Catacombs Of Kathandrax..

stamenflicker

Frost Gate Guardian

Join Date: Mar 2006

Catacombs of Kathandrax is a beautiful dungeon... from the scorched forests at the dungeon entrance to the details of each level, this is one fabulous dungeon. I got a green from the end chest, which was a nice fire wand skin with 20% fire, ene +5. I don't know if he always tosses greens or I just got lucky. It takes about an hour or maybe 1.5 hours to complete, but the eye-candy along the way is fabulous!

I'm really digging GW.EN and tip my hat to A-Net!

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

i agree the eye candy in the forest that is burning as well as the dungeon itself is awesome. I spent close to 3 hours in there because i didn't have my group set up to handle all the burning. and well I may have lost my temper after i had the end boss down to the v in lvl, and died but it sent me to the beacon of draknor FAR AWAY from the boss, not the one right near by, and by the time i ran back, she was at full health again, and just turned my computer off.....

OlMurraniKasale

OlMurraniKasale

Krytan Explorer

Join Date: Jul 2006

Seattle

Zaishen Order

Rt/

I like that dungeon too, well, if only for the burning forest at the entrance. The rolling ball traps are irritating, I mean, what dungeon designer uses rolling balls? That's so . . . Indiana Jones. lol

The rezzing thing happened to me too, then I realized I had gone left into the boss chamber instead of right, and when I died on the right (as I'm sure everyone will) it popped me in right at his door instead of way off.

I'm not getting the firebombs either. The boss lobs them, but you can then pick them up and use them on him (but do they do anything?). Ah well, got a gold shield I think.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

I did that dungeon the first day. Wiped with the boss at like 5% health from a great ball of fire. Luckily rezzed right next to boss entrance but wen back in and henchies bunched up and got murdered. I landed the final blow which was a savage shot that interrupted his Savannah Heat. I got a diamond from the chest.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

I've done it too. Definatly my favourite dungeon.

Looks so nice

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

.. and llsundar, Lord Of Fire.

So i steamroll a fire ele filled dungeon getting to the boss with 10 morale boost party-wide. According to Wiki: standing in the bosse's SH so that it wipes your party, in turn, kills him. Also, combining with BHA he goes down in literally, 5 seconds.

I'm sorry, but i have never known info on the wiki to be so full of shit. I had the interrupt hench - granted, he doesn't use BHA 1st time, but he will long before we wipe - i have pain inverter. So i take the first approach. Slap pain inverter on him, ball up under an SH... wow just half his health gone, pro damage. I walk back from the res shrine, saw him hit with BHA.. but he got his spells off. Time after time i run back, only to be wiped even faster.. 1 liquid flame.

So as time goes on, pain inverter vs a party wipe takes maybe, 1/10th of his bar. Sure i could slowly kill him that way... BUT HIS HEALTH REGENS. I haven't done many dungeons, but this is the ONLY dungeon where the final boss' health regens. It's pretty dam ridiculous.

Not to mention 2 fireballs circulating around that cause a 1 hit party wipe. It leaves a narrow standing spot in order to not be hit by 1, which just means the whole party will go down stupidly fast. Spreading out, as done in the whole dungeon is not an option here. Using H/H i can't watch behind me for a fireball and re-flag, then watch infront for the other 1 coming, then flag again when they go past before the next SH lands.. and do my job at the same time.

Maybe, it would be easier with humans. But PUGS suck. Period.

2 hours down the drain and i won't be going back there again - nor will i trust what's stated on the wiki anymore - i'd just like to know what people used vs him? Caster shutdown would seem obvious, but it didn't work for me *sigh*

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

The only thing I know we had was a BHA hero. Aside from that, I don't know what the team used, as Ilsundar died too quickly.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

I would strongly question any strategy that requires my entire team to wipe in order to defeat one foe when other alternatives are available. In other words, wiki is not always right.

Last time I did this we had a BHA hero and 3 of us were playing W/x and smashing his face. I don't recall it being difficult at all.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
2 hours down the drain and i won't be going back there again - nor will i trust what's stated on the wiki anymore - i'd just like to know what people used vs him?
Relying on gimmicky tactics is a sure fire way to fail.

Was this HM or NM?

Also - since SH isn't instant death, that might involve healing the party while the damage is dealt to you.

Quote:
The only thing I know we had was a BHA hero. Aside from that, I don't know what the team used, as Ilsundar died too quickly. This made me think, I don't remember either. Whatever it was, the boss was dead before I could get my bearings. This was by far the easiest boss to take down.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

For me i just ran in on my ranger to absorb the initial few hits, then my team took him down in under 10 seconds or so. No tricks at all, no buffs or special skills to stop his damage, just both monk henchies + my base 100 armor vs fire. This worked in HM an NM.

On the other hand someone on wiki says his health is changed now, which must be the case if pain inverter didn't instantly kill him. He should have taken 640 damage per second with that on, and I'm sure that when I did him he must have had less then 1k health. In which case you should take either a BHA ranger or some kind of party wide protector (Bonder, Spirit rit, Paragon). And if your whole party is dieing to 1 spell cast, work on your positioning please...

Really, if you can survive the triple ele and dual surge mesmer groups on the way, you should be able to survive 1 boss who has less damage output then the total of these groups. I bet had you not suicided and gotten tons of DP you could have beaten him the first try there

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

that tactic worked like a charm for me on NM, not everyone even died and he died just from SH. im thinking on HM it may not work though if he has more life. so..were you on HM?

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Xx_Sorin_xX
that tactic worked like a charm for me on NM, not everyone even died and he died just from SH. im thinking on HM it may not work though if he has more life. so..were you on HM? I can confirm that he used to be dead easy even in HM. If pain inverter isn't killing him instantly then his health was changed. TBH he was too easy before, I'm guessing they buffed him to be comparable to the remnant of antiquities. More damage but none of the snares antiquities has, water vs fire.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Savio
The only thing I know we had was a BHA hero. Aside from that, I don't know what the team used, as Ilsundar died too quickly. I was there, he just sort of blew up so fast I didn't realize we were fighting him. Less than 5 seconds probably.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by dan-the-noob
2 hours down the drain and i won't be going back there again - nor will i trust what's stated on the wiki anymore - i'd just like to know what people used vs him? Caster shutdown would seem obvious, but it didn't work for me *sigh* This guy died extremely fast for me also, I hero/henched this the first time. On one attempt I played a water Ele and took Maelstrom and a snare. He died before Maelstrom's 10 seconds were up. I wonder if he's much harder in Hard Mode? I've not tried that yet.

I completed the dungeon a second time on my Mesmer (with one other human + 6 heroes) and he went down similarly fast. The part of this dungeon I always found tricky was the Flame Djinn. Heroes and Henchmen don't seem to understand "group up please"...they flee the Flame Djinn. When I played through as Ele I think we managed to trap the Flame Djinn so killing him was pretty easy, but when I went as Mesmer it got so frustrating we coinsidered quitting out...as he would go pick on a lone-hench for an almost insta-kill. In one last ditch attempt we backed off a bit (so I could dramatically crack my knuckles) and went at him again. I managed to interrupt almost all his Consuming Flames and in the end it was gg Mr. Djinn. Silly Heroes...

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

I attacked him from behind so the rolling fireballs completely went past my group. Also Zho did get a BHA off and turned him into a joke

O Nuxtofulakas

O Nuxtofulakas

Krytan Explorer

Join Date: Jan 2006

Did u check your closet?

N/

I did this dungeon few days ago in HM and the boss died almost instantly with pain inverter.
No party wipe and no problem with fireballs since you can avoid them as it is mentioned before.
2 human players and 6 heroes.

ramirez

Pre-Searing Cadet

Join Date: Oct 2006

les starglanders

N/Mo

dan-the-noob i tried ilsunsur yesterday and i had exactly the same problem than you.
Maybe they changed something about this boss ...

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Just to clarify, it was NM not HM.

It just seems for everyone that he blew up, which was what i was expecting (as had happened with all the bosses i killed en route..). I just don't know why normal caster shutdown / pain inverter didn't kill him. The first time, as i said we balled in SH and took half his health with pain inverter. I ran back, took him to about 1/4 health. But then everytime after that we didn't get to touch him before wiping, and his health just regenned back up

I also found it odd that, no matter how many times we wiped, Livia still had 10% morale boost I mean, she could've been hit by the fireballs etc, but not everytime!! And it couldn't have been death pact preventing her collecting DP as we didn't have time to res anyone.

Fluffy sheepy

Ascalonian Squire

Join Date: Nov 2007

E/

I tried this dungeon Hesterday aswell, All was going well till we came to the boss..
All people here say use Pain inverter He die's in 5 seconds >.>
Well first off Sh took him to half his hp.
When we went back he regened to 75% already, we tried again Boom One hit team Kill Because of Liquid flame ( Hero didnt have enough time to Bha him >.>)
Then we basicaly got wiped 15 times and decided to quit.

bifter

Frost Gate Guardian

Join Date: Jul 2007

Blade of Souls [BoS]

E/

Using BHA against eles you really need to send in the ranger ahead of the rest of the party. The arrow travels extra slow, so the boss will often see your group and have time to get a spell off before it hits. With powerful ele bosses that often means a partial wipe if you're carrying any DP at all, at which point hench and heroes stop attacking to use res skills, the daze interrupt effect doesn't get triggered at all and the rest of the party goes down.

ramirez

Pre-Searing Cadet

Join Date: Oct 2006

les starglanders

N/Mo

i really think they managed to make this boss stronger than before (maybe a little too much)

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by dan-the-noob

I also found it odd that, no matter how many times we wiped, Livia still had 10% morale boost I mean, she could've been hit by the fireballs etc, but not everytime!! And it couldn't have been death pact preventing her collecting DP as we didn't have time to res anyone. Had the same thing (10%) happen in frostmaws with Masters of whispers. Is she running death pact?

I did it with no wipe outs running a Mesmer Heroes with [skill]power block[/skill] Me necro with nec/rit Spiteful Spirit and another nec/rit running resto (sabs builds) last Necro /Rit with Spoil of victor. (no pain inverter)

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Painbringer
Had the same thing (10%) happen in frostmaws with Masters of whispers. Is she running death pact?

I did it with no wipe outs running a Mesmer Heroes with [skill]power block[/skill] Me necro with nec/rit Spiteful Spirit and another nec/rit running resto (sabs builds) last Necro /Rit with Spoil of victor. (no pain inverter) Yes she was using death pact, but be it liquid flame or SH, we all died at the same time. She wouldn't have managed to res. I can only think of the fireballs (they don't give DP) but if she got hit by 1, we all would - the rest of us however, had around 50 DP.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

someone explained to me that death pact does not cause negative DP

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Painbringer
someone explained to me that death pact does not cause negative DP

Negative DP? Is there such thing as a positive DP?

DarklingKiller

Krytan Explorer

Join Date: Aug 2006

USA

Quit

W/

All I remember was me casting pain inverter and I looked away, when I looked back at the screen, 4 of us and llsundar were dead.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Painbringer
someone explained to me that death pact does not cause negative DP
It doesn't give DP. But what i'm trying to say is she didn't have time to res anyone every single attempt because we'd be stood back at the res shrine.

We wiped 10 times or so. There is no way she could 1) be hit by a fireball 2) res someone with death pact without dieing normally once! Seeing as she was balled under SH with us too..

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Hmm I think I killed him with the method from wiki. It was pretty easy and did it 2x.

2x SF ele (with leech sig and power drain), 1x Ward of Harm ele, Zho, Earth ele, 2 monk henchies.

He died within 10 secs.



If ur mad at hard to kill bosses, go try Fendi in Shards of Orr. He's harder then Duncan i think. -.- First time with full h/h team it took me 2 hrs to kill him... seriously. And the rest of the dungeon was a breeze.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Guildmaster Cain
Hmm I think I killed him with the method from wiki. It was pretty easy and did it 2x.

2x SF ele (with leech sig and power drain), 1x Ward of Harm ele, Zho, Earth ele, 2 monk henchies.

He died within 10 secs.



If ur mad at hard to kill bosses, go try Fendi in Shards of Orr. He's harder then Duncan i think. -.- First time with full h/h team it took me 2 hrs to kill him... seriously. And the rest of the dungeon was a breeze. I already cruised Shards of Orr as a melee char, and didn't take a death vs Fendi. Believe me, i was shocked when this badboy fire ele didn't die from the wiki strategy, even though it seemed to work for everyone else

Alex Dimitri

Alex Dimitri

Frost Gate Guardian

Join Date: Oct 2007

Passionate Kiss Of Nosferatu [KISS]

N/Mo

Well i`ve done it in HM and we killed the boss in like 20 secs (i don`t have idea how we did it) the problem happened when i got there in NM me and a guildie cleared dungeon easy, but the boss just refused to die we we`re tryin for more than hour and half just to kill boss and nothing!
So i`m rather confused, i did it fairly easy in HM and i can`t complete it in full party in NM is anything changed recently to that dungeon ?

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Guildmaster Cain
If ur mad at hard to kill bosses, go try Fendi in Shards of Orr. He's harder then Duncan i think. -.- First time with full h/h team it took me 2 hrs to kill him... seriously. And the rest of the dungeon was a breeze. Same story here. And by the way Dan, I know for a fact that Fendi also regens lost health. Now that I think about it, the only boss I know that definitely does not regen is Zoldark The Unholy in Vloxen Excavations.

ramirez

Pre-Searing Cadet

Join Date: Oct 2006

les starglanders

N/Mo

Apart from Dan the noob and I, did anyone try to kill him within the last 3 days ?

MYSTERYouse

MYSTERYouse

Krytan Explorer

Join Date: Mar 2007

Slovakia

Farming Crew UK [Fcuk]

E/

Quote:
Originally Posted by ramirez
Apart from Dan the noob and I, did anyone try to kill him within the last 3 days ? Yes I did it on Saturday ... was in a group of 8 people. We got wiped only 2 times, but we managed to kill him with any major problems. Pain Inventer and normal damaging spells were enough to take him down.

EDIT: We did it HM

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by iridescentfyre
Same story here. And by the way Dan, I know for a fact that Fendi also regens lost health. Now that I think about it, the only boss I know that definitely does not regen is Zoldark The Unholy in Vloxen Excavations. Yes, but the soul version of Fendi doesn't

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

Ramirez:

I tried this dungeon yesterday (NM) with a hero/hench team on my Earth Elementalist with a BHA ranger Hero, a Monk Hero, and a Paragon tank (Hayda), along with Zho, Menlo, Herta, and 1 other (Talon maybe... Can't remember).

Got through all of it OK till the last boss -- but then got dusted by him again and again and again.

I hero/henched this dungeon with my warrior and a BHA ranger Hero with no problems (the Flame Djinn was much harder than the end boss, that time) a week or so ago. This time I had to just give up on it. It was a significantly different experience.

Has this boss always tossed out those fire bomb things? I don't remember that feature the last time I ran this dungeon.

I am interested in tactics for defeating this boss with an h/h team.

The only major difference that I can think of is that my warrior used Pain Inverter and my elem. does not have that skill (yet).

migu

Academy Page

Join Date: Jan 2007

Quote:
Originally Posted by Alex Dimitri
Well i`ve done it in HM and we killed the boss in like 20 secs (i don`t have idea how we did it) the problem happened when i got there in NM me and a guildie cleared dungeon easy, but the boss just refused to die we we`re tryin for more than hour and half just to kill boss and nothing!
So i`m rather confused, i did it fairly easy in HM and i can`t complete it in full party in NM is anything changed recently to that dungeon ? i'm glad it's not just me..
i've also tried this dungeon a couple of days ago and the boss just didn't die.
we brought broadhead arrow and another interrupts, but he would lose HP really slow...
i've read on other forums people saying they killed it in less than a minute, so maybe one of the most recent updates introduced a bug on him...

migu

Academy Page

Join Date: Jan 2007

like other people, i tried this over the last couple of days in NM and had just the same problems...
used some of the tactics referenced in this thread, but nothing worked.
i really think something is wrong with this guy.
if someone managed to kill him since last update in either NM or HM, please let us know how you did it, because i must have revenge!

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

Oooops. I didn't even read the wikis on this one. I probably would have though had I had any real problem, but I didn't.

I used Lo Shan to interrupt. And other than that, my team included

Me - ranger w/ b/p, the pet had a feeble interrupt (pet interrupts are unreliable).
Sab's 3 necros
Mhenlo
Lina
Herta

I didn't experience a single party wipe. Killing him was easy, and then I left. The end.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Quote:
Originally Posted by dan-the-noob
It doesn't give DP. But what i'm trying to say is she didn't have time to res anyone every single attempt because we'd be stood back at the res shrine.

We wiped 10 times or so. There is no way she could 1) be hit by a fireball 2) res someone with death pact without dieing normally once! Seeing as she was balled under SH with us too.. I questioned the death pact deal as well in frostmaws. I was at -60 and Masters of whispers had full energy and +10% (juton and worms right before the last level) over aggro problem He died over and over and not once went down. As soon as we passed the level he started to go back down on percent when he died. I wonder if it is a bug, and obviously it is linked to Death Pact. Personally I think it is to random to be exploited. And I consider it a blessing that it happened.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Painbringer
I questioned the death pact deal as well in frostmaws. I was at -60 and Masters of whispers had full energy and +10% (juton and worms right before the last level) over aggro problem He died over and over and not once went down. As soon as we passed the level he started to go back down on percent when he died. I wonder if it is a bug, and obviously it is linked to Death Pact. Personally I think it is to random to be exploited. And I consider it a blessing that it happened. Well just to clarify, MoW also had death pact but picked up DP (poor him)