Nerf Magebane plz
Taki
this thread failed to deliver.
I don't agree with a nerf but if it was to happen I would only agree with the skill disable being tuned down a bit as it's probable that you'll get your intterupt through.
Other than relying on hard counters, your saving grace will be teammates. So basically if you and your team fails then you're probably going to get teabagged the whole match.
And for the wiki quoter of arrow flight times, realize that those are for full arc distances. If you're serious about interrupting, you'll at least be around half arc until the other team sends a train after you. At that close, even a mediocre ranger can hit 1-sec casts. I say this from both side of the fence.
EDIT: I like the skill disable if you miss option as well.
I don't agree with a nerf but if it was to happen I would only agree with the skill disable being tuned down a bit as it's probable that you'll get your intterupt through.
Other than relying on hard counters, your saving grace will be teammates. So basically if you and your team fails then you're probably going to get teabagged the whole match.
And for the wiki quoter of arrow flight times, realize that those are for full arc distances. If you're serious about interrupting, you'll at least be around half arc until the other team sends a train after you. At that close, even a mediocre ranger can hit 1-sec casts. I say this from both side of the fence.
EDIT: I like the skill disable if you miss option as well.
RavagerOfDreams
well as a monk who loves to ta i would have to say.... no the skill is not overpowered :P
two reasons
1 most interrupters just spam their interrupts if your smart you can avoid it
2 there are lots of mesmer skills with the same function/concept (power block, diversion, psychic distraction, confusing images) none of these are blockable and have a much faster hit time then magebane. and no1 complains about these skills
if your so worried about it bring a anti interrupt skill as mentioned before in this thread
and honestly as a person who generally pvp's as a monk i find mesmers FAR more annoying then any magebane ranger
two reasons
1 most interrupters just spam their interrupts if your smart you can avoid it
2 there are lots of mesmer skills with the same function/concept (power block, diversion, psychic distraction, confusing images) none of these are blockable and have a much faster hit time then magebane. and no1 complains about these skills
if your so worried about it bring a anti interrupt skill as mentioned before in this thread
and honestly as a person who generally pvp's as a monk i find mesmers FAR more annoying then any magebane ranger
pygar
Quote:
Originally Posted by RavagerOfDreams
well as a monk who loves to ta i would have to say.... no the skill is not overpowered :P
two reasons 1 most interrupters just spam their interrupts if your smart you can avoid it 2 there are lots of mesmer skills with the same function/concept (power block, diversion, psychic distraction, confusing images) none of these are blockable and have a much faster hit time then magebane. and no1 complains about these skills if your so worried about it bring a anti interrupt skill as mentioned before in this thread and honestly as a person who generally pvp's as a monk i find mesmers FAR more annoying then any magebane ranger |
Guidie#1 " Wow, I just got totally owned by this sick mesmer in RA just now..."
Guildie#2" Yeah gotta watch those mezzes man, they'l mess you up good..."
a while later....
Guildie#1" Dude I just got owned by a ranger!! @&%!!!
Guildie#2" Yeah you should go complain on a webforum about that or somethin man, Rangers are only supposed to be able to run around and annoy people, not really take em down....they need to be nerfed."
I just dont get it....but whatever.
Faer
Half of you people have no clue what the heck you are talking about. The other half of you are expressing your legitimate opinions and concerns in a manner that isn't going to get this discussion going anywhere.
PvE players: don't talk about PvP. You don't know what you are talking about.
PvP players: don't talk to PvE players. You'll be butting heads all day long.
Nobody likes trying to moderate PvPvE talk. It's a pain in the butt.
From now on, people should like, start their posts with "I am a Pv[X] player and the following is my opinion on Magebane based upon the portion of the game that I play:" or something. Seriously.
My opinion on Magebane:
It's fine. You have other people on your team, and enough utility slots to deal with it unless you are running a lame spike, in which case, gtfo my GWz plzkthx. However, I'd be cool with increasing the recharge to 7-8 seconds, then adjusting it from there depending on what happens with it. Having it on a 5s recharge with the way it currently works is slightly lamesauce.
PvE players: don't talk about PvP. You don't know what you are talking about.
PvP players: don't talk to PvE players. You'll be butting heads all day long.
Nobody likes trying to moderate PvPvE talk. It's a pain in the butt.
From now on, people should like, start their posts with "I am a Pv[X] player and the following is my opinion on Magebane based upon the portion of the game that I play:" or something. Seriously.
My opinion on Magebane:
It's fine. You have other people on your team, and enough utility slots to deal with it unless you are running a lame spike, in which case, gtfo my GWz plzkthx. However, I'd be cool with increasing the recharge to 7-8 seconds, then adjusting it from there depending on what happens with it. Having it on a 5s recharge with the way it currently works is slightly lamesauce.
Div
Quote:
Originally Posted by Faer
Half of you people have no clue what the heck you are talking about. The other half of you are expressing your legitimate opinions and concerns in a manner that isn't going to get this discussion going anywhere.
PvE players: don't talk about PvP. You don't know what you are talking about. PvP players: don't talk to PvE players. You'll be butting heads all day long. Nobody likes trying to moderate PvPvE talk. It's a pain in the butt. From now on, people should like, start their posts with "I am a Pv[X] player and the following is my opinion on Magebane based upon the portion of the game that I play:" or something. Seriously. My opinion on Magebane: It's fine. You have other people on your team, and enough utility slots to deal with it unless you are running a lame spike, in which case, gtfo my GWz plzkthx. However, I'd be cool with increasing the recharge to 7-8 seconds, then adjusting it from there depending on what happens with it. Having it on a 5s recharge with the way it currently works is slightly lamesauce. |
Seriously, get real guys. Unless you have a good grasp of both PvE and PvP, you're not going to fully understand the effects skill changes will have on the different areas. And if you want to talk about skill balance, there are threads in riverside and gladiators forums for their respective (PvE or PvP) sections.
(Actually the only reason why I came into this thread was because I thought it was a Glad's arena post--I was on main page, and I was going to close it and tell them to post in the right threads for skill balances instead of starting 3917947819 threads for each new skill)
Kanyatta
Magebane is an Elite skill, meaning, it is better than a normal skill. With these nerfs you suggest, D-shot is just as good as Magebane.
Plz leave it the way it is.
Hint: Don't spam your skills with a Ranger with 3 interrupts is spamming on you.
Plz leave it the way it is.
Hint: Don't spam your skills with a Ranger with 3 interrupts is spamming on you.
ManiSan
/signed
Because recently ALL (nearly..) rangers i saw were running megabane. (and poison, healing touch, etc..)
Because recently ALL (nearly..) rangers i saw were running megabane. (and poison, healing touch, etc..)
placebo overdose
Quote:
Originally Posted by Pyro maniac
You don't know what you are talking about?
to the OP it's balanced for the noob rangers who spam it on recharge. It's a decent elite |
side note: omg you so stole my name not fair lol give it back
Kanyatta
Quote:
Originally Posted by ManiSan
/signed
Because recently ALL (nearly..) rangers i saw were running megabane. (and poison, healing touch, etc..) |
Just because people have found a Ranger build that has good synergy doesn't mean it must be nerfed. It is not overpowered by any means. A Ranger does not make a team. A solid Ranger is a great addition, but it isn't going to let you roll anyone in GvG or anything. A bad Ranger isn't going to anchor your party down so far that you won't win anything.
Basically, be smart with your skills, and unless the Ranger is really good, he isn't going to mess you up that bad.
By the way, to quoted poster: Megabane is a great word
RavagerOfDreams
@kanyatta
i think the main worry about this skill comes from ta/ra in gvg its not that great of a skill when you could have a mesmer dshotting and pleaking everything
however ur right every prof has a skill that every1 uses such as sins and shadowprison(dam proud to be one of those mindless users :P)
magebane is a ELITE SKILL its supposed to be good
i think the main worry about this skill comes from ta/ra in gvg its not that great of a skill when you could have a mesmer dshotting and pleaking everything
however ur right every prof has a skill that every1 uses such as sins and shadowprison(dam proud to be one of those mindless users :P)
magebane is a ELITE SKILL its supposed to be good
RhanoctJocosa
Quote:
Originally Posted by RavagerOfDreams
@kanyatta
i think the main worry about this skill comes from ta/ra in gvg its not that great of a skill when you could have a mesmer dshotting and pleaking everything |
Quote:
Originally Posted by RavagerOfDreams
magebane is a ELITE SKILL its supposed to be good
|
Arkantos
I wouldn't mind seeing a minor recharge change, but then again I don't find it nearly as powerful as it was before.
Seeping wound is an elite skill, it's crap. Wastrel's collapse is an elite skill, it's crap. Stone sheath is an elite, it's crap. I can go on, but I think you know why your logic fails.
Quote:
magebane is a ELITE SKILL its supposed to be good |
Skyy High
Quote:
Originally Posted by Amy Awien
With a .5 second cast, .4 second flight time, network lag and human reaction time there is no way in hell any ranger can interrupt a 1 sec cast spell on reaction alone. If they manage to catch you casting one, you're casting is predictable, or they were lucky.
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1) Ranger interrupts fire in 1/4 second, not a half second. The skill descriptions are wrong.
2) Recurves don't need to take 0.4 seconds to get to the target, even without using anything to speed up your arrows. That's at shortbow range; get a little closer, and *gasp* it goes down.
3) Just from experience with my ranger, I can tell you that 1 second skills are cake interrupts if you're watching the guy. Not by luck, just on reflex. If you're scrolling around a lot, yeah it'll be quite difficult, but still doable depending on how close the guy is.
Red Sonya
Quote:
Originally Posted by the tim
I would like to see Magebane Shot nerfed a bit more than it was recently. Making it 10 energy is no big deal to a ranger with 14 expertise, it only costs like 5 energy and is still spammable with the 5 second recharge. I would like to see it get a longer recharge for two reasons...
A.) A five second recharge, unblockable interrupt that disables a skill for 10 extra seconds is way too overpowered. B.) It is creating a lot of bad/annoying rangers that just sit on one target and spam Savage Shot, Magebane Shot and Distracting Shot over and over. IMO this is just taking caster shutdown to an annoying level. Most rangers in pvp bring along Mending Touch so that blinding them won't have any effect other than you wasting your energy. The only other thing that could stop them would be hexes, but how would you get enough hexes off to stop them when they have an unblockable interrupt every 5 seconds along with 2 other interrupts they are spamming on you? This skill needs to be hit with the nerf hammer and hard. There is no defensive skill that can stop it, and the only offensive skills that have a chance at stopping it are 1 second casts at least, and interrupting those is like stealing candy from a baby. I know it gives people a chance to excel at a certain class that they would otherwise fail at, but then where is the skill and fun in the game? Thank you for reading my post. *Edit:* Idea for balance: Keep it at 10 energy and still have the same functionality, but make the recharge to something around 8-10seconds. |
Mantra of Resolve won't stop this Magebane skill either?
Proud Elitist
Quote:
Originally Posted by pygar
If they cant have good skills that are actually fun to use, just get rid of them.
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.....
pygar
Quote:
Originally Posted by Proud Elitist
lolwut?
..... |
The prevailing attitude amongst the people who complain is very odd, it really does seem like if they lose to anybody else they will go "bummer, better luck next time" but if they lose to a ranger they freak out huge. In the meantime, in RA I actually have more luck with my BA/Savage/D-shot build....but here in interwebland the sky is falling and magebane is to blame.Let me repeat what i just said and elaborate a lil' bit: I have more luck in RA with my BA/Savage/D-shot build- it is more versatile in the range of targets i can attack, and gets me more wins in RA than magebane does. Did I mention I never even thought magebane was cool until I came here and read ppl QQing about it? Thats right, if nobody was complaining about it, it wouldnt be on every ranger bar right now.
So go ahead and complain all, go ahead and nerf magebane again...I will either find a way to still use it, or I will revert to other builds I know are just as good (or are probably just plain better).....and I will just keep pretending that ranger has it as good as other classes do when it comes to skill selection and true PvP power. And a final word for all the 4v4 peeps out there, MageBane Rangers this week....Necro spam next week (due to all the forum discussion of the "Sabway" build), the game isnt balanced around 4v4 and I bet those arenas are always dominated by some form of "spam" or another. Hopefully the QQers never realize that Burning Arrow and Crip shot have 5 second recharges or less and are just as "spammable" as magebane.
RiKio
Problems with a foe that is spamming one skill all time?
[skill]diversion[/skill]
Problems with a foe that spams an elite skill all time?
[skill]signet of humility[/skill]
[skill]diversion[/skill]
Problems with a foe that spams an elite skill all time?
[skill]signet of humility[/skill]
Stranger The Ranger
/not signed
Random interrupt spammers are bad players, just learn how to handle them.
Random interrupt spammers are bad players, just learn how to handle them.
pygar
Quote:
Originally Posted by RiKio
Problems with a foe that is spamming one skill all time?
[skill]diversion[/skill] Problems with a foe that spams an elite skill all time? [skill]signet of humility[/skill] |
Just wow. I have seen those skills used and knew they were good, but I guess I had never looked that closely at them. And if I have an Elite skill that is comparable to those regular skills this is a problem for people?
Red Sonya
It would be nice if there were counters in all classes than having everyone to become a mesmer 2nd class.
pygar
Quote:
Originally Posted by Red Sonya
It would be nice if there were counters in all classes than having everyone to become a mesmer 2nd class.
|
Another counter for Magebane is to equip your wizard with a "halves casting time" mod on their weapon....sure you dont get it all the time, but when you do it means your spell will only get zapped on sheer luck. Theres also the whole line of sight thing, or the idea that if you are really a "backline" caster that I have to run through your front line and stand amongst your mid-line to "camp out" on your casters, and your team should be able to do something about that.
I can kinda see what you are saying about being a Mezz secondary to have "counters", just like I wish I didnt have to constantly be a monk secondary to make sure I dont get crippled and blinded or otherwise degen'd or hexed to death.
Miss Puddles
14 expertise? i assume this is meant more for the pvp crowd
RiKio
Quote:
Originally Posted by pygar
Wow, look at those skills, a signet that just takes your enemies elite away without even having to "interrupt" it, and an indirect hex interrupt that disables an ability for nearly a whole minute with high enough attribute level (and you can probably put these on a target without line of sight)....just wow. With magebane I actually have to hit my target in a one second or less window of time to make the disable work, and if I miss the interupt I really dont get jack out of magebane (oh except thankfully MB recharges reasonably fast so I might get to try again if I dont die first)
Just wow. I have seen those skills used and knew they were good, but I guess I had never looked that closely at them. And if I have an Elite skill that is comparable to those regular skills this is a problem for people? |
And remember that lots of bad players in RA will be spamming Magebane even with Diversion on them.
pygar
Quote:
Originally Posted by RiKio
http://www.pvxwiki.com/wiki/Build:Me...hievery_Mesmer
And remember that lots of bad players in RA will be spamming Magebane even with Diversion on them. |
the tim
Just to clear things up for all of you who can't seem to read...I am fine with the disrupting/disabling effects of the skill, w/o them d-shot would b better. I was saying that the recharge time should be lengthened just a bit.
No...read the functionality of the skill plz. (http://gw.gamewikis.org/wiki/Magebane_Shot) Sure you won't get interrupted, but your skill will still be disabled for 10seconds so it will fail when you get to the end of the casting animation. Unless of course you are casting meteor shower through dazed+migraine with mantra up, then it would be recharged before you got to the end of the casting time, but the ranger would probly just keep magebaning/dshotting you.
And to Pygar.....before going on a rant fest, please read the OP. I made no complaints about being interrupted by magebane, just the fact that it is a 5 second recharge so it is up nearly everytime a skill is used. And yes, i agree with you, Magebane is pretty much useless in gvg, there are just too many people that will be making you useless/die if you try to accomplish anything. But gvg is not the only form of pvp in GW. You do have RA/TA/HA right? and to you saying the only ranger builds are degen or a cripple with degen, i suggest you go unlock the other skills in the ranger class. since you seem to only want to talk about gvg, there are rangers in Be Team spike that don't run cripple/degen. You could also run a thumper like every other new pvp player. Possiblities are endless, be creative, or do you just copy what other people are runnign instead of trying to come up with new ideas?
As an elite skill, the unblockable and skill disabling part are fine the way they are. If Izzy changes anything about this skill, i would ONLY like to see the RECHARGE time changed to somewhere around 8 seconds.
and comparing it to sig humil and diversion is kinda retarded. sig humil is a 2 second cast with 9fc, and if someone can't interrupt that or gale it w/e, they should probably stick to pve. Diversion is a 10second recharge and has an extremely obvious casting animation so its easy to watch for that as a caster and not get diverted, or as a ranger and dshot it. Can you watch rangers for disabling skills such as magebane? Don't think so...unless you see everything as if watching it on a high speed camera playback you aren't going to see the ranger use his interrupt and have time to cancel you skill (granted that hes got some brains and isn't trying to interrupt you with a long/flatbow at full arc distance away)
Quote:
Originally Posted by the tim
I would like to see it get a longer recharge
|
Quote:
Originally Posted by Red Sonya
Mantra of Resolve won't stop this Magebane skill either?
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And to Pygar.....before going on a rant fest, please read the OP. I made no complaints about being interrupted by magebane, just the fact that it is a 5 second recharge so it is up nearly everytime a skill is used. And yes, i agree with you, Magebane is pretty much useless in gvg, there are just too many people that will be making you useless/die if you try to accomplish anything. But gvg is not the only form of pvp in GW. You do have RA/TA/HA right? and to you saying the only ranger builds are degen or a cripple with degen, i suggest you go unlock the other skills in the ranger class. since you seem to only want to talk about gvg, there are rangers in Be Team spike that don't run cripple/degen. You could also run a thumper like every other new pvp player. Possiblities are endless, be creative, or do you just copy what other people are runnign instead of trying to come up with new ideas?
As an elite skill, the unblockable and skill disabling part are fine the way they are. If Izzy changes anything about this skill, i would ONLY like to see the RECHARGE time changed to somewhere around 8 seconds.
and comparing it to sig humil and diversion is kinda retarded. sig humil is a 2 second cast with 9fc, and if someone can't interrupt that or gale it w/e, they should probably stick to pve. Diversion is a 10second recharge and has an extremely obvious casting animation so its easy to watch for that as a caster and not get diverted, or as a ranger and dshot it. Can you watch rangers for disabling skills such as magebane? Don't think so...unless you see everything as if watching it on a high speed camera playback you aren't going to see the ranger use his interrupt and have time to cancel you skill (granted that hes got some brains and isn't trying to interrupt you with a long/flatbow at full arc distance away)
RiKio
Quote:
Originally Posted by the tim
and comparing it to sig humil and diversion is kinda retarded. sig humil is a 2 second cast with 9fc, and if someone can't interrupt that or gale it w/e, they should probably stick to pve. Diversion is a 10second recharge and has an extremely obvious casting animation so its easy to watch for that as a caster and not get diverted, or as a ranger and dshot it. Can you watch rangers for disabling skills such as magebane? Don't think so...unless you see everything as if watching it on a high speed camera playback you aren't going to see the ranger use his interrupt and have time to cancel you skill (granted that hes got some brains and isn't trying to interrupt you with a long/flatbow at full arc distance away) |
Tyla
A: Diversion is 12 sec recharge.
B: Diversion is INCREDIBLY strong for gimping monks.
C: The disable effect ONLY works IF the skill is interrupted.
B: Diversion is INCREDIBLY strong for gimping monks.
C: The disable effect ONLY works IF the skill is interrupted.
Bowstring Badass
Quote:
Originally Posted by Chokutou Reiki
As much as you are going to cry, they are just going to say: You got mantra of resolve or concentration to counter it, if need be. Why do you think people run mantra of concentration on an Ele in GvG... Due to those fag Magebane. Btw, it's 4 energy at 14 expertise...so it's pretty nice. They'll make it like crip shot, 15 energy, no one will use it, then put it back to 10. So.. kind of a lost cause, to be honest.
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So true. It should have stopped here. Oh and I miss 5e crip shot (before the 15e nerf).
pygar
The other skills in the ranger class blow, and no there are like 3 ranger builds mostly sharing a core of the same 4 skills.....most of the variation in ranger builds is based on the meta for that arena, like In hero battles rangers with pets are pretty common, in GvG Crip Shot rangers.
I think one of the things that makes me the most angry with the whole discussion is that I actually have more luck with other ranger elites- Magebane is a skill that I have had to endevour to get good enough to win with, because you cannot really spam it (even when it cost only 5 you still had to hit a spell for it to be worth it, if your just spraying magebane and not getting any interrupts you'l probably lose). I think most people mistakenly believe magebane is doing all the work, when really having D-shot and other interrupts in tow is required for a true attempt at shutdown (Burning Arrow is a 10 cost with 5 recharge, and do you hear people complain about having Burning Arrow "spammed" at them?)
I think one of the things that makes me the most angry with the whole discussion is that I actually have more luck with other ranger elites- Magebane is a skill that I have had to endevour to get good enough to win with, because you cannot really spam it (even when it cost only 5 you still had to hit a spell for it to be worth it, if your just spraying magebane and not getting any interrupts you'l probably lose). I think most people mistakenly believe magebane is doing all the work, when really having D-shot and other interrupts in tow is required for a true attempt at shutdown (Burning Arrow is a 10 cost with 5 recharge, and do you hear people complain about having Burning Arrow "spammed" at them?)
HawkofStorms
Quote:
Originally Posted by tyla salanari
C: The disable effect ONLY works IF the skill is interrupted.
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"If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for additional 10 seconds. This attack cannot be blocked."
3 seperate sentences.
1) If this attack hits, it interrupts. It hits, but mantra breaks the interupt.
2) If that action was a spell, it is disabled. It says NOTHING about the interupt having to occur.
3) Can't be blocked.
pygar
[skill]diversion[/skill]
[skill]signet of humility[/skill]
These skills are also unblockable, with a disable you cant do anything about...and the mesmer can hide behind terrain and put these on you, and doesnt even need to "hit" anything, you either lose your elite 10-15 seconds, or whatever your next skill was for the better part of a minute. (or if you notice diversion on you but dont have hex removal, I guess u can just not use skills for the next 6 seconds to avoid the disable, or throw a skill away at it on purpose.)To top it all off these aren't even elite skills.
[skill]signet of humility[/skill]
These skills are also unblockable, with a disable you cant do anything about...and the mesmer can hide behind terrain and put these on you, and doesnt even need to "hit" anything, you either lose your elite 10-15 seconds, or whatever your next skill was for the better part of a minute. (or if you notice diversion on you but dont have hex removal, I guess u can just not use skills for the next 6 seconds to avoid the disable, or throw a skill away at it on purpose.)To top it all off these aren't even elite skills.
RavagerOfDreams
@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg
o and magebane got nerfed just like AoG and AoG was wayyyy overpowered magebane really isn't
ex MY LOD IS DSHOTTED O NOS
o and magebane got nerfed just like AoG and AoG was wayyyy overpowered magebane really isn't
ex MY LOD IS DSHOTTED O NOS
Div
Quote:
Originally Posted by RavagerOfDreams
@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg
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Amy Awien
Quote:
Originally Posted by Skyy High
I would like to point out that this is wrong in so many ways.
1) Ranger interrupts fire in 1/4 second, not a half second. The skill descriptions are wrong. |
Quote:
2) Recurves don't need to take 0.4 seconds to get to the target, even without using anything to speed up your arrows. That's at shortbow range; get a little closer, and *gasp* it goes down. |
Quote:
Just from experience with my ranger, I can tell you that 1 second skills are cake interrupts if you're watching the guy. Not by luck, just on reflex. If you're scrolling around a lot, yeah it'll be quite difficult, but still doable depending on how close the guy is. |
If you are observing your target, know the skills they use and 'feel their rhythm', you can time your interrupt with a much higher accuracy then on reaction.
But observing, knowing an timing is player-skill (not skillbar skills) which ought to be countered by other player-skill, rather then by nerfing skillbar-skills.
MarxF
Ineptitude mesmer, or any anti-melee hexes is exit magebane in RA.
Seriously, play better. Magebane is strong, but so are other elites.
Seriously, play better. Magebane is strong, but so are other elites.
TheLichMonky
Wow just because you get owned by a skill which isnt overpowered, doesnt mean it needs to be nerfed -_-
/notsigned
/notsigned
Tyla
Quote:
Originally Posted by HawkofStorms
No it doesn't. Distracting shot does the same thing to resolve and its been around for two years.
"If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for additional 10 seconds. This attack cannot be blocked." 3 seperate sentences. 1) If this attack hits, it interrupts. It hits, but mantra breaks the interupt. 2) If that action was a spell, it is disabled. It says NOTHING about the interupt having to occur. 3) Can't be blocked. |
Should of tested to properly verify it...
RavagerOfDreams
@holy
roflcakes u only say it when it happens to you not when you do it to some1 :P
roflcakes u only say it when it happens to you not when you do it to some1 :P
mr_groovy
Q.Q more? I had fun in ra yesterday using magebane
Kanyatta
Quote:
Originally Posted by RavagerOfDreams
@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg
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