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Originally Posted by Sarevok Thordin
Proph - Tombs
Factions - The area outside harvest temple Nightfall - DoA GWEN - Slavers |
i dont really have problems anywhere else in the game other than the above.
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T1Cybernetic
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Originally Posted by Sarevok Thordin
Proph - Tombs
Factions - The area outside harvest temple Nightfall - DoA GWEN - Slavers |
i dont really have problems anywhere else in the game other than the above.
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the_jos
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ReiNaruto
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jackie
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sterbenx2
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havok019
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Numa Pompilius
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Originally Posted by havok019
My other area is the Burning Forest in Sacnoth Valley. Yeah, you can bring a scorpion into the area to help, but a straight up fight with heroes? The Burning Spirit patrol with boss is just wicked here. I shudder at the thought of vanquishing this area -- plan ahead, consumables.
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bigtime102
MyNameIsBrett
shoogi
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Fear Me!
blood seeker
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Jaghar Tharn
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Originally Posted by blood seeker
Lornarns pass with 6 HM o.O
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CagedinSanity
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Parson Brown
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Originally Posted by Bruce Leeroy
HM vanquishing Tahnakai explorable by actually killing everything.
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Alex the Great
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sibelang
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Richardt
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Carboplatin
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RavagerOfDreams
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Originally Posted by Gaile Gray
Interesting thread. In fact, it's really useful to the designers.
Could you include some notes about what makes the area/quest/mission difficult, and whether you think it's too difficult, or just nicely challenging? |
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VitisVinifera
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Originally Posted by shoogi
Gotta be something in Prophecies the way it used to be- without heroes. Now some stuff there was really tough... 2 monk henchies didn't keep you alive in the hard areas and you had to deal with monk pugs. That made some missions such as thunderhead keep and ring of fire extremely hard to beat, and some explorables like drok run or icedome were a nightmare.
With heroes it's all piece of cake, also in hardmode. |
Bergil
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stretchs
Xx_Sorin_xX
arsie
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smilingscar
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komma
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SirSausage
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VinnyRidira
Tyla
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angmar_nite
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TheRaven
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Risus
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Originally Posted by Vinraith
I've had more trouble with the Forgewight portion of Slaver's Exile than I have with any other portion of any other chapter of the game. It's taken about 6 runs at it to find a party configuration that's reasonably effective, and I'm still fine-tuning. I get the sense I'm considerably less experienced than you, though, so YMMV.
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StormDragonZ
Genius Was Revrac
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Raging Rath
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Deadly Moonshiner
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Monkey Slayer
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Originally Posted by Sir Pandra Pierva
Gate of MAdness PUG NM or HM
Getting a group without any idiots there is almost next to impossible |
Thizzle
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Originally Posted by ~ Dan ~
Sunqua Vale.
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samifly