Quote:
Originally Posted by Witchblade
@OP: hey, life is unfair, let's deal with it
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I am fully aware that life is unfair. I am dealing with it. Hiding in a hole and pretending no one can do anything and there is no point in continuous effort is not dealing with it. Stating, “I am only a player, and insignificant no one, so I should do and say nothing.” Or say it only once and give up, well – That is not dealing with it. To be dealing with something is maintain interaction and effort.
Quote:
Originally Posted by MagmaRed
Learn why people got to level 20 in Pre-Searing before there was a title for it.
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From their own responses, it was to prove they could do what was not intended and not considered possible. To abuse an exploit in order to spite the game makers.
Quote:
Originally Posted by MagmaRed
Learn why people get titles (any).
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These purposes vary. Primary motivations are role playing purposes, Hall of Monument requirements, through completed everything else and needed something else to do.
Quote:
Originally Posted by MagmaRed
Learn what titles do for you.
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Titles provide ambiance to the personification, reward in Hall of Monuments, and/or increased skill effectiveness for title based skills.
Quote:
Originally Posted by MagmaRed
Learn what Anet does with these forums.
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ANet uses these forums as a dumping ground to avoid communicating directly with players and to consider game changes based on popularity not correctitude. And so, when a popular position is immoral, ANet feels no compulsion to consider doing what is moral.
Quote:
Originally Posted by Phoenix Tears
the only reason why nothing has changed yet is cause of selfish people … that cry for this title that nothign should change...
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Agreed. The reason change does not happen is because of those who feel they would somehow be cheated if other players did not suffer what they suffered to get the title. They feel others should take the same path they did to get to the same place, even if they equally did not enjoy doing it. (As they say, the masochist loves company.) Simply because they did not have the nerve to request and demand change for the better for themselves and their fellow players does not indicate change is inappropriate.
Quote:
Originally Posted by Lilanthe
Oh my god, you're hilarious. All your "counter-arguments" (if they even are or if you even have. At this point it's just whining.) are all so pathetic they do not even deserve an answer from me. I'm sorry, I'm smart enough to not lend you a hand here to start the argument.
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If you were as classically trained as you claim to be in classical debate and logic, then you would know you cannot start the argument. The argument was already laid before you posted.
Quote:
Originally Posted by Lilianthe
And your analogy to my last point is so flawed I'm surprised you didn't actually noticed it.
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No my analogy is not flawed. I presented both the accurate historical context of the position you inappropriately apply without meeting the preconditions for the same and an expanded view of your second implication so that the detail of the position could show the negative of its application. That is “Love it or Leave it” pales before “Love it and Fix it” and “We must do it the way it has always been done” lacks value in comparison to “We ought seek to make it better for both ourselves and those who come after.”
Quote:
Originally Posted by Lilianthe
This game seems to take an awful lot of importance in your life to get up in arms like that for your sake. At 40 years old... that's even more pitiful.
Hum... Get a life ? I know this line is quite overused, but in this case, it's well deserved.
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Yes, I am 40 years old and disabled. Heal me great goddess and I will take back my life.
Quote:
Originally Posted by zamial
and no i don't have the title but why make any title easier in pve to get, you don't see the hordes of pvp players complaining that only 3 people maxed hero in 2 years...
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No you do not, for a simple reason. PvP is not based in fantasy expression. The value of the title in PvP is to promote the not yet attainable or barely ever attainable. Just as each year there cannot be 6 billion Olympic gold medals granted for the balance beam, PvP is based upon competition for the excellence which excels above all others. The fantasy of PvP is to compete for that which might never be obtained. PvE is inherently the opposite in nature. PvE expresses the hero who Does obtain without doubt and in the regular progress of the story the heroic expression. Every PvE character
is the
Hero with a Thousand Faces; they are all Erekose (Hawkmoon, Corum Jhaelen Irsei, Elric of Melnibone). While it is incumbent upon PvP players to seek to make attainment fair, it is the nature of competitive play to temporarily accept subordination through defeat and compete to excel beyond the past by correcting the flaws in one’s self performance.
This is a limited goal in PvE where the function of play is based upon an opposite motivation. However, there is no improvement an individual can make in their play that will increase their efficiency in obtaining LDoA. They can remove armor while committing suicide on the shrine. They can spam Frenzy while committing suicide on the shrine. These are examples of things they Can do.
Quote:
Originally Posted by Sharkman
Oh, and if you are really hoping for a change to pre that would make LDoA easier, I am afraid you are out of luck my friend. I highly doubt there will be any additional changes. Just accept that you’ll either have to idle for 700+ hours or leave pre searing. I would choose the latter myself, but hey, thats just me. Dont expect a change to the current system though, because you’ll most likely just end up dissapointed.
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Hope is irrelevant. I do not believe in hope and have no use for it. There is only action or inaction. I expect nothing positive. This ensures the only surprises will be those that grant the five second smirk of amusement should something accidently go right.
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Originally Posted by genofreek
On topic? No. Don't change anything about LDoA, and especially don't make it easier. If I had any suggestions at all, I'd probably move to make it unavailable now, since all the LDoAs these days are just players discovering it on the wiki and following guides written by others. :P How many of them would've found it for themselves?
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And while we are at it lets make GW unavailable. Afterall, how many would have programmed it for themselves. If they are just following rules and stuff published by others then certainly they should not play or achieve anything.
Quote:
Originally Posted by genofreek
No, I don't think it'll happen, and I'm not about to make a thread about it or anything. :P I'm just saying, the sort of players ANet set out to reward with LDoA earned the damn thing long ago.
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I already said I expect nothing positive or right to be done. My obligation is to seek the better and the right not to be concerned with what others will or will not bother to do. However, those ANet set out to reward with the title were rewarded for their exploit of the system in rebellion to get around ANet’s intent. Once observing that players were intent upon achieving 20th level in Pre their response should have been to establish a positivistic approach for it. Instead they created a meaning of value for role play and character expression and abandoned the player base to suicidal grind fests if they were going to achieve the title. Now that there is Hard Mode one can leave Pre and immediately begin playing at 20th level as soon as they have beat the game once. There is no reason to deny accounts that have HM access a reasonable way to achieve 20th level before leaving Pre – just as one can be 20th level before leaving any other game starter area. Death leveling for a month or six is Never going to be reasonable entertaining play.