Assassins look cool with swords. [ideas]
Mechz
So, I've noticed how insanely awesome a sin looks with a longsword. Ninjas were meant to have swords, not little knives! So I've been thinking up ways to make an effective PvE A/W that uses swords.
Essentially, you would be running a spread like this:
Swordsmanship 12
Critical Strikes 9+1+3
Tactics 9
or
Critical Strikes 12+1
Swordsmanship 12
Tactics 3
Maxed out sword damage, 3 energy for every crit, and you can hold a max shield. Alternatively, you would run a req. 3 shield and max out CS and Swordsmanship without the need for a sup rune. A req. 0 shield can give you about 10 armor; so I imagine a req3 would give you ~12 armor.
Critical Agility, Critical Defense, Way of the Master, and Malicious Strikes are all skills that come to mind on the sin-side of things.
Sever Artery, Gash, Hundred Blades, Sun and Moon Slash, Disrupting Blow, Distracting Strike, and Save Slash come to me on the Warrior side of skills.
Healing Signet and Assassin's Remedy seem like good support skills.
As I've been told many times, you're just gimping yourself severely to run a sin without Critical Agility. Assassins are kind of fragile, so you should have up Critical Defenses, too. Sever Artery, Gash, and Malicious Strike work as somewhat of a pseudo-chain, and it works to restore your Critical Enchantments. Way of the Master does its job of cheaply increasing your spike damage output. Hundred Blades is a "decent" replacement for Death Blossom (although it does eat up your Elite slot). Then, depending on your spread, you may want to run Healing Signet, Assassin's Remedy, or put a few points into shadow-arts and run Shadow Refuge or Way of Perfection. Pouring points into Shadow Arts does mean you have to run a req. 0 shield... BUT that's not completely bad! With those options in mind, a lot of people would probably opt for a Rez.
E Critical Agility
E Critical Defenses
A Sever Artery
A Gash
A Malicious Strike
E Way of the Master
A Hundred Blades
O Optional
A=Attack, E=Enchantment, O=Optional
A question to other warrior/sin players... Does Frenzy stack up with Critical Agility?
Now, if you would all please mind... Being constructive. I don't care for useless comments about how I should just be running DeathMoebius
Essentially, you would be running a spread like this:
Swordsmanship 12
Critical Strikes 9+1+3
Tactics 9
or
Critical Strikes 12+1
Swordsmanship 12
Tactics 3
Maxed out sword damage, 3 energy for every crit, and you can hold a max shield. Alternatively, you would run a req. 3 shield and max out CS and Swordsmanship without the need for a sup rune. A req. 0 shield can give you about 10 armor; so I imagine a req3 would give you ~12 armor.
Critical Agility, Critical Defense, Way of the Master, and Malicious Strikes are all skills that come to mind on the sin-side of things.
Sever Artery, Gash, Hundred Blades, Sun and Moon Slash, Disrupting Blow, Distracting Strike, and Save Slash come to me on the Warrior side of skills.
Healing Signet and Assassin's Remedy seem like good support skills.
As I've been told many times, you're just gimping yourself severely to run a sin without Critical Agility. Assassins are kind of fragile, so you should have up Critical Defenses, too. Sever Artery, Gash, and Malicious Strike work as somewhat of a pseudo-chain, and it works to restore your Critical Enchantments. Way of the Master does its job of cheaply increasing your spike damage output. Hundred Blades is a "decent" replacement for Death Blossom (although it does eat up your Elite slot). Then, depending on your spread, you may want to run Healing Signet, Assassin's Remedy, or put a few points into shadow-arts and run Shadow Refuge or Way of Perfection. Pouring points into Shadow Arts does mean you have to run a req. 0 shield... BUT that's not completely bad! With those options in mind, a lot of people would probably opt for a Rez.
E Critical Agility
E Critical Defenses
A Sever Artery
A Gash
A Malicious Strike
E Way of the Master
A Hundred Blades
O Optional
A=Attack, E=Enchantment, O=Optional
A question to other warrior/sin players... Does Frenzy stack up with Critical Agility?
Now, if you would all please mind... Being constructive. I don't care for useless comments about how I should just be running DeathMoebius
FlamingMetroid
max ias is 33% so frenzy wont stack, and hundred blades isn't very good
Mechz
^Thanks, that helps.
What's a good elite over Hundred Blades?
Oh, dude. Seeping Wound might be good. >_>
What's a good elite over Hundred Blades?
Oh, dude. Seeping Wound might be good. >_>
FlamingMetroid
seeping wound also = baed
for the sake of this build I would say try quivering blade
for the sake of this build I would say try quivering blade
Mechz
That's true, it's not that helpful. In PvP I've tried running this build with Fox's Promise as the elite (Replacing Critical Agility w/Frenzy). The build isn't too bad; the sin lasts a while, and the spike damage is decent.
But I can't think of any time it would be all that amazing in PvE.
But I can't think of any time it would be all that amazing in PvE.
ensoriki
Quote:
Originally Posted by Mechz
Ninjas were meant to have swords, not little knives!
wut....
Anyways, replace sever artery for Sharpen Daggers
You use up adrenaline gash could've used with SA.
Just go malicious Strike then Gash,
Anyways, replace sever artery for Sharpen Daggers
You use up adrenaline gash could've used with SA.
Just go malicious Strike then Gash,
Mechz
Quote:
Originally Posted by ensoriki
wut....
Anyways, replace sever artery for Sharpen Daggers
You use up adrenaline gash could've used with SA.
Just go malicious Strike then Gash, I've been meaning to ask: Does Sharpen Daggers apply the bleeding for Malicious checks for bleeding?
Anyways, replace sever artery for Sharpen Daggers
You use up adrenaline gash could've used with SA.
Just go malicious Strike then Gash, I've been meaning to ask: Does Sharpen Daggers apply the bleeding for Malicious checks for bleeding?
Shuuda
Quote:
Coloneh
yeah, this fails. honestly i didnt read you build. i dont give a shit. look at the damage range on a sword. that is the worst possible weapon you could pick to use an an assassin. assassins can do crazy critical attacks on any weapon, get an axe or a scythe if you dont like daggers.
FlamingMetroid
Quote:
Originally Posted by Mechz
Now, if you would all please mind... Being constructive. I don't care for useless comments about how I should just be running DeathMoebius
I think he realizes they suck and just wants a sword sin for the heck of it.
Stormlord Alex
Quote:
Originally Posted by Shuuda
I stopped reading there, and came to the assumption that the thread must epicly fail. No?
Pretty much.
Sword 'sins are weak, and always will be - swords have low base damage and don't get much out of critical hits.
And ninja don't just use swords.
They use whatever the hell they feel like using, they're that awesome
Seriously though, umm... yeah. Watch less Naruto. A ninja would be more likely to use small, easily concealed weapons - such as knives and shuriken - as well as martial arts and bomb-like weaponry to stun enemies instead.
Sword 'sins are weak, and always will be - swords have low base damage and don't get much out of critical hits.
And ninja don't just use swords.
They use whatever the hell they feel like using, they're that awesome
Seriously though, umm... yeah. Watch less Naruto. A ninja would be more likely to use small, easily concealed weapons - such as knives and shuriken - as well as martial arts and bomb-like weaponry to stun enemies instead.
Mechz
Quote:
Originally Posted by Stormlord Alex
Pretty much.
Sword 'sins are weak, and always will be - swords have low base damage and don't get much out of critical hits.
And ninja don't just use swords.
They use whatever the hell they feel like using, they're that awesome
Seriously though, umm... yeah. Watch less Naruto. A ninja would be more likely to use small, easily concealed weapons - such as knives and shuriken - as well as martial arts and bomb-like weaponry to stun enemies instead. They don't use swords in Naruto.
Sword 'sins are weak, and always will be - swords have low base damage and don't get much out of critical hits.
And ninja don't just use swords.
They use whatever the hell they feel like using, they're that awesome
Seriously though, umm... yeah. Watch less Naruto. A ninja would be more likely to use small, easily concealed weapons - such as knives and shuriken - as well as martial arts and bomb-like weaponry to stun enemies instead. They don't use swords in Naruto.
Stormlord Alex
Quote:
Originally Posted by Mechz
They don't use swords in Naruto.
I couldn't say, I don't waste my time with TV
The fact stands, an assassin with a sword = still not a real ninja. The skills and abilities the Assassin already has is far closer than stucking 100 blades on a 'sin.
The fact stands, an assassin with a sword = still not a real ninja. The skills and abilities the Assassin already has is far closer than stucking 100 blades on a 'sin.
Mechz
Quote:
Originally Posted by Stormlord Alex
I couldn't say, I don't waste my time with TV
The fact stands, an assassin with a sword = still not a real ninja. The skills and abilities the Assassin already has is far closer than stucking 100 blades on a 'sin. That's not even the point. The point is it looks nice. The idea is "What can we do to get the most out of something that looks nice"?
The fact stands, an assassin with a sword = still not a real ninja. The skills and abilities the Assassin already has is far closer than stucking 100 blades on a 'sin. That's not even the point. The point is it looks nice. The idea is "What can we do to get the most out of something that looks nice"?
Coloneh
make a assacaster and use a caster sword? im pretty sure thats the most viable option here.
zling
Way of the Assassin is a great replacement for Hundred Blades.
combined with Way of the Master and high Critical Strikes you're almost guaranteed to crit every time...
combined with Way of the Master and high Critical Strikes you're almost guaranteed to crit every time...
Stormlord Alex
Quote:
Originally Posted by Coloneh
make a assacaster and use a caster sword? im pretty sure thats the most viable option here.
/agreed.
Or use a standard dagger build with a sword on your defensive set
If I had a gun against my head and had to use swords on a 'sin...
Screw the lame-ass sword elites. Gogo Beguiling Haze. You get to shadow step... hai thats liek wel kool and ninjaey
... and Haze's daze >>>>> the shit damage you're trying to do at 12 Swordsmanship
Or use a standard dagger build with a sword on your defensive set
If I had a gun against my head and had to use swords on a 'sin...
Screw the lame-ass sword elites. Gogo Beguiling Haze. You get to shadow step... hai thats liek wel kool and ninjaey
... and Haze's daze >>>>> the shit damage you're trying to do at 12 Swordsmanship
Buce
Use Shiro's Blade if you like the look of swords. It's also cool wearing two long blades at the same time.
Mechz
Quote:
Originally Posted by Coloneh
make a assacaster and use a caster sword? im pretty sure thats the most viable option here.
I actually like this idea a lot more than going full melee with one.
Hrm... Thanks. : ]
Hrm... Thanks. : ]
Mork from Ork
^^ excellent solution - Shiros blades are great looking knives and are essentially two swords - I luv em.
caster sin is also a great solution
caster sin is also a great solution
ensoriki
An assassin is like Raymond Oliver Thorne in the book The Exile
Kill everyone and if you run into a problem, KILL moar
A Sword Assassin is like the Twix Rabbit.
Kid's are going to call you silly
Kill everyone and if you run into a problem, KILL moar
A Sword Assassin is like the Twix Rabbit.
Kid's are going to call you silly
Gambit Shinobi
I've tried using Sword as Sin several times and it never ends up being very good. Plus, an actual ninja wouldn't use a long sword and/or shield. Shinobi blade ftw. >.>
Bobby2
Yeah precisely wtf a Sin with a shield? (not counting defensive sets)
Mist Walker Skarloc
Another sword assassin thread....
No, ninjas probably wouldn't use swords because ninjas didn't need to fight - they just needed to kill an unsuspecting target quickly which would be much easier with a dagger or through the use of poisons. So your idea of 'being a ninja' is outta here.
Sword assassin builds suck. There's your build outta here.
The only thing I agree with is that assassins do look pretty good with swords. But hey, Shiro's Blades look like swords, so just get those!
PLEASE, no more threads in the assassin forum about sword 'sins or ninjas, unless they're either well thought out and sensible or funny.
No, ninjas probably wouldn't use swords because ninjas didn't need to fight - they just needed to kill an unsuspecting target quickly which would be much easier with a dagger or through the use of poisons. So your idea of 'being a ninja' is outta here.
Sword assassin builds suck. There's your build outta here.
The only thing I agree with is that assassins do look pretty good with swords. But hey, Shiro's Blades look like swords, so just get those!
PLEASE, no more threads in the assassin forum about sword 'sins or ninjas, unless they're either well thought out and sensible or funny.
mmmkay i am bad
Quote:
Originally Posted by Mechz
They don't use swords in Naruto.
some do like...zabuza...raiga..kisame...and errr orichimaru couple of times...um..Sai has that shitty looking short sword..
but yeah back to the point sins w/ swords = fail
but yeah back to the point sins w/ swords = fail
MercenaryK
Warrior's use the sword the best: Swordsmanship at 14/15(?) with Dragon Slash = Spammage + more damage.
And honestly do get Shiro's Blades. Those are bad ass. Not to mention the vamp mod to deal extra damage, and the +30hp for an extra ump to surviving. Just remember to switch them out.
Sword skills don't really have high damage output right away; an Assassin deals out damage fast and quick; that's again why the Warrior rocks with the sword, they can stick around long enough to release those moves.
Nothing in the swords skill says "I'm spammable and I do high damage from the get go."
I think ANet thought this possiblity out well and made it so that A/W w/ Swords never succeeded. That way we can still have a use for Warriors with swords.
-end post with ramble-
And honestly do get Shiro's Blades. Those are bad ass. Not to mention the vamp mod to deal extra damage, and the +30hp for an extra ump to surviving. Just remember to switch them out.
Sword skills don't really have high damage output right away; an Assassin deals out damage fast and quick; that's again why the Warrior rocks with the sword, they can stick around long enough to release those moves.
Nothing in the swords skill says "I'm spammable and I do high damage from the get go."
I think ANet thought this possiblity out well and made it so that A/W w/ Swords never succeeded. That way we can still have a use for Warriors with swords.
-end post with ramble-
Clarissa F
Hate the 13 Dagger Mastery req for Shiro's. I'd prefer the points in Critical Strikes.
Just grab Rajazan's Fervor. It's cold damage, 9 sword req won't kill you, enchants are 20% longer, and you get +5 energy; nice fofr an ass-caster.
Or be smart and stick with daggers.
Just grab Rajazan's Fervor. It's cold damage, 9 sword req won't kill you, enchants are 20% longer, and you get +5 energy; nice fofr an ass-caster.
Or be smart and stick with daggers.
Bobby2
Clarissa you run <13DM on a dagger sin? My DM is always at 14, the prereq isn't an issue. Still have 13 CS, or 8 CS + artificial energy management.
On the sword:
- relatively crap dmg range: weak crits
- no skills that do something extra on crit
...just choose another weapon. Really ANYTHING would be better.
On the sword:
- relatively crap dmg range: weak crits
- no skills that do something extra on crit
...just choose another weapon. Really ANYTHING would be better.
Draco Angelus
Honestly, they should just put a big billboard sign in here with what a real assassin is, although wiki is quite accurate on most of these things, ALLWAYS take wiki with a grain of salt, any idiot can post there.
I'm planning on maybe making the "assassin guide sticky", havent made my mind up, but anyway:
Assassin: Originated from the middle east, it currently means a hired killer, hitman and the sort. Assassins are ALLWAYS contracted killers, though the term assassin is used for more than that, it is technically wrong to call anything other than a contracted killer an assassin.
Since the term assassin can apply to any contracted killer, the way an assassin works can be anything, and with any weapon.
A good image of the ORIGINAL assassin would be the assassins from Assassin's Creed, although maybe a bit overpowered.
Ninja: Although popular, a lot of information on true ninja's (aka Shinobi's) is debatable, the true origin of ninja's is unknown, but the ninja's from most records are probably no older than 300 years.
Ninja's are Assassins: This is partially true (NOT vice versa, Assassins are NOT all Ninja) most Ninja did all the dirty work of their Shogun (similar to a European Noble) and were of a low class.
Ninja's used many weapons and with the passing of time their arsenal grew, but they allways used small, easy to hide weapons NOT big-ass swords. the biggest weapon they used was probably the Ninjaken, a straight sword between a wakizashi and katana in length, and even then it wasn't used for combat as much as other weapons.
Now, there's far more info about this, but I'm holding it to a minimum it for now.
Guild Wars' type of Assassin: Look at the GW Assassin as a merging of both the original Assassin and the classic Ninja WITH a bit of Shaolin martial artist thrown in. Neither the Assassin nor a Ninja would bother with all the fancy footwork, it's kill the target, disappear, no sidestrolling.
Any Assassin/Ninja caught during the mission would commit suicide, as irony would have it, THIS is something Anet copied quite well.
I'm planning on maybe making the "assassin guide sticky", havent made my mind up, but anyway:
Assassin: Originated from the middle east, it currently means a hired killer, hitman and the sort. Assassins are ALLWAYS contracted killers, though the term assassin is used for more than that, it is technically wrong to call anything other than a contracted killer an assassin.
Since the term assassin can apply to any contracted killer, the way an assassin works can be anything, and with any weapon.
A good image of the ORIGINAL assassin would be the assassins from Assassin's Creed, although maybe a bit overpowered.
Ninja: Although popular, a lot of information on true ninja's (aka Shinobi's) is debatable, the true origin of ninja's is unknown, but the ninja's from most records are probably no older than 300 years.
Ninja's are Assassins: This is partially true (NOT vice versa, Assassins are NOT all Ninja) most Ninja did all the dirty work of their Shogun (similar to a European Noble) and were of a low class.
Ninja's used many weapons and with the passing of time their arsenal grew, but they allways used small, easy to hide weapons NOT big-ass swords. the biggest weapon they used was probably the Ninjaken, a straight sword between a wakizashi and katana in length, and even then it wasn't used for combat as much as other weapons.
Now, there's far more info about this, but I'm holding it to a minimum it for now.
Guild Wars' type of Assassin: Look at the GW Assassin as a merging of both the original Assassin and the classic Ninja WITH a bit of Shaolin martial artist thrown in. Neither the Assassin nor a Ninja would bother with all the fancy footwork, it's kill the target, disappear, no sidestrolling.
Any Assassin/Ninja caught during the mission would commit suicide, as irony would have it, THIS is something Anet copied quite well.
kosh
they do look awesome with swords. thats why my sin got s Shinobi Blade WHEN he runsafter hes 70 armor is just enough to kill someone and run away rly fast b4 he dies.
daggers are ftw. in sick and tired of ppl running d/a me/a mo/a r/a with daggers, and ppl tryin to find sins other weapons.
enough!
sins=daggers.
tanks= swords, axe etc.
derv= scythe.
u see my point?
daggers are ftw. in sick and tired of ppl running d/a me/a mo/a r/a with daggers, and ppl tryin to find sins other weapons.
enough!
sins=daggers.
tanks= swords, axe etc.
derv= scythe.
u see my point?
Coloneh
Quote:
Originally Posted by kosh
u see my point?
no.
make sense plz.
make sense plz.
Clarissa F
Quote:
Of course. The high crit rate and energy regen of a sin doesn't mesh at ALL with a scythe. Let's not talk about the fun of bunny thumpers, either.
As for crazy DM levels, I just prefer to put my cash into survivability on the sin. High energy rate and more consistent crits are preferable over negligible boosts over a DM of 10-11, for me. Using more than a minor rune other than Vigor on a sin is fail. Better HP means less worrying about sin survivability.
Oh, and it's a warrior, not a tank. A tank is something with a big gun and treads used in the Army and Marines.
Draginvry
Quote:
Originally Posted by Clarissa F
The high crit rate and energy regen of a sin doesn't mesh at ALL with a scythe.
You're right. High critical damage and spammable 3/4 attacks are completely useless on an assassin.
Bobby2
One thing though; mixing it up usually results in gimmicky builds (raping Scythe Sins and SpiStr Rt/A's with Rend comes to mind)
Up until now the Warrior has proved best at this IMO, cr W/P Spearchucker - W/D Scythe War, though the Ranger runs a close second (what was ANet thinking when they devised Expertise?)
Up until now the Warrior has proved best at this IMO, cr W/P Spearchucker - W/D Scythe War, though the Ranger runs a close second (what was ANet thinking when they devised Expertise?)
Tyla
Quote:
Originally Posted by kosh
tanks= swords, axe etc.
Errr....wut?
I think the word you was looking for was: WARRIORS.
'Sins look cool with swords but they aren't effective with 'em....not my cup of tea to be honest.
I think the word you was looking for was: WARRIORS.
'Sins look cool with swords but they aren't effective with 'em....not my cup of tea to be honest.
Angel Puriel
Quote:
Originally Posted by Bobby2
(what was ANet thinking when they devised Expertise?)
They were thinking of making an overpowered attribute to give Rangers so they can spam attacks skills without worry of running out of energy. They tried to reproduce this great idea by giving Sins Critical Strikes.
Terraban
I say Poison Tip Signet is a lot closer to a "ninja".
itsvictor
Sword+Sin=bad dps
Axe+Sin=maybe but still not worth it
Sin+dagger(original)=the usual imba stuff
Axe+Sin=maybe but still not worth it
Sin+dagger(original)=the usual imba stuff
NamelessBeauty
No, I think Sin with Scythe or Hammer is better deal to the high end dmg from Crit! Or even with a bow or spear. A sword is not a bad idea just that dagger will deal much more dmg and attack much faster. Tip: Wand/staff will deal more dmg than the sword in normal attack with sin! lmao!
Cherng Butter
Quote:
Originally Posted by Draginvry
You're right. High critical damage and spammable 3/4 attacks are completely useless on an assassin.
I think it was sarcasm?