How does the so called "random generator" for minipets work?
Abnaxus
I think that there's something "at least" strange in the mechanism.
This evening before doing a mission with my warrior, I logged with one of my mule character and found a 1st year birthday present.
Opened, fungal wallow - well I have a couple of them already, anyway ...
Finished mission, I wanted to place some items on a mule, the previous was full, logged to another and found another 1st year birthday present.
Opened, fungal wallow
Bleah, very bad luck, 2 in the same evening.
Did another mission with my friend to help him in Tyrian guardian, then I took my dervish because I bought some scythe upgrades and wanted to use them.
My dervish had his 1st year present ...
My friend offered himself to open for me, I thought that was not necessary, opened myself ...
Fungal wallow.
Three in the same evening on the same account. It is possible that it's a coincidence, but it's not likely at this point.
The 3 characters were not created in the same day, it's possible that some presents had been there for 1 week or more.
All the 3 of them had been parked in the same place (guild hall) for 1 month at least. I opened the 3 packages there, with an interval of half an hour each.
In my opinion, the day/hour and the place where you are when you open (or get?) the present are in some way taken into account by the "random" generator.
After my experience, this "randomness" is a bit suspicious.
I don't complain about the quality - with the exception of Mallyx and asians I already have dozens of minis, mostly bought with exception of Lich and Djinn which I received on my characters - but I'm just not convinced about the fact that the random generator is really random.
This evening before doing a mission with my warrior, I logged with one of my mule character and found a 1st year birthday present.
Opened, fungal wallow - well I have a couple of them already, anyway ...
Finished mission, I wanted to place some items on a mule, the previous was full, logged to another and found another 1st year birthday present.
Opened, fungal wallow
Bleah, very bad luck, 2 in the same evening.
Did another mission with my friend to help him in Tyrian guardian, then I took my dervish because I bought some scythe upgrades and wanted to use them.
My dervish had his 1st year present ...
My friend offered himself to open for me, I thought that was not necessary, opened myself ...
Fungal wallow.
Three in the same evening on the same account. It is possible that it's a coincidence, but it's not likely at this point.
The 3 characters were not created in the same day, it's possible that some presents had been there for 1 week or more.
All the 3 of them had been parked in the same place (guild hall) for 1 month at least. I opened the 3 packages there, with an interval of half an hour each.
In my opinion, the day/hour and the place where you are when you open (or get?) the present are in some way taken into account by the "random" generator.
After my experience, this "randomness" is a bit suspicious.
I don't complain about the quality - with the exception of Mallyx and asians I already have dozens of minis, mostly bought with exception of Lich and Djinn which I received on my characters - but I'm just not convinced about the fact that the random generator is really random.
Antheus
Quote:
After my experience, this "randomness" is a bit suspicious. |
I MP I
I've opened presents on characters with the same birthdays in 2 minute intervals. Never got something like that. Same with my friends. Though whats happened to you, has also happened to others on this forum. Its either bad luck, or the generator is bugged to hell.
kartmaster
My mule character sat for quite some time as well (at least a month before I discovered the birthday present) and what do you know...Fungal Wallow! Bleh.
It is suspicious that they were all parked for quite sometime before opening the present. And all were fungal wallows, but I'd still chalk it up to chance unless there were more examples to go on.
It is suspicious that they were all parked for quite sometime before opening the present. And all were fungal wallows, but I'd still chalk it up to chance unless there were more examples to go on.
Abnaxus
I clarified in my OP that I'm not complaining about the fungal wallow, had I received 3 bone dragons I would been happier because of the cash income of course, but I would have reported the same way as an example of something really strange.
Skuld
Quote:
Originally Posted by Antheus
Your interpretation of randomness is wrong. What you're talking about is balanced or fair.
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characters
Fates
This isn't new. There have been a # of threads on here about people getting the same thing over and over. A friend of mine has gotten 3 gwens.
Tender Wolf
Quote:
Originally Posted by Fates Monk
This isn't new. There have been a # of threads on here about people getting the same thing over and over. A friend of mine has gotten 3 gwens.
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Jongo River
Bah, random just sucks. It's a fictional concept, based on flawed math - I'd rather live in a communist state, than a random state. Give us ####### vouchers for our birthdays, like smart relatives do.
I once heard the lottery referred to as "the idiot tax" - well it made me laugh, so I thought I'd mention it here!
I once heard the lottery referred to as "the idiot tax" - well it made me laugh, so I thought I'd mention it here!
Trub
baby wallows are the best mini in the game..
<3
<3
notskorn
Has anyone ever actually said that its random?
Str0b0
random does not mean that you will get something different every time. Think of it this way, random means that every time you get a present the game rolls some dice. Just like when you roll dice in real life it is entirely possible that you will get the same result multiple times.
holababe
Quote:
Originally Posted by Trub
baby wallows are the best mini in the game..
<3 |
And we're getting skewed data because everyone who gets 3 of the same pet comes running here to report it...everyone else who gets normal minipets doesnt.
arcanemacabre
Quote:
Originally Posted by holababe
Turtles then Wallows.
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My wife and I have both received completely different pets for each character's birthday. I think I've had maybe 6-7 birthday presents so far, all random and different. Rare? Well, the only rare one I've gotten was Rurik, the rest were white, but at least different.
NoXiFy
You think thats bad luck? Try opening 29 Coffers to find out that the best thing you recieve is 5 Margonite gemstones.
ALL I wanted was a Mallyx because I was always extremely attached to DoA and did it four or more hours a day for several months to help obtain a Armbrace.
I now have 4 Primival remnants still sitting in my storage from the last 10 Coffers I've bought. Oh, and 6 LB scrolls.
I've always seemed a problem with "randomness" when your 600/Smite'ing in Underworld for example the prize drop is an Ecto. Now I do both sides, smite and 600, and have noticed... that the total ecto count of a 30-40minute run is usually 3:1. I'm lucky to get 1ecto... or even a purple.
I know that my 1st birthday in three months will be a complete waste because... for one, 3rd year mini's will be out within 3 weeks of it. And I know that by that time if im lucky enough to actually score a Bone Dragon (which won't happen) that that will sell for 50k tops.
ALL I wanted was a Mallyx because I was always extremely attached to DoA and did it four or more hours a day for several months to help obtain a Armbrace.
I now have 4 Primival remnants still sitting in my storage from the last 10 Coffers I've bought. Oh, and 6 LB scrolls.
I've always seemed a problem with "randomness" when your 600/Smite'ing in Underworld for example the prize drop is an Ecto. Now I do both sides, smite and 600, and have noticed... that the total ecto count of a 30-40minute run is usually 3:1. I'm lucky to get 1ecto... or even a purple.
I know that my 1st birthday in three months will be a complete waste because... for one, 3rd year mini's will be out within 3 weeks of it. And I know that by that time if im lucky enough to actually score a Bone Dragon (which won't happen) that that will sell for 50k tops.
hurric
^^ ouch dude. I opened 6-7 coffers and 1 was an armbrace. Woulda been better off to exchange 15 sets instead.
For me it's greens. I've farmed many many times for greens with guildies just to see everyone get a green and I come home empty handed. Worst was darksong which dropped 2-3 times for everyone else but not for me on different chars. I finally got 1 probably after 100 times or so. Bday coming this Sat or Sun so will know!
edit: Also computers .random() function is not truely random because it depends on the seed that it uses so there's actually a repeatable pattern that it generates. When I was in university we wrote a "true" random generator so unless they've modified their randomizer instead of using C++'s build in math.rand() functions it won't truely be random.
For me it's greens. I've farmed many many times for greens with guildies just to see everyone get a green and I come home empty handed. Worst was darksong which dropped 2-3 times for everyone else but not for me on different chars. I finally got 1 probably after 100 times or so. Bday coming this Sat or Sun so will know!
edit: Also computers .random() function is not truely random because it depends on the seed that it uses so there's actually a repeatable pattern that it generates. When I was in university we wrote a "true" random generator so unless they've modified their randomizer instead of using C++'s build in math.rand() functions it won't truely be random.
Abnaxus
Quote:
Originally Posted by Antheus
Your interpretation of randomness is wrong. What you're talking about is balanced or fair.
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Quote:
Originally Posted by Str0b0
random does not mean that you will get something different every time. Think of it this way, random means that every time you get a present the game rolls some dice. Just like when you roll dice in real life it is entirely possible that you will get the same result multiple times.
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The example of the dice is correct.
My question is: this is not rolling dice.
This is a software.
We don't know how it was programmed.
How can we be really sure that this unknown software perfectly emulates a dice roll model?
I'm closer to this opinion:
Quote:
Originally Posted by notskorn
Has anyone ever actually said that its random?
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Quote:
Originally Posted by hurric
Also computers .random() function is not truely random because it depends on the seed that it uses so there's actually a repeatable pattern that it generates.
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Vinraith
I've often wondered if the GW randmization seed isn't based off the clock, because it seems like repetition occurs more often in cases where multiple items drop at or nearly at the same moment.
The Meth
How the Guild Wars Mini Pet Generator™ works:
An Anet employee is sitting in his cubicle 24/7. Every time someone opens a present he has to push a button that determines what pet they will get. If you have received crappy mini pets, it is because Anet hates you!
I've thought the same thing often, just today the same person got the same skin gold from 2 consecutive monster drops. In the whole map maybe 6ish other golds dropped?
An Anet employee is sitting in his cubicle 24/7. Every time someone opens a present he has to push a button that determines what pet they will get. If you have received crappy mini pets, it is because Anet hates you!
Quote:
Originally Posted by Vinraith
I've often wondered if the GW randmization seed isn't based off the clock, because it seems like repetition occurs more often in cases where multiple items drop at or nearly at the same moment.
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pkodyssey
Random = Conspiracy
They look to see what you last present was and then multiply your chance of getting the same thing again by 2000%
They look to see what you last present was and then multiply your chance of getting the same thing again by 2000%
Valeria
It is very likely that SOMETHING almost impossible happens
As for the pets i dont think they did something more complicated than using a random generator.
Reminds me of an FoW run 8 man team and the shards were distributed 5:1:1:0:0:0:0:0 seems unfair but is still just random.
As for the pets i dont think they did something more complicated than using a random generator.
Reminds me of an FoW run 8 man team and the shards were distributed 5:1:1:0:0:0:0:0 seems unfair but is still just random.
strcpy
I made myself Ravioli yesterday, one of the things I like to do is make some "surprise fillings". That is, I make a few of the with fillings contrasting to the "main" ones. Last night I had about 30 or so small ravioli's, 25 of them were a plain venison/onion filling and 5 of them were sausage/bacon. And no, this isn't a parable, when I did this I actually thought of all these "not random" posts we have been getting lately.
I cooked them all in one go in a big pot then transfered them to a bowl, I poured in the cheese bechamel and stirred it up, and finally poured the whole thing onto a plate to eat - I figure that is about as random as one gets and it normally results in never knowing when you are going to get a different bite.
The first five pieces of ravioli I ate were the sausage ones - all of them in one go. Now, obviously that shouldn't have happened (very very small chance there) so I'm betting that reality warped into something that caused my sausage ravioli to be in the exact random places on the plate I chose to stick my fork.
Or, maybe it falls into the "random" category along with you abysmal record of getting multiple fungal wallows.
I've been lucky on my mini-pets, the only one duplicated on close to 15 characters (three on their two year pets,) was a Burning Titan. That shouldn't happen either. I have three made the same day, in fact the three were made within minutes of each other and used as mules (until the increased storage came about). Now, don't get me started on the number of high end items I have found that have *no* modifier (and thus, even in nightfall will not take an inscription) and is, thus, worthless.
I cooked them all in one go in a big pot then transfered them to a bowl, I poured in the cheese bechamel and stirred it up, and finally poured the whole thing onto a plate to eat - I figure that is about as random as one gets and it normally results in never knowing when you are going to get a different bite.
The first five pieces of ravioli I ate were the sausage ones - all of them in one go. Now, obviously that shouldn't have happened (very very small chance there) so I'm betting that reality warped into something that caused my sausage ravioli to be in the exact random places on the plate I chose to stick my fork.
Or, maybe it falls into the "random" category along with you abysmal record of getting multiple fungal wallows.
I've been lucky on my mini-pets, the only one duplicated on close to 15 characters (three on their two year pets,) was a Burning Titan. That shouldn't happen either. I have three made the same day, in fact the three were made within minutes of each other and used as mules (until the increased storage came about). Now, don't get me started on the number of high end items I have found that have *no* modifier (and thus, even in nightfall will not take an inscription) and is, thus, worthless.
Aera Lure
Well, you could eat those ravioli and get all five sausage ones in a row, and I really wouldnt be all THAT suprised. What has me suspicious about the mini-pets is that I have gotten multiples of two or more of: trolls, devourers, siege turtles and juggernauts... and that is IT. I have gotten NOTHING else lol, except shockingly, one Djinn. That's more akin to eating the five sausage ones, then eating the five meatball ones, then eating all the rest cheese. Odds on some sort of repitition happening twice in a row are significantly lower, especially given there are other whites I could have gotten. I would understand it a bit more if the spread was a little wider, but its just multiples of two of the first year and two of the second year pets across all of my characters, and then the one Djinn that broke the pattern.
Croco Clouds
3 Fungal wallows> 3 whiptails
Crom The Pale
Technically there is no such thing as "random" when it comes to computers.
A random number is generated with an algorithm, given the same seed it will generate the same number every time. Most use a clock to generate the random number and some use multiple inputs(day X month X year X time = seed).
Its also possible that the algorithim when given 2 different seeds will generate the same number, its rare in good algorithims but it does happen.
A random number is generated with an algorithm, given the same seed it will generate the same number every time. Most use a clock to generate the random number and some use multiple inputs(day X month X year X time = seed).
Its also possible that the algorithim when given 2 different seeds will generate the same number, its rare in good algorithims but it does happen.
DOCB22
no clue but out of 7 toons 4 got Hydra's
Xue Fang
Out of 30 toons I've gotten 6 Bone Dragons, 1 Shiro, 1 Rurik, 4 Gwens, and some random trash.
=)
=)
AlienFromBeyond
Quote:
Originally Posted by Crom The Pale
Technically there is no such thing as "random" when it comes to computers.
A random number is generated with an algorithm, given the same seed it will generate the same number every time. Most use a clock to generate the random number and some use multiple inputs(day X month X year X time = seed). Its also possible that the algorithim when given 2 different seeds will generate the same number, its rare in good algorithims but it does happen. |
N E D M
Q)How does the so called "random generator" for minipets work?
A)poorly.
A)poorly.
snikerz
ok heres something for you guys to think about
logged into my other account, grabbed 5 unopened presents and transfered them to my main account.
opened them all rapidly and here are the results:
4 trolls, 2 whiptails
note that i got 4 trolls in a row, then 2 whiptails in a row, ive had similar experiences with other accounts not mine.
its almost like the present you get is determined by the time of the day it is or something.
logged into my other account, grabbed 5 unopened presents and transfered them to my main account.
opened them all rapidly and here are the results:
4 trolls, 2 whiptails
note that i got 4 trolls in a row, then 2 whiptails in a row, ive had similar experiences with other accounts not mine.
its almost like the present you get is determined by the time of the day it is or something.
pumpkin pie
glad someone feels my pain, (not that I am happy you got the same problem) my problem is necrid horseman....
sign this idea here! thanks
sign this idea here! thanks
tmakinen
Concerning the Schrodinger's Cat issue, the contents of a birthday present are determined when it's opened (proof: I opened one just before a rollback, then reopened the same present after the rollback, got different pets each time). Contrast this to loot which is determined when the explorable is initiated (but assignment and scaling is still determined at the time of the drop).
Other than that, it's all random and for every player who gets 3 wallows in a row there are 9999 who do not, and thus don't talk about it on these forums
Other than that, it's all random and for every player who gets 3 wallows in a row there are 9999 who do not, and thus don't talk about it on these forums
strcpy
Quote:
Originally Posted by Aera Lure
Well, you could eat those ravioli and get all five sausage ones in a row, and I really wouldnt be all THAT suprised.
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What has me suspicious about the mini-pets is that I have gotten multiples of two or more of: trolls, devourers, siege turtles and juggernauts... and that is IT. |
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I have gotten NOTHING else lol, except shockingly, one Djinn. That's more akin to eating the five sausage ones, then eating the five meatball ones, then eating all the rest cheese. |
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Odds on some sort of repitition happening twice in a row are significantly lower, especially given there are other whites I could have gotten. |
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I would understand it a bit more if the spread was a little wider, but its just multiples of two of the first year and two of the second year pets across all of my characters, and then the one Djinn that broke the pattern. |
As to the idea proposed (once more) about pseudo-random number generator's (PRNG) in computers, please see my recent post in the "loot scale" thread in the Q&A forum. Essentially while deterministic the output acts in a statistically random fashion - that is you can not tell the difference between it's output and that of something truly random. Therefore it is irrelevant to the sake of getting multiples of the same pet that it is using a PRNG. That is a great example of a little knowledge is a dangerous thing.
strcpy
Quote:
Originally Posted by tmakinen
Concerning the Schrodinger's Cat issue, the contents of a birthday present are determined when it's opened (proof: I opened one just before a rollback, then reopened the same present after the rollback, got different pets each time). Contrast this to loot which is determined when the explorable is initiated (but assignment and scaling is still determined at the time of the drop).
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The only problem I have is that every time I have observed an enemy they seem to die quickly, though I guess when you use a Scythe to observe them then you can't but help but interfere with the state of what you are observing.
Sha Noran
Who cares how it determines your present? Everyone wants Bone Dragons and Gwens, but not very many people are going to get them. That's how lotteries work.
It's something that ANet gives you as a complete bonus just for having played the game for a while. It's one of the few things that they did that they didn't have to, and really shouldn't be just another excuse for their fanbase to whine.
It's something that ANet gives you as a complete bonus just for having played the game for a while. It's one of the few things that they did that they didn't have to, and really shouldn't be just another excuse for their fanbase to whine.
Aera Lure
^ Wasnt ever a whining topic, to my knowledge. Its simply clear the random generator is not so random, hence the OP's post. Agreed though this topic has been raised a few times before, to no real conclusive or useful end.
fenix
It was never meant to be random. Rare minipets aren't meant to appear lots. Crappy ones are. Hence the overabundance of Fungal Wallows.
Crom The Pale
Quote:
Originally Posted by AlienFromBeyond
Well, you can have truly random numbers if you have a truly random seed.
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Note that seed is a number, so if you can generate a random seed, you are generating a random number. This is not currently possible.
chowmein69
ive only got 2 of te same minis from a present and they both were trolls and kirins
Solas
Go into a cave with trolls, kill 1, chances are you got a raven staff
2nd try: Raven Staff
3rd Try:...Raven staff
... : Another white
... : Purple
... :white
...19th try: golden non-max item
you may get the gold on the 1st try or the 101st try, but golds have better drops then purples and purples have better then whites.
you were jsut unlucky that you got the most common and unwanted mini.
but hey, HoM fills quick with em
my 1 and only pressie was a seige turtle
2nd try: Raven Staff
3rd Try:...Raven staff
... : Another white
... : Purple
... :white
...19th try: golden non-max item
you may get the gold on the 1st try or the 101st try, but golds have better drops then purples and purples have better then whites.
you were jsut unlucky that you got the most common and unwanted mini.
but hey, HoM fills quick with em
my 1 and only pressie was a seige turtle