Is it me, or are the non-unique greens not really worth it?
Tokimasa
A perfect gold (especially a one that can be dyed) with perfect inscriptions and components is much more versatile, especially when using a perfect salvage kit so the components are guaranteed to be removed without damaging the item. It's a lot easier to get what you want, change before a mission to some obscure combination that will help out the party, and save money and time by not farming greens.
I guess I just don't get the appeal of most greens. There are a few out there that are cool and prestigious (like the end-of-game greens and a few GWEN dungeon greens), but not a lot of the easy-to-get, random ones.
I guess I just don't get the appeal of most greens. There are a few out there that are cool and prestigious (like the end-of-game greens and a few GWEN dungeon greens), but not a lot of the easy-to-get, random ones.
AuraofMana
They are "obtainable" by casual gamers who doesn't play a lot. Honestly, if you can't afford some 50k weap (mods included), something is wrong. I can understand if you can't afford FOW armor or 100k + XX ectos items though.
Melkorium
Getting a perfect gold with perfect inscription and mods is probably more time consuming and/or expensive than getting a cheap green or auto-green at the end of the game.
Golds are more flexbile which is why you have to work a little more for them, greens are more about getting max stats easily and cheaply imo.
Looking at Torment, Destroyer and BMP weapons though it looks like we're starting to get an alternative to stat-set Greens as a reward, which I think's a really good thing.
Golds are more flexbile which is why you have to work a little more for them, greens are more about getting max stats easily and cheaply imo.
Looking at Torment, Destroyer and BMP weapons though it looks like we're starting to get an alternative to stat-set Greens as a reward, which I think's a really good thing.
Sleeper Service
Greens are the ONLY weapons that should have been displayable in HoM imo, the fact that the HoM works the way it works now renders greens almost completely superfluous now.
Cebe
Green Weapons, especially the ones which are easily farmable, are good, cheap weapons for people with little money or heroes. Look at the Scar Eater these days. You'd be lucky to get 4k for it, but it doesn't stop it being a decent weapon for a new monk, and ironically, going for less than buying a staff from a weapon crafter.
I personally prefer Gold Weapons on the whole because of their customisability, as you suggest, but I'll buy a Green Weapon if it's particularly cheap, has nice stats, or has a nice skin.
I personally prefer Gold Weapons on the whole because of their customisability, as you suggest, but I'll buy a Green Weapon if it's particularly cheap, has nice stats, or has a nice skin.
RSGashapon
Concerning greens and the HoM, why does Ghail's Staff or Chkkr's Pincers or Arachni's Longbow belong in your HoM? I'd think those bosses, if they had HoM's of they own, would want their weapons in their Hall, not yours.
I'd love to see more gold items allowed in the HoM, they're our weapons after all. We found and/or bought them. We modded them, made them our own. So why doesn't my Ranger's gold Storm Bow, or my Monk's gold Divine Staff, not fit the bill as fair as what can and can't be put in the Monuments?
The HoM's design in that regard is a big disappointment. Destroyer weapons only... bah!
I'd love to see more gold items allowed in the HoM, they're our weapons after all. We found and/or bought them. We modded them, made them our own. So why doesn't my Ranger's gold Storm Bow, or my Monk's gold Divine Staff, not fit the bill as fair as what can and can't be put in the Monuments?
The HoM's design in that regard is a big disappointment. Destroyer weapons only... bah!
isamu kurosawa
Quote:
Originally Posted by RSGashapon
Concerning greens and the HoM, why does Ghail's Staff or Chkkr's Pincers or Arachni's Longbow belong in your HoM? I'd think those bosses, if they had HoM's of they own, would want their weapons in their Hall, not yours.
I'd love to see more gold items allowed in the HoM, they're our weapons after all. We found and/or bought them. We modded them, made them our own. So why doesn't my Ranger's gold Storm Bow, or my Monk's gold Divine Staff, not fit the bill as fair as what can and can't be put in the Monuments? The HoM's design in that regard is a big disappointment. Destroyer weapons only... bah! |
MirkoTeran
Quote:
Originally Posted by Sleeper Service
Greens are the ONLY weapons that should have been displayable in HoM imo, the fact that the HoM works the way it works now renders greens almost completely superfluous now.
|
RSGashapon
That's the difference between looking at the game from an roleplaying POV and a coding POV. It's simpler to store fewer values in a database, even if it contradicts what a personalized "trophy room" should be like.
Our titles and our armor hold meaning, but our weapons do not.
Our titles and our armor hold meaning, but our weapons do not.
Melkorium
Yeah, I think that Tormented weapons should definitely be in HoM, not that I have any. The weapon monument is fairly inadequate as it is.
TyrianFury
Yeah I have never been a massive fan of greens but there are a few nice ones out there, Kanxai's Axe anyone? (unique skin)
I do prefer golds but I have noticed with the release of inscribable golds most are worthless with the exception of a few nice/rare skins. I end up merchanting many req9s now because they are not worth the trouble to sell.
Agreed golds and are more modable etc and hence I do prefer them but I liked the good old days when you got greens for ok skins and max mods over collector items and when a req9 max gold item dropped with a 15^50 it was actually considered rare! (none-inscribable)
I do prefer golds but I have noticed with the release of inscribable golds most are worthless with the exception of a few nice/rare skins. I end up merchanting many req9s now because they are not worth the trouble to sell.
Agreed golds and are more modable etc and hence I do prefer them but I liked the good old days when you got greens for ok skins and max mods over collector items and when a req9 max gold item dropped with a 15^50 it was actually considered rare! (none-inscribable)
Lord Sojar
I <3 greens. Cheap, usually excellent modded weapons that have decent skins. Can't complain.
Shadowfox1125
Greens were all the rage during the Pre-Nightfall days. What drastically lowered their popularity was the introduction of inscriptions, because in Prophecies and Factions, when you received a Gold Q9(or 8) Drop, you still had to identify it because a Q9 weapon with a poor inherent mod was useless/worthless, so instead of always taking the chance, you bought/farmed greens. Nowadays, once you get a Q9 drop, you can almost guarantee yourself an inscription slot. And, inscriptions are fairly cheap/common, so no problem there. It's the customization that was introduced in NF that led to this. If inscriptions had never been implemented, I'm pretty sure green prices would be higher due to demand, though the overfarmed ones would still be cheap (obviously). Additionally, people have found the newer skins (ones without green counterparts) more attractive.
free_fall
Some greens are perfect, some aren't.
Some have nice skins, some don't.
Some have nice stats for certain builds, but not so good for others.
It can sometimes be hard to find a nice green that has the skin you want combined with the stats you want - that's where mod-able golds have a distinct advantage. I'll sometimes use a non-ideal green just cause I like the skin if the non-ideal part doesn't really make a difference or isn't detrimental (say Bolton's Recurve or Rotwing's Recurve even though I don't use poison or crippling skills - it's mainly for the +5E & +30H).
Some have nice skins, some don't.
Some have nice stats for certain builds, but not so good for others.
It can sometimes be hard to find a nice green that has the skin you want combined with the stats you want - that's where mod-able golds have a distinct advantage. I'll sometimes use a non-ideal green just cause I like the skin if the non-ideal part doesn't really make a difference or isn't detrimental (say Bolton's Recurve or Rotwing's Recurve even though I don't use poison or crippling skills - it's mainly for the +5E & +30H).
Mineria
Quote:
Originally Posted by RSGashapon
The HoM's design in that regard is a big disappointment. Destroyer weapons only... bah!
|
So I don't get it either why Anet made the choice only to allow these displayed in the HoM.
Shadowfox1125
Quote:
Originally Posted by Mineria
I don't find the destroyer weapon skins matching to any of my characters either.
So I don't get it either why Anet made the choice only to allow these displayed in the HoM. |
bungusmaximus
Greens are for heroes so I don't have to go to tons of troubles to get weapons for them, greens are therefore good and worth it. I farm TOPK when I need hero gear.
gremlin
There is still something in me that resents the diminished value of green items, and I would really like a rethink if they are in gw2.
Right from the early days I got it into my head that there was a hirarchy of items
White at the bottom then blue purple gold and finally green.
After all these green items are named legendary weapon they are the chosen weapons of the greatest of monster bosses.
They should be the best you can get otherwise why the heck dont they use something better themselves ?
Please make them the best again
Make them much harder to obtain or make them mostly end up as broken during the fight so all you get is salvage.
But occasionally they come out whole and undamaged but still unusable because they are customised to the boss.
Then if you pay an exorbitant amount of money like for elite armour you can get it working for you.
Personally I feel many would go seeking such weapons and few would ever sell them
If you wanted too you could also create a new class of runes along the same lines but I think that would have to be thought about very carefully to see if that idea could work without unbalancing the whole game.
Right from the early days I got it into my head that there was a hirarchy of items
White at the bottom then blue purple gold and finally green.
After all these green items are named legendary weapon they are the chosen weapons of the greatest of monster bosses.
They should be the best you can get otherwise why the heck dont they use something better themselves ?
Please make them the best again
Make them much harder to obtain or make them mostly end up as broken during the fight so all you get is salvage.
But occasionally they come out whole and undamaged but still unusable because they are customised to the boss.
Then if you pay an exorbitant amount of money like for elite armour you can get it working for you.
Personally I feel many would go seeking such weapons and few would ever sell them
If you wanted too you could also create a new class of runes along the same lines but I think that would have to be thought about very carefully to see if that idea could work without unbalancing the whole game.
MirkoTeran
Quote:
Originally Posted by gremlin
Please make them the best again
|
Longasc
Quote:
Originally Posted by Sleeper Service
Greens are the ONLY weapons that should have been displayable in HoM imo, the fact that the HoM works the way it works now renders greens almost completely superfluous now.
|
Greens are relics of a time where we had no inscription system, and where max mods were rare.
Nowadays, they are outdated.
Today +30 HP Axe costs 4k, +15^50 some 2k max... who really wants an axe with 15% enchanted +30 HP and a plain skin, Byndliss Reaver or whatever it was called. I did not even want it for my heroes.
Greens make sense in a roleplaying sense: The weapon of this or that hero/boss whatever. But see how impersonal the Nightfall weapons are, and to prevent Shiro's weapons from being used by everyone and his daughter, they were given req 15 and later req 13 stats, and then hardly anyone wanted them. Um...
isamu kurosawa
Quote:
Originally Posted by gremlin
There is still something in me that resents the diminished value of green items, and I would really like a rethink if they are in gw2.
Right from the early days I got it into my head that there was a hirarchy of items White at the bottom then blue purple gold and finally green. After all these green items are named legendary weapon they are the chosen weapons of the greatest of monster bosses. They should be the best you can get otherwise why the heck dont they use something better themselves ? Please make them the best again Make them much harder to obtain or make them mostly end up as broken during the fight so all you get is salvage. But occasionally they come out whole and undamaged but still unusable because they are customised to the boss. Then if you pay an exorbitant amount of money like for elite armour you can get it working for you. Personally I feel many would go seeking such weapons and few would ever sell them If you wanted too you could also create a new class of runes along the same lines but I think that would have to be thought about very carefully to see if that idea could work without unbalancing the whole game. |
Sleeper Service
greens are the only weapons with a sense of history they are supposed to be "unique" weapons wielded by famous and/or (dis)reputable BOSSES.
With hindsight it would have been perhaps better if Green weapons had dropped "dedicated" to the toon that killed the corresponding boss and only said dedicated weapons could be displayed in the HoM.
Personaly i find all destroyer weapons UGLY and having finished GWEN i dont really see anything special about obtaining one at all.
Eliminating bosses, taking their personal weapons (when lucky enough to drop) as a trophy while dealing a crippling blow to whatever group/army they belonged to sounds worthy of noting in a toons resume (read HoM) though.
With hindsight it would have been perhaps better if Green weapons had dropped "dedicated" to the toon that killed the corresponding boss and only said dedicated weapons could be displayed in the HoM.
Personaly i find all destroyer weapons UGLY and having finished GWEN i dont really see anything special about obtaining one at all.
Eliminating bosses, taking their personal weapons (when lucky enough to drop) as a trophy while dealing a crippling blow to whatever group/army they belonged to sounds worthy of noting in a toons resume (read HoM) though.
Savio
Quote:
Originally Posted by Shadowfox1125
Greens were all the rage during the Pre-Nightfall days.
|
Quote:
Originally Posted by Longasc
But see how impersonal the Nightfall weapons are, and to prevent Shiro's weapons from being used by everyone and his daughter, they were given req 15 and later req 13 stats, and then hardly anyone wanted them.
|
Quote:
Originally Posted by Sleeper Service
greens are the only weapons with a sense of history they are supposed to be "unique" weapons wielded by famous and/or (dis)reputable BOSSES.
|
Sleeper Service
Quote:
Originally Posted by Savio
(...)
No, pretty much any boss post-Sorrow's Furnace drops greens. They're just boss weapons and rewards for certain actions. If you want to roleplay greens having value and uniqueness, go right ahead - don't try to convince us that that's reality though. |
they are supposed to be "unique" they were introduced into the game as such, they only drop from ONE enemy monster and sometimes they have a UNIQUE non replicable skin.
they are 100% part of the PVE experience and have a place in the GW lore/world.
the HOM is part of the PVE lore/world.
what value you attribute to them is your business, denying that they are part of the RPG/PVE aspect of the game is ludicrous.
KartMan
also don't forget some greens have stat that you CAN'T reproduce with inscription system
try to make a gold vilnar glove or shen censure
edit : you can't imagine how hard it is to drop some of the green items, no endgame or gwen dungeon ones specifically
try to make a gold vilnar glove or shen censure
edit : you can't imagine how hard it is to drop some of the green items, no endgame or gwen dungeon ones specifically
Yarghetaus
Always been in love with the greens.
Need a X weapon with Y mods ? Find it on gwiki, farm it or buy it, got it.
Plain, simple, plus the spare of time and money.
Need a X weapon with Y mods ? Find it on gwiki, farm it or buy it, got it.
Plain, simple, plus the spare of time and money.
Tender Wolf
Personally I prefer greens over any other weapon. I'm not going to shell out 5k for a Destroyer weapon that requires diamonds and other rare things to make. Greens come perfect (depending on what you're looking for) so you don't have to buy mods for them.
Quaker
Quote:
Originally Posted by Tokimasa
A perfect gold (especially a one that can be dyed) with perfect inscriptions and components is much more versatile, especially when using a perfect salvage kit so the components are guaranteed to be removed without damaging the item. It's a lot easier to get what you want, change before a mission to some obscure combination that will help out the party, and save money and time by not farming greens.
I guess I just don't get the appeal of most greens. There are a few out there that are cool and prestigious (like the end-of-game greens and a few GWEN dungeon greens), but not a lot of the easy-to-get, random ones. |
As an example, I'm not sure if there even is a green that would match my Mesmer's staff, but I am sure there's not one with a skin I like. It's an Insightful Destroyer Staff of Fortitude with a Hale & Hearty (energy+5^50) inscription.
Vinraith
Quote:
Originally Posted by Rahja the Thief
I <3 greens. Cheap, usually excellent modded weapons that have decent skins. Can't complain.
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Shadow Spirit
Greens are fun. I still get happy when they drop.
Snow Bunny
I have loads of greens on my heroes. I use fun and fancy golds myself, but my Koss loves his Dragoncrest/Kanaxai's axe.
They've fit excellently into a niche as perfect weapons for when you need a lot of them.
They've fit excellently into a niche as perfect weapons for when you need a lot of them.
gremlin
Contrary to some comments on my earlier post I think at one time Greens where considered to be the best.
The skins were prized they had perfect stats sometimes not otherwise obtainable and they almost always had a skill usage of 9.
Almost all the golds I got in those days had skill usage of 12 or 13.
They fetched high prices so people farmed for them.
Now we have nightfall and inscriptions they are almost worthless.
SO my original query remains why when you are the leader of a tribe or religeous order are you messing around with these "worthless" green weapons as your status symbol.
Either restore the green to the level of say Excalibur or just relegate them to second league and give the top bosses perfect gold weapons.
I prefer my former suggestion restore them to first place or if as some have stated they never were that great then make them so.
Much much rarer and costly to convert to a usable state for the player, with awsome skins and even better stats.
If in addition they could NOT be even closely replicated then even better.
The skins were prized they had perfect stats sometimes not otherwise obtainable and they almost always had a skill usage of 9.
Almost all the golds I got in those days had skill usage of 12 or 13.
They fetched high prices so people farmed for them.
Now we have nightfall and inscriptions they are almost worthless.
SO my original query remains why when you are the leader of a tribe or religeous order are you messing around with these "worthless" green weapons as your status symbol.
Either restore the green to the level of say Excalibur or just relegate them to second league and give the top bosses perfect gold weapons.
I prefer my former suggestion restore them to first place or if as some have stated they never were that great then make them so.
Much much rarer and costly to convert to a usable state for the player, with awsome skins and even better stats.
If in addition they could NOT be even closely replicated then even better.
super strokey
Greens are awesome for heros, really really good for them. Cause they dotn care what they look like and they are cheap. So for people that just got heros and what not they are a good option. Stats are usually really good on greens too and if not its not hard to find one that exactly matches your build. Also is if im not mistaken there are some greens that have stats that cannot be recreated at all. Ill look into it and let you know if thats actuyally true. I think that greens should be way way rarer, unique (or next to) skins, and better stats than regular weapons too. I never understood the whole idea that all weapons could only have a max damage. Like the super bad dudes, you would think at least, would have better weapons than the joe public baddy.
zamial
With the intro of the BMP greens are slain for resale , with the exception of the hardest to get and with those it is only a matter of time. why go slay a boss for a maybe drop when i can do a 20 min mission and get a moddable, dyeable, req9 gold?
Not to mention that some of the skins in the BMP collecters are some of the best looking in the game. They may not be the most prestigious, but I get cool matching, in all req's, skins.
Greens should NEVER be allowed in the HoM because that is where the "weapons of (insert your character name)" are to be displayed and those are and never were your weapons, they have some boss's name on them.
Honestly, I could care less what weapons are displayed but at least make the display look right, like a weapons rack/ display of somekind instead of the weapon shrinky-dink where the base of the stand is ridiculously larger than the weapon.
Green weapons will make a newbie guildy's day or a hero a little better. After the release of Nightfall I sold all my greens or equipped them on heroes. My mains will never wield green weapons unless they match the existing set and have non-replacatible stats.
Not to mention that some of the skins in the BMP collecters are some of the best looking in the game. They may not be the most prestigious, but I get cool matching, in all req's, skins.
Greens should NEVER be allowed in the HoM because that is where the "weapons of (insert your character name)" are to be displayed and those are and never were your weapons, they have some boss's name on them.
Honestly, I could care less what weapons are displayed but at least make the display look right, like a weapons rack/ display of somekind instead of the weapon shrinky-dink where the base of the stand is ridiculously larger than the weapon.
Green weapons will make a newbie guildy's day or a hero a little better. After the release of Nightfall I sold all my greens or equipped them on heroes. My mains will never wield green weapons unless they match the existing set and have non-replacatible stats.
Diddy bow
Quote:
Originally Posted by Celestial Beaver
Green Weapons, especially the ones which are easily farmable, are good, cheap weapons for people with little money or heroes. Look at the Scar Eater these days. You'd be lucky to get 4k for it, but it doesn't stop it being a decent weapon for a new monk, and ironically, going for less than buying a staff from a weapon crafter.
I personally prefer Gold Weapons on the whole because of their customisability, as you suggest, but I'll buy a Green Weapon if it's particularly cheap, has nice stats, or has a nice skin. |
super strokey
I think greens should be the only ones in teh HoM because it shows that you slayed a monster and some of the greens are darn hard to get! That being said then they would need to figure out a way to determine which green was bought and which was actually killed and earned.
Sleeper Service
Quote:
Originally Posted by super strokey
I think greens should be the only ones in teh HoM because it shows that you slayed a monster and some of the greens are darn hard to get! That being said then they would need to figure out a way to determine which green was bought and which was actually killed and earned.
|
that way the person could still sell and equip it onto other characters but only a toon the the corresponding dedicated green could display it in the HoM.
Rago's Flame Staff.
Dedicated to Sleeper Service <-----Sleeper slayed Rago and it dropped.
Customized to D&G <----transfered to another toon and customized.
Stats yada yada.
Only Sleeper could have displayed it in the HoM in the above case.
Green only storage slots in the HoM would have been nice as well.
Same system as mini-pets but with the proposed mini-pet playpen storage idea.
ah well.
Master Knightfall
Quote:
Originally Posted by Celestial Beaver
Green Weapons, especially the ones which are easily farmable, are good, cheap weapons for people with little money or heroes. Look at the Scar Eater these days. You'd be lucky to get 4k for it, but it doesn't stop it being a decent weapon for a new monk, and ironically, going for less than buying a staff from a weapon crafter.
I personally prefer Gold Weapons on the whole because of their customisability, as you suggest, but I'll buy a Green Weapon if it's particularly cheap, has nice stats, or has a nice skin. |
TheHaxor
1. greens are cheap
2. you can find a green for almost any combination you want
/endthread
2. you can find a green for almost any combination you want
/endthread
super strokey
Quote:
Originally Posted by Sleeper Service
dedicated to slayers character when dropped.
that way the person could still sell and equip it onto other characters but only a toon the the corresponding dedicated green could display it in the HoM. Rago's Flame Staff. Dedicated to Sleeper Service <-----Sleeper slayed Rago and it dropped. Customized to D&G <----transfered to another toon and customized. Stats yada yada. Only Sleeper could have displayed it in the HoM in the above case. Green only storage slots in the HoM would have been nice as well. Same system as mini-pets but with the proposed mini-pet playpen storage idea. ah well. |