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Originally Posted by Brian Fellow
Morostav Trail - has 1 gigantic warden mob with 1 or 2 bosses.
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Originally Posted by Brian Fellow
Morostav Trail - has 1 gigantic warden mob with 1 or 2 bosses.
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Originally Posted by Phoenix Tears
snip
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Originally Posted by Phoenix Tears
In GW:En you get nearly nothing done without playing this group build:
1 obsi Tank 1-2 Splitter Barrager 1 SS Necro 2-3 SF Eles or SH Eles 2 Monks..one as Bonder for the Tank and 1 Group Healer with Healers Boon and Heal Party. |
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Originally Posted by Kiragi Yagami
i tried destruction's depths in HM and got my ass wrapped, signed, stamped, and mailed to me by the disk of chaos. otherwise, not terribly hard in HM, but the final boss is BEASTLY. especially for me, playing a ranger -.-
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Originally Posted by Tamuril elansar
joko's domain HM.
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: 3-4months ago no gwen skill|
Originally Posted by pumpkin pie
Shards of Orr Level 2 - Lost Souls Quest in Normal Mode is already making me go crazy.
What the.... 5 wizards 6 brutes 2 necros a cleric and a priest... how do you get pass that. before that, its like hundreds of enchanted axe... and before that.... GRRRRRRRRRRRRRR I guess that is why, (force to make a trip to wiki bleh) no one has seen the Soul of Fendi Nin and live to tell the tale! or has there, please tell me how to ... |
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Originally Posted by Gaile Gray
Interesting thread. In fact, it's really useful to the designers.
Could you include some notes about what makes the area/quest/mission difficult, and whether you think it's too difficult, or just nicely challenging? |