What class do you think has overall the worst elites?

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Darmikau
Darmikau
Frost Gate Guardian
#1
I'm expecting a lot of people to say Paragon, but I'm not going to answer my own topic.

Some things to consider when thinking about all elites in general:

*Comparability of elite skills to normal skills. Are the profession's skills really that much shining better than normal skills? Elementalists provide great examples of how elite skills should compare to normal skills, but what about skills like Balthazar's Pendulum or Shared Burden?

*Usefulness. Sure it's elite, but does that make it any good? There are two things to consider here; how good the skill actually is, and how well the skill fits into builds. Is the skill able to work into almost any build, or do you have to have a very organized and structured build to work around the skill? Take for example Searing Flames; it's a great elite, but if you don't have that one specific build you'll find yourself with very little energy very fast. Compare it to a skill like "It's Just a Flesh Wound." While "IJaFW" is comparatively a poor elite, consider in contrary to Searing Flames. The elite can fit into almost any build and be usable while Searing Flames must be kept with its pal Glowing Gaze or you'll be drained in no time. But then, consider also how they may balance out. Sure you need a build for Searing Flames, but is it not one that is very easy to come by? Consider the comparisons.

*Overall Effectiveness versus potential. Is the elite skill worth it? Is there something about the elites that make them great, or could there be so much more to make them useful? There are, in my opinion, many Ranger elites that are comparatively weak or underpowered that could have so much potential. Consider how the skill is versus what it could be. Take Scavenger's Focus; it's a preparation that deals little damage, but what of it's potential? A stance that deals much higher damage, perhaps?

*PvE versus PvP. (Thanks to Martin Alvito for giving me the idea for this one with his post.) Compare the elites to the overall usefulness in two totally different modes of play. While some elites may make for mob destroying wonders in PvE, perhaps they're not so effective in the PvP world where a Warrior knows how to move away from your Savannah Heat. The long short of this idea is, when considering elites consider their full game potential. Don't toss out a skill like Escape because it's great for PvE but sees no use in PvP, but at the same time consider how having effectiveness in only one half the game influences how much potential the skill really has. Likewise look for the potential of and praise skills that reward players in all aspects of the game. The Paragon's Defensive Anthem makes a great example, being able to find its way into both PvE and PvP universes effectively.

*Satisfaction. Though dealing less with your impression of elite skills, consider how much you like the elites or how much fun it is to use them. I personally believe that the aesthetics should not overly influence your decision of what makes elites "Good," but you should always consider them to a minor degree. Just because a skill is horrible doesn't mean you can't have reasons to like it. Who doesn't love to quote Captain Planet or Monty Python with various shouts, or enjoy the cool icons provided by skills. I for one love the name and icon of Healer's Covenant even though it sees little use. So while this may be the option to consider least, always keep in mind that if you're looking for some fun there's probably a seldom used elite that will satisfy your need for a little humor, whether in the skill's name or simply the effect it has.

Some other things to think about: While it may be easy to just say "So and so has the worst elites because this," put some thought into it. Just because a profession has some blazingly good skills, does that make up for the fact that they may have abundant horrible ones? I know there's more yet to say and honestly my argument to get your thoughts going has much to be desired, but for now I'll leave you with this. So go ahead and voice your opinion, let me know what you think. Don't limit yourself to just what you think has the overall worst elites. Think a class may have bad elites, but compared to a single elite from another profession they appear godly? Say it so. This is a fun topic for sharing ideas and voicing opinions about what could be.
Zeek Aran
Zeek Aran
Forge Runner
#2
I would say ranger. BHA, Punishing Shot, Burning Arrow, and Barrage are the only elites I would ever use.
BlackSephir
BlackSephir
Forge Runner
#3
I'd go with Mesmers...
Tho' when I look at Seeping Wound and Wastrel's Collapse...
wetsparks
wetsparks
Desert Nomad
#4
First off, you should indeed answer your own topic, unless you are looking for a class to stay away from. Personally though, I would have to say Ritualists. It pains me to say that because I like the class.
Martin Alvito
Martin Alvito
Older Than God (1)
#5
Rit's elites are pretty bad. Offering of Spirit is the only really solid one, at the end of the day; the reason for this is that most of the reasons you want to play Rit are in the non-elite skills, and so anything that gives you more energy to use those skills (Splinter Weapon, Mend Body and Soul, Ancestors' Rage, etc.) is a very good thing. The other rit elites that are viable (Wanderlust, Weapon of Remedy, Preservation) are very dispensable.

Although Paragon's elites are also weak, there simply are more elites that you'd like to have, and Paragon also has a few elites whose effects you cannot easily get in other ways.

Every other class has elites that are head and shoulder above those of Rit and Para. A class doesn't have to have a ton of good elites to have good elites (though it definitely makes a class more attractive by comparison). Warrior never had a ton of good elites in Prophecies, but it didn't matter since the ones the class DID have that were good were fantastic. Axe Mastery still only has one good elite, but you never hear any of the PvP-ers complaining about how bad Axe's elites are.

A similar argument can be made for Ranger - the quality elites that the class has are EXCELLENT. This is true in both PvP and PvE; although you'd probably never consider Escape for PvP (unless you're running a very bizarre trap build or something). it's an amazing skill in PvE. Barrage is another great PvE skill that translates poorly to PvP, just as Burning Arrow is a great PvP skill but a lousy PvE one. Still, you'll never hear a Ranger complain about the quality of the available elites, despite the fact that the good ones are a bit sparse.
J
Jebus
Wilds Pathfinder
#6
Rits and mesmers...
Martin Alvito
Martin Alvito
Older Than God (1)
#7
Quote:
Originally Posted by Jebus
Rits and mesmers...
Mesmer's elites are quite good. Nightfall didn't add much other than Hex Eater Vortex, but the Prophecies and Factions elites that are viable (which is about half of them) are very strong.
Aerial Assault
Aerial Assault
Jungle Guide
#8
Rits and Paragons
Martin Alvito
Martin Alvito
Older Than God (1)
#9
Quote:
Originally Posted by BlackSephir
I'd go with Mesmers...
Tho' when I look at Seeping Wound and Wastrel's Collapse...
Sure, but the sin elites that are good are REALLY good. Shadow Form is SO good that farmers of many different classes abuse it. The key shadow step elites (Shadow Prison and AoD) are amazing; a few of the attack skills (SA, Moebius) have made appearances in the HA meta. Assassin's Promise was the engine behind the most hideously broken spike in the history of GW, and I've seen Shadow Shroud and Shroud of Silence used to great effect in HA.

While the elites for the class are still weak overall, the presence of a limited number of excellent, indispensible skills makes Assassin elites look a lot more attractive than those of any of the other expansion classes (Rit, Para, Derv).
RedNova88
RedNova88
Krytan Explorer
#10
I would have to agree that Rt's have some pretty bad elites... Not BAD bad but I think they def. need some tweaking. A lot of people I see in game underestimate Spirit's Strength but it's what makes Rt's so versatile and interesting!

As for Paragons... Well I only played mine for about 4 minutes before he went six feet under. So I really wouldn't know about their elites, but I have grouped with some REALLY awesome ones in the past so I don't think that they suck.

Oh and Mesmers... Nah they have some great elites, but much like all of their other abilities, their elites are just awfully direct.
Winterclaw
Winterclaw
Wark!!!
#11
Rit elites are only so so. My survivor rit usually doesn't bring an elite, but I've been toying with WoH since the update. Mesmers have a few okay ones, but not that many.
drago34
drago34
Krytan Explorer
#12
Assassins...
Darmikau
Darmikau
Frost Gate Guardian
#13
Quote:
Originally Posted by wetsparks
First off, you should indeed answer your own topic, unless you are looking for a class to stay away from. Personally though, I would have to say Ritualists. It pains me to say that because I like the class.
The reason I decided not to answer my own topic was I simply don't care to answer it. There are many things I'd have to think about and I honestly couldn't give a definitive answer to which class I think has the overall worst elites by comparison. To give you a long short of it, I'd probably narrow it down to Paragon, Ritualist, and Ranger, ironic in that they're three of my favorite classes.
L
Lets Get to Healing
Banned
#14
Paragons, they have so few and even then few are actually WORTH it.
EPO Bot
EPO Bot
Desert Nomad
#15
Why is there no "Class with the best elites" tread?

Answer: Because this community is so acidous it could melt gold.
Avarre
Avarre
Bubblegum Patrol
#16
Quote:
Originally Posted by EPO Bot
Why is there no "Class with the best elites" tread?

Answer: Because this community is so acidous it could melt gold.
It's because the 'best elite' is too open-ended, with different elites serving different roles. You'd have to narrow it much further.

The worst elite is much easier, as there are some that simply fail in all cases.
Mist Walker Skarloc
Mist Walker Skarloc
Frost Gate Guardian
#17
Quote:
Originally Posted by drago34
Assassins...
QFLoT. That'd be quoted for lack of truth.

I'd say Ritualists have the worst elites. Clamour of Souls, Xinrae's Weapon and a couple of others are just, well, not worth being non-elite skills.
J
Jebus
Wilds Pathfinder
#18
Quote:
Originally Posted by Martin Alvito
Mesmer's elites are quite good. Nightfall didn't add much other than Hex Eater Vortex, but the Prophecies and Factions elites that are viable (which is about half of them) are very strong.
I mean these:
[skill]Extend Conditions[/skill]
[skill]Lyssa's Aura[/skill]
[skill]Recurring Insecurity[/skill]
[skill]Psychic Instability[/skill]
[skill]Simple Thievery[/skill]
[skill]Stolen Speed[/skill]
[skill]Tease[/skill]

Some of these could be handy, I guess. They just need too many other skills in the same build to work effectively, imo.
Redfeather1975
Redfeather1975
Forge Runner
#19
I wouldn't say mesmers.
Mesmers may have some really stupid elites introduced that sit on the shelf, but so does every profession.
I'd say ritualists. I play mostly mesmer and ritualist and I have a really hard time picking rit elites for builds. Bleck.
netniwk
netniwk
Desert Nomad
#20
Quote:
Originally Posted by Jebus

[skill]Tease[/skill]
LOl,what where they thinking when they made this one,how hard is it to hit someone in touch range (unles you are blind ofcourse)