Least popular / played class in GW

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by Racthoh
Unless that necromancer has Order of Pain, Dark Fury, and Splinter Weapon... meh.
Stop your love for melee chars deceiving you. It is the Necromancers that win the battle, weaken and kill the enemy, protect their own party. Human Warriors and Rangers are just smarter minions for them!

That new Paragon minion is very useful, too!

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

This is a pretty useless thread to be honest

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

For PVE, probably mesmer or paragon.

For PVP, I can't really say. I see a mix of a lot of the classes. The least used classes were mostly used by people who knew how to use their class properly.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Legendary Shiz
This is a pretty useless thread to be honest
Forums, on a whole, are pretty useless.

On topic, I'd say it's a tie between the Paragon and Mesmer. Probably moreso the Paragon since the Mesmer is available in all three campaigns.

DarthFlesh

DarthFlesh

Frost Gate Guardian

Join Date: Jun 2006

Gem of Destiny

N/

Quote:
Originally Posted by Um Yeah
In Pve: I'd probably say paragons or mesmers. Paragon's always been boring as hell for me to play, and I don't see too many of them regularly. Most people don't play mesmer well in PvE and give up on it or something. Idk
Pvp: RA/TA: Para, probably followed by rit or mes.
Pvp: HA: I don't HA anymore, but if I had to take a guess, probably rit or nec.
Pvp: Gvg: Sins, necs, and dervs. Unless, of course, you're Japanese >_>

im sry but, Para might be least played in random arenas, but a paragon is fully capable of keeping a whole team in there alive, as well as 2 paragons are capable of keeping 5 dumb warriors and a ranger alive even until hall of heroes

and in PVE paragons rule, they turn everythin to godmode

just make a P/W, get them a good motivation build, SOR, and healing chants, and get save yourselves and there is nothing to fear, and BOOM almost no damage since save yourselves gives 100 armor wich means 80% damage reduction, for a couple seconds, perfect to reduce an spike, and save yourselves, does almost the same, except its 30-35%

*Alexiel*

*Alexiel*

Frost Gate Guardian

Join Date: Aug 2006

England, and on here... http://alexiel-star.deviantart.com/

CPx

R/Mo

I love my mesmer to bits, shes the prettiest thing ever xD but meh...just doesn't seem to be the funnest profession to play in my opinion, I'm a pve junkie and I get bored fairly quickly with it though I wish it wasn't like that.
So, with tonnes regret I'd probably say mesmer.

Though I've never quite been able to get into playing an assassin, as someone else said, maybe its cos I find them sorta ugleh =s

doudou_steve

doudou_steve

Lion's Arch Merchant

Join Date: Dec 2007

Canada

Guildless QQ

W/

For both pve and pvp i would say .....Mesmer

Yea of course they're good but people just don't need them, in HA i see more people taking para than mesmers, its just now everything is made to counter mesmers hexes(monk for example). And like said someone in this post, ranger can interrupt better, necro are now deadlier etc.......Its not useless but i think the developper in gw2 should not put mesmer in the core classes. I think peeps are saying *well uhh normal mesmer are more pvp than pve* just to find a purpose of their existence

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

I started with Prophesies over 2 years ago. In pre-searing and early in post, I saw every class. The further into the map I got, the less I saw Mesmers and Monks. I believe at the time, all classes were strong enough to deal with the mobs in the early stages of the game. After say Lion's Arch, people wanted Healers/Protectors and damage dealers. The Smiting Monks, perhaps 50% up to that point, and the Mesmers that didn't learn support skills, went by the wayside. Those that were adaptable, made the changes and moved on through the map, becoming good to excellent. Most of the newer players I see, are looking for damage dealing. Go to pre-searing now, still see all classes, but the main ones entering the academy are Warriors, Rangers, Monks, and Ele's. The others seem to be 'perma pre'.

As far as Factions and Nightfall toons go, I see them many all over Prophesies.

AB - too busy fighting to see what class I am up against and can't see beyond my party window to see our allies.

chowmein69

Forge Runner

Join Date: Jan 2007

i think the mesmer

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

mesmers....1212

KazeMitsui

KazeMitsui

Lion's Arch Merchant

Join Date: Nov 2005

pretty sure its all up in yo face

[WHAT]

R/

most useless class in pve is mos def sin

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by KazeMitsui
most useless class in pve is mos def sin
Then you're doing it wrong

For most useless class in PvE, I'ld have to go with mesmer. Not that its a bad class, but compy's don't really care if they get interrupted 3 times in a row, whereas a human might get frustrated and begin to play poorly or even ragequit, so the main power of the mesmer is nonexistant.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Vinraith
Well, it's between Paragons and Necros for that title, they're both fairly absurd.
psh, paras>warriors>necros for pve domination! :P

Sakura Az

Sakura Az

Lion's Arch Merchant

Join Date: Jan 2007

The frozen north

Ambassadors Of Enlightenment [Sage]

A/

Quote:
Originally Posted by Yanman.be
The sin forum is often an open warzone though.
hehe yes it is. i'm afraid to post stuff in there sometimes cause of the flames that happen.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by Dkraftwerk
The two I've noticed least of are Paragons and Mesmers. Male Mesmers in particular, I find, are even harder to come by. I always stop short when I see one and it's funny...because they do the same to me. We just stare at each other in awe, kind of funny really.

Maybe we mesmers should gather in a large group one day and talk about everyone else.
If we are supposed mysterious lets do it in large numbers and in one town.



Unpopular classes ?
Well in pve its assassin and mesmer
The first has a bad rep or rather everyone has seen them played very badly and few seen them played well.
Mesmers well they are always the last choice for parties often because several other characters will have mesmer secondary.

Have to say Mesmers are a challenge at times, its not really a solo or farming class, they are team players and if played well can be pretty devistating.

Trouble is the team they are with has to know what they do and let them do it, in that way they are similar to a protection monk or paragon.

They may not appear to be doing much but the fact they just stopped half the oppositions spells in the last fight means they did their bit.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Racthoh
Which of course is funny since Paragon is the best PvE class and Ritualist have Splinter Weapon, arguably the best AoE skill in the game.
The problem is that they're not useful in a tank and spank strategy which is why everyone things Warriors/Eles/Monks > PvE

darkdreamr

Frost Gate Guardian

Join Date: Oct 2007

beyond the yellow brick road

She Left With Half My [GeAr]

Me/

Mesmer, especially considering it's a core class. My mission in this game is to prove to people how amazing mesmers can be in pve and pvp. People always have plenty of arguments against them but if you've grouped with a really good mesmer you know what I'm talking about.

http://gw.gamewikis.org/wiki/User:Rette_Alarix
for all you mesmers out there represent!

Arath.inc

Arath.inc

Ascalonian Squire

Join Date: Apr 2007

Norway

A/

Paragon's are quite rare. Atleast i rarely see them. And assassin's aint so much seen either. Thats mostly cause they are more of a PvP proffession than a PvE proffession.

I think that mesmer are kind of hard to play in PvE cause they have spells that mostly aims to do a shutdown on the enemies. And for PvE, then mostly this aint so good, perhaps some but it's best to have more dmg orianted spells.

(Edit: I'm not saying that they are a bad proffession. What i'm saying is how i see them)

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

iono i love my paragon in pve save urself on a para owns.

i say i see much less sins, mesmers, and rits in pve.

for pvp, i would think it depends on the place. theres a ton of sins in hb and ra. necros are popular in ta/ha spiritway. if i have to pick a class, i would say dervish jsut b/c outside of them spiking, u see them serve very few positions, and there are more war spikers than derv spikers.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

I think Rits are probably the least popular. In fact, I would almost put money on it.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

Quote:
Originally Posted by Redfeather1975
Specially male. When I see a male mesmer I have to run over and talk to them.
Cuz they are all rarely seen and mysterious.
Hm, I tried it as well, but they always interrupt me...

Akaraxle

Akaraxle

Wilds Pathfinder

Join Date: Jan 2006

Italy

E/

PvE: Paragon (because people are stupid).
PvP: Necromancer (because Soul Reaping sucked unless abused).

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Vinraith
A startlingly limited view of the applicability of a class with functionally limitless energy throughout the bulk of PvE. I keep trying to find a reason not to just run 8 of them (two human necros with 6 necro heroes) and can't really find one.
I use that limitless energy to power skills that make my physicals better, that's pretty much the only use I find for necromancers now. Enfeebling Blood is an amazing skill the problem is filling the rest of the bar with useful skills. I usually go with an enchantment removal or two, maybe a Draw Conditions, maybe hex removal, something to keep my physicals clean so they can continue to punch faces. At that point I realize I have a fairly useless character that doesn't bring a whole lot to the playing field.

Quote:
Originally Posted by Longasc
It is the Necromancers that win the battle, weaken and kill the enemy, protect their own party.
Every necromancer I see throws spells on a target that I don't care about, they never contribute to winning a fight they contribute to prolonging the fight in case our physicals don't kill the target(s) that matter. Minion masters don't really do anything productive either. If they can maintain a high minion count we're obviously fighting enemies that aren't dealing a whole lot of damage; our monks could easily keep us up without the minion wall. Good damage? Sure, but how many minions do you need to make more of an impact than a warrior? When you also consider that the minions are going to attack random targets making them just as useless as the curses line, throwing damage on targets that aren't of a concern to me.

If you want to talk minion bombing consider how much damage Splinter Weapon does and how many skill slots it uses to deal that much damage.

Necromancers don't do a whole lot to 'win', physicals are the ones that focus their damage on the targets that matter, thus winning. If that necro is using a bar that helps my physicals kill the targets that matter more efficiently, then I will use one.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

Quote:
Originally Posted by Racthoh
I use that limitless energy to power skills that make my physicals better, that's pretty much the only use I find for necromancers now. Enfeebling Blood is an amazing skill the problem is filling the rest of the bar with useful skills. I usually go with an enchantment removal or two, maybe a Draw Conditions, maybe hex removal, something to keep my physicals clean so they can continue to punch faces. At that point I realize I have a fairly useless character that doesn't bring a whole lot to the playing field.


Every necromancer I see throws spells on a target that I don't care about, they never contribute to winning a fight they contribute to prolonging the fight in case our physicals don't kill the target(s) that matter. Minion masters don't really do anything productive either. If they can maintain a high minion count we're obviously fighting enemies that aren't dealing a whole lot of damage; our monks could easily keep us up without the minion wall. Good damage? Sure, but how many minions do you need to make more of an impact than a warrior? When you also consider that the minions are going to attack random targets making them just as useless as the curses line, throwing damage on targets that aren't of a concern to me.

If you want to talk minion bombing consider how much damage Splinter Weapon does and how many skill slots it uses to deal that much damage.

Necromancers don't do a whole lot to 'win', physicals are the ones that focus their damage on the targets that matter, thus winning. If that necro is using a bar that helps my physicals kill the targets that matter more efficiently, then I will use one.
I agree with all of this. The only Necro I'd use in PvE is an SS, and that's only if it's incredibly effective in the given area.

To answer the question of the OP, I'd say Necros were the least used class in PvP pre-NF and Mesmers in PvE. Post-NF, however, I'd have to say Ritualists (I can only think of one or two ways they've been used popularly) for PvP and Ritualists again in PvE.

Dkraftwerk

Dkraftwerk

Ascalonian Squire

Join Date: Mar 2007

Me/Mo

Quote:
Originally Posted by FlamingMetroid
Then you're doing it wrong

For most useless class in PvE, I'ld have to go with mesmer. Not that its a bad class, but compy's don't really care if they get interrupted 3 times in a row, whereas a human might get frustrated and begin to play poorly or even ragequit, so the main power of the mesmer is nonexistant.
Everyone has been saying this since I started playing this game and I still don't get what they are talking about. I can certainly see why it isn't a popular class, but I honestly can't see any major variation in their effectiveness from PvE to PvP.

SharonC

SharonC

Academy Page

Join Date: Apr 2007

USA

Confused and Ridiculously Lost [CARL]

R/

Interesting views. My personal favorites to play in PvE are my rit and my mesmer. My ritualist is frequently asked to go along to help on hard mode quests/vanquishes. And one alliance member says he never does anything in hard mode without a rit. He always takes either a hero or player rit with him.

My mesmer is the one I am using to vanquish with. She does an excellent job so far, 3/4ths of the way through Elona. I also plan to get skill hunter with her. The vanquishing is helping to fund the cap sigs.

I have played all the character classes, and my personal least favorite is the assassin, followed by the warrior. Which is odd because I do like playing a dervish, and plan to get my dervish through all three campaigns. Eventually.

So many characters, so little time.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by SharonC
So many characters, so little time.
I feel the same x].

I'd say mesmer and rits are underplayed classes. Mesmers because your average PUG thinks they have no use in PvE, as for rits... they have monks for healing, eles for damage. But a mesmer can be a great asset in a team, and rits make good support characters or damagers, depending on what you need.

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

Quote:
Originally Posted by Dkraftwerk
The two I've noticed least of are Paragons and Mesmers. Male Mesmers in particular, I find, are even harder to come by. I always stop short when I see one and it's funny...because they do the same to me. We just stare at each other in awe, kind of funny really.
I ran into one once that did the whole "Pimp" thing as a male mesmer. From the bright colors in his armour, to the whole dialouge he would engage in, it was quite amusing.

CougarTheTall

Frost Gate Guardian

Join Date: Sep 2006

Dallas, TX

The Blood Spikers

N/Mo

I hardly see Paragons in PvE and likewise PvP

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

Quote:
Originally Posted by KazeMitsui
most useless class in pve is mos def sin
i make quite a lot of money killing shiro for people...30-50K in a day in fact :\. higher if i can be bothered to stay

Jake_Steel

Jake_Steel

Lion's Arch Merchant

Join Date: Oct 2007

Portland, OR

The Older Gamers (TOG)

N/Me

Oddly, I have 9 character slots, the only Primary I don't use: A monk.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

heh necros in pve are amazing. Be them standard mm's or mino bombers, cursers using ss or sv. As well you can even use WoR N/Rt and have a very good combination, people that dont think they are strong seem to have maybe less experience with them. I have vanquished all of elona and most of Cantha with having at least 2 necros in my party. They are much more viable than the sf ele's that I had been using prior

finalhack13

finalhack13

Ascalonian Squire

Join Date: Mar 2007

Tampa, Florida

Warriors Of Anu [WOA]

Mo/E

I believe the least popular classes are Mesmer and Paragon hands down!
Sins are actually very good farmers and pretty decent on DPS if used with the right build. Paragons arent bad, they're actually VERY good when support is needed (which is usually everywhere)

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Paragon in PVP at least RA

PVE – Sin and Maybe a Male Mesmer for sure. (And whenever I group with actual people we are always looking for that rare monk)

MisterMax

MisterMax

Frost Gate Guardian

Join Date: Sep 2007

R/

Personally I dont see many Male Mesmers, Paragons, or Ritualists.

Only one of those that I don't play on a weekly basis are Paragons (had one for 5 months but deleted due to need of a pvp slot) And I don't even bother with sins. Other than that my Monk is neglected and collecting dust.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Originally Posted by Racthoh
I use that limitless energy to power skills that make my physicals better, that's pretty much the only use I find for necromancers now.
That's funny, I can't actually find a use for the physical classes anymore. With an unlimited energy supply the damage output from a party of nothing but necromancers is so radically better that there's really just no point. Minions make better tanks, casters make better damage dealers, why would I bother?

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by cthulhu reborn
People will keep thinking mesmers suck because they don't see how effective they are in PvE especially in preventing a lot of damage. PvE has as a specific challenge that there is huge spike damage. Level 28+ creatures that can wipe entire parties in a couple of seconds. Trust me, damage prevention is important.
Go into the Gate of Pain mission with an interrupt mesmer and be glad of all those meteor showers that won't hit you and the melee demons that kill themselves on empathy. It really works.
But you cannot just blow all your energy at once, you have to time and weigh quickly what is and isn't important to disrupt. So yes it requires more thought and skill and thus is less popular.
OR you could throw that E-return on a the necro. The MS dude won't notice the difference.
Damage prevention is nice.
Throwing away a party slot when it can be done by using a skill-slot isn't.

On-topic:
I run into all classes.
I adore mesmer, paragons and ritus - so I always notice them. I pretty much only notice other classes if they are dressed in something insanely bad!
Like:
http://www.guildwarsguru.com/forum/s....php?t=3074066
/shivers

jimmyboveto

jimmyboveto

Krytan Explorer

Join Date: Jul 2006

US

Legion of Avalon

W/

I would say paragons, ritualists, and mesmers. I don't know why, as rit and para are some of my favorite classes to play, but w/e. The GW community doesn't really understand the potential of paras or rits.

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by dan-the-noob
In nightfall there are plenty of Dervs/Paras. In factions and proph, not so. The same applies to rits/sins - lots in factions (well ok, not "lots"), but hardly any elsewhere.

But I'd have to say mesmer, as there just isn't many no matter what campaign it is.
My paragon is going through factions now, and it may turn out to be the easiest run through those missions of any charcater I've played. I don't get all the criticism of paragons in pve. They are very effective.

I at least get it when it comes to GW's ultimate red headed stepchild, the mesmer, but my interrupt/degen mesmer tears up pve about as well as a BHA ranger. He doesn't take damage as well of course, but he's a solid pve character overall. He's also one of the reasons I was very glad heroes were added--I couldn't get into PUGs with my mesmer in any of the harder missions. I tried without luck for a couple of weeks in raisu palace.

Tyla

Emo Goth Italics

Join Date: Sep 2006

PvE: A Mesmer.
PvP: A Sin

least what i think