New Elite dungeon - Ascalon Catacombs

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ValaOfTheFens
ValaOfTheFens
Jungle Guide
#41
I'd hate to have EoTN be a necessity since I already own Prophecies(I'm ordering EoTN off the web sometime this week though). I don't see how it would tie into EoTN at all. Its fairly far away from the rest of EoTN content so it should just be part of Prophecies. The fact is that there aren't any Elite Missions or Master level quests in Prophecies and that should be remedied. I guess if I want to be challenged in Prophecies I'll have to take off my armor and do the Titan quests in HM. *shrug* If it were tied to EoTN then you'd need to create similar areas on Factions and NF.

In short, either the area has to be Prophecies only or an underground Dungeon must be created in Cantha and Elona as well. /signed if either of those conditions are met
T
Tyla
Emo Goth Italics
#42
Quote:
Originally Posted by ValaOfTheFens
I'd hate to have EoTN be a necessity since I already own Prophecies(I'm ordering EoTN off the web sometime this week though). I don't see how it would tie into EoTN at all. Its fairly far away from the rest of EoTN content so it should just be part of Prophecies. The fact is that there aren't any Elite Missions or Master level quests in Prophecies and that should be remedied. I guess if I want to be challenged in Prophecies I'll have to take off my armor and do the Titan quests in HM. *shrug* If it were tied to EoTN then you'd need to create similar areas on Factions and NF.

In short, either the area has to be Prophecies only or an underground Dungeon must be created in Cantha and Elona as well. /signed if either of those conditions are met
mind you(betraying my own thoughts in my other post)
dont forget factions has urgoz and the deep
and nightfall has DoA
creelie
creelie
Wilds Pathfinder
#43
/signed

This would be awesome!

"We thought the Catacombs had collapsed entirely in the Searing, but it was only the entrances. Those have since been cleared, which was a grave mistake . . . "
M
Morgenstern
Frost Gate Guardian
#44
/Signed.

A please make it super hard. Most things in Guild Wars seem hard the first time, but after that they are no problem. This one should be made near-impossible, so that hard team co-ordination is needed.
Onarik Amrak
Onarik Amrak
Forge Runner
#45
/signed

Would be very nice.
M
Maskingdestiny
Ascalonian Squire
#46
/singed

Awesome idea. Skullreaver was a patsy back then. But now, a huge skeleton warrior with a battle-axe and 4 years to grow since the Searing?

And a easy drop is a reskinned Sephis Axe named...what else? Skull's Reaver.

oh and.... /signed again
circuscalamity
circuscalamity
Ascalonian Squire
#47
Quote:
Originally Posted by Maskingdestiny
/singed

Awesome idea. Skullreaver was a patsy back then. But now, a huge skeleton warrior with a battle-axe and 4 years to grow since the Searing?

And a easy drop is a reskinned Sephis Axe named...what else? Skull's Reaver.

oh and.... /signed again
Sorry, but I'd have to go with Reaver of Skulls
circuscalamity
circuscalamity
Ascalonian Squire
#48
Quote:
Originally Posted by creelie
/signed

This would be awesome!

"We thought the Catacombs had collapsed entirely in the Searing, but it was only the entrances. Those have since been cleared, which was a grave mistake . . . "
You all have amazing input on this concept. Thank you so much.
e
englitdaudelin
Krytan Explorer
#49
As an addition... or a warning...

Please, hard is awesome, hard is fine, but insane, so that the only working build for a team eliminates numerous classes...not awesome, not fine.

Design for a balanced team that incorporates an array of classes and skill builds.
circuscalamity
circuscalamity
Ascalonian Squire
#50
Yes. Agreed. I hate when Rangers aren't needed
Vinraith
Vinraith
Desert Nomad
#51
/signed

I always wanted something like this.
A
Archer_Of_Vulpes
Banned
#52
To settle some arguments here......

Factions has Urgoz and The Deep

Nightfall has DoA

Prophecies has Sorrow's Furnace

Just thought I would remind the people who said prophecies has nothing. SF was added as, and counts as, an elite mission. It gets a Statue in the HoM like Deep and Urgoz and Mallyx. Catacombs is a nice idea but with GW2 around the corner it is unnecessary and unable to be incorporated into the game.

IF in the rare event it ever gets incorperated make it possible only with a full team of mesmers. Please. Just to piss people off and let them see how it feels not to be accepted into an area and NEVER be able to do it.

(Btw I don't have a mesmer yet I speak for mesmer's rights)
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
#53
/signed
And is'nt FoS kind of the Elite mission for tyria? But still an awsome idea, but in the end will be made into a cookiecutter land
circuscalamity
circuscalamity
Ascalonian Squire
#54
Quote:
Originally Posted by Kerwyn Nasilan
/signed
And is'nt FoS kind of the Elite mission for tyria? But still an awsome idea, but in the end will be made into a cookiecutter land
All successful PvE areas are.
a
arsie
Wilds Pathfinder
#55
Besides development time and costs, I don't see why it can't be added in ala Sorrow's Furnace. How much work is there? The maps are there already, the mob models are there. Ctrl-C, Ctrl-V. Do it Anet.

Why tag it to GW:EN? For people who don't have Prophesies?

I suppose its ok. Just put an Asura gate deus ex mechana and we're in.
circuscalamity
circuscalamity
Ascalonian Squire
#56
Quote:
Originally Posted by arsie
Besides development time and costs, I don't see why it can't be added in ala Sorrow's Furnace.

Why tag it to GW:EN? For people who don't have Prophesies?

I suppose its ok. Just put an Asura gate deus ex mechana and we're in.
Yeah, the idea of an Asura gate has come up once or twice. Not a bad idea.
wolfmane
wolfmane
Krytan Explorer
#57
/signed

This idea has been knocking around for a while, but the elite area sounds promising. (are you reading this gaile?)

It would have to be multi layer, with the original area opening up to another level. If it was extra hard, the area where the Moa bird was killed could be used to house an extremely powerful nightmare that has fed off of the blood of the 'special' Moa for many years ;D

Also, think about the large semi-circle area where there were tons of skeleton warriors. The hole in the middle could have been housing one of the sleeping dragons. Going down here would lead to level 2, a dragon being the final boss. This would be a fantastic tie in to GW2...
Shayne Hawke
Shayne Hawke
Departed from Tyria
#58
/signed.

Do it.
circuscalamity
circuscalamity
Ascalonian Squire
#59
Thank you. Like I said, there is so much potential with this idea. Between linking GW2 and plain fun, it's sure to be a hit.
Nyktos
Nyktos
Lion's Arch Merchant
#60
/signed

I made a new Prophecies monk just the other day, and I was thinking about something like this.