Pet deaths recharge skills must go!

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

This has been in effect since the beginning, and everyone knows it. But it's downright annoying when you're in combat, your pet dies, and your skills all recharge, especially when you're using a res sig or something. I think that if your pet dies, it dies. It shouldn't recharge your skills. I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Solution 1: Don't bring a pet.

Solution 2: Don't get your pet killed.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Imo it should only do it to pet rez skills.

Yosh

Yosh

Frost Gate Guardian

Join Date: Feb 2007

California

Zero Mercy

Mo/

/signed!

I think they should also take away your health bar, the story, and those nasty enemies.

Lil Ferk

Lil Ferk

Academy Page

Join Date: Nov 2007

Texas

[GORD]

P/

Quote:
Originally Posted by Yosh
/signed!

I think they should also take away your health bar, the story, and those nasty enemies.
Sarcasm detector is spinning out of control!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Onarik Amrak
Solution 1: Don't bring a pet.

Solution 2: Don't get your pet killed.
Exactly what I was going to say.

Tyla

Emo Goth Italics

Join Date: Sep 2006

/notsigned for the above reasons

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

/notsigned

Having a pet has its pros and its cons. In PvP, I typically try to drop dead the pet of that really annoying spearchucker, because more often than not they don't rez their pet. It cripples the player for a while. Yes, it sucks, but it's a tactical choice to bring or not bring the pet.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

/notsigned for aforementioned reasons

Biostem

Biostem

Jungle Guide

Join Date: Oct 2007

Quote:
Originally Posted by Tender Wolf
This has been in effect since the beginning, and everyone knows it. But it's downright annoying when you're in combat, your pet dies, and your skills all recharge, especially when you're using a res sig or something. I think that if your pet dies, it dies. It shouldn't recharge your skills. I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.
Your pet is supposed to be very close to you; a loyal companion and ally. The loss of such a teammate hurts you to the extent that you must spend a precious few moments grieving its passing.

BTW - higher levels of beast mastery reduce that time.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

/notsigned

Pets are an advantage in certain situations. It's a free ally. There has to be a penalty for that.

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

[skill]call of protection[/skill] [skill]symbiotic bond[/skill] [skill]otyugh's cry[/skill]

Thank me later.



I use enemy pets for strategy also. Like thumpers, I first target the pet than kill the helpless victim.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

My pet has never died before I did. Not even when I'm the only one paying attention to it because we have human monks (NPC monks generally pay some attention to it). And I do run BM builds.

/notsigned.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

/Notsigned

and stop making pointless threads please.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by Biostem
Your pet is supposed to be very close to you; a loyal companion and ally. The loss of such a teammate hurts you to the extent that you must spend a precious few moments grieving its passing.
Pretty much exactly what I figured. You can't just be all "Nooooooo! Fluffy! Oh well. *lays traps*" after all that work to charm, raise, and learn to fight with a pet.

Edit:
Quote:
stop making pointless threads please.
/signed

Sheena Inverse

Sheena Inverse

Academy Page

Join Date: Sep 2007

Thats for me to know... and for you.../stab

[Myth]

E/Mo

Quote:
Originally Posted by bilateralrope
My pet has never died before I did. Not even when I'm the only one paying attention to it because we have human monks (NPC monks generally pay some attention to it). And I do run BM builds.

/notsigned.
you must be talkin pve, in ab i see pets dieing before masters all the time, the master runs, pet stays behind for a bit and gets nuked. Ill kill the pet whenever there is a pesky ranger thats hard to kill, disable thier skills, they go down easy.

I honestly dont get the relation between a pet dieing and your skills being disabled from it in the first place though... your being punished for being a bad owner? ... w/e

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by Lykan
and stop making pointless threads please.
/doublesigned

Quote:
Originally Posted by Sheena Inverse
I honestly dont get the relation between a pet dieing and your skills being disabled from it in the first place though... your being punished for being a bad owner? ... w/e
Honestly, I say it's reasonable. Like chicken fighting is illegal, putting two chickens in a small pit to watch them kill each other. Or dog fighting. I mean, you're not a very good owner if you throw your pet into the middle of a fire storm while it's hailing meteors, arrows and spears are flying everywhere, zombies are running around, swords, daggers, and scythes are clashing all over the place, and you forgot to feed Fluffy his kibbles and bits so he had the stamina to actually fight. Yeah, skill recharge is light compared to what would happen in America's justice system.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by TaCktiX
Having a pet has its pros and its cons. In PvP, I typically try to drop dead the pet of that really annoying spearchucker, because more often than not they don't rez their pet. It cripples the player for a while. Yes, it sucks, but it's a tactical choice to bring or not bring the pet.
Quote:
Originally Posted by Lady Raenef
Pets are an advantage in certain situations. It's a free ally. There has to be a penalty for that.
So, out of all the /notsigned in this thread, these are the only two that actually had something reasonable to say why not. And I agree with both. It is a unique mechanic, and it's intentional. Removing it just because it's "annoying" would be like removing exhaustion for the same reason.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by Sheena Inverse
you must be talkin pve, in ab i see pets dieing before masters all the time, the master runs, pet stays behind for a bit and gets nuked. Ill kill the pet whenever there is a pesky ranger thats hard to kill, disable thier skills, they go down easy.
Actually I have run it in AB as well, though I found that most people either attacked me or my teams monk. Usually the monk. On the rare occasions when a player attacked my pet it stayed up. Then again, I am running a pet with defensive buffs along with always watching its status window for problematic hexes and conditions.

Though when I see a bunny thumper in AB, that is when I go for their pet for the same reason as you do. Those pets go down quickly, so quickly that I suspect that their health isn't being watched by anyone.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/not signed

I am not going to trash you either. Its simple, you are bound to this pet, its not just like the pet chihuahua that you punt in the morning. This animal goes most everywhere with you. It fights beside you, and if you were a ranger and GW employed the system it would help you hunt for food. This isnt just a animal you found along the way, its your friend. the reset is from the break you feel when it dies.

"Whyyyyyyy Piggy Whyyyyyyy?!?!?! I loveded you piggy!!!!" *GIR*

~the rat~

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Pets are not meant to be killed, are meant to be kept alive. They are not minions.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by arcanemacabre
So, out of all the /notsigned in this thread, these are the only two that actually had something reasonable to say why not. And I agree with both. It is a unique mechanic, and it's intentional. Removing it just because it's "annoying" would be like removing exhaustion for the same reason.
Because they are 2 valid reason and repeating them wont make any good?

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
Sure its annoying, but its annoying also getting interupted/killed etc etc.

Its a game meccanism and there are good balance reason for it to stay

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
Maybe it's because EVERYONE thinks that you make pointless threads?

/notsigned btw

They should also revert the corpse thing with the pet, it's stupid.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

NOTE TO USERS

Could all users please take note of the Sardelac Sanitarium sticky which asks users to not simply post "/signed" or "/notsigned". Any attempt to by-pass the 12 character limit, or posting "+1 Post Count Spam" will lead to post deletion.

Repeat offenders will be noted.

fir

Academy Page

Join Date: Oct 2007

In my chair

Wooting The Woot For The Woot

/not signed

Its aprat of the pet since the begin of gw and I like it when ur skillls recharge else it would be to easy of pet ussers yust dont let ur pet die :P

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

/not signed.

You need to be penelised some how lol the way it is now requires a certain level of skill (if its even skill lol awareness seems to fit in better) to keep your pet alive.

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

/notsigned

dont get your pets killed if its annoying you that much, simple as that really.

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

OnTopic - Putting more points in Beast Mastery will lower the amount of time your skills are disabled as well, I'd look at this as a way of encouraging you to play your pet as more than an accessory.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

There are only 3 builds you need to use pets.

1) Beastmaster, in which case you should be keeping your pet alive anyways.

2) Thumpers, which are lame. Don't run it.

3) IWAY warrior, which are lamer than thumpers. Don't run it.

If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
There are only 3 builds you need to use pets.

1) Beastmaster, in which case you should be keeping your pet alive anyways.

2) Thumpers, which are lame. Don't run it.

3) IWAY warrior, which are lamer than thumpers. Don't run it.

If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.
B/P teams?

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Like others have mentioned: make sure your pet does not die. It's really not so difficult.

/not signed

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

so you want the pet but not the responisbilty?

/not-signed

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
so you want t5he pet but not the responisbilty?
A pets for life, not just for christmas.

Floski

Krytan Explorer

Join Date: Aug 2007

Rank Three Plus Pug [deer]

W/

Quote:
Pretty much exactly what I figured. You can't just be all "Nooooooo! Fluffy! Oh well. *lays traps*" after all that work to charm, raise, and learn to fight with a pet.
That doesn't make sense. Why mourn a dead pet if a simple skill will bring it right back?

The real issue is balancing. Pets need to be given a downside, they can be pretty powerful with the right build.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by Floski
That doesn't make sense. Why mourn a dead pet if a simple skill will bring it right back?

The real issue is balancing. Pets need to be given a downside, they can be pretty powerful with the right build.
I was being a little silly, but I think my point's valid. You're closely attuned to your animal companion, which is probably more like a familiar than a pet TBH. Losing the animal, even if you can bring it back to life, is supposed to be a severe disruption for a ranger. Hence the temporary shutdown.

I know it's mostly for balance; rangers are extremely dangerous, especially with a pet, if used right. But I prefer story and lore over game mechanics. :P

Shadow Spirit

Shadow Spirit

Krytan Explorer

Join Date: Mar 2006

Chicago

your cat eats dog food [pup]

N/E

/notsigned

As others have said, it has been a core Ranger Mechanic from the beginning, and there is no reason to change it now.

Also, unless you're specifically running a Bestmaster build or B/P, it's best to leave the pet at home- safe and sound and unable to gimp you at the wrong moment.

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

Quote:
Originally Posted by holymasamune
If you're trying to be cute running a healing monk with a pet or a fire nuker with a pet, I feel no sympathy.
And I take none at all, but I love running my pets with my ele and monk.

also notsigned since in the world of Guildwars your pet is your life.

God Apprentice

God Apprentice

Wilds Pathfinder

Join Date: Mar 2006

Mo/N

/notsigned

A few seconds of a blackout effect has never bothered me.

Quote:
Originally Posted by Wakka
/not signed.

You need to be penelised some how lol the way it is now requires a certain level of skill (if its even skill lol awareness seems to fit in better) to keep your pet alive.
I completely agree with this.