ones.

I sure don't like the WoW reference but i feel like this some times:


About the comparison with eles, sure they have nuking spells that cause exhaustion and a lot of energy and big recharge time, but they don't take 3 seconds to actually hit the mob, or do anything. And apart from spirit rift and ancestor's rage, all offensive spells that harm 1 single enemy are no good, because the damage is so little.

I definitely think that if they take away what we have best, they should at least give us something in return that we can use, because at some point, everyone will just hate ritualists.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

rits the new paragon's?
para's were and are still broken, so that would actually be a buff for the rits ..

as for splinter weapon, it still deals heavy damage. no need to complain.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Splinter is still good, at least they didn't nuke it like they did with LoD. Don't compare them to eles, splinter doesn't cause mobs to scatter, so you can blow them up even faster without aggro break. Thats a HUGE advantage they have over eles.

silfo

silfo

Ascalonian Squire

Join Date: Sep 2007

[Pie]

Rt/

Quote:
Originally Posted by bungusmaximus
Splinter is still good, at least they didn't nuke it like they did with LoD. Don't compare them to eles, splinter doesn't cause mobs to scatter, so you can blow them up even faster without aggro break. Thats a HUGE advantage they have over eles. I don't really like to compare Rits to Eles or to any other class because Rits work in a very different and unique way. I don't think Anet created Rits so they could be nukers. Not all Ele spells cause mobs to scatter though, and there are ways around that problem.

Splinter is still good, true, I am just disapointed in general because, well, who didn't like to see all those damage numbers that filled up the screen? It made me feel good inside.

bungusmaximus

bungusmaximus

Forge Runner

Join Date: Jul 2006

Guild Of Handicrafted Products [MaSS]

W/Mo

Quote:
Originally Posted by silfo

Splinter is still good, true, I am just disapointed in general because, well, who didn't like to see all those damage numbers that filled up the screen? It made me feel good inside. Tell me about it, I'm a tombs/urgoz addict, splinter is haxxor and I love it

Doomscreamer

Doomscreamer

Ascalonian Squire

Join Date: Oct 2007

Exiles of the Iron Guard [EotI]

W/

Well I played around with it yesterday and it's still not too bad. The advantage is that it has a pretty short recharge and a decent energy cost. Now instead of owning the mob with uber damage right off, you have to remember to re-cast and rinse and repeat. It's still quite good, it just doesn't give that fuzzy feeling inside watching 1000 damage numbers from this, ss, and mark of pain all at once. For a warr or a ranger looking for a decent AOE spell this is still viable.

I shouldn't have compared to ele's true, exhaustion sux. I was thinking right off of the spamming of SF all the time.

I'd like to see it changed back, or even changed to give you an extra attacks worth of damage, but I could live with this.

Sun Fired Blank

Jungle Guide

Join Date: Apr 2007

My problem is not that splinter weapon isn't worth using. My problem is that for a support class whose precise function and value could be dubious, splinter weapon and ancestor's rage were, in my opinion, the two skills that made it genuinely useful. The old splinter weapon was amazing because it had amazing damage potential. The new splinter weapon is merely "pretty good" because it has pretty good damage potential. And that's all the difference.

The problem for me is that most ritualist skills are crap and not worth using, like most of the channeling line. Most of that aren't crap are conditionally nonsucky and require crap that you wouldn't normally use, like most of the restoration line. A handful of skills that don't fall into those categories are potentially powerful skills with dubious value, like most of the communing line. And what isn't covered by the aforementioned categories is only "pretty good," like the elite weapon skills: Remedy, Quickening, Fury.

Which means that if I bring a ritualist, I have a huge pile of conditionally nonsucky skills powered by crap and a bunch of potentially powerful skills with dubious value. That means, for me to justify using a ritualist, I want skills that don't suck, don't require crap to not suck, are not just "pretty good," and are furthermore going to be potentially amazing. In PvE, Splinter Weapon and Ancestor's Rage are the only two skills that absolutely do that for me. And now Splinter Weapon has been firmly relegated to "pretty good."

The nerfs to counter nonsense like spiritway, ritspike and VoD, along with buffs to non-ritualist skills, especially the recent boost to healing prayers, have basically crushed any motivation that I might have to ever take a ritualist with me.

Oso Minar

Oso Minar

Lion's Arch Merchant

Join Date: Jun 2006

Zealots of Shiverpeak [ZoS]

Rt/

Quote:
Anet: Would you like a coffin or should we put your ashes into an urn? ...Frustrated was Oso, please.

Bargamer

Krytan Explorer

Join Date: May 2006

Rt/N

Untouched was Soyoil, too. XDDD

I'm serious, Anet keeps on doing this, pretty soon the only viable PVE build LEFT is gonna be the Minion Bomber. Which would kinda make it lose it's indie flavor.

Mmmmm... PB-AOE...

Omniclasm

Jungle Guide

Join Date: Jan 2007

Guild Hall

A/

Quote:
Originally Posted by terminus123
my good friend......Ritualists will become the new Paragon.....

-I hope Anet, some day soon will at least buff up our Channeling elite skills.... So you mean they will become one of the top 3 professions to have for PvE, and become very competent PvP characters?

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

Quote:
Originally Posted by Oso Minar
...Frustrated was Oso, please. For each equipped Channeling skill, gain one Morale. When you drop Frustrated was Oso, you suffer -10 Death Penalty.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

eh splinter still works fine what are you all crying about

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

I said this a looong time ago, don't always listen to the playerbase, they normally have no idea what they are talking about. Channeling was fine when it got its very first buff, then players couldn't do anything else but abuse it to hell, now it's not even a proper attribute line anymore...

Splinter weapon is well deserved. Who cares if you don't hit those other one or two monsters, that's why people fight in groups...

But restoration got a kick in the nuts. It was supposed to have more raw healing power than healing prayers, and even that argument could go either way... now its set in stone that healing prayers is superior.

terminus123

Lion's Arch Merchant

Join Date: Aug 2007

N/Me

sigh.....o Ritualists atleast you will still have your cool attack and spellcasting animations....

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

Quote:
Originally Posted by terminus123
sigh.....o Ritualists atleast you will still have your cool attack and spellcasting animations.... Stop giving Anet ideas.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by ヽ(´ー`)ノ
Anet had better consider making PvP and PvE separate skills-wise. PvP needs to be put into a seperate game, the eternal screwing around with skills to create innovation, balance, and all that together for a variety of game modes is doing no good.

What was the name of this japanese game designer who said mixing PvP and PvE is like mixing oil and water? I.e. it just does not work. He was damn right.


In GW2 they are probably aiming for more casual PvP, which will probably screw the "serious" PvPers, while still balancing the game so much in favor of PvP that the development of better PvE environments and challenges gets seriously screwed.


This said, Splinter Weapon is still awesome. To put things a bit more into a healthy relation to in-game reality. No need to despair about this nerf.

Silicon Based

Academy Page

Join Date: Aug 2007

a Few Good Men

Finished with Turai Procession farming which was a pleasure as long as it lastet, even after the loot scaling. Got about 3-5k for 2-3 runs a day.
But it is dead and it seems I have to put on my 330HP suit (http://www.guildwarsguru.com/forum/s...hp?t=10175262), and use more time to get the same amount of gold, until VwK gets nerfed.
And then what are we gonna do to get some coins in the bottom of our chest

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Now that it's no longer an enchantment, you can use this skill on spirits. Particularly with [skill=text]Grasping was Kuurong[/skill], [skill=text]Swap[/skill], [skill=text]Destruction[/skill] and [skill=text]Rupture Soul[/skill]. It's a hard combo to pull off, but it deals more damage than without ancestor's.

Quote:
Originally Posted by Draginvry
Stop giving Anet ideas. lol. That would be funny if they nerfed rit animations.... lol

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

What will we do. We don't have a skill that says "win the game" anymore!

Wait, don't worry. Ursan blessing still does that!

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

*sigh* i always had this on my skill bar :'(.

i shall forever be known as

nerfed was player

Electric Friend

Electric Friend

Ascalonian Squire

Join Date: Jul 2007

Noitacol

Just Confuxed

Me/

Quote:
Originally Posted by terminus123
my good friend......Ritualists will become the new Paragon.....

-I hope Anet, some day soon will at least buff up our Channeling elite skills.... That's a problem for me... My only 2 characters are a Paragon and a Ritualist...

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by terminus123
my good friend......Ritualists will become the new Paragon..... Ritualists are going to need several buffs if they are to match the raw potency of a PvE Paragon. They're closer than most professions however.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Tell me about it. I was playing WoQ (weapon of quickening) supporter Rt/E and guess what? They asked if next time I can bring Para. A PARAGON. Hell, they even want a Mesmer more than my ritualist!!! THAT'S NOT NORMAL!!

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Just means you found some players that know what they want ^_^

Tho I expect a WoQ Rt to be welcome in most places