Profession based swords...
S Burchette
example,
"Mesmer's Edge"
Chaos Damage 11-22 (Domination, Inspiration,or illusion req.)
(Various stats)
Or,
Monk's Saber
Holy Damage 11-22 (Smiting, Protecting, or healing prayers req.)
(Various stats)
get what im saying?
"Mesmer's Edge"
Chaos Damage 11-22 (Domination, Inspiration,or illusion req.)
(Various stats)
Or,
Monk's Saber
Holy Damage 11-22 (Smiting, Protecting, or healing prayers req.)
(Various stats)
get what im saying?
street peddler
maybe if it still functioned as a staff/wand..because no squishy should be in melee range. Its only purpose would be for looks.
S Burchette
Quote:
Originally Posted by street peddler
maybe if it still functioned as a staff/wand..because no squishy should be in melee range. Its only purpose would be for looks.
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crazy diamond
I want a melee Wand and Staff for my Warrior then. Fair's fair.
arcanemacabre
I like this idea. I would also like a scythe that works like a necro staff. Just simply taking the models/skins of other weapons and making them function like wands and staves (since we have very few caster skins as it is).
EDIT:
Sounds cool, too. A blunt wand-like mace that operates like the jitte, and a hammer-class weapon that looks like a staff for bludgeoning things in style. Nice!
EDIT:
Quote:
Originally Posted by crazy diamond
I want a melee Wand and Staff for my Warrior then. Fair's fair.
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crazy diamond
Quote:
Originally Posted by arcanemacabre
(since we have very few caster skins as it is).
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arcanemacabre
Quote:
Originally Posted by crazy diamond
There's a ton of them. They're just divided by caster type. Any sword works for any Warrior, but certain Wand/Stave styles are only available to each caster class, and on top of that are dependant on what attribute you've raised.
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Biostem
Just recycle weapon models in place of a staff, wand, or focus item, and call it a day.
Scythes would be awesome necro staves. I could see a sword that shoots as well.
What would be really cool would be to also do the same w/ bows, but instead of the regular normal attack animation, have the character actually draw & fire the bow - but instead of an arrow, have the little globe fly out...
Scythes would be awesome necro staves. I could see a sword that shoots as well.
What would be really cool would be to also do the same w/ bows, but instead of the regular normal attack animation, have the character actually draw & fire the bow - but instead of an arrow, have the little globe fly out...
Biostem
Quote:
Originally Posted by crazy diamond
There's a ton of them. They're just divided by caster type. Any sword works for any Warrior, but certain Wand/Stave styles are only available to each caster class, and on top of that are dependant on what attribute you've raised.
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arcanemacabre
Quote:
Originally Posted by Biostem
I think the point is that *only* warriors can effectively use swords, yet look how many skins there are for them. At the same time, while there are a lot of wand/staff/focus item skins, there aren't 5 times as many skins for them.
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Golden Phoenix Blade -> Golden Phoenix Wand: Same skin, different functionality.
Destroyer Staff -> Destroyer Battlestaff
Platinum Longbow -> Platinum Magic Bow (or whatever)
crazy diamond
Quote:
Originally Posted by arcanemacabre
And all of those divided by the 5 caster classes. Compared to what all of the other classes have, that is severely limited.
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Quote:
Originally Posted by Biostem
I think the point is that *only* warriors can effectively use swords, yet look how many skins there are for them. At the same time, while there are a lot of wand/staff/focus item skins, there aren't 5 times as many skins for them.
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arcanemacabre
Quote:
Originally Posted by crazy diamond
All you guys did was repeat exactly what I said.
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crazy diamond
Quote:
Originally Posted by arcanemacabre
It deserved repeating and clarification.
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moriz
i shudder to think how much DPS a monk can add with a healing based sword, while running 14 in healing (which isn't all that rare).
nifty idea, but the impact on game balance is much to severe.
nifty idea, but the impact on game balance is much to severe.
crazy diamond
Quote:
Originally Posted by moriz
i shudder to think how much DPS a monk can add with a healing based sword, while running 14 in healing (which isn't all that rare).
nifty idea, but the impact on game balance is much to severe. |
moriz
so the sword does not scale it's damage upward based on spec like a normal sword?
hmm, i guess it would be alright then.
hmm, i guess it would be alright then.
arcanemacabre
Quote:
Originally Posted by moriz
so the sword does not scale it's damage upward based on spec like a normal sword?
hmm, i guess it would be alright then. |
HawkofStorms
Quote:
Originally Posted by arcanemacabre
not at all, this is a suggestion to make basically sword-skinned wands. I just added to it, but that is the essence of this suggestion (at least I'm pretty sure - OP to clarify?).
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However, going on what he is saying, that he actually wants SWORDS, I'm going to /notsign (for balance issues). If that isn't what the OP is suggesting... then its not really much of a suggestion anyway.
arcanemacabre
Quote:
Originally Posted by HawkofStorms
Umm no that isn't at all what the OP is suggesting... I think. I mean, if he just wants new skins... well, everybody wants new skins. That's like asking "would you like more storage?" Its a loaded question.
However, going on what he is saying, that he actually wants SWORDS, I'm going to /notsign (for balance issues). If that isn't what the OP is suggesting... then its not really much of a suggestion anyway. |
Again, this needs clarification from the OP, but what I'm posting is what I'm /signing to. If it were any different, I definitely wouldn't /sign that for, as you say, balance issues.
N E D M
ill put 10 healing on my warrior and use a healing sword to pound holy damage on you in pvp
\notsigned
\notsigned
Crimso
Quote:
Originally Posted by N E D M
ill put 10 healing on my warrior and use a healing sword to pound holy damage on you in pvp
\notsigned |
DarkGanni
How about Holy/Dark/Chaos damage Sword hilts etc.....of course they should be available for all other martial weapons. Thoughts?
I'm wielding a Holy Crystalline Sword Of fortitude! Already got the picture
- Ganni
I'm wielding a Holy Crystalline Sword Of fortitude! Already got the picture
- Ganni
isamu kurosawa
/Signed as long as i can get a FC/insp req Rapier which should have been added in prophecies a long tiem ago
MithranArkanere
I agre with something like a club, a quarterstaff, a knuckle or a gauntlet, But not Swords. Swords are Warrior stuff.
CHunterX
The problem with wands now is that they have a stupidly low crit rate. If they functioned like normal weapons and scaled slightly with more healing prayers/fire magic/illusion/etc etc, it might be worth shooting those little orbs around.
genofreek
Wands that look like scythes and hammers? Swords that resemble staves?
Hell yes. I'm all about the variety and customization.
/signed.
Hell yes. I'm all about the variety and customization.
/signed.
Cosmic Error
I like this idea, but it might be confusing if you're a warrior and try to use a Ritualist Katana, or whatever, only to find that it's a wand...
Oh, well.
/signed
Oh, well.
/signed
Blu
I believe this is for caster weapons but I don't really see a point in making these. Next you'd have to make weapons like ranger melee/spear, etc. since they are also commonly used...
It would be nice if they were like a diff. weapon exactly then already existing martial weapons.
It would be nice if they were like a diff. weapon exactly then already existing martial weapons.
Phoenix Tears
what comes next..profession based shields ?, profession based bows ? profession based focus items ?
>.> silly idea imo...
when you want to have a character that fights with swords..make you a warrior..so simple is that...
>.> silly idea imo...
when you want to have a character that fights with swords..make you a warrior..so simple is that...
Chronos the Defiler
ya the holy damage/chaos dmg etc. wouldbe pretty overpowered when put onto a melee character.
A warrior running around with a damage type not many have defence against = pwnage
A warrior running around with a damage type not many have defence against = pwnage
Kanyatta
Quote:
Originally Posted by N E D M
ill put 10 healing on my warrior and use a healing sword to pound holy damage on you in pvp
\notsigned |
/notsigned to OP
MithranArkanere
There should be 5 caster equipables:
- Wand (ranged, one handed)
- Staff (ranged, two handed)
- Quarterstaff (melee, two handed)
- Scepter (melee, one handed)
- Focus (off-hand)
We have 3 of those.
Remember the Hammers faking quarterstaves the Bandits and Renegades had?
http://wiki.guildwars.com/wiki/Image:Renegade.jpg
http://wiki.guildwars.com/wiki/Bandit_Raider
I say we could make those real 'Quarterstaves':
* Maximum damage range: 6 - 27.
* Damage type: Depending on req (caster attributes).
* Attack rate: 1.75 seconds.
* Modifiers: Inscription slot, Quarterstaff Caps (name prefix) and Quarterstaff Wrapping (suffix).
Scepter
* Maximum damage range: 7 - 21.
* Damage type: Depending on req (caster attributes).
* Attack rate: 1.33 seconds.
* Modifiers: Inscription slot, Scepter Pommel (name prefix) and Scepter wrapping (suffix).
The Mesmer rapier would be a 'scepter' looking like a sword and with slashing damage.
A chaos edge could be similar, but with chaos damage.
- Wand (ranged, one handed)
- Staff (ranged, two handed)
- Quarterstaff (melee, two handed)
- Scepter (melee, one handed)
- Focus (off-hand)
We have 3 of those.
Remember the Hammers faking quarterstaves the Bandits and Renegades had?
http://wiki.guildwars.com/wiki/Image:Renegade.jpg
http://wiki.guildwars.com/wiki/Bandit_Raider
I say we could make those real 'Quarterstaves':
* Maximum damage range: 6 - 27.
* Damage type: Depending on req (caster attributes).
* Attack rate: 1.75 seconds.
* Modifiers: Inscription slot, Quarterstaff Caps (name prefix) and Quarterstaff Wrapping (suffix).
Scepter
* Maximum damage range: 7 - 21.
* Damage type: Depending on req (caster attributes).
* Attack rate: 1.33 seconds.
* Modifiers: Inscription slot, Scepter Pommel (name prefix) and Scepter wrapping (suffix).
The Mesmer rapier would be a 'scepter' looking like a sword and with slashing damage.
A chaos edge could be similar, but with chaos damage.
SpeedyKQ
IMO the confusion would outweigh the coolness.
pumpkin pie
I think this is a good idea.
after all, casters are already using spears/sword/axe + shield in pvp, so why not make then their own.
after all, casters are already using spears/sword/axe + shield in pvp, so why not make then their own.
AuraofMana
Why not just use the ones already in place? It's not like you are using them to fight in melee range...
MithranArkanere
Don't you think so. When I use Point Black spells with my ele, I use a melee weapon to always be in adjacent range to the enemy. Otherwise I may be casting without being in range:
- Move to enemy, cast, move to enemy, cast.
- Move to enemy, cast, move to enemy, cast.
tork
Quote:
Originally Posted by SpeedyKQ
IMO the confusion would outweigh the coolness.
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i can so see people spamming
why cant i use sever with my sword shaped wand?!
over and over and over...*shudder*
if u just want to reskin ur weps use texmod or something......doesnt make sense to confuse the entire population of wammos out there....
Sora267
So, a sword skinned wand? Me likey.
/signed as long as it still functions as a wand/staff.
/signed as long as it still functions as a wand/staff.
NamelessBeauty
Quote:
Originally Posted by N E D M
ill put 10 healing on my warrior and use a healing sword to pound holy damage on you in pvp
\notsigned |
To OP: I don't see the point really. To be honest the wand is better because of range. There won't be any improvement in either PvE/PvP.
credit
wow this is an epic fail.
/notsigned
/notsigned