Pet deaths recharge skills must go!
Tender Wolf
This has been in effect since the beginning, and everyone knows it. But it's downright annoying when you're in combat, your pet dies, and your skills all recharge, especially when you're using a res sig or something. I think that if your pet dies, it dies. It shouldn't recharge your skills. I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.
Onarik Amrak
Solution 1: Don't bring a pet.
Solution 2: Don't get your pet killed.
Solution 2: Don't get your pet killed.
Diddy bow
Imo it should only do it to pet rez skills.
Yosh
/signed!
I think they should also take away your health bar, the story, and those nasty enemies.
I think they should also take away your health bar, the story, and those nasty enemies.
Lil Ferk
Quote:
Originally Posted by Yosh
/signed!
I think they should also take away your health bar, the story, and those nasty enemies. |
Arkantos
Quote:
Originally Posted by Onarik Amrak
Solution 1: Don't bring a pet.
Solution 2: Don't get your pet killed. |
Tyla
/notsigned for the above reasons
TaCktiX
/notsigned
Having a pet has its pros and its cons. In PvP, I typically try to drop dead the pet of that really annoying spearchucker, because more often than not they don't rez their pet. It cripples the player for a while. Yes, it sucks, but it's a tactical choice to bring or not bring the pet.
Having a pet has its pros and its cons. In PvP, I typically try to drop dead the pet of that really annoying spearchucker, because more often than not they don't rez their pet. It cripples the player for a while. Yes, it sucks, but it's a tactical choice to bring or not bring the pet.
CyberMesh0
/notsigned for aforementioned reasons
Biostem
Quote:
Originally Posted by Tender Wolf
This has been in effect since the beginning, and everyone knows it. But it's downright annoying when you're in combat, your pet dies, and your skills all recharge, especially when you're using a res sig or something. I think that if your pet dies, it dies. It shouldn't recharge your skills. I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.
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BTW - higher levels of beast mastery reduce that time.
Lady Raenef
/notsigned
Pets are an advantage in certain situations. It's a free ally. There has to be a penalty for that.
Pets are an advantage in certain situations. It's a free ally. There has to be a penalty for that.
Moonlit Azure
[skill]call of protection[/skill] [skill]symbiotic bond[/skill] [skill]otyugh's cry[/skill]
Thank me later.
I use enemy pets for strategy also. Like thumpers, I first target the pet than kill the helpless victim.
Thank me later.
I use enemy pets for strategy also. Like thumpers, I first target the pet than kill the helpless victim.
bilateralrope
My pet has never died before I did. Not even when I'm the only one paying attention to it because we have human monks (NPC monks generally pay some attention to it). And I do run BM builds.
/notsigned.
/notsigned.
Lykan
/Notsigned
and stop making pointless threads please.
and stop making pointless threads please.
genofreek
Quote:
Originally Posted by Biostem
Your pet is supposed to be very close to you; a loyal companion and ally. The loss of such a teammate hurts you to the extent that you must spend a precious few moments grieving its passing.
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Edit:
Quote:
stop making pointless threads please. |
Sheena Inverse
Quote:
Originally Posted by bilateralrope
My pet has never died before I did. Not even when I'm the only one paying attention to it because we have human monks (NPC monks generally pay some attention to it). And I do run BM builds.
/notsigned. |
I honestly dont get the relation between a pet dieing and your skills being disabled from it in the first place though... your being punished for being a bad owner? ... w/e
Lady Raenef
Quote:
Originally Posted by Lykan
and stop making pointless threads please.
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Quote:
Originally Posted by Sheena Inverse
I honestly dont get the relation between a pet dieing and your skills being disabled from it in the first place though... your being punished for being a bad owner? ... w/e
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arcanemacabre
Quote:
Originally Posted by TaCktiX
Having a pet has its pros and its cons. In PvP, I typically try to drop dead the pet of that really annoying spearchucker, because more often than not they don't rez their pet. It cripples the player for a while. Yes, it sucks, but it's a tactical choice to bring or not bring the pet.
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Quote:
Originally Posted by Lady Raenef
Pets are an advantage in certain situations. It's a free ally. There has to be a penalty for that.
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bilateralrope
Quote:
Originally Posted by Sheena Inverse
you must be talkin pve, in ab i see pets dieing before masters all the time, the master runs, pet stays behind for a bit and gets nuked. Ill kill the pet whenever there is a pesky ranger thats hard to kill, disable thier skills, they go down easy.
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Though when I see a bunny thumper in AB, that is when I go for their pet for the same reason as you do. Those pets go down quickly, so quickly that I suspect that their health isn't being watched by anyone.
legion_rat
/not signed
I am not going to trash you either. Its simple, you are bound to this pet, its not just like the pet chihuahua that you punt in the morning. This animal goes most everywhere with you. It fights beside you, and if you were a ranger and GW employed the system it would help you hunt for food. This isnt just a animal you found along the way, its your friend. the reset is from the break you feel when it dies.
"Whyyyyyyy Piggy Whyyyyyyy?!?!?! I loveded you piggy!!!!" *GIR*
~the rat~
I am not going to trash you either. Its simple, you are bound to this pet, its not just like the pet chihuahua that you punt in the morning. This animal goes most everywhere with you. It fights beside you, and if you were a ranger and GW employed the system it would help you hunt for food. This isnt just a animal you found along the way, its your friend. the reset is from the break you feel when it dies.
"Whyyyyyyy Piggy Whyyyyyyy?!?!?! I loveded you piggy!!!!" *GIR*
~the rat~
MithranArkanere
Pets are not meant to be killed, are meant to be kept alive. They are not minions.
lishi
Quote:
Originally Posted by arcanemacabre
So, out of all the /notsigned in this thread, these are the only two that actually had something reasonable to say why not. And I agree with both. It is a unique mechanic, and it's intentional. Removing it just because it's "annoying" would be like removing exhaustion for the same reason.
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Tender Wolf
Where did my post go?
Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.
I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.
Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.
I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.
Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
lishi
Quote:
Originally Posted by Tender Wolf
Where did my post go?
Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that. I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads. Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging. |
Its a game meccanism and there are good balance reason for it to stay
Mickey
Quote:
Originally Posted by Tender Wolf
Where did my post go?
Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that. I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads. Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging. |
/notsigned btw
They should also revert the corpse thing with the pet, it's stupid.
Cebe
NOTE TO USERS
Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed" or "/notsigned". Any attempt to by-pass the 12 character limit, or posting "+1 Post Count Spam" will lead to post deletion.
Repeat offenders will be noted.
Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed" or "/notsigned". Any attempt to by-pass the 12 character limit, or posting "+1 Post Count Spam" will lead to post deletion.
Repeat offenders will be noted.
fir
/not signed
Its aprat of the pet since the begin of gw and I like it when ur skillls recharge else it would be to easy of pet ussers yust dont let ur pet die :P
Its aprat of the pet since the begin of gw and I like it when ur skillls recharge else it would be to easy of pet ussers yust dont let ur pet die :P
Wakka
/not signed.
You need to be penelised some how lol the way it is now requires a certain level of skill (if its even skill lol awareness seems to fit in better) to keep your pet alive.
You need to be penelised some how lol the way it is now requires a certain level of skill (if its even skill lol awareness seems to fit in better) to keep your pet alive.
Mike_version2
/notsigned
dont get your pets killed if its annoying you that much, simple as that really.
dont get your pets killed if its annoying you that much, simple as that really.
Saraphim
OnTopic - Putting more points in Beast Mastery will lower the amount of time your skills are disabled as well, I'd look at this as a way of encouraging you to play your pet as more than an accessory.
Div
There are only 3 builds you need to use pets.
1) Beastmaster, in which case you should be keeping your pet alive anyways.
2) Thumpers, which are lame. Don't run it.
3) IWAY warrior, which are lamer than thumpers. Don't run it.
If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.
1) Beastmaster, in which case you should be keeping your pet alive anyways.
2) Thumpers, which are lame. Don't run it.
3) IWAY warrior, which are lamer than thumpers. Don't run it.
If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.
Wakka
Quote:
There are only 3 builds you need to use pets. 1) Beastmaster, in which case you should be keeping your pet alive anyways. 2) Thumpers, which are lame. Don't run it. 3) IWAY warrior, which are lamer than thumpers. Don't run it. If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy. |
Olim Chill
Like others have mentioned: make sure your pet does not die. It's really not so difficult.
/not signed
/not signed
Solas
so you want the pet but not the responisbilty?
/not-signed
/not-signed
Wakka
Quote:
so you want t5he pet but not the responisbilty? |
Floski
Quote:
Pretty much exactly what I figured. You can't just be all "Nooooooo! Fluffy! Oh well. *lays traps*" after all that work to charm, raise, and learn to fight with a pet. |
The real issue is balancing. Pets need to be given a downside, they can be pretty powerful with the right build.
genofreek
Quote:
Originally Posted by Floski
That doesn't make sense. Why mourn a dead pet if a simple skill will bring it right back?
The real issue is balancing. Pets need to be given a downside, they can be pretty powerful with the right build. |
I know it's mostly for balance; rangers are extremely dangerous, especially with a pet, if used right. But I prefer story and lore over game mechanics. :P
Shadow Spirit
/notsigned
As others have said, it has been a core Ranger Mechanic from the beginning, and there is no reason to change it now.
Also, unless you're specifically running a Bestmaster build or B/P, it's best to leave the pet at home- safe and sound and unable to gimp you at the wrong moment.
As others have said, it has been a core Ranger Mechanic from the beginning, and there is no reason to change it now.
Also, unless you're specifically running a Bestmaster build or B/P, it's best to leave the pet at home- safe and sound and unable to gimp you at the wrong moment.
Sir Pandra Pierva
Quote:
Originally Posted by holymasamune
If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.
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also notsigned since in the world of Guildwars your pet is your life.
God Apprentice
/notsigned
A few seconds of a blackout effect has never bothered me.
I completely agree with this.
A few seconds of a blackout effect has never bothered me.
Quote:
Originally Posted by Wakka
/not signed.
You need to be penelised some how lol the way it is now requires a certain level of skill (if its even skill lol awareness seems to fit in better) to keep your pet alive. |