Like it or not voice chat is going to become more and more common in online games. I'd like to see what Anet would do with such a system. I was not personally impressed with how it worked out in World of Warcraft, but who know's, this could work out very well.
I'd love to talk to all of my guild mates, I don't play guild wars for the immersion, for that I'd go play something not-online.
GW2 to have voice chat?
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Originally Posted by HardWonFame
Like it or not voice chat is going to become more and more common in online games. I'd like to see what Anet would do with such a system. I was not personally impressed with how it worked out in World of Warcraft, but who know's, this could work out very well.
I'd love to talk to all of my guild mates, I don't play guild wars for the immersion, for that I'd go play something not-online. |
Voice chat, though more common, is in no way necessary nor is there any proof that it improves the gameplay experience. It also doesn't address issues of profanity or harassment, as it is a medium that is much harder to control. Furthermore, it won't aid in the already hard to decipher writings of people who have english as their second language.
Also, just because you don't play GW for the immersion or atmosphere doesn't hold true for everyone else.
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Originally Posted by Biostem
Blood and gore is increasingly common in games now, too - does that mean that all future games should have it? No.
Voice chat, though more common, is in no way necessary nor is there any proof that it improves the gameplay experience. It also doesn't address issues of profanity or harassment, as it is a medium that is much harder to control. Furthermore, it won't aid in the already hard to decipher writings of people who have english as their second language. Also, just because you don't play GW for the immersion or atmosphere doesn't hold true for everyone else. |
And in multi-language team, I speak 2 languages fluently, and I know Japanese enough to be understood by most Tokyoites and have general discussions. Therefore, when we have teams where people speak French and English (I had a Japanese guy the other day as well), I'm the one that has to translate everything. Well trust me, I can focus my typing in French, and my voice in English, or vice-versa. I ask the English-speakers to get on Vent (usually my friends) while I translate instructions in French in team chat. Really helps me.
So yes... I wouldn't mind the voice chat in-game. Until then, I have Vent, suits me x].
I'm pretty sure most players won't find themselves instructing others how to play, or having to translate amongst teammates. You give a very specific example of where voice chat is better, yet still can't point out how it is better overall.
Games like GW are intended to draw you into a fantasy world - I don't need the cracking voice of pre-pubescent boys telling me my ele is hawt or asking if my necro will be their GF. It's not even the fact that you will surely be able to play w/o using voice chat - it's the fact that it will be *required* by some elitist snobs otherwise they'll kick you...
Games like GW are intended to draw you into a fantasy world - I don't need the cracking voice of pre-pubescent boys telling me my ele is hawt or asking if my necro will be their GF. It's not even the fact that you will surely be able to play w/o using voice chat - it's the fact that it will be *required* by some elitist snobs otherwise they'll kick you...
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Originally Posted by 1 up and 2 down
I can see GW2 now....
Expert group forming for [insert final boss name here] must have voice chat activated!11!!1 |
I imagine it would be like this.
Group leader clicks voice chat icon in party formation window.
Anyone seeing that group in party search window sees the icon.
I am given 100 dollars.
That's how I would do it.
Oh, I forgot to mention all the elements my party search window would use.
Fields to type in, to specify exactly what you are looking for.
It would show group location, setup and skill bars.
What they are looking for prof wise.
The voice chat activated icon.
Totally awesome GUI design. Uses icon themes based on Crazy Mean Baby.
and a button to click to give me 100 dollars.
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Originally Posted by Biostem
Blood and gore is increasingly common in games now, too - does that mean that all future games should have it? No.
Voice chat, though more common, is in no way necessary nor is there any proof that it improves the gameplay experience. It also doesn't address issues of profanity or harassment, as it is a medium that is much harder to control. Furthermore, it won't aid in the already hard to decipher writings of people who have english as their second language. Also, just because you don't play GW for the immersion or atmosphere doesn't hold true for everyone else. |
I have not yet been in a highly organized, successful guild that does not make use of some form of voice chat for their more involved activities.
Also I do agree that there could be issues with profanity / privacy over integrated chat systems, but I don't think it would be too different from the local chat now.
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Originally Posted by Washi
Because most random players do not need voice communication? Do you want to hear random noobs screaming in pugs? Seriously, If you need it, there is no problem to get it, if you don't... you don't.
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Originally Posted by Biostem
Blood and gore is increasingly common in games now, too - does that mean that all future games should have it? No.
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Originally Posted by -Loki-
Most games that have voice chat have a mute player function. Generally, even in Counter Strike, I've found most people are actually helpful on VOIP and very few people use it for garbage. But then, I don't play on american servers, so I guess that might be.
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Originally Posted by Silly Warrior
I could see it being possible. If they are claiming to start persistence worlds on servers, why not voice chat? Things are getting cheaper.
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Originally Posted by Bryant Again
There have been just a few servers on TF2 and CS:S that I've found to be distasteful. Other than that, not much of a problem, really.
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Originally Posted by -Loki-
It seems to have become a gaming myth - Counter Strike players are immature/dickheads/wankers/whatever. People seem to ignore the fact that every other games PvP community is exactly the same. And they - including CS - aren't that bad, when you actually play it.
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What about those who want to start using it for trading and you want to talk to a guild member.You don't want to mute it when talking to them unless there are several channels that would be a huge cost and server load.There could an auction house to do that in but I can see using in game chat for stuff like that.Who would be the voip server admin?
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Originally Posted by Bryant Again
The worst online gaming playerbases I've met have been GW, Dawn of War, SC and the WoW forums.
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Even the so called 'all christian server' was saturated with swearing and racist comments.
It was hard finding a server of people who weren't whacko.
So far the best community for me was Everquest 2 pre PvP.
2 years and I only met 1 person who was an arse. And we met up again the next weekend and cooled off and became allies.

Then PvP came and the forums were literally flooded with adrenaline junky, e-peen obsessed, abrasive whack-a-doos.

I don't hate PvP, but sometimes the competitive element being introduced to a game attracts the world's most socially inept individuals.
