It's been three years and they still haven't balanced the snowball fights. I'll set aside the fact that class skills in there aren't balanced since you can choose your class. But you can't choose what side your on, and avalanche is grossly overpowered when compared with yellow snow.
Let's break it down even though I can't imagine anyone that's ever played snowball fights will disagree with this.
Avalanche:
- AoE cripple in a game all about running
- 1 second cast time
- skill not glyph, this is very important because this means it doesn't overwrite the all-important hidden rock
Yellow Snow:
- disease is easily spread back to your own team, and running is usually much more important than fighting
- 2 second cast time, faster recharge but it's a...
- glyph, because this ability overwrites hidden rock it's basically never worth using
So someone on Dwayna can spend 1 second to AoE cripple their target, and then someone on Grenth can spend 2 seconds to remove it and lose their hidden rock. Will this major imbalance in the snowball fights ever be fixed?
Suggestions I can think of to buff yellow snow include: making Grenth's team immune to disease, decreasing cast time, and most importantly having it not overwrite hidden rock. Avalanche could easily be nerfed too, but I know most people prefer seeing buffs to nerfs. I personally don't care so long as something is done. Thanks for reading and I hope to see this finally addressed.
B


