New Elite dungeon - Ascalon Catacombs
ValaOfTheFens
I'd hate to have EoTN be a necessity since I already own Prophecies(I'm ordering EoTN off the web sometime this week though). I don't see how it would tie into EoTN at all. Its fairly far away from the rest of EoTN content so it should just be part of Prophecies. The fact is that there aren't any Elite Missions or Master level quests in Prophecies and that should be remedied. I guess if I want to be challenged in Prophecies I'll have to take off my armor and do the Titan quests in HM. *shrug* If it were tied to EoTN then you'd need to create similar areas on Factions and NF.
In short, either the area has to be Prophecies only or an underground Dungeon must be created in Cantha and Elona as well. /signed if either of those conditions are met
In short, either the area has to be Prophecies only or an underground Dungeon must be created in Cantha and Elona as well. /signed if either of those conditions are met
Tyla
Quote:
Originally Posted by ValaOfTheFens
I'd hate to have EoTN be a necessity since I already own Prophecies(I'm ordering EoTN off the web sometime this week though). I don't see how it would tie into EoTN at all. Its fairly far away from the rest of EoTN content so it should just be part of Prophecies. The fact is that there aren't any Elite Missions or Master level quests in Prophecies and that should be remedied. I guess if I want to be challenged in Prophecies I'll have to take off my armor and do the Titan quests in HM. *shrug* If it were tied to EoTN then you'd need to create similar areas on Factions and NF.
In short, either the area has to be Prophecies only or an underground Dungeon must be created in Cantha and Elona as well. /signed if either of those conditions are met |
dont forget factions has urgoz and the deep
and nightfall has DoA
creelie
/signed
This would be awesome!
"We thought the Catacombs had collapsed entirely in the Searing, but it was only the entrances. Those have since been cleared, which was a grave mistake . . . "
This would be awesome!
"We thought the Catacombs had collapsed entirely in the Searing, but it was only the entrances. Those have since been cleared, which was a grave mistake . . . "
Morgenstern
/Signed.
A please make it super hard. Most things in Guild Wars seem hard the first time, but after that they are no problem. This one should be made near-impossible, so that hard team co-ordination is needed.
A please make it super hard. Most things in Guild Wars seem hard the first time, but after that they are no problem. This one should be made near-impossible, so that hard team co-ordination is needed.
Onarik Amrak
/signed
Would be very nice.
Would be very nice.
Maskingdestiny
/singed
Awesome idea. Skullreaver was a patsy back then. But now, a huge skeleton warrior with a battle-axe and 4 years to grow since the Searing?
And a easy drop is a reskinned Sephis Axe named...what else? Skull's Reaver.
oh and.... /signed again
Awesome idea. Skullreaver was a patsy back then. But now, a huge skeleton warrior with a battle-axe and 4 years to grow since the Searing?
And a easy drop is a reskinned Sephis Axe named...what else? Skull's Reaver.
oh and.... /signed again
circuscalamity
Quote:
Originally Posted by Maskingdestiny
/singed
Awesome idea. Skullreaver was a patsy back then. But now, a huge skeleton warrior with a battle-axe and 4 years to grow since the Searing? And a easy drop is a reskinned Sephis Axe named...what else? Skull's Reaver. oh and.... /signed again |
circuscalamity
Quote:
Originally Posted by creelie
/signed
This would be awesome! "We thought the Catacombs had collapsed entirely in the Searing, but it was only the entrances. Those have since been cleared, which was a grave mistake . . . " |
englitdaudelin
As an addition... or a warning...
Please, hard is awesome, hard is fine, but insane, so that the only working build for a team eliminates numerous classes...not awesome, not fine.
Design for a balanced team that incorporates an array of classes and skill builds.
Please, hard is awesome, hard is fine, but insane, so that the only working build for a team eliminates numerous classes...not awesome, not fine.
Design for a balanced team that incorporates an array of classes and skill builds.
circuscalamity
Yes. Agreed. I hate when Rangers aren't needed
Vinraith
/signed
I always wanted something like this.
I always wanted something like this.
Archer_Of_Vulpes
To settle some arguments here......
Factions has Urgoz and The Deep
Nightfall has DoA
Prophecies has Sorrow's Furnace
Just thought I would remind the people who said prophecies has nothing. SF was added as, and counts as, an elite mission. It gets a Statue in the HoM like Deep and Urgoz and Mallyx. Catacombs is a nice idea but with GW2 around the corner it is unnecessary and unable to be incorporated into the game.
IF in the rare event it ever gets incorperated make it possible only with a full team of mesmers. Please. Just to piss people off and let them see how it feels not to be accepted into an area and NEVER be able to do it.
(Btw I don't have a mesmer yet I speak for mesmer's rights)
Factions has Urgoz and The Deep
Nightfall has DoA
Prophecies has Sorrow's Furnace
Just thought I would remind the people who said prophecies has nothing. SF was added as, and counts as, an elite mission. It gets a Statue in the HoM like Deep and Urgoz and Mallyx. Catacombs is a nice idea but with GW2 around the corner it is unnecessary and unable to be incorporated into the game.
IF in the rare event it ever gets incorperated make it possible only with a full team of mesmers. Please. Just to piss people off and let them see how it feels not to be accepted into an area and NEVER be able to do it.
(Btw I don't have a mesmer yet I speak for mesmer's rights)
Kerwyn Nasilan
/signed
And is'nt FoS kind of the Elite mission for tyria? But still an awsome idea, but in the end will be made into a cookiecutter land
And is'nt FoS kind of the Elite mission for tyria? But still an awsome idea, but in the end will be made into a cookiecutter land
circuscalamity
Quote:
Originally Posted by Kerwyn Nasilan
/signed
And is'nt FoS kind of the Elite mission for tyria? But still an awsome idea, but in the end will be made into a cookiecutter land |
arsie
Besides development time and costs, I don't see why it can't be added in ala Sorrow's Furnace. How much work is there? The maps are there already, the mob models are there. Ctrl-C, Ctrl-V. Do it Anet.
Why tag it to GW:EN? For people who don't have Prophesies?
I suppose its ok. Just put an Asura gate deus ex mechana and we're in.
Why tag it to GW:EN? For people who don't have Prophesies?
I suppose its ok. Just put an Asura gate deus ex mechana and we're in.
circuscalamity
Quote:
Originally Posted by arsie
Besides development time and costs, I don't see why it can't be added in ala Sorrow's Furnace.
Why tag it to GW:EN? For people who don't have Prophesies? I suppose its ok. Just put an Asura gate deus ex mechana and we're in. |
wolfmane
/signed
This idea has been knocking around for a while, but the elite area sounds promising. (are you reading this gaile?)
It would have to be multi layer, with the original area opening up to another level. If it was extra hard, the area where the Moa bird was killed could be used to house an extremely powerful nightmare that has fed off of the blood of the 'special' Moa for many years ;D
Also, think about the large semi-circle area where there were tons of skeleton warriors. The hole in the middle could have been housing one of the sleeping dragons. Going down here would lead to level 2, a dragon being the final boss. This would be a fantastic tie in to GW2...
This idea has been knocking around for a while, but the elite area sounds promising. (are you reading this gaile?)
It would have to be multi layer, with the original area opening up to another level. If it was extra hard, the area where the Moa bird was killed could be used to house an extremely powerful nightmare that has fed off of the blood of the 'special' Moa for many years ;D
Also, think about the large semi-circle area where there were tons of skeleton warriors. The hole in the middle could have been housing one of the sleeping dragons. Going down here would lead to level 2, a dragon being the final boss. This would be a fantastic tie in to GW2...
Shayne Hawke
/signed.
Do it.
Do it.
circuscalamity
Thank you. Like I said, there is so much potential with this idea. Between linking GW2 and plain fun, it's sure to be a hit.
Nyktos
/signed
I made a new Prophecies monk just the other day, and I was thinking about something like this.
I made a new Prophecies monk just the other day, and I was thinking about something like this.
ValaOfTheFens
Quote:
Originally Posted by Archer_Of_Vulpes
Prophecies has Sorrow's Furnace
Just thought I would remind the people who said prophecies has nothing. SF was added as, and counts as, an elite mission. It gets a Statue in the HoM like Deep and Urgoz and Mallyx. Catacombs is a nice idea but with GW2 around the corner it is unnecessary and unable to be incorporated into the game. |
I wouldn't call GW2 around the corner. The open beta begins sometime next year but it will take some time before the actual game is released. At the earliest I'd put GW2 on the market in Q3(its a good time for game releases) of '09. I think ANet is going to have to do something once in a while to keep people interested in GW1, which will in turn make them more excited for GW2. The weekend events are fun but most of the time people don't care much about them.
wolfmane
Quote:
Originally Posted by ValaOfTheFens
Sorrow's Furnace isn't very elite. Its not a dungeon or a mission but rather an easily accessible explorable area with some quests. Also, it takes far less skill to complete the quests in SF than in DoA or the elite missions.
|
What we need is a new eilite area to spruce up prophecies a little. An elite area would do just that and it would give the old school gamers a nice sense of nostalgia.
Natures Spirt
It would be awesome but they wouldn't do it for EotN they would do it for GW2 where you would have to sneak into the charrs part of Ascalon and the Charr might have found a relic that does something with the dragons and the humans of Ascalon had to get it for some reason now that would be fun
legion_rat
/signed
I would love to return to the catacombs and take my non tyrian chars there. The guy who lost the moa/fought wurms was in post he can be seen in piken i think. But for a favorite of mine add Mary Malone into the cats. Maybe have here in a sactuary area deep in them raising wierd mutant apples.
~the rat~
I would love to return to the catacombs and take my non tyrian chars there. The guy who lost the moa/fought wurms was in post he can be seen in piken i think. But for a favorite of mine add Mary Malone into the cats. Maybe have here in a sactuary area deep in them raising wierd mutant apples.
~the rat~
warcrap
/signed
but it should only be accesible in hard mode.
but it should only be accesible in hard mode.
Onarik Amrak
Quote:
Originally Posted by warcrap
/signed
but it should only be accesible in hard mode. |
legion_rat
Quote:
Originally Posted by Onarik Amrak
Why ?
|
~the rat~
Count to Potato
Quote:
Originally Posted by legion_rat
so it seems more 1337 than it is. HM doesnt seem to matter much other than drops in gw:en
~the rat~ |
smilingscar
/Signed
But only if I get to fight a giant undead moa monster...
But only if I get to fight a giant undead moa monster...
sassoonssamson
/signed
nice idea
nice idea
FoxBat
Well of course new content for free is a great idea. Unless its' your job to make it.
Mr_Cynical
/signed
I can see 'return to the catacombs' being one of the mini-expansions that Gaile suggested might be released between GW1 and GW2. Roll on nostalgic zombie-stabbing :P
I can see 'return to the catacombs' being one of the mini-expansions that Gaile suggested might be released between GW1 and GW2. Roll on nostalgic zombie-stabbing :P
Toriyaki
Bump and /signed.
Just as long as they don't reuse those Krytan undead models (they're everywhere >_>)
Bring on the level 28 gargoyles and skeletons.
Just as long as they don't reuse those Krytan undead models (they're everywhere >_>)
Bring on the level 28 gargoyles and skeletons.
Aubis
I cna see a whole town buried in the catacombs and the undead spirts of people killed in the searing living their just like in UW that can be the outpost or town
Rachel Crow
/signed
Elona - DoA
Cantha - Urgoz/Deep
Tyria - Tombs/Sorrows Furnance <--- not quite as rewarding
Tyria - Catacombs <--- sounds very rewarding and fun
Elona - DoA
Cantha - Urgoz/Deep
Tyria - Tombs/Sorrows Furnance <--- not quite as rewarding
Tyria - Catacombs <--- sounds very rewarding and fun
Stop The Storm
/signed, cool idea
but will never happen
but will never happen
Shadow Spirit
Way Way /signed...
I love the catacombs! Sigh... think I'm gonna have to maka a perma pre character now.
I love the catacombs! Sigh... think I'm gonna have to maka a perma pre character now.
The Way Out
Do you honestly believe that anet will not release another expansion to gw before 2 comes out? I actually budget money out of my account(s) for that exact reason... it is like rain... it may not come for a month... but it always will.
Stop The Storm
Quote:
Originally Posted by The Way Out
Do you honestly believe that anet will not release another expansion to gw before 2 comes out? I actually budget money out of my account(s) for that exact reason... it is like rain... it may not come for a month... but it always will.
|
i think all attention will go towards GW2.
GW will be forgotton, with the odd festive activity taking place
C0Dlike
/signed
I like it =)
I like it =)