Who really uses major runes? and what uses?

Negligate

Banned

Join Date: Nov 2007

Why Do You Ask?

Mo/W

Was wondering if any uses major runes now that sup runes are as cheap.

and if some do uses, for what? builds maybe??

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

I dont really take the price into consideration to be honest.

Somtimes i will run dual majors on my ranger marks and exp, a ranger has a lot of utility so having the two quite high helps.

I think majors are alot better than sups, 50hp isnt worth the extra one point but i think 35 is just right . Of cource i just go minor most of the time xD.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

I only use a major rune if I need to meet a break point for some odd build I may decide to try out in PvE.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Mostly use them on my Ranger if I want to get 12+2 expertise for the 10e breakpoint.

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

Depends...price isn't my deciding factor anyway. On a couple chars, like ranger and mesmer, i run dual majors. I don't find superior worth the 50 hp except on my mm and sometimes my fire nuke. Depends on the build. I also run majors on my heroes.

Ashe.

Ashe.

Frost Gate Guardian

Join Date: Jan 2007

Tales Of Glory[ePiC]

Rt/

I like using major runes. =[

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Usually, sups are better for pure "I need lots of this attribute" and minors are better for safety. Majors are mainly for meeting breakpoints.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Using two major runes = -70 health

Using a sup and minor = -75 health.

So using the majors you get +5 hp zomg.

Chthon

Grotto Attendant

Join Date: Apr 2007

I use a major soul reaping on my MM builds specifically want to lower my life total. That and I need all the SR I can get since the stupid timer nerf -- better get that extra point of energy now, since the timer might be screwing me in a few seconds.

Other than that, if I find a major, sometimes I'll stick it on a hero in place of a sup that I'm too cheap to buy for them.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Majors on HP reliant builds, Superiors on Power Reliant Builds.

Simple as that.

TomD22

TomD22

Lion's Arch Merchant

Join Date: Jul 2005

I think (as ppl have said) the only time I've ever used major runes is on rangers...several of the common ranger builds work best with two majors to meet breakpoints in expertise and marks, rather than one sup and minors. Plus ofc health total isn't such a big issue with rangers as they're almost indestructible and almost always the lowest priority targets.

(I'm talking pvp of course)

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

I use a major Spawning Power rune on my Rt/A Spirit Strength build, mainly to just get that little bit extra firepower and enchant duration without losing too much hp. As a melee character lower hp is bad. I also used to use a sup Fire and a major Energy Storage rune on my ele when i used a +60hp staff. I haven't used that in a long time since i got better at managing my energy, etc.

I also have a major Healing Prayers on my monk (but i don't use her much) again simply to sqeeze that little bit extra out of the build without losing too much hp.

Most builds can suffer a 35hp drop in health but if it really isn't needed or if you're just not comfortable with it then stick to minors. Sups are generally used for back-line casters who stay out of the firing line.

This is just my opinion on PvE usage. For PvP i don't have much of a clue tbh.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Minor runes are for me. I'd much rather have more hitpoints than damage. I've been using minor runes for months and I've found that I can do basically the same amount of damage as anyone else. An extra +2 in an attribute isn't that much of a bonus compared to my +75 hitpoints.

I do use a superior vigor instead of a minor though.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

you use majors for dual attribute builds or when you only need 15 attribute (as opposed to 16 due to breakpoints). There is no other use for them when superiors are an option...

superiors=2 majors +5 hp

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

1 major at most for me, usually all minors

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Negligate
Was wondering if any uses major runes now that sup runes are as cheap.

and if some do uses, for what? builds maybe??
A few people use Majors as an alternative to Superiors, but I think most people are using 1 Superior + Minors for their builds. That accounts for the pricing on the rune trader. However, cost is not a useful indicator of worth in Guild Wars since so many make poor choices regarding their skills and equipment. GW is weird among MMOs in that sometimes the most popular items are the least useful.

For most uses, you should stick to all minors. Hitting 14 in an attribute is usually functionally identical to 15 or 16, and gives you better health. Higher health allows you to avoid aggro in PvE, and survive spikes and armor-ignoring crap in PvP. The exceptions that I would personally acknowledge would be Minion Master Necromancers and some Elementalist builds where having 15 or 16 in an attribute has a rational payoff.

Harrier's haste

Harrier's haste

Frost Gate Guardian

Join Date: Jun 2007

ViLE

R/P

i just use 1 major +2 minors + 1 major health, didn't bother to spend 13k on like....+30hp

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

i like minor runes except if the superior don't gives you - health.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

The only time I ever use a major rune for PvE is when I don't have enough money for the superior rune or don't really need another +1 to that attribute. Normally I stick to just minor runes though.

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

On most on my chars i choose to use Minors, especialy my monk. On my warrior i choose to use Majors. I only have 2 Sup runes across my 13 PvEs, ele and necro, Sup Death and Fire for MM and farming purpose. In some situation the extra HP is quite important imo.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

You will sometimes see mind blasters in GvG on observer mode getting +9s, meaning they are using a major.

I Phoenix I

I Phoenix I

Jungle Guide

Join Date: Jan 2007

The Elite Lords of Chaos [LoC]

R/

Quote:
Originally Posted by Gigashadow
You will sometimes see mind blasters in GvG on observer mode getting +9s, meaning they are using a major.
Or Weakness.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Quote:
Originally Posted by I Phoenix I
Or Weakness.
No. Weakness subtracts 1 from their attribute, not adds it.

Normally people in GvG run minors and get +8 on mind blast. If they are running a major they will get +9. They will never be running a superior.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Sometimes I'll run a major on a caster setup instead of a minor. Most of the time, I wouldn't use them outside Rangers and maybe Paragons.

sagilltwins

sagilltwins

Banned

Join Date: Nov 2006

Your Mom's House

香港,poke, mad, BECK, nH

A/W

You use Major runes in PvP. Because Supes take off way too much health -75...

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Major Water Rune

I don't care, Water is has to be the most kick ass fun Ele Attribute, if Im not running Decent Water, Im not playing ele =P

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

I'm too cheap to get sup death runes for my Ollies, so I get major. Same for monk runes on my heroes, and I don't want to buy the health runes to make up for the loss.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

I'd be tempted to use a Major on rare occasions for Rangers and Paras; both classes are stupidly hard to kill and can cope with the health loss.
The only other time I'd bother with Major is on a Mind Blaster, the extra energy gain adds up fast.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

My ele uses a Major Fire rune becuase it's a good trade off between health points and power. I cringe at the idea of losing 75 HP just for another attribute point. I find that my Ele is better able to survive with a higher number of health points, even though it takes longer to kill the enemy.

thedeadwalk!

thedeadwalk!

Wilds Pathfinder

Join Date: Jun 2006

Atlantis

The Ocean [quay]

I used to run two majors and a minor, especially if I wanted to spread the stats. Getting +2 in two attributes (always used a minor on the headpiece, so three +2s) was better to me than getting +3 (or +4 for a helm) in one attribute. Also got this with an extra five health than going with a superior rune.

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

I use Major's on all my heros for their main attribute.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Gigashadow
No. Weakness subtracts 1 from their attribute, not adds it.

Normally people in GvG run minors and get +8 on mind blast. If they are running a major they will get +9. They will never be running a superior.
Could just be a +1 20% item kicking in.

Oh, and my heroes use majors... that's about it.

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

I mostly only use Sups for death necros because of the extra minion

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

I use them to push numbers of favorite skills up a little with only a reasonable health sacrifice. Superior runes are only suitable on necromancers, elementalists, and 55 farmers.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Gigashadow
No. Weakness subtracts 1 from their attribute, not adds it.

Normally people in GvG run minors and get +8 on mind blast. If they are running a major they will get +9. They will never be running a superior.
I think he meant they were using a Superior then were weakened

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

On my mes, ele, rit I run with 1 super + minors partially because that simply how I started doing it and haven't bothered changing.

On my monk though, I run with 1 major + minors, to be honest I've never found the extra healing worth anything from running a super (other than vigor) on a monk.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Death Magic is probably the exception for Superior Runes. The extra Minion goes a long way, and the lower health works well with BotM. Most other lines suffer the result of -75hp for marginal benefits.

Two Majors and a Minor on the Helm sounds great for Rangers and Paragons, and anyone getting spread a bit thin.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

I use majors on heroes most of the time (except for Necro heroes), and I use double majors on my Ranger (Marks + Expertise). They have their uses, it's just few and far between.

Heavenly Messanger

Heavenly Messanger

Lion's Arch Merchant

Join Date: Aug 2007

Looking for one >.>

Mo/

As everyone else before me has probably said, i run minors/majors most of the time, usually dual majors. I only one superior, on my nuker, even though i hate it (it's only for power). Think about it, -35 health, or +1 attribute and -75? Most of the time, it's not worth it.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

For pve I never really use majors, the reason being that sups work fine and the small gain of 2 majors vs 1 sup is very small, and forces you to have so many more armor pieces to swap around for different buildsets.

For pvp its only for meeting a very important breakpoint, no other situation.

2 majors is better then 1 sup unless you need 16 in an attribute, for 2 reasons:

1. +5 total health
2. having 2 attributes at, for example 11 each and using 2 majors, costs less points then having one at 10 and one at 12 and using a sup/minor.