Norn Elites: Raven/Ursan/Volfen - Only Usable In Norm Territory?
dont feel no pain
So what do you think of having these norn elites only usable in norn territory?
Also this is quite logical and simular to the way that lightbringer signet is only usable against certain foes, it kinda of keeps balance.
Also this is quite logical and simular to the way that lightbringer signet is only usable against certain foes, it kinda of keeps balance.
Pyro maniac
Watch out, you will be flamed about this idea .. ^^
I won't sign tho. Not because I find Ursan fun to play (actually used it .. twice), but because Norn-area is just to small for it.
/notsigned
I won't sign tho. Not because I find Ursan fun to play (actually used it .. twice), but because Norn-area is just to small for it.
/notsigned
manitoba1073
stupid idea is what it is. next ppl will want to limit luxon/kurzik skills to there territories, then limit the regular skills to there campaigns. Sounds so fun dont it. If you dont like them then dont use them its as simple as that.
arcanemacabre
How about - usable only in GW:EN (including dungeons)?
I'd /sign that.
I'd /sign that.
Wakka
/signed
PvE was easy enough without Ursan. Either that or just nerf it.
PvE was easy enough without Ursan. Either that or just nerf it.
MirkoTeran
Quote:
Originally Posted by Pyro maniac
you will be flamed about this idea .. ^^
|
Not the best idea ever, but any nerf to UB is good, so:
/signed.
RTSFirebat
UB may have some balance issues... (How you can use PvE and balance in the same sentence I don't know), but this idea wouldn't work.
/no sign
/no sign
Lagg
/signed
The only solution to the rampant use of UB and the death of build creativity, which is what this game is about in the first place.
I actually suggested this, although the Luxon/Kurzick and Sunspear skills are by no means as overpowered as UB.
Which translates to: "If you don't like to cheat, don't cheat."
This means that you need to purposefully ignore the easier solution in order to enjoy the game.
Works fine in an offline game, not in a semi-persistent online one which supposedly has an "economy".
The only solution to the rampant use of UB and the death of build creativity, which is what this game is about in the first place.
Quote:
Originally Posted by manitoba1073
stupid idea is what it is. next ppl will want to limit luxon/kurzik skills to there territories, then limit the regular skills to there campaigns. Sounds so fun dont it.
|
Quote:
If you dont like them then dont use them its as simple as that. |
This means that you need to purposefully ignore the easier solution in order to enjoy the game.
Works fine in an offline game, not in a semi-persistent online one which supposedly has an "economy".
isildorbiafra
UB is a tool in my opinion specifically designed to appeal to; and allow players to play eotn with heros and henchmen without having to deal with intrecate skill balances and party builds. Nerf it and the run of the mill player wont buy eotn!
I feel sorry for all you builds that have become obsolete afther the release of ub!
You cant stand it that people dont need you anymore right?
How about that; run of the mill players farming uw and fow with no help from trapers, bonders, and all that other crap.
I say dont change a thing. The skill brings balance to the force!
I feel sorry for all you builds that have become obsolete afther the release of ub!
You cant stand it that people dont need you anymore right?
How about that; run of the mill players farming uw and fow with no help from trapers, bonders, and all that other crap.
I say dont change a thing. The skill brings balance to the force!
Uber Mass
i agree it needs some balance tho im not sure if keeping teh skill in Norn area will work... it needs an overal balance imho.
payne
Quote:
Originally Posted by Pyro maniac
Watch out, you will be flamed about this idea .. ^^
I won't sign tho. Not because I find Ursan fun to play (actually used it .. twice), but because Norn-area is just to small for it. /notsigned |
erm...no
great idea...really good...so the norn area is small, meh; UB is way over-powered and so it makes PvE to easy and PuG'ing alot harder in areas like UW/FoW/DoA if you do not have a guild that specilises in said areas!
the other blessings are less OP'd...but this is a good idea and I must /signed*x10000000* I am opposed to UB so restricting it to a small area is inspired *bows to OP*
Uber Mass
okay then the norn title will be easiest to get and the norn dungeons will be farmed to death with UB.... seriously are you kidding me?
This is not balancing its putting an overpowered skill in a smaller area lol
So yes i agree with a nerf of ursan and no i dont agree to put it in one area
This is not balancing its putting an overpowered skill in a smaller area lol
So yes i agree with a nerf of ursan and no i dont agree to put it in one area
Danax
No Nerf. No Change. Sorry, this is just my opinion.
/Not Signed
/Not Signed
Redvex
Indifferent for me.
I don't like ursan way. Too easy and you must only stay here and spam skill. Wow -_-'
Why a new player should learn to use skills when he can use ursan blessing?
It need some different kind of nerf, but if it don't come, no problem for me
I don't like ursan way. Too easy and you must only stay here and spam skill. Wow -_-'
Why a new player should learn to use skills when he can use ursan blessing?
It need some different kind of nerf, but if it don't come, no problem for me
TaCktiX
/Not Signed
If you hate Ursan, don't use it, don't accept people that use it. Its overpoweredness has limits like every other skill. Limiting the Spirit elites to only Norn territory now, limiting all PvE skills a la Edification/Heart of the Norn to their respective territories later. The PvE skills are worth something because they can be used pretty much everywhere, though some are more effective in certain places (like Vanguard are vs. Charr).
And to let you know, I'm still able to run my SS build variants with zero trouble. I could even con a DoA group into letting me SS instead of Ursan if I wanted to. Just because YOU think that build creativity has gone down the tubes doesn't mean it has. Consider some of the things PUGs have dragged up in the past from being "build creative," then count the blessing that Ursan can be on a party leader.
If you hate Ursan, don't use it, don't accept people that use it. Its overpoweredness has limits like every other skill. Limiting the Spirit elites to only Norn territory now, limiting all PvE skills a la Edification/Heart of the Norn to their respective territories later. The PvE skills are worth something because they can be used pretty much everywhere, though some are more effective in certain places (like Vanguard are vs. Charr).
And to let you know, I'm still able to run my SS build variants with zero trouble. I could even con a DoA group into letting me SS instead of Ursan if I wanted to. Just because YOU think that build creativity has gone down the tubes doesn't mean it has. Consider some of the things PUGs have dragged up in the past from being "build creative," then count the blessing that Ursan can be on a party leader.
legion_rat
no
/notsigned
Its a skill, I think I used it for the mission/quest. I have tried it on runs but wasnt that impressed with it. So what people are using it to farm areas. How is this different then them using some other set of skills? 55 still hasnt been nerfed.
~the rat~
/notsigned
Its a skill, I think I used it for the mission/quest. I have tried it on runs but wasnt that impressed with it. So what people are using it to farm areas. How is this different then them using some other set of skills? 55 still hasnt been nerfed.
~the rat~
capblye
Horsepucky!
By the way, who cares if UB is nerfed or not?
I dont personally use it, but for the folks that do, again, who cares? Why even ask for it to be nerfed?
Its not useable in PVP, so it doesnt effect skill building where it counts.
If PVE is made easier for some by using UB, god bless em and let em have at it.
This is inherantly whats wrong in the world today. People get an idea that something doesnt suit them the way it is, so they call out to have it changed to suit their idea of "proper" or "right".
If UB is overpowered to you, then fine, dont use it. Theres nothing in GW that forces you to use that skill.
But dont jump on the bandwagon for changing something just because.
Take a moment to take into account the desires of all the people that DO like UB as is and then really think about how them using UB affects you.
Does it affect you?
Probably not.
Would Nerfing UB make the game different for you?
Probably not.
So why request a change to something that probably wont affect you.
Will it affect the people that enjoy it?
Definately.
By the way, who cares if UB is nerfed or not?
I dont personally use it, but for the folks that do, again, who cares? Why even ask for it to be nerfed?
Its not useable in PVP, so it doesnt effect skill building where it counts.
If PVE is made easier for some by using UB, god bless em and let em have at it.
This is inherantly whats wrong in the world today. People get an idea that something doesnt suit them the way it is, so they call out to have it changed to suit their idea of "proper" or "right".
If UB is overpowered to you, then fine, dont use it. Theres nothing in GW that forces you to use that skill.
But dont jump on the bandwagon for changing something just because.
Take a moment to take into account the desires of all the people that DO like UB as is and then really think about how them using UB affects you.
Does it affect you?
Probably not.
Would Nerfing UB make the game different for you?
Probably not.
So why request a change to something that probably wont affect you.
Will it affect the people that enjoy it?
Definately.
Phoenix Tears
not signed ...
no need for this
no need for this
Diddy bow
/notsigned
what would be the point in having it, please stop crying over ursan ktnxbye
what would be the point in having it, please stop crying over ursan ktnxbye
I D E L E T E D I
i dislike UB alot and i agree it needs a nerf of some sort but this is not the nerf it needs
/notsigned
/notsigned
MithranArkanere
1 Elite skill to be used only in... how many? 6 areas?
The areas where you can use the LB skill are more than 15 (More if you count each Anguish region as a separate area).
Ursan is one of the GW:EN answers to areas were some professions would have a hard time.
The only change the Norn blessings need is to wok exactly the same regardless of profession:
- Fixed energy (Probably 60)
- Primary attribute reduced to 0.
- Fixed armor.
- Fixed health.
:Affected by Norn title attribute bonuses
:NOT affected by profession and equipment bonuses.
In the same way Siege Devourer, Junundu, Halloween Disguises and Bonus Mission pack disguises work.
No further change is needed.
The areas where you can use the LB skill are more than 15 (More if you count each Anguish region as a separate area).
Ursan is one of the GW:EN answers to areas were some professions would have a hard time.
The only change the Norn blessings need is to wok exactly the same regardless of profession:
- Fixed energy (Probably 60)
- Primary attribute reduced to 0.
- Fixed armor.
- Fixed health.
:Affected by Norn title attribute bonuses
:NOT affected by profession and equipment bonuses.
In the same way Siege Devourer, Junundu, Halloween Disguises and Bonus Mission pack disguises work.
No further change is needed.
Mangione
/not signed.
I completed the game and all dungeons and everything else without using Ursan.
I just used the skill once, and it was fun, but I prefer other skills that suit more my style. Leave Ursan alone.
I completed the game and all dungeons and everything else without using Ursan.
I just used the skill once, and it was fun, but I prefer other skills that suit more my style. Leave Ursan alone.
Kahmal
/notsigned
I just got ursan >.<
I just got ursan >.<
English Warrior
/ notsigned if you dont like UB dont use it simple and sweet.
- Tain -
Quote:
Originally Posted by Redvex
Indifferent for me.
I don't like ursan way. Too easy and you must only stay here and spam skill. Wow -_-' Why a new player should learn to use skills when he can use ursan blessing? It need some different kind of nerf, but if it don't come, no problem for me |
Arkantos
I'd love to see this happen, but it will never happen. All the players who rely on this totally overpowered skill to do anything in this already quite easy game will constantly whine until it gets changed back.
quickmonty
No need to nerf PvE skills.
I never use it but I don't care if others do.
/not signed
I never use it but I don't care if others do.
/not signed
~ Dan ~
Quote:
Originally Posted by Arkantos
I'd love to see this happen, but it will never happen. All the players who rely on this totally overpowered skill to do anything in this already quite easy game will constantly whine until it gets changed back.
|
Soon i'm sure the vanquisher track will lose any credibility it has due to scrubs using UB.
Isileth
While I agree that the skill needs to be brought inline with others limiting its use isnt the way to go about it.
Fix the skill dont try and just lessen its effect.
Fix the skill dont try and just lessen its effect.
Numa Pompilius
Quote:
Originally Posted by MithranArkanere
The only change the Norn blessings need is to wok exactly the same regardless of profession:
- Fixed energy (Probably 60) - Primary attribute reduced to 0. - Fixed armor. - Fixed health. :Affected by Norn title attribute bonuses :NOT affected by profession and equipment bonuses. In the same way Siege Devourer, Junundu, Halloween Disguises and Bonus Mission pack disguises work. |
The UB attacks aren't quite as powerful junundu siege, but on the other hand they're on shorter recharge, and free. Drop a Quickening Zephyr and each player, at level 5 ursan blessing, has a AoE knockdown every 5 seconds, do 120 unblockable armor-ignoring damage every 2 seconds, and unlike junundu/devourer attacks the ursan skills cost no energy.
Basically UB is as, if not more, overpowered than Junundu - and can go everywhere.
That's the skill you suggest doesn't need change.
Personally I'm convinced the UB skills will have to be changed, UB is game-breaking at the moment.
Tyla
Quote:
Originally Posted by I D E L E T E D I
i dislike UB alot and i agree it needs a nerf of some sort but this is not the nerf it needs
/notsigned |
/notsigned
nerf its power instead.
Arkantos
Quote:
Originally Posted by dan-the-noob
This is why i /sign
Soon i'm sure the vanquisher track will lose any credibility it has due to scrubs using UB. |
Zahr Dalsk
/not signed
It's not in PvP, therefore it is not hurting anyone.
It's not in PvP, therefore it is not hurting anyone.
Sneaky Mcsneaksneak
Although I am primarily a PvP player, the QQing about Ursanway has gotten pretty epic.
Ursanway is overpowered = True
Ursanway allows less skilled players access to harder areas = True
The people that keep saying things like if you don't like it don't use it really haven't gotten a good grasp on the game yet.
In GW, metagame rules. Whatever is popular will be run, what isn't wont be.
You want to be original, good luck at finding a group. This applies to both PvE and PvP.
Does Ursanway need a nerf? Probably.
Is this a major concern? No. GW's economy is dying and the title grind is the way to go in PvE. If you don't like that, that's really too bad, it happened.
QQ about it all you want, the Ursans will keep going until something better comes along or a nerf gimps them.
Ursanway is overpowered = True
Ursanway allows less skilled players access to harder areas = True
The people that keep saying things like if you don't like it don't use it really haven't gotten a good grasp on the game yet.
In GW, metagame rules. Whatever is popular will be run, what isn't wont be.
You want to be original, good luck at finding a group. This applies to both PvE and PvP.
Does Ursanway need a nerf? Probably.
Is this a major concern? No. GW's economy is dying and the title grind is the way to go in PvE. If you don't like that, that's really too bad, it happened.
QQ about it all you want, the Ursans will keep going until something better comes along or a nerf gimps them.
freaky naughty
It was already nerfed by making it a touch skill, although it doesn't affect tanks, I found that UB worked best on my ele because of me having about 90 energy, so it did affect its strength to a very small degree.
For the most part I think UB should just stay the same, it's not a guaranteed victory, I've used it and I found I could dish out more dmg with my average nuker build. I suppose that's because my rank was 4 and that I was the only ursan but I think it should stay the same.
For the most part I think UB should just stay the same, it's not a guaranteed victory, I've used it and I found I could dish out more dmg with my average nuker build. I suppose that's because my rank was 4 and that I was the only ursan but I think it should stay the same.
freaky naughty
Quote:
Originally Posted by Numa Pompilius
You do realize that your suggestion is equal to allowing Junundu-worms in the entire game, right?
The UB attacks aren't quite as powerful junundu siege, but on the other hand they're on shorter recharge, and free. Drop a Quickening Zephyr and each player, at level 5 ursan blessing, has a AoE knockdown every 5 seconds, do 120 unblockable armor-ignoring damage every 2 seconds, and unlike junundu/devourer attacks the ursan skills cost no energy. Basically UB is as, if not more, overpowered than Junundu - and can go everywhere. That's the skill you suggest doesn't need change. Personally I'm convinced the UB skills will have to be changed, UB is game-breaking at the moment. |
Witchblade
/not signed
you can complete Hm w/o it, but still...
you can complete Hm w/o it, but still...
Darkobra
Are there certain areas of the game people rampage around with UB? Because I mainly see people using their regular, more versatile builds.
Arkantos
Quote:
Originally Posted by Darkobra
Are there certain areas of the game people rampage around with UB? Because I mainly see people using their regular, more versatile builds.
|
Epinephrine
I'd rather they just nerfed the heck out of UB, and other degenerate skills. Pain inverter can go too, as far as I'm concerned. Making the game brain-dead easy isn't a good move.