Chest of the Vanquisher

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Idea 1. Add a chest that spawns when you successfully vanquish an area. Items that spawn are continent/area specific skins (no inscriptions) for Tyrian skins) or rare crafting materials. You can only get the chest when you first vanquish the area (so that people wouldn't chest farm the smaller areas.


Idea 2. Add a chest that spawns at the end of the last area vanquished on each continent with a spawn of the rarer items (no crafting materials, just rare skins and minipets like the Ghostly, Gwem, etc.) in the game. That way, if everybody wanted a guaranteed drop of something rare, they'd have to put in the time spent vanquishing areas.

Of course, I am not asking for both of these reward types be implemented, just posting 2 options so the public (or hopefully) Anet chooses one or the other.

One other note, chest spawns would be specific and your party would get the yellow ping on the mini map leading you to it's location, just like you would when you complete a dungeon in EotN.

This is not a complaint thread, I have no issues with the rewards for vanquishing currently. It's just an idea to add a little something extra to it to give you a little more to look forward to.


*puts flame retardant suit on*

Shadow Spirit

Shadow Spirit

Krytan Explorer

Join Date: Mar 2006

Chicago

your cat eats dog food [pup]

N/E

/signed

I think it would be a nice reward for a Vanquish. And it would probably get more people to try it.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

The game needs more variety in rewards other than a title. This is a good idea. But do you intend this to be once per vanquished area? Or do you intend it to be repeatable? (You can keep vanquishing the same area for the chest.)

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

7 heroes would make more people vanquish

I also agree the current rewards for vanquishing arent enough.
However I dont think a one off reward is the way to do it. Thats already inplace with the vanquishing title.

The problem is once people have done it, most dont come back. To counter that in someway you need to either

Improve it.

OR

Add more shiny for those who are into that.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Darkobra
The game needs more variety in rewards other than a title. This is a good idea. But do you intend this to be once per vanquished area? Or do you intend it to be repeatable? (You can keep vanquishing the same area for the chest.)
Quote:
Originally Posted by Trobinson97
You can only get the chest when you first vanquish the area (so that people wouldn't chest farm the smaller areas.
I think it'd be better if it were non repeatable i.e. once that character vanquish an area, it won't get the chest again, just like it doesn't get the XP and Gold after vanquishing an area more than once now. There are a few areas that can be vanquished rather quickly and it would end up a chest farm.

Quote:
Originally Posted by Isileth
The problem is once people have done it, most dont come back.
I can understand that. Hell, even with the chests I don't think I'd vanquish with more than one character (smaller/easier areas maybe). But if I'd vanquished all the areas before the chests were added I'd have a mind to vanqusih with another char just to see the rewards. If it were the second idea that got the most consideration then I'd ask that Anet make it so that people who had already completed the Vanquisher titles be compensated by vanquishing one area and the chest would spawn then. Hopefully that makes as much sense typed out as it does in my head.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Only once? Then definitely signed.

Just4Fun

Academy Page

Join Date: Oct 2007

Quote:
Originally Posted by trobinson97
I think it'd be better if it were non repeatable i.e. once that character vanquish an area, it won't get the chest again.
that means all the already legendary vanguisher wont be getting the chest?

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Just4Fun
that means all the already legendary vanguisher wont be getting the chest?
They'll come up with a compromise like they did for those that already completed EotN before the faction boost.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/signed for once per area.

/notsigned for chest to finish everything. Between 15-54 chests and all the drops you earn in between, I think you'll have enough rare junk floating around.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Shayne Hawke
/notsigned for chest to finish everything. Between 15-54 chests and all the drops you earn in between, I think you'll have enough rare junk floating around.

Yeah, I forgot to specify one or the other, not both.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

So where exactly would this chest spawn and how would you know where it is?

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

where would it spawn? only saying this because don't chests in dungeons always spawn in the same locations?

otherwise its a cool idea.


7Heroesforall.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Yeah, I was thinking about where it would spawn. I was under the assumption "Right in front of you, as if by magic!" but... It's not gonna be that simple.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

/signed That would be fun. I'd like it to be repeatable, I don't think a gold for killing 200-odd critters is going to break anything. Plus it would be nice to have a treat for helping friends vanquish something.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Darkobra
Yeah, I was thinking about where it would spawn. I was under the assumption "Right in front of you, as if by magic!" but... It's not gonna be that simple.
Eh, how about the portal you are closest to? I too was thinking wherever you made the last kill, but I guess that wouldn't work? I don't know. Kind of forgot/didn't know about that.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by trobinson97
Eh, how about the portal you are closest to?
And what if your party is doing a split and both groups are near different portals?

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Curse You
And what if your party is doing a split and both groups are near different portals?

Lol, ok how about this. Each point has a specific point where the chest spawns. When you get the last kill, you just get the yellow ping on your map that leads you to it like when you complete a dungeon.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by trobinson97
Lol, ok how about this. Each point has a specific point where the chest spawns. When you get the last kill, you just get the yellow ping on your map that leads you to it like when you complete a dungeon.
That's the answer I was looking for.

Just so you know, I had already thought this out.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

LFG Shadow's Passage Vanquish

Takes less than 5 minutes.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by isamu kurosawa
LFG Shadow's Passage Vanquish

Takes less than 5 minutes.
Exactly, which is why I stress non repeatable, just like the XP/Gold set up now.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by isamu kurosawa
LFG Shadow's Passage Vanquish

Takes less than 5 minutes.
Zen Daijun after doing An Unwelcome Guest. Just kill a tiger or crane.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Curse You
Zen Daijun after doing An Unwelcome Guest. Just kill a tiger or crane.
Simpsons did it!... I mean.... My warrior...

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

/Signed

Whichever is added, I don't mind either way. My main recently finished Tyrian Vanquisher, and I'd do them all again with other characters if the reward was more substantial, like this suggestion is suggesting.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And what about those who have already vanquised the area? They would have to vanquish them again?

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

Quote:
Originally Posted by MithranArkanere
And what about those who have already vanquised the area? They would have to vanquish them again?
yes.

at least they would get the opportunity of obtaining the rewards *cough survivor cough*

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

I think the chest should be every time you clear an area, and the odds of a rare drop from the chest is dependent on the number of enemies you killed.

SleetDragon

SleetDragon

Academy Page

Join Date: Mar 2007

In my House duh...

Knights of The Primeval Kings [Knyt]

W/

Quote:
Originally Posted by A11Eur0
I think the chest should be every time you clear an area, and the odds of a rare drop from the chest is dependent on the number of enemies you killed.
/signed (conditional)
I agree if you are planning on on putting the chests in every area you vanquish, the rewards you reap should be proportional to the amount of work you did in the area just like the end reward you already recieve. It sounds like a simple and inviting idea I like it.
However no "End-Chest" due to the fact of the amount of rewards you have already recieved from the 80+ chests you have previously opened.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

/signed, nice idea

Make it "one opening only" instead of "first vanquish", so people who've already vanquished can still get these rewards though.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

this would too late for many of us, such as myself (Legendary Vanquisher less than a week ago), so if there would be some way to make it retroactive, then /signed

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed
Vanquishing rewards are pathetically small considering how difficult some areas can be.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

/signed

This'd be motivation to vanquish, which I'd certainly like to see.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Either the first would work or simply increase the amount of gold rewarded for vanquishing an area.

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

someone mentioned this before. /signed to it.

I believe they said...


Vanquish Gwen = mini Gwen

Vanquish NF = Margornite paladin guy thingy

Vanquish Cantha = mini Tengu

Vanquish Tyria = mini ice imp

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

The gold awarded for vanquishing is very poor, so i think something like this could motivate more people.

/signed

Shakkara

Shakkara

Krytan Explorer

Join Date: Oct 2006

W/

Maybe unlock more 'hidden treasure' locations on that continent?

lundis

Frost Gate Guardian

Join Date: Jun 2006

Ingame

The Monstrous Fangs [fang]

Me/

/signed for idea 1, non-repeatable.

Leijah

Leijah

Frost Gate Guardian

Join Date: Feb 2006

Europe

Me/

How about if a nice big chest appeared in HoM after you had finished vanquishing a continent and you would get something really special from it? That way all the people who have already vanquished the areas could get a reward for their effort too and it would motivate people to vanquish all the areas, not just the easy ones.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

signed..I also made an Idea how to improve vanguishing and making it more interesting b< better reward...

but somehow haven't seen so much that XD

Matt_Night

Matt_Night

Wilds Pathfinder

Join Date: Aug 2005

Poland

[SOLL]

E/

I also think vanquishing should be more rewarding - me and my friends we got everything done even before gold-per-creature-killed "reward" was increased, when it was a joke that after 2-3h of heavy fights we were getting some 1,x plat.
Instead of vanquisher's chest, however, I'd rather prefer to have merchant discounts - i don't understand why ppl who play AB in factions can buy lockpicks @ 1,2k and i, who saved all the continents have to pay merchants regular fees?

Give merch discounts to the vanquishers!

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Quote:
Originally Posted by Matt_Night
I also think vanquishing should be more rewarding - me and my friends we got everything done even before gold-per-creature-killed "reward" was increased, when it was a joke that after 2-3h of heavy fights we were getting some 1,x plat.
Instead of vanquisher's chest, however, I'd rather prefer to have merchant discounts - i don't understand why ppl who play AB in factions can buy lockpicks @ 1,2k and i, who saved all the continents have to pay merchants regular fees?

Give merch discounts to the vanquishers!
For me it took less than 2h to vanquish arbor bay ~450 foes and got total ~2,25k money and sold shit to get 7k more.