Urban Myths
Quaker
Sorry, but I just have to rant about this. I get really annoyed when someone posts a question on these forums and people respond with some of the usual BS that goes around GW. In real life, most of these things would be called "urban myths" so I guess we could call them "GW myths".
You know the type of things I'm talking about - "Assassins are fragile", "Rangers don't do damage", "melee fighters need IAS (increased attack speed)", etc., etc.
Most of these myths are flat out wrong and the rest are arguable at best. But my main rant here is about the people who insist on infecting the threads in these forums with this useless crap.
For example (and the one that set me off on this.) was a guy asking for suggestions on how to improve a DPS build for a ranger. About half the responses he got were from nitwits whose only contribution was to say "Rangers are good for interrupts and spreading conditions, not DPS". Not only is this statement argueably false, but as it turns out the OP was aware of that, but wanted to do a DPS ranger build anyway.
So, all I'm asking is - if you can't contribute to the OP's question/problem, don't muck up the threads by posting a bunch of useless crap based upon unsupported myths.
You know the type of things I'm talking about - "Assassins are fragile", "Rangers don't do damage", "melee fighters need IAS (increased attack speed)", etc., etc.
Most of these myths are flat out wrong and the rest are arguable at best. But my main rant here is about the people who insist on infecting the threads in these forums with this useless crap.
For example (and the one that set me off on this.) was a guy asking for suggestions on how to improve a DPS build for a ranger. About half the responses he got were from nitwits whose only contribution was to say "Rangers are good for interrupts and spreading conditions, not DPS". Not only is this statement argueably false, but as it turns out the OP was aware of that, but wanted to do a DPS ranger build anyway.
So, all I'm asking is - if you can't contribute to the OP's question/problem, don't muck up the threads by posting a bunch of useless crap based upon unsupported myths.
cosyfiep
unfortunately I dont think what you want will happen, people like to tell others stuff whether its correct or not (the big fish stories)....it would be nice if only the people with the right info posted, but seeing as this is a fan forum you are going to get lots of people who only wish to increase their post count, trolls and the like.....
Nice idea, hope it gets some people attention
Nice idea, hope it gets some people attention
Jaythen Tyradel
Wasn't there another post like this already?
http://www.guildwarsguru.com/forum/s...php?t=10238597
http://www.guildwarsguru.com/forum/s...php?t=10238597
MMSDome
Perhaps this whole thread is a myth trying to say that there are myths going on in this forum. The logic of a myth is a myth therefore is not real making you not real so you do not really exist.
You, the OP, are a myth.
You, the OP, are a myth.
Aerian_Skybane
Quote:
Originally Posted by Jaythen Tyradel
Wasn't there another post like this already?
http://www.guildwarsguru.com/forum/s...php?t=10238597 |
Anyways, yeah, I see what the OP is stating. I remember back in the day when people spread the myth that certain pets were better than others, such as the spider being a "better" pet than a stalker. Sigh.
The sewer crocodile in Ascalon City DOES exist though. Trust me.
Quaker
And, since I know this thread will most likely become a discussion of GW myths, I'll start with a few. By the way, I'm only talking PvE here. Unfortunately too, a lot of people apply PvP stuff to PvE.
"Assassins are fragile" - Assassins have the same armor level as Dervishes (which is more than casters), but you don't find people saying Dervishes are fragile. It comes down to the build you use and how you play it.
"Rangers only interrupt and spread conditions around." - Rangers with the proper skills are very good at interrupting (although other classes, such as Mesmers, are too). But that's not the only thing they do. As far as spreading conditions around goes - that is an iffy prospect at best. I've never found that to be a significant help to a team.
It may (or may not) be that rangers are not as good at DPS as some other classes, but that doesn't mean that can't or shouldn't do damage. If you want DPS, watch a good B/P team in action.
"Melee fighters need IAS" - Like so many things in GW, this involves the interaction of many functions. If you are just simply attacking with your base weapon, IAS (Increased Attack Speed) is useful, or course. But most people use skills to boost the damage of their attacks. The more IAS you have, the more energy you need, the more likely you are to run out of energy. It often gets to a point where you can do more damage overall, at normal attack speeds if you can maintain your energy. It's a balancing act - to say you must use IAS is foolish.
I'll add more later - maybe
"Assassins are fragile" - Assassins have the same armor level as Dervishes (which is more than casters), but you don't find people saying Dervishes are fragile. It comes down to the build you use and how you play it.
"Rangers only interrupt and spread conditions around." - Rangers with the proper skills are very good at interrupting (although other classes, such as Mesmers, are too). But that's not the only thing they do. As far as spreading conditions around goes - that is an iffy prospect at best. I've never found that to be a significant help to a team.
It may (or may not) be that rangers are not as good at DPS as some other classes, but that doesn't mean that can't or shouldn't do damage. If you want DPS, watch a good B/P team in action.
"Melee fighters need IAS" - Like so many things in GW, this involves the interaction of many functions. If you are just simply attacking with your base weapon, IAS (Increased Attack Speed) is useful, or course. But most people use skills to boost the damage of their attacks. The more IAS you have, the more energy you need, the more likely you are to run out of energy. It often gets to a point where you can do more damage overall, at normal attack speeds if you can maintain your energy. It's a balancing act - to say you must use IAS is foolish.
I'll add more later - maybe
Full Metal X
Quote:
Originally Posted by Quaker
Sorry, but I just have to rant about this. I get really annoyed when someone posts a question on these forums and people respond with some of the usual BS that goes around GW. In real life, most of these things would be called "urban myths" so I guess we could call them "GW myths".
You know the type of things I'm talking about - "Assassins are fragile", "Rangers don't do damage", "melee fighters need IAS (increased attack speed)", etc., etc. Most of these myths are flat out wrong and the rest are arguable at best. But my main rant here is about the people who insist on infecting the threads in these forums with this useless crap. For example (and the one that set me off on this.) was a guy asking for suggestions on how to improve a DPS build for a ranger. About half the responses he got were from nitwits whose only contribution was to say "Rangers are good for interrupts and spreading conditions, not DPS". Not only is this statement argueably false, but as it turns out the OP was aware of that, but wanted to do a DPS ranger build anyway. So, all I'm asking is - if you can't contribute to the OP's question/problem, don't muck up the threads by posting a bunch of useless crap based upon unsupported myths. |
Selket
Quote:
Originally Posted by Quaker
"Assassins are fragile" - Assassins have the same armor level as Dervishes (which is more than casters), but you don't find people saying Dervishes are fragile. It comes down to the build you use and how you play it.
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o noes
Zeek Aran
...If a warrior doesn't have an IAS, then he's probably an idiot. o.O
To what OP said, Flail doesn't cost energy to use.
/signed for close
To what OP said, Flail doesn't cost energy to use.
/signed for close
Surena
Quote:
Originally Posted by Quaker
You know the type of things I'm talking about - "Assassins are fragile", "Rangers don't do damage", "melee fighters need IAS (increased attack speed)", etc., etc.
|
Rangers don't excel in dps and never will.
Melee needs IAS to improve its damage output greatly, to unload (chains) quicker, thus kill faster, be deadlier, scarier. Any melee without IAS=GTFO.
I hope you get enough drinks tonight so you can forget you posted this Haufen Scheisse!
Aerian_Skybane
Quote:
Originally Posted by Surena
Any melee without IAS=GFTO.
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I can't agree more with the OP, since I have run builds that last longer than tanks (Assasins), Do more damage than a warrior with IAS (Ranger), and I have a warrior that doesn't have IAS and he does quite fine.
Myths, all of them!
Quaker
Lol - the myth makers attack!
The Riven
Quote:
Originally Posted by Jaythen Tyradel
Wasn't there another post like this already?
http://www.guildwarsguru.com/forum/s...php?t=10238597 |
That thread was about real myths, GW style. The op here wants to point out that most advice given on guru threads is totaly bloody useless. I agree 100% with him.
Most people who post advice would be better of playing the game a while and then thinking carefully before posting.
As an example, my main now has legendary guardian, vanquish and KOaBD titles comming out his arse, 1,709 hours game time and over 15 million xp. If i was to listen to the advise of the majority of posters i think i would still be stuck at Ascension in prophs.
Happy New Year.
Stormlord Alex
Quote:
Originally Posted by Surena
Sins are fragile, yes.
Rangers don't excel in dps and never will. Melee needs IAS to improve its damage output greatly, to unload (chains) quicker, thus kill faster, be deadlier, scarier. Any melee without IAS=GFTO. I hope you get enough drinks tonight so you can forget you posted this Haufen Scheisse! |
OP - you are a fool. Players (good, experienced players at that) say these 'myths' for a reason - because they're true.
Kindly...
Untill you know what the hell you're on about.
Good day.
Nyktos
Assassins are fragile. That's a simple fact. Does that make them bad? No, not even close. But it's still true. And Ranger aren't for DPS. Sure, they help with damage, but their main purpose is interrupts and utility. Even in PvE. And maybe Warriors don't need IAS, but it sure as heck helps. There are very few reasons why I wouldn't run Frenzy (in PvP) or Flail (in PvE). They're good!
Full Metal X
Quote:
Originally Posted by The Riven
No.
That thread was about real myths, GW style. The op here wants to point out that most advice given on guru threads is totaly bloody useless. I agree 100% with him. Most people who post advice would be better of playing the game a while and then thinking carefully before posting. As an example, my main now has legendary guardian, vanquish and KOaBD titles comming out his arse, 1,709 hours game time and over 15 million xp. If i was to listen to the advise of the majority of posters i think i would still be stuck at Ascension in prophs. Happy New Year. |
Taurucis
You know a forum's going to hell when you can get flamed for posting your opinions on certain statements.
My Ranger is pure DPS and I can take out pretty much any shrine in an AB. My Assassin is usually near the last to die. And my GB warrior doesn't use an IAS.
I spit your class stereotypes back in your faces.
My Ranger is pure DPS and I can take out pretty much any shrine in an AB. My Assassin is usually near the last to die. And my GB warrior doesn't use an IAS.
I spit your class stereotypes back in your faces.
Jaythen Tyradel
Quote:
Originally Posted by Aerian_Skybane
Epic failure of attempted trolling. That thread is nothing like this one.
Anyways, yeah, I see what the OP is stating. I remember back in the day when people spread the myth that certain pets were better than others, such as the spider being a "better" pet than a stalker. Sigh. The sewer crocodile in Ascalon City DOES exist though. Trust me. |
Surena
Quote:
Originally Posted by Aerian_Skybane
I can't agree more with the OP, since I have run builds that last longer than tanks (Assasins)
|
Quote:
Do more damage than a warrior with IAS (Ranger), |
Quote:
and I have a warrior that doesn't have IAS and he does quite fine. |
Full Metal X
Kitty pictures at the ready, this thread is going nowhere.
Stormlord Alex
garethporlest18
Hell I've been using my ranger for DPS forever. Burning Arrow+Poison+Keen Arrow usually takes anything besides warriors to under 25% health.
But my warrior always has an adrenal IAS and adrenal attacks so my energy isn't bothered.
Also my sin has died less than most other characters. Simply because he owns everything before it owns him.
Also Full Metal you're a noob I'll spike you irl. Stormlord Alex, no one is good at this game gtfo.
Also cats suck and I hope they all die.
But my warrior always has an adrenal IAS and adrenal attacks so my energy isn't bothered.
Also my sin has died less than most other characters. Simply because he owns everything before it owns him.
Also Full Metal you're a noob I'll spike you irl. Stormlord Alex, no one is good at this game gtfo.
Also cats suck and I hope they all die.
lutz
Assasins = fragile, but mobile (sort of). Good players know this, good players deal with this.
Dervishes out of form = fragile.
Dervishes without a form = stupid, and fragile.
Rangers = Bad DPS, good mobility. Always has been bad DPS, always will be. Burning Arrow is bad DPS compared to what you can have with a warrior.
Warriors with IAS = big tank with lots of DPS, more than any other class
Dervishes out of form = fragile.
Dervishes without a form = stupid, and fragile.
Rangers = Bad DPS, good mobility. Always has been bad DPS, always will be. Burning Arrow is bad DPS compared to what you can have with a warrior.
Warriors with IAS = big tank with lots of DPS, more than any other class
Full Metal X
Quote:
Originally Posted by garethporlest18
Hell I've been using my ranger for DPS forever. Burning Arrow+Poison+Keen Arrow usually takes anything besides warriors to under 25% health.
But my warrior always has an adrenal IAS and adrenal attacks so my energy isn't bothered. Also my sin has died less than most other characters. Simply because he owns everything before it owns him. Also Full Metal you're a noob I'll spike you irl. Stormlord Alex, no one is good at this game gtfo. Also cats suck and I hope they all die. |
PS sloth>keen
Stormlord Alex
garethporlest18
Full Metal X
Quote:
Originally Posted by garethporlest18
The government should take away your right to use pictures over the internet.
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Stormlord Alex
Quote:
Originally Posted by garethporlest18
The government should take away your right to use pictures over the internet.
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c whut i did thar?!
Regardless, pictures of cats have more worth than this thread.
So might the Caturday commence!
Well, till the threadlock, that is.
Dominator1370
Assassins are fragile. They have a 70 AL and their self-heals are meh. Sure, you can make a block-tank sin, or you can spam Shadow Form, but who the hell cares? You're not doing much else besides standing there twiddling your thumbs.
"But Dervs have 70 AL"... Dervs also have some of the best self-heals around, all kinds of defensive utilities, higher base health, and most importantly, Avatar of Melandru.
"But Rangers have 70 AL"... Rangers (good ones) have Mending Touch, Troll Ungent, and Natty Stride. They also have interrupts. Nough said.
Rangers don't have DPS. That doesn't mean Rangers can't deal damage. Conditions hurt, for one. Not having DPS isn't a bad thing, though. That's not what Rangers are good at. If you put a good Ranger up against almost any class in a skirmish, you're going to win. If you can interrupt/disable a few of the enemy's key skills, you're going to win.
Sure, it doesn't take much imagination to come up with a Ranger spike build. Then again, I bet if you took some of the skills you could use for your Ranger spike and threw them on a caster with a wand, you could pull off a moderate spike too. Not sure why you'd want to, but that has nothing to do with DPS. Spikes generally mean bad DPS.
Warriors should have an IAS. The argument that it costs more energy to use an IAS doesn't make any sense. Warriors have Adrenaline for a reason: so they don't have to worry about Energy. Get some Adrenaline skills, and that's a problem solved. Now, you want to charge those Adrenaline skills quicker and improve your DPS when you aren't using those Adrenaline skills, so get an IAS. Now push buttons and kill stuff. It's hard to screw up.
If you want to use an Energy warrior, you're probably looking at wasting your elite slot on some crappy e-management skill instead of something good, like Eviscerate. Wasted elite = the opposite of good.
You should be noticing a trend. You don't need an IAS, but but it's better to have one. Your Ranger can do damage, but he's not a DPS machine (like a Warrior) so he's better off doing things like interrupting and spreading conditions and leaving the damage to the ones who can do it. Your Assassin can tank things, but then it's not doing what Assassins are good at (not to mention it's not doing anything useful), namely it isn't killing things.
There's reasons for this stuff. It's the way Guild Wars works. Tank sins generally don't do much damage, and those that can do moderate damage and still tank things generally only work in specific areas. Ranger Spike isn't terribad as a team build, but a good balanced team is going to roll it, because spike Rangers can't pressure with conditions and aren't as versatile with their interrupts. A Warrior without IAS is pretty much always going to be out-DPS'ed by one with IAS, simply because one is attacking faster, gaining adrenaline faster, and using attack skills more.
So, I guess the simplest way to put it is:
Myths > You.
"But Dervs have 70 AL"... Dervs also have some of the best self-heals around, all kinds of defensive utilities, higher base health, and most importantly, Avatar of Melandru.
"But Rangers have 70 AL"... Rangers (good ones) have Mending Touch, Troll Ungent, and Natty Stride. They also have interrupts. Nough said.
Rangers don't have DPS. That doesn't mean Rangers can't deal damage. Conditions hurt, for one. Not having DPS isn't a bad thing, though. That's not what Rangers are good at. If you put a good Ranger up against almost any class in a skirmish, you're going to win. If you can interrupt/disable a few of the enemy's key skills, you're going to win.
Sure, it doesn't take much imagination to come up with a Ranger spike build. Then again, I bet if you took some of the skills you could use for your Ranger spike and threw them on a caster with a wand, you could pull off a moderate spike too. Not sure why you'd want to, but that has nothing to do with DPS. Spikes generally mean bad DPS.
Warriors should have an IAS. The argument that it costs more energy to use an IAS doesn't make any sense. Warriors have Adrenaline for a reason: so they don't have to worry about Energy. Get some Adrenaline skills, and that's a problem solved. Now, you want to charge those Adrenaline skills quicker and improve your DPS when you aren't using those Adrenaline skills, so get an IAS. Now push buttons and kill stuff. It's hard to screw up.
If you want to use an Energy warrior, you're probably looking at wasting your elite slot on some crappy e-management skill instead of something good, like Eviscerate. Wasted elite = the opposite of good.
You should be noticing a trend. You don't need an IAS, but but it's better to have one. Your Ranger can do damage, but he's not a DPS machine (like a Warrior) so he's better off doing things like interrupting and spreading conditions and leaving the damage to the ones who can do it. Your Assassin can tank things, but then it's not doing what Assassins are good at (not to mention it's not doing anything useful), namely it isn't killing things.
There's reasons for this stuff. It's the way Guild Wars works. Tank sins generally don't do much damage, and those that can do moderate damage and still tank things generally only work in specific areas. Ranger Spike isn't terribad as a team build, but a good balanced team is going to roll it, because spike Rangers can't pressure with conditions and aren't as versatile with their interrupts. A Warrior without IAS is pretty much always going to be out-DPS'ed by one with IAS, simply because one is attacking faster, gaining adrenaline faster, and using attack skills more.
So, I guess the simplest way to put it is:
Myths > You.
Diddy bow
The myths are true really.
Melle DPS>Ranger DPS
Ranger interupts>GW
Melle without IAS=bad
Sin>delecate, because they are 70 armor at melle ranger, a caster in melle is delecate too, its just they stay back, rangers are invincible and dervs have melandru.
Melle DPS>Ranger DPS
Ranger interupts>GW
Melle without IAS=bad
Sin>delecate, because they are 70 armor at melle ranger, a caster in melle is delecate too, its just they stay back, rangers are invincible and dervs have melandru.
Jaythen Tyradel
The most common reason that I see for most of the myths is that people haven't tried a profession, didn't learn to play that profession well, or just made up their view on that profession based on another's performance of using that profession.
At one time, I thought Warriors were the best to choose. Then I tried out Ranger, then an elementalist, then a Dervish, and now I am working on an Assassin. By playing the profession, I learned what I can expect from them whether it be other players or heroes (if I set them up correctly). I am still learning even after this game being out almost for three years.
At one time, I thought Warriors were the best to choose. Then I tried out Ranger, then an elementalist, then a Dervish, and now I am working on an Assassin. By playing the profession, I learned what I can expect from them whether it be other players or heroes (if I set them up correctly). I am still learning even after this game being out almost for three years.
The Riven
Quote:
Originally Posted by Surena
Any warrior with 14 in weapon mastery, IAS and no other skill will do better than yours, and that by miles. In less friendly words: You're pretty bad. |
I think its something about a red engine, then off .
An ias while desirable in a d/slash build (that does not work if one meets a ranger with any "miss" skills, or anything that can blind tbh) together with brawling headbut can work in selected areas, normaly one is better off with a better build than one will find on the "wammo" forum.
Stormlord Alex
Quote:
Originally Posted by The Riven
An ias while desirable in a d/slash build (that does not work if one meets a ranger with any "miss" skills, or anything that can blind tbh) together with brawling headbut can work in selected areas, normaly one is better off with a better build than one will find on the "wammo" forum.
|
Steady Stancers don't count because they're lame, and Warrior's Endurance hammer guys fake an IAS.
Go for it.
moar kittehs plz
Full Metal X
Quote:
Originally Posted by The Riven
Whats the proper response here?
I think its something about a red engine, then off . An ias while desirable in a d/slash build (that does not work if one meets a ranger with any "miss" skills, or anything that can blind tbh) together with brawling headbut can work in selected areas, normaly one is better off with a better build than one will find on the "wammo" forum. |
Thom Bangalter
Quote:
Originally Posted by Quaker
You know the type of things I'm talking about - "Assassins are fragile", "Rangers don't do damage", "melee fighters need IAS (increased attack speed)", etc., etc.
|
Shadow Spirit
LOL. I love it when the kittehs come out...
Anyway...
Sins being Fragile isn't really a myth, they are. Sins being BAD is a myth. There are no bad classes, only bad players.
It's not that Rangers Can't do DPS, it's just that they excel at other things, like interrupting and condition spreading.
And you may not Need an IAS on your warrior bar, but your play will improve with one...
They're not really myths per se, they're a matter of perspective.
But one thing that I've come to realize, is that it doesn't really matter what other people think. Play however YOU have fun and don't worry about it.
Anyway...
Sins being Fragile isn't really a myth, they are. Sins being BAD is a myth. There are no bad classes, only bad players.
It's not that Rangers Can't do DPS, it's just that they excel at other things, like interrupting and condition spreading.
And you may not Need an IAS on your warrior bar, but your play will improve with one...
They're not really myths per se, they're a matter of perspective.
But one thing that I've come to realize, is that it doesn't really matter what other people think. Play however YOU have fun and don't worry about it.
zwei2stein
Well, we can salvage this thread:
I heard that wanding target as monk is epic fail deserving ragequit. T/F?
I heard that wanding target as monk is epic fail deserving ragequit. T/F?
Full Metal X
Quote:
Originally Posted by zwei2stein
Well, we can salvage this thread:
I heard that wanding target as monk is epic fail deserving ragequit. T/F? |