GW2 to have voice chat?
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Originally Posted by Washi
What's the point in wasting time and resources to create something which will prolly be inferior to vent.
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Originally Posted by -Loki-
Because most random players don't have vent, or care to install it, for casual play. Vent is good and all when it's an organised group, but completely impractical most of the time.
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b
I use the chat feature of LOTRO when playing with friends and family and really appreciate it for those situations. It makes it much more interactive and nearly as good as being in the same room with them, and the integrated chat in LOTRO is convenient. The only people you hear or hear you there are those in your fellowship (part y). I suspect that if GW2 gets chat it would be the same. Everyone else would be excluded, you wouldn't hear them and they wouldn't hear you.
I think its a great idea. Implement it for only parties (which I must assume is what it would be used for), and/or guild chat (not as likely though), and I would love it. Add a symbol for someone in your party who has it enabled, and you will be able to keep track of who can hear you or not. Someone annoys you? Turn VoiP off. I turn of voicechat in CS when I get annoyed. Its a pretty good feature that I hope they implement.
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As I recall, it would be NCSoft pushing this. Not ANet. And should this happen, (and I fully expect it will- progress will happen) I would expect NCSoft to have servers dedicated for this application- not reside on the same servers as the game.
In addition, I would think this would be the appropriate time for NCSoft to extend a partnership to one of the big boys who have already been working on this (TS/Vent) for some time.
Because if NCSoft creates their own, both of those companies will feel some loss of revenue.
-ANoid
In addition, I would think this would be the appropriate time for NCSoft to extend a partnership to one of the big boys who have already been working on this (TS/Vent) for some time.
Because if NCSoft creates their own, both of those companies will feel some loss of revenue.
-ANoid
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Originally Posted by Jamison0071
Though I wasn't being sarcastic about WoW Voice Chat, it's terrible.
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So voice-chat in GW2, please.
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Originally Posted by -Loki-
They mentioned working on VOIP around the release of Nightfall, IIRC. Just like when Phinney confirmed we were getting guild storage back when Factions was releasing.
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Originally Posted by A. Noid
As I recall, it would be NCSoft pushing this. Not ANet. And should this happen, (and I fully expect it will- progress will happen) I would expect NCSoft to have servers dedicated for this application- not reside on the same servers as the game.
In addition, I would think this would be the appropriate time for NCSoft to extend a partnership to one of the big boys who have already been working on this (TS/Vent) for some time. Because if NCSoft creates their own, both of those companies will feel some loss of revenue. -ANoid |
I
Ha! I pointed out the same thing in IRC. But reffering to video chat since no MMOG has done this yet. (Didn't Dungeons and Dragons Online do voice chat with their client too?) And was promptly shot down, kicked to the curb, and left to cry in a corner (after all the p0rn comments about video chat).
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Originally Posted by Inde
Ha! I pointed out the same thing in IRC. But reffering to video chat since no MMOG has done this yet. (Didn't Dungeons and Dragons Online do voice chat with their client?) And was promptly shot down, kicked to the curb, and left to cry in a corner (after all the p0rn comments about video chat).
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Video chat in MMORPGs would never, never happen. The obvious reason is that it breaks immersion. The other reason is that it would drain half the world's bandwidth.
By integrating voice chat, they alienate a large % of potential players and/or create a subgroup of players that will simply H/H exclusively (more so than they do now).
Just like the ability to ping builds causes build snobs to arise, having voice chat as a standard feature means you'd get guilds or teams that demand you use it. Frankly, I don't want to hear the voice of that female elementalist that's wearing the most revealing armor, nor do I want to hear other players asking me to taker my character's armor off and dance w/ them.
It also is immersion breaking - I'm not saying people need to talk in old English, but it's a lot easier to ignore all the "noob this, pwn that" conversations when they're text.
Just like the ability to ping builds causes build snobs to arise, having voice chat as a standard feature means you'd get guilds or teams that demand you use it. Frankly, I don't want to hear the voice of that female elementalist that's wearing the most revealing armor, nor do I want to hear other players asking me to taker my character's armor off and dance w/ them.
It also is immersion breaking - I'm not saying people need to talk in old English, but it's a lot easier to ignore all the "noob this, pwn that" conversations when they're text.


