Hardest ELITE/END-GAME Boss
Arkantos
The OP wants to know what you think is the hardest end game/elite boss, not other bosses. Please stay on topic.
More Outrage
d00d ayye thunk ta7 dug h4rd357 15 ummmmmmm Shiro 11!!1!
ROFLMAO productions! You make me laugh so much. Stop being a spoon, they`re all near enough the same lvl of difficulty just depends on how you approach them then how clever you are at countering them.
ROFLMAO productions! You make me laugh so much. Stop being a spoon, they`re all near enough the same lvl of difficulty just depends on how you approach them then how clever you are at countering them.
makosi
I don't think any of them are 'hard'. 'Annoying' and 'frustrating' are better descriptions.
Spoil Victor single-handedly wipes all but Mallyx who was hard, but Ursan Blessing is god mode these days.
Bears -> Monkeys -> Humans
Spoil Victor single-handedly wipes all but Mallyx who was hard, but Ursan Blessing is god mode these days.
Bears -> Monkeys -> Humans
[DE]
Quote:
Originally Posted by Magikarp
cool vid, not the best paragon playing i've ever seen.. by far.. but cool vid.
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Hardest Elite/End-game boss would probably be ummm... I guess Mallyx? They're all pretty easy...
Hyper Cutter
Shiro was the hardest end-game boss... providing you weren't an SS or SV necro and didn't have either of those with you (not uncommon pre-Nightfall). The fact that about 2/3 of the celestial skills suck ass for the circumstances doesn't help.
The Great Destroyer is second, just because YOU'RE CONSTANTLY ON ****ING FIRE...
The Great Destroyer is second, just because YOU'RE CONSTANTLY ON ****ING FIRE...
Bug John
Quote:
Originally Posted by Horseman Of War
If you had said 46 minutes I would read this post as tho it was written by someone who knows what they are talking about.
Poor attempts to troll by bashing the 'tiny' pve-players or whatever that backwards comment was supposed to mean. |
and if you don't think that the deep can be done in 26 minutes, click on this : http://images2.hiboox.com/images/4607/9f2d8qql.jpg
Guildmaster Cain
I think Fendi (shards of Orr) was even harder then Duncan. At least Duncan dies relatively quick when you know how to. Fendi took me 2 hrs (just the boss) to take down with H/H team when I faced him the first time. Ofc Ursan would kick his ass and now I know what I am dealing with.
cyberjanet
The hardest elite/end game boss is the one you fight first time round.
So I guess that means all of them, in the first battle.
Once you've fought an elite/end game boss you have a better idea how to approach it next time.
So I guess that means all of them, in the first battle.
Once you've fought an elite/end game boss you have a better idea how to approach it next time.
deya
Shards of Orr boss is soooo RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing annoying.
NoXiFy
bring my thread back from the dead!
i guess. :/
ontopic: hardest boss is Freezie
i guess. :/
ontopic: hardest boss is Freezie
romeus petrus
Quote:
Originally Posted by 6am3 Fana71c
Urgoz is easy. And it doesn't take much to get to him anyway, even in HM you can kill him in like hour and a half.
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Seriously though, I still think Urgoz is the hardest end Boss to kill, simply because the rest are a push over.
Offtopic: Ya SY imbagon takes a lot of brain power, it is so balanced, they should seriously change the name to just Bagon, *end sarcasm.
Pleikki
Urgoz is fun and Pretty hard Atleast Hm with Normal team
Bowstring Badass
Quote:
Originally Posted by NoXiFy
bring my thread back from the dead!
i guess. :/ ontopic: hardest boss is Freezie |
fenix
Fendi
Duncan
Urgoz if EoE didn't work.
Nuff said. Others are pretty plain, those 3 are STUPID. Especially Urgoz with no EoE, people just wouldn't win....
Duncan
Urgoz if EoE didn't work.
Nuff said. Others are pretty plain, those 3 are STUPID. Especially Urgoz with no EoE, people just wouldn't win....
miskav
Urgoz probably without EoE
Deleet
Where do I find Guilds that pay high-end PvE without Ursan and preferably no PvE-only skills? I've always wanted to do that, just can't find any damn players. >_<
And because I cannot be only off-topic, then I found Shiro the hardest to do, because of henchmen and no heroes at that time. With another player or heroes, he is toast. Why has Rotscale not been mentioned?
And because I cannot be only off-topic, then I found Shiro the hardest to do, because of henchmen and no heroes at that time. With another player or heroes, he is toast. Why has Rotscale not been mentioned?
Th Fooster
All i play in are end game and elite areas. and yes i do use ursan for UW.
But many other areas ursan sux for. and UW, ursan is only one way to skin the cat. i can achieve the same thing and similar times without it. i've done it.
its all easy.Mallyx with out ursan can get tricky.One mistake could spell doom for all. But even him, not so tough. ths all the other crap that spawns as his health drops. i even tried using amity once!
The hardest for one is easy for another.I still remeber the first time rurik hit me with Hundred Blades! and thought omg i GOTTA get that skill! and he pwnt me with .. hundred blades of all things! good times.
In every pve area, the monsters skillbars will give you hints as to how to defeat them.
for example... signet of humility on the four horsemen quest in UW,will shut down a terra tank. and what do teh mindblade spectorse cast? ignorance!
ah ha! there is one answer to deal with sig of humility. Get my point? every elite area you struggle with will have its counter hidden in clues on a skill bar somewhere.
But many other areas ursan sux for. and UW, ursan is only one way to skin the cat. i can achieve the same thing and similar times without it. i've done it.
its all easy.Mallyx with out ursan can get tricky.One mistake could spell doom for all. But even him, not so tough. ths all the other crap that spawns as his health drops. i even tried using amity once!
The hardest for one is easy for another.I still remeber the first time rurik hit me with Hundred Blades! and thought omg i GOTTA get that skill! and he pwnt me with .. hundred blades of all things! good times.
In every pve area, the monsters skillbars will give you hints as to how to defeat them.
for example... signet of humility on the four horsemen quest in UW,will shut down a terra tank. and what do teh mindblade spectorse cast? ignorance!
ah ha! there is one answer to deal with sig of humility. Get my point? every elite area you struggle with will have its counter hidden in clues on a skill bar somewhere.
Shanaeri Rynale
Quote:
Originally Posted by fenix
Nuff said. Others are pretty plain, those 3 are STUPID. Especially Urgoz with no EoE, people just wouldn't win....
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You'd need to shutdown one serpent, while the others killed the other one, all the time having to kite around the explosive growths. It used to be a great challenge of player skill and ability esp if you were trying to shutdown a serpent. Anet changed it so the serpents did'nt heal urgoz(within about 3 weeks of factions) so it made it easier, then people used EoE and turned Urgoz into a keystone cops run around.
It's kinda a shame players need to resort to 'cheap tricks' to win against elite area bosses(Eoe with Urgoz, KD with the deep, Imbagon/Ursan with Mallyx) in GW2 i'd want to see proper end game bosses that demand skill from the players and not an exploit of the AI. Not even sure how possible that is, but Anet came close with the original Urgoz(they could do so again, just make the explosive growths a diffrent species e.g 'human' - lol) so it should be possible to do so again.
MarlinBackna
Quote:
Originally Posted by Shanaeri Rynale
It's kinda a shame players need to resort to 'cheap tricks' to win against elite area bosses(Eoe with Urgoz, KD with the deep, Imbagon/Ursan with Mallyx) in GW2 i'd want to see proper end game bosses that demand skill from the players and not an exploit of the AI. Not even sure how possible that is, but Anet came close with the original Urgoz(they could do so again, just make the explosive growths a diffrent species e.g 'human' - lol) so it should be possible to do so again.
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On-topic: Out of the elite bosses, I would say Urgoz is the hardest due to those damn explosive growths. I have been playing through the dungeons in EoTN and some of those are beasts too.
Shanaeri Rynale
Quote:
Originally Posted by MarlinBackna
The problem with that is that people were smarter than the AI, so we will always find ways to exploit it, simply because it makes it easier to play the game. Kind of sad, but also proves our superiority over the machines, right?
On-topic: Out of the elite bosses, I would say Urgoz is the hardest due to those damn explosive growths. I have been playing through the dungeons in EoTN and some of those are beasts too. |
Urgoz is straightforward IMHO. so long as you know the patterns you can kite all day and not get blown up.
The hardest boss is probably Mallyx, if you are trying to do with a balanced team(not using imbagons, Ursan, con sets etc). Anet stupidly designed him to make certain professions totally useless thus ramming people down a very restricted set of professions, builds and skills.
If you are prepared to go the easy route, no boss is hard however.
El Presidente
probably Urgoz w/o EoE...though it's not really any end boss but the trip getting there that's sometimes a pain...
Morgoth the dark
Rotscale is quite imba ^^
Miska Bow
Any of those harder then the others? i think they are only different in the approach you gotta use to get them down.
took 1:45 min my first time on the end boss in Shard of Orr. Now he goes down in about 5 min. First time was running something that looks like a balance team. Last time i ran 2 Balthy derv 1 smit/prot monk and i was holy bow. My friend was running sabway. we own that place so much that we did not stop between groups.
I'd like to know what does it take to qualify a build ''Gimmick'' ?
took 1:45 min my first time on the end boss in Shard of Orr. Now he goes down in about 5 min. First time was running something that looks like a balance team. Last time i ran 2 Balthy derv 1 smit/prot monk and i was holy bow. My friend was running sabway. we own that place so much that we did not stop between groups.
I'd like to know what does it take to qualify a build ''Gimmick'' ?
angmar_nite
Yo SMS imbagon, why were you and the hero using aggressive refrain? Ya got essence.
GourangaPizza
Duncan the Black.
A Leprechaun
I don't do a lot of high end stuff, but the Shiro/Lich combo in gate of madness I find really hard witha PuG. Especially since the rest of the mission is so easy.
~A Leprechaun~
~A Leprechaun~
Shasgaliel
I remember fighting Lich without heroes just with henchmen and with just purely prophecies skills. When there was no Factions and no NF. I think several people posting here forgot that it was much harder in the past.
Now all of them seem to be more or less easy.
Trying to kill Rotscale on HM without heroes and just with henchmen playing warrior can be fun...
Considering all possible skills now available I would vote for Urgoz.
Now all of them seem to be more or less easy.
Trying to kill Rotscale on HM without heroes and just with henchmen playing warrior can be fun...
Considering all possible skills now available I would vote for Urgoz.
Ate of DK
Maybe Kannaxai or Urgoz because you can't walk in and kill him. I guess many will also say that Shiro and the Lich in Gate of Madness is hard. Can't think of a normal boss that is really hard. Should be a mass damage AoE elementalist that kills noobish heroes.
yesitsrob
There's nothing really skilled about Ursan or SY tbh - as far as monking goes for either it's a complete joke - With SY maybe a bit harder at times since your SY might get shut down and you might have to like.. you know.. monk. The SMS Mallyx kill was nothing to do with skill, not saying they weren't skilled, a lot of the players in there actually were - but it was more to do with not being complete idiots, actually taking the time to see what will and won't work against Mallyx and it was quite baltently obvious and even after theorycrafting it was quite clear it was going to be quite a breeze.
But to be fair I'm pretty sure a none PVE-only skill bar run could be done, we thought quite a bit about it to be fair, even outside of PVE only skills there's a lot of shit Anet can't get right and you really only have to skill against certain mobs in the citadel since most are laughably bad anyway.
Ugroz is fun, I think it's a shame his Serpents stopped healing, the game being the way it is now though it's not a challenge and wouldn't be even if he had 24 healing serpents, and unless they a) make something completely unreasonable or b) fix the game - then things in GW will remain unchallenging for anyone with a clue and even most without one.
Kanaxai again would be fun if unexploitable - even with PVE skills his mesmers can be a pain due to all being armor ignoring and potential energy drain, by no means hard but not as easy as recalling to take away any challenge that might have been there.
A little more effort could have been put into these bosses - After going all the way through the areas it would be a little better if the finale wasn't so disappointing.
For what I was used to running with the most challenging fight was the 4 horsemen, and anything that chain spams diversion and power block might actually cause issues. Or maybe not.. it got kind of easy after a couple of tries.
Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars
But to be fair I'm pretty sure a none PVE-only skill bar run could be done, we thought quite a bit about it to be fair, even outside of PVE only skills there's a lot of shit Anet can't get right and you really only have to skill against certain mobs in the citadel since most are laughably bad anyway.
Ugroz is fun, I think it's a shame his Serpents stopped healing, the game being the way it is now though it's not a challenge and wouldn't be even if he had 24 healing serpents, and unless they a) make something completely unreasonable or b) fix the game - then things in GW will remain unchallenging for anyone with a clue and even most without one.
Kanaxai again would be fun if unexploitable - even with PVE skills his mesmers can be a pain due to all being armor ignoring and potential energy drain, by no means hard but not as easy as recalling to take away any challenge that might have been there.
A little more effort could have been put into these bosses - After going all the way through the areas it would be a little better if the finale wasn't so disappointing.
For what I was used to running with the most challenging fight was the 4 horsemen, and anything that chain spams diversion and power block might actually cause issues. Or maybe not.. it got kind of easy after a couple of tries.
Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars Guild Wars
Accursed
I would have to say Kanaxai.
I've never done DoA or Urgoz. I really think I should do them one day. >_>
I've never done DoA or Urgoz. I really think I should do them one day. >_>
kostolomac
Quote:
Originally Posted by Arkantos
I'm sorry, but who said anything about the door trick?
Watch the video. My guild running a balanced build without the door trick defeating mallyx. If you ask me, that IS more intelligent then ursan. Then again, intelligent and ursan are 2 words that don't belong together. |
For me the hardest endgame boss was The great destroyer with h/h and no pve stuff ,back then I had no titles whatsoever and thought interrupting was the shit in pve , still beat him and I am very proud of that.
Avarre
Quote:
Originally Posted by kostolomac
Imbagon =/= balanced , sorry.
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kostolomac
Quote:
Originally Posted by Avarre
That's not what the word balanced means in that context.
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romeus petrus
Quote:
Originally Posted by kostolomac
Then what it means?
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Kabuto Elementalist
(1) Duncan the Black:
Without gimmicks and tricks, I'd have to say Duncan is the most lethal, his spells deal a lot of damage and because of his "Reversal of Damage" like Armor Protection, not everyone in the party can hit him or use direct damage spells. I killed Duncan within 14 hours or Eye of The North being released, I used 2 Fire Elementalists, hell... it took awhile... about 25 minutes to kill him but I did it!
(2) Mallyx the Unyielding:
It's the second hardest in my experience, I beat him CasterWay and PhysicalWay. I put a lot of time and testing phases for both specific builds until they could do all four zones and Mallyx without a single death. My builds are designed to work with 6 heroes and player replacements have one skill slot replaced with a PvE-only skill to further enhance the experience. A little background about my CasterWay... Some time in 4'th Quarter last year, I read and heard of people saying Mallyx was too hard to fight in person, so I decided to take the challenge and defeat him with what he was designed to counter. PhysicalWay was created a few months later.
CasterWay (Link) consists of; (Normal Mode - All | Hard Mode - All)
Player Elementalist one - Fire
Monk one - Healer
Necromancer one - Curses
Necromancer two - Curses
Player Ranger - Spirits and Traps
Monk two - Healer
Elementalist two - Fire
Elementalist three - Water
PhysicalWay cosists of; (Normal Mode - All | Hard Mode - Stygian Veil and Foundry of Failed Creations only)
Player Dervish - Scythe
Warrior - Axe
Paragon one - Command
Monk two - Smiter
Player Paragon two - Leadership
Monk one - Healer
Necromancer - Blood
Ritualist - Channeling and Restoration.
I'd like to try Urgoz and Kanaxai differently than the typical cookie cutter builds available for them. I'll ask my Guild to join me for testing and see how hard they can be. Please do not ask me for the builds, I'll release them some time in the future.
Without gimmicks and tricks, I'd have to say Duncan is the most lethal, his spells deal a lot of damage and because of his "Reversal of Damage" like Armor Protection, not everyone in the party can hit him or use direct damage spells. I killed Duncan within 14 hours or Eye of The North being released, I used 2 Fire Elementalists, hell... it took awhile... about 25 minutes to kill him but I did it!
(2) Mallyx the Unyielding:
It's the second hardest in my experience, I beat him CasterWay and PhysicalWay. I put a lot of time and testing phases for both specific builds until they could do all four zones and Mallyx without a single death. My builds are designed to work with 6 heroes and player replacements have one skill slot replaced with a PvE-only skill to further enhance the experience. A little background about my CasterWay... Some time in 4'th Quarter last year, I read and heard of people saying Mallyx was too hard to fight in person, so I decided to take the challenge and defeat him with what he was designed to counter. PhysicalWay was created a few months later.
CasterWay (Link) consists of; (Normal Mode - All | Hard Mode - All)
Player Elementalist one - Fire
Monk one - Healer
Necromancer one - Curses
Necromancer two - Curses
Player Ranger - Spirits and Traps
Monk two - Healer
Elementalist two - Fire
Elementalist three - Water
PhysicalWay cosists of; (Normal Mode - All | Hard Mode - Stygian Veil and Foundry of Failed Creations only)
Player Dervish - Scythe
Warrior - Axe
Paragon one - Command
Monk two - Smiter
Player Paragon two - Leadership
Monk one - Healer
Necromancer - Blood
Ritualist - Channeling and Restoration.
I'd like to try Urgoz and Kanaxai differently than the typical cookie cutter builds available for them. I'll ask my Guild to join me for testing and see how hard they can be. Please do not ask me for the builds, I'll release them some time in the future.
Dallcingi
mallyx is hard especially with noob ursans!
cant believe how many fail groups ive been in
and experienced ursan can take down mallyx really fast...
depends on the people you group with really i guess
cant believe how many fail groups ive been in
and experienced ursan can take down mallyx really fast...
depends on the people you group with really i guess
cgruber
/offtopic
Real men play HM without PVE skills, and the winner of the battle is decided based on who has the most hammers.
/ontopic
HM Urgoz without EoE
Real men play HM without PVE skills, and the winner of the battle is decided based on who has the most hammers.
/ontopic
HM Urgoz without EoE
Elder III
I want to say undead shiro, even although that is not an elite area or end game either, so I'll go with Urgoz, just because it does take some time to get to him, he's not too bad to take out though if you have an experienced group.
Lord Sojar
Once Ursan is nerfed into the ground tomorrow, Mallyx will once again hold the crown for hardest creature to kill in GW.
Deleet
Quote:
Originally Posted by Rahja the Thief
Once Ursan is nerfed into the ground tomorrow, Mallyx will once again hold the crown for hardest creature to kill in GW.
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