Why aren't there more vanquishing groups?
Tokimasa
Sure, I can do it with heroes and/or henchies, but it sure is more fun doing it with other people, and my guildies aren't always on or up to a vanquishing effort when I am. So do people not really vanquish that much? Or are they all done vanquishing? Or is it just that they go out with heroes and henchies and do it without other people?
Arya Littlefinger
I use Heroes and Hench.
KamikazeChicken
Lots of people hero/hench vanquish or use guild groups. Most people simply don't want to vanquish all the zones for the titles though. Your highest chance of finding a vanquish group would be EotN though because it has the last number of zones to finish LMotN.
Star Gazer
because most people who play this game have lives, therefore cannot dedicate the 1-2 hour per zone with a group (maybe longer with pugs). Heros and Henchies are best to do it with...with consumables, vanquishing should be a walk in the park
bifter
Vanquishing is crushingly boring, takes ages and the rewards are at best mediocre. If someone drops partway (likely in a PUG) or doesn't pull their weight, then in many places you're hosed, and committed to a restart. There is zero incentive (loot; progression) to vanquish an area more than once (on a "title character"). Vanquishing is the absolute worst part of HM in my opinion.
Onarik Amrak
Well, most Factions zones take less than an hour to vanquish.
Much longer for Prophecies and Nightfall regions though.
I'm done with Elona and 2/3s done in Cantha. Tyria looks annoying...
Much longer for Prophecies and Nightfall regions though.
I'm done with Elona and 2/3s done in Cantha. Tyria looks annoying...
Vulkanyaz
Because of how much PUGs suck... srsly
Antheus
PUGs and HM don't mix.
Also - vanquishing is boring.
Also - vanquishing is boring.
aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
Vinraith
Quote:
Originally Posted by aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
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Stockholm
Quote:
Originally Posted by aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
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Timestop
Vanguishing all the regions, or try to.. It's far too far from boring. Lucklily I got my girl friend, to bring her and her heroes for some areas, to get the same goal. Sorry for bad english, few pointers (or some more ) and were're of tho go.
No, Ursan still, just trieng it out. Once actually, heh. 2 and 6 herous, and people did without consumambes, so won't we too! For the heck for it, nice, to have some builds, or a least knowledge and figuring it out how to deal with some areas.. There's no rush, and GW 2 is an absoluted must, came kind of too late at this original one, and was amazad. First in line, in time, I hope.. Now enjoyjing..
No, Ursan still, just trieng it out. Once actually, heh. 2 and 6 herous, and people did without consumambes, so won't we too! For the heck for it, nice, to have some builds, or a least knowledge and figuring it out how to deal with some areas.. There's no rush, and GW 2 is an absoluted must, came kind of too late at this original one, and was amazad. First in line, in time, I hope.. Now enjoyjing..
Quaker
Quote:
Originally Posted by Tokimasa
Sure, I can do it with heroes and/or henchies, but it sure is more fun doing it with other people, and my guildies aren't always on or up to a vanquishing effort when I am. So do people not really vanquish that much? Or are they all done vanquishing? Or is it just that they go out with heroes and henchies and do it without other people?
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1. There is no specific benefit to vanquishing an area other than working toward a title. Because it's done in hard mode, you can get lots of nice drops and good chests, but that's true whether you actually "vanquish" or whether you simply "farm" or do quests in Hard Mode. That is, the drops and chests are a function of HM not the vanquishing.
2. Vanquishing takes a lot of time. You'd need to get enough people together at the same time, with enough time.
3. Quests and Missions usually have a specific goal or series of tasks to perform. It's hard enough sometimes, to get a PUG to all try to accomplish the tasks without differences of opinion/method cropping up. You can imagine the chaos when 8 people decide they know the "best" way to vanquish an area and start bitching at each other ("Rage quit!" )
Kook~NBK~
A lot of the problem with finding people to vanquish an area with is that for many of the explorable areas, there are 2 or 3 outposts to start out from. so there may be one or two people in each outpost looking for a PUG to cover it with. Something I've done on occasion is gone larger cities like Droknar's Forge and advertized for people to vanquish a particular area and then map over to whichever starting point we choose. Normally, I've gotten 2 or 3 people for the task at hand & filled the party out with Heroes.
Another problem is the "PUGs suck" mentality. Yeah, there are some crappy players out there, but with a little preparation before heading out (ping skills, please) that's easily avoided. Also, you're less likely to find crappy players trying to do anything in HM. (They lose interest in getting it handed to them in HM very quickly, so don't bother with it after a few tries)
And then there's the issue of vanquished zones each person needs. You may want to vanquish "Area X," but there may not be any vanquishers around who also need it. The other day I got with a couple people who needed one place vanquished that I'd already done, and I needed a place that they'd already done. It worked out well because we did both areas and had fun doing them.
Another problem is the "PUGs suck" mentality. Yeah, there are some crappy players out there, but with a little preparation before heading out (ping skills, please) that's easily avoided. Also, you're less likely to find crappy players trying to do anything in HM. (They lose interest in getting it handed to them in HM very quickly, so don't bother with it after a few tries)
And then there's the issue of vanquished zones each person needs. You may want to vanquish "Area X," but there may not be any vanquishers around who also need it. The other day I got with a couple people who needed one place vanquished that I'd already done, and I needed a place that they'd already done. It worked out well because we did both areas and had fun doing them.
upier
Quote:
Originally Posted by bifter
Vanquishing is crushingly boring, takes ages and the rewards are at best mediocre. If someone drops partway (likely in a PUG) or doesn't pull their weight, then in many places you're hosed, and committed to a restart. There is zero incentive (loot; progression) to vanquish an area more than once (on a "title character"). Vanquishing is the absolute worst part of HM in my opinion.
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Vanquishing just isn't fun enough. (Or in my case - not even fun!)
Esan
Those who are still trying to get legendary vanquisher are the bottom of the barrel. Ask yourself if you really want to group with these players. Most people who wanted that title it got it months and months ago.
That said, find yourself a HM guild.
That said, find yourself a HM guild.
WarKaster
Quote:
Originally Posted by Esan
Those who are still trying to get legendary vanquisher are the bottom of the barrel. Ask yourself if you really want to group with these players. ...
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Esan
I have a real life, job and family, and don't even play PvE all that much. HM has been out since April. How much time does one need? Even at the comfortable average rate of two zones a day, it takes a mere two months. And with all the boosts PvE has gotten since GW:EN, vanquishing has never been easier. Just grab the nearest three N/Rts, consume some ables, and slap on a bear suit.
aapo
Quote:
Originally Posted by Vinraith
To have fun, obviously. What have "other people" got to do with it?
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Dictionary.com:
3. a competitive activity involving skill, chance, or endurance on the part of two or more persons who play according to a set of rules, usually for their own amusement or for that of spectators.
Isileth
Which would explain why there are no single player games aapo. I always wondered why that was, thanks for explaining.
hmm, actually looking up on my shelf I seem to be spotting quite a few single player games. That doesnt make any sense....
Lets take chess for example. Is in not a game when you play against a computer?
What about single player card games like patience?
To suggest that all games have to be played with others is absurd.
And just because you find it boring and "work" to play with AI doesnt mean the rest of us do.
hmm, actually looking up on my shelf I seem to be spotting quite a few single player games. That doesnt make any sense....
Lets take chess for example. Is in not a game when you play against a computer?
What about single player card games like patience?
To suggest that all games have to be played with others is absurd.
And just because you find it boring and "work" to play with AI doesnt mean the rest of us do.
HawkofStorms
Quote:
Originally Posted by Esan
I have a real life, job and family, and don't even play PvE all that much. HM has been out since April. How much time does one need? Even at the comfortable average rate of two zones a day, it takes a mere two months. And with all the boosts PvE has gotten since GW:EN, vanquishing has never been easier. Just grab the nearest three N/Rts, consume some ables, and slap on a bear suit.
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aapo
Quote:
Originally Posted by Isileth
hmm, actually looking up on my shelf I seem to be spotting quite a few single player games. That doesnt make any sense....
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Quote:
Originally Posted by Isileth
Lets take chess for example. Is in not a game when you play against a computer?
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Quote:
Originally Posted by Isileth
And just because you find it boring and "work" to play with AI doesnt mean the rest of us do.
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Bryant Again
Quote:
Originally Posted by aapo
- Which brings me back to my original question: what is the point of games if you're not playing with other people?
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the_jos
While I might team up with non-alliance members for HM missions, I won't for vanquish.
I might take a 'pick-up' in a team with several guildies, but that's about it.
It's fun to play with new people, but vanquishing takes too much time to depend on someone that also might have a life outside guildwars.
I need ages.
I recently finished my tyrian guardian track. I could not be bothered getting that last mission (did bonus earlier, but got d/c and no reconnect on mission).
Furtermore, I like playing with guildies more then solo vanquishing.
And if they prefer a human monk for a vanquish, I bring a monk and not my mesmer. Vanquishing as part of title hunting has no priority for me.
Even now I meet a lot of people that are still working on their vanquishing title.
People that are good but had other priorities. Or just don't like playing solo.
I might take a 'pick-up' in a team with several guildies, but that's about it.
It's fun to play with new people, but vanquishing takes too much time to depend on someone that also might have a life outside guildwars.
Quote:
HM has been out since April. How much time does one need? |
I recently finished my tyrian guardian track. I could not be bothered getting that last mission (did bonus earlier, but got d/c and no reconnect on mission).
Furtermore, I like playing with guildies more then solo vanquishing.
And if they prefer a human monk for a vanquish, I bring a monk and not my mesmer. Vanquishing as part of title hunting has no priority for me.
Even now I meet a lot of people that are still working on their vanquishing title.
People that are good but had other priorities. Or just don't like playing solo.
Tyla
because alot of the pve community are H/H.
Kook~NBK~
Quote:
Originally Posted by Esan
Those who are still trying to get legendary vanquisher are the bottom of the barrel. Ask yourself if you really want to group with these players. Most people who wanted that title it got it months and months ago.
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ensoriki
Wow Esan...your bad.
Your like those guys from HA who would not allow people in for not having /r9 that they only got from running IWAY.
Your like those guys from HA who would not allow people in for not having /r9 that they only got from running IWAY.
Scarlett Romanov
Quote:
Originally Posted by Antheus
PUGs and HM don't mix.
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I've tried finding pugs for vanquishing, but there never are any. I've also looked for guilds that are hardcore vanquishers. I haven't found any through this forum or in-game. *sigh*
I've managed to vanquish a few areas in Elona with henchs/heroes. I don't know if I'll ever bother to finish vanquishing Elona. Vanquishing is quite boring at times and I'm not one for obtaining massive titles. I just want People Know Me so I can get my Rainbow Phoenix. Vanquishing is too painful and time consuming to bother with. I think I'll stick to capping!
Martin Firestorm
Quote:
Originally Posted by aapo
While I agree with most posters in this thread, what is the point of games if you don't play with other people?
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Quote:
Originally Posted by Esan
I have a real life, job and family, and don't even play PvE all that much. HM has been out since April. How much time does one need? Even at the comfortable average rate of two zones a day, it takes a mere two months. And with all the boosts PvE has gotten since GW:EN, vanquishing has never been easier. Just grab the nearest three N/Rts, consume some ables, and slap on a bear suit.
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Just wow.
Toxage
Because Vanquishing is poorly thought, takes too long, and lacks decent player rewards.
cosyfiep
it takes too long to get a pug and then there is no guarantee that you will finish it, h/h will do it when you want to, for how long you have to play, will stop and take a break if the phone rings and not whine about it, etc.
just easier to h/h than pug.
just easier to h/h than pug.
AuraofMana
Unless you have a HM guild that knows what it's doing or friends that do, go H/H. I am not saying there aren't good people in Pugs, but that has as much chance as D3 being announced before xmas.
the_jos
Quote:
I've also looked for guilds that are hardcore vanquishers.... |
For most people, vanquishing is a one time event.
They do it for the title, that's it.
And I'm not really blaming them.
Compared to dungeons the rewards are not good enough.
And even if they were about the same, searching for that last group in a large area is not really fun.
You can't see me
Quote:
Originally Posted by Vinraith
To have fun, obviously. What have "other people" got to do with it?
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If I vanquish, you can bet your last gold piece that I'll have no other humans in my group.
1 up and 2 down
There are no more groups for vanquishing because all the noob... I mean ursanway groups vanquished everything.
chowmein69
most iof the people has already finished vanquishing and i mosyly use h/H and 1 or 2 friend to vanquish the areas
Esan
Quote:
Originally Posted by Martin Firestorm
A "mere" 2 zones a day for 2 months. And for what?
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mage767
I'm going at 1-2 zones a day and with a guildie and heroes. It's more fun that way.
bj91x
I don't vanquish because I don't like using the same build for an hour (or more) straight. I like to play GW in quick short bursts, lasting up to 30 minutes. Anything more than that, and I start to get really bored.
Oh, and like somebody mentioned, Vanquishing isn't designed very well. For Anet to not allow full heroes due to "social" reasons, they sure do a good job making retarded areas that discourage grouping with people.
Oh, and like somebody mentioned, Vanquishing isn't designed very well. For Anet to not allow full heroes due to "social" reasons, they sure do a good job making retarded areas that discourage grouping with people.
Isileth
Quote:
Originally Posted by aapo
- Which brings me back to my original question: what is the point of games if you're not playing with other people?
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Are you saying you cant have fun without other people?
Do you know how many single player games there are? Do you know how well they sell?
Its absurd to think you need to be playing with others to have fun.
Quote:
Originally Posted by aapo
- Sure, and solitaire too. Just because you can hone your game by practicing against computer (most often it's done to test that particular computer's ability), it doesn't mean chess was meant to be played alone against AI.
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Quote:
Originally Posted by aapo
- I'm just quoting what pops up on these forums very often.
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Lets take computer space as the starting point (being the first commercially sold coin-operated game). That was released in 1971.
(Also remember thats the first video game, before this you had all sorts of coin operated machines, pinball and such. So single player enjoyment goes back even further, technically you can go back to 3000-4000BC and take single player games from there and beyond but lets keep it simple)
One of the first coop games was Gauntlet in 1985. Are you suggesting that in that time people didnt enjoy single player games?
And why would single player survive today? (Hell they sell better than multiplayer games)