Quote:
Originally Posted by aapo
- Short lesson on politics: never say that common people should change themselves. That is one thing that will never change. Just like we don't stop climate change by instructing consumers to consume less electricity, but rather change technology to more ecologically sensitive direction.
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This isn't politics. This is Guild Wars.
People will argue guild wars is a co-op game. I agree. That means Team. Whether it's your Guild who parties up, or a PUG, you're still part of the team. If you think you're an effective team mate by telling others in your group that he/she is a scrub, that's an odd definition of a team player.
Have you ever been on a team? Sports maybe? I'm sure you have. We all have. Ever see a coach tell a player to wise up in his attitude because he knows that bad attitude is hurting the team? I sure have.
Better yet. Have you ever watched those Team Tournments for Video Games on TV? Are those teams mouthing off to each other, refusing to communicate, and not listening to each other? No, they're not. And when one does get out of line, the rest of the team is right there to tell that team mate to wise up, you're out of line, we have work to do.
The best of the best in Teams are the ones who effectively communicate, DON'T start mouthing off like a 10 year old, talk, plan, make changes, and who willingly take advice for change so the team can benefit. You know what? I envy those teams and I strive to make mine like those. They don't throw hissy fits. They work as a unit, they help each other, they don't put each other down, and they get the job done. I want to be part of that, but that can't happen when there's one, or two, bad apples, who refuse to act like adults.
So in conclusion yes. In Teams, business, sport, or Guild Wars, asking team members, who aren't holding their own in the attitude department, to wise up and change; Work with the rest and stop pounding your chest is something people should do because it doesn't matter how elite of a player you are. If you're not going to work with the team, noone will ever know how skilled you are. If you're just going to hold an attitude, not help your team mates if something you see might be wrong, that team will not achieve the goal.
Quote:
Originally Posted by aapo
- Guild Wars was meant to be played in human groups until ANET realized why it didn't work and added heroes.
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And before AI heros came along in Nightfall, what was the other AI option?
Quote:
Originally Posted by aapo
- Mr. holier-than-thou is willing to compromize the success of himself and six others because one noob doesn't quite carry his weight in PUG team. It's your moral choice, but I would personally choose success for majority. It's because of people like you why PUGs suck so big time, and because PUGs suck so big time, no one who knows how to play will join them. When skilled players don't join... the vicious circle is complete.
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Mr? And please spare me the holier than thou stuff.
Back to topic. Let's read what I said carefully instead of snipping for context.
I will never, ever, boot a player for a skill bar that may not work well in a certain area.
That means, which I thought was easy enough the first time, is if I'm making a pug and someone pings me an obvious bad build, that's not criteria for an auto-kick by itself. I will never, ever, look at someones skills, call them a noob, or whatever the popular phrase of the month is, and kick them so I can laugh at their expense.
By saying "Picking up my own slack", that means if someone who may be lessed skilled is having trouble, I will do what it takes to ensure he survives so the group can survive. I didn't realize making small sacrifices and giving aid when it's needed, made me holier than thou.
But yes, if I, or we, have to take a few extra minutes, or if I have to play decoy, or if I have to stop my attacks to save my team mate who's being cornered, I will make that sacrifice. Lending a hand when needed is what I do and giving the non-vetern Guild Wars player some small tips, instead of telling him how much he sucks, is how that player will learn to play at higher levels.
They can't be helped, or taught, if they're just going to be kicked into the dirt.
Quote:
Originally Posted by aapo
- Doing so, aren't you also a "problem child"?
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Nice try on the reversal, but it was off the rim.
However, let's make the fantasy situations.
Situation A) Assume, for a moment, I invite you to a group. Let's just say DoA for example, could be anywhere really. Let's say the moment you enter the group, I start insulting you because of your class. Maybe someone else reads your skill bar and thinks you're pathetic for x-skill. Or maybe someone sees your LB rank, thinks it's worthless, and without even knowing that you could very well be an extremely high skilled player, insults you endlessly.
Or maybe noone does any of that, but while your reading the team chat, the rest of the group is arguing about everything, insulting each other, and it's going nowhere.
Would you stay?
I don't know many people who would. Quite frankly I wouldn't blame you at all if you left that group. It's obvious they don't give a damn about your skill. If they're going to write you off as liability even before you take a single step, where's the point?
Situation B) Am I, or you, are the problem child if we get invited to a group, ping our bars when requested, and get called a ------- idiot because we don't have the flavor of the month off of the wiki? No. C'mon, let's be reasonable here.
Situation C) If you and I were in a PUG as lead, we set our skills, agreed on our approach, we're satisfied as to how we were going to tackle and achieve the goal.....and one, or maybe even two others, starts ordering us that it will be "His way or else", would that make us the problem? If you know this player, who you've invited, is going to be stubborn and will refuse to work with the others while in the mission, or area, that would make us the problem if we removed him?
As I said from the start - The biggest threat to a PUG's success, or failure, is one persons inability to work with others. When the mouthy attitudes begin, insulting, refusing to give input, or suggest in a proper manner, it's the biggest red flag that can be waved around.