Nerf Magebane plz

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t
the tim
Academy Page
#21
thank you, and besides...magebane=unblockable so guardian wont do anything besides mitigate like 20dmg, and all the anti mele/ranger hexes r such a joke to interrupt being as they are all 2second casts with the exception of insideous and reckless. but a good ranger will get your reckless and they wont care about insdeous, they will jsut stop attacking and only hit u to interrupt you so they technically deal 0dmg, but keep the degen from poison and prevent you from doing anything all at the same time
HawkofStorms
HawkofStorms
Hall Hero
#22
Quote:
Originally Posted by Chokutou Reiki
As much as you are going to cry, they are just going to say: You got mantra of resolve or concentration to counter it, if need be. Why do you think people run mantra of concentration on an Ele in GvG... Due to those fag Magebane. Btw, it's 4 energy at 14 expertise...so it's pretty nice. They'll make it like crip shot, 15 energy, no one will use it, then put it back to 10. So.. kind of a lost cause, to be honest.
Alright, you are an idiot. Even if the skill DOESN'T get interupted due to resolve, it still gets disabled. Meaning the spell will fail as soon as it finishes casting... so it gets interupted anyway.
If you are going to insult people about how skills are used, learn the mechanics of the skills you are talking about.
DarkGanni
DarkGanni
Forge Runner
#23
Seriously at this rate the skill will be from Used to forgotten. Stop crying like babies and get over it, I see it fine as it is now.

/NOTSIGNED
Amy Awien
Amy Awien
Forge Runner
#24
/not signed

Don't blame Magebane, you make it sound like you are completely helpless against it and you'll be owned by any ranger who just brings it on their bar. It must be because it's so automatically overpowering that GvG is swarmed by Magebane rangers.

With a .5 second cast, .4 second flight time, network lag and human reaction time there is no way in hell any ranger can interrupt a 1 sec cast spell on reaction alone. If they manage to catch you casting one, you're casting is predictable, or they were lucky.

Use a cheap bait, after using any of the interrupts there's a very annoying .75 second of complete shutdown, add the .5 sec activation and the .4 sec flight time and you have a 1.6 second interrupt-free window to cast spells in.

And no, you will not always succeed in casting your spells, nor will the Ranger allways interrupt them.
Keekles
Keekles
Krytan Explorer
#25
What about the people who do not spam magebane? I've never spammed my interrupts when I play ranger, and I can shut you down if you cast your spells predictably too.

Quote:
Originally Posted by Amy Awien

Don't blame Magebane, you make it sound like you are completely helpless against it and you'll be owned by any ranger who just brings it on their bar. It must be because it's so automatically overpowering that GvG is swarmed by Magebane rangers.

With a .5 second cast, .4 second flight time, network lag and human reaction time there is no way in hell any ranger can interrupt a 1 sec cast spell on reaction alone. If they manage to catch you casting one, you're casting is predictable, or they were lucky.

Use a cheap bait, after using any of the interrupts there's a very annoying .75 second of complete shutdown, add the .5 sec activation and the .4 sec flight time and you have a 1.6 second interrupt-free window to cast spells in.

And no, you will not always succeed in casting your spells, nor will the Ranger allways interrupt them.
almost 100% true. Unless the ranger you're playing again has inhuman reflexes and <50ms ping, he will not get 100% interrupts, UNLESS you just fire off your skills on recharge. (Which is not only easier to interrupt but also bait for diversion)

Therefore: /notsigned.
Orange Milk
Orange Milk
Desert Nomad
#26
No theTim, not everyone should run Mantra of Concentration, but your anti-melee should.

It works like this: I'm an Anti-Melee Necro

Mantra of Con
Anti melee Hex(not interupted due to Mantra)
Anti Melee Hex (not interupted due to Hex #1)

Heres what happens the MageBane now can atempt to attack through the anti melee (which SHOULD be Faithheartedness, Price of Falure or Reckless haste/combinatin of two of the three) OR call for hex/condition Removale OR remove himself (mending touch/Purge Sig) Either result means a pause in the MageBanes attacks (misses or mending/purgeing) oha and while hes "pausing" he start casting again either on him or others on his team.(CE/defile defense time) The more hexes he purges the more energy he looses the less spamming he can do. If he weapon swaps to loose less energy during the purge then thats an even longer pause to do the swaps.

Rinse repeat, ranted its only an every 20 secs guarntee of shut down, but it works. On GOOD Rangers you still have trouble, on middle/bad ones, they are done.

Also IF the the MageBane is not attacking you, hes done fo sho

also there are leared skils like "kite" and "hide" plus all the other skills that "block" the other interupts.

GG
Legends
Legends
Academy Page
#27
Lock this shit up please.

It's the same sore losers who complain when they lose about the skills that are used against them. Just face it, rangers own you.

Quote:
Originally Posted by MithranArkanere
And never forget.

Q: Strafe Left
E: Strafe Right.

Arrows can be dodged.
T
Tyla
Emo Goth Italics
#28
Quote:
Originally Posted by DarkGanni
Seriously at this rate the skill will be from Used to forgotten. Stop crying like babies and get over it, I see it fine as it is now.

/NOTSIGNED
This skill is still strong under good play, and spamming interrupts only gets your energy down fast.

/notsigned

@legends - magebane is unblockable.

@Amy - i thought the 1/2 was mostly aftercast....:s
Aerial Assault
Aerial Assault
Jungle Guide
#29
/notsigned

Too many shitty people play caster types already, they need to get put in their place with this skill.
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#30
Maybe we should nerf all mesmer interrupts too. The namelessbeauty person made me laugh so hard YOU'RE LUCKY IF YOU ARE INTERRUPTING A 5 SEC CAST METEOR SHOWER OMG HAX!.
MagmaRed
MagmaRed
Furnace Stoker
#31
2 second cast spells are EASY to interrupt, and anything longer than 2 seconds should never be missed by a Ranger.

1 second cast spells are not hard, but does take some player skill to interrupt. Unless using a Flatbow with no FW or RtW, you should be able to hit a 1 second cast unless your Ping is through the roof.

Anything less than 1 second can be interrupted, but that takes luck and prediction. If you know someone will be using Reversal of Fortune, you can hit the interrupt before they cast, and get lucky enough to hit it. It is rare, and takes a lot of luck, but is quite fun to do.

I don't see a problem with Magebane. If you are alone, and trying to cast, it can destroy you. How often will you be alone though? Are you the only person on the team? Have an Ele Blind (takes time to remove, or they don't interrupt), have a Necro or Mez hex (takes time to remove, or they fail more than hit), have a Warrior knock them down. Lots of options for lots of classes to help someone on the team get a spell cast. If they have 3 interrupts, only 1 of them will be able to get past your blocking unless they are using Seeking Arrows.

I don't see any problems with Magebane, at all.

/unsigned
Heimdallw32
Heimdallw32
Frost Gate Guardian
#32
I can say it shouldn't be nerfed for already stated reasons (obvious really), but we all know it will be anyway, Anet loves to nerf stuff that people whine about. Except touchers, for some reason. o_O Not that I want touchers to be nerfed, I love owning them with cripshot or whatnot. xD

All this "Oh no, Rangers can interrupt!" talk sounds like "Oh no, Assassins can kill people!" >_> Just because it takes skill, intelligence, and teamwork, to stop a player, doesn't equal nerf. Well, it wouldn't if this wasn't Guild Wars. Hey, I suck at stopping interrupting, I suck at interrupting, don't see me bitching. Sure I might curse to myself when I get interrupted, no one -enjoys- it, but come on.

What's next? Nerf monks because they can heal? Nerf warriors because they have armor? Nerf mesmers because they shut people down? -Sigh-
P
Persh
Banned
#33
40/40 set imo
w
warcrap
Krytan Explorer
#34
/signed
and im only saying that cause im an elementalist but i seriously agree about the "A five second recharge, unblockable interrupt that disables a skill for 10 extra seconds is way too overpowered."
it is very annoying when rangers get the upper hand over us nukers.

edit: the 10 second interrupt should be nerfed to 5 seconds and power shot skill should disable interrupters for 20 seconds.
pygar
pygar
Lion's Arch Merchant
#35
/notsigned

Play a ranger for a bit and you will realize that without good interupts you dont have jack to take on other people with, and you will also realize that magebane is not spammable, and does take skill to really use well. (O, wait rangers have poison, cuz nobody knows how to deal with that)

Oh, and if your team is just letting rangers slip by them so they can camp on your casters..... be mad at your team, not rangers and magebane. (magebane doesnt do so hot against dervishes, warriors and other various non-caster types, you may be able to find some of those on your team to help you, if you look)
HawkofStorms
HawkofStorms
Hall Hero
#36
Quote:
Originally Posted by Legends
Lock this shit up please.

It's the same sore losers who complain when they lose about the skills that are used against them. Just face it, rangers own you.



Arrows can be blocked too, If your not smart enough to be running any defensive stances or skills than you have to think back from square 1.
Mageborn can't be blocked.

Look, I have no opinion about this skill one way or the other. But I will repeat this. If you have an opinion about a skill and want to call people "idiots" or "losers" at least know what the heck you are talking about.
B
Brian Fellow
Lion's Arch Merchant
#37
/not signed
If you nerf Magebane, then nerf power block and broadhead arrow too since it can shutdown up to 8 skills if a person has all healing prayers, fire magic, etc.


Also Practiced Stance + Choking gas = unlimited interrupting preperation
RhanoctJocosa
RhanoctJocosa
Legendary Korean
#38
Remove the cannot be blocked clause or make it take an additional 5-10s to recharge if you miss your interrupt.
Chicken Ftw
Chicken Ftw
Wilds Pathfinder
#39
Quote:
Originally Posted by RhanoctJocosa
Remove the cannot be blocked clause or make it take an additional 5-10s to recharge if you miss your interrupt.
The first option makes dshot superior. I like the second though, punishes spam.
pygar
pygar
Lion's Arch Merchant
#40
Simple solution I've posted before:

Just remove rangers from the game. If other classes have skills that make them the MVP of a win everything seems to be fine....but if a ranger actually does something besides uselessly running around away from the rest of the battle, spamming degen people will remove in 2 seconds and occasionally pooping out a spirit or a trap, people freak out.

If they cant have good skills that are actually fun to use, just get rid of them.