Why Ursan is a blessing
Esoteric Mesmer
First off let my start by saying that I do think Ursan is a noob skill. It takes no skill whatsoever to use, and anyone can run it. I have not even bothered to do the quest to get the skill with any of my characters because it is a waste of time, and I know I would never use it.
So why do I support Ursan? The reason for this is its simplicity, which makes it ideal for 50%-75% of the Guild Wars playing population. Let me further explain this with an example of the typical human Guild Wars group I tend to get in with my Mesmer or necro. *Disclaimer- These are NOT the builds I run, nor am criticizing any particular class, just the way people manage to screw those classes up* Here is the typical human group I seem to end up in when none of my friends/guildies are on, and I have to find a random group for a mish.
The group finally zones into to the mission after waiting 20 mins for someone to figure out their build. Then after another 5 mins of waiting for that one person to load, the w/mo is itching for a fight. So what does that sword wielding w/mo cast before going into battle? Mending! Yes, our faithful tank put on mending and rushed in eager to start doing what he believes to be some devastating AoE damage with hundred blades. But wait! The ele just ran ahead of the tank because the only elite they have is double dragon. So now one of the monks with his black obby armor and chaos gloves (how unique!) spends all his energy healing the ele, as the tank dies he starts screaming at the obby monk. However, the obby monk is pinging his energy at 1 of 23, and has somehow managed to lower his total energy. Now, you might ask what the other monk is doing while this is going on. While to my horror he just cast SoJ on himself, and with his beloved totem axe/grim cesta rushes into battle, not taking into account that unlike the trolls outside of droks, these enemies have enchant removals. All of his 55 health doesn’t last long, and he is taking a dirt nap with the tank and ele.
So my point here is Ursan compensates for the previously stated stupidity that is prevalent in Guild wars. Ursan allows those that have no clue whatsoever, to not drive the more experienced players insane. Its inherent simplicity makes it so when I want to do DOA with my monk, I can, because I know those 5 human ursans have less of a chance of screwing up with their premade build. Ursan has personally made my life a lot easier, because it compensates for stupidity. So I am in strong support Ursan not be nerfed, and if anything made more powerful.
Those in support of Ursan (for others) feel free to add your thougts.
So why do I support Ursan? The reason for this is its simplicity, which makes it ideal for 50%-75% of the Guild Wars playing population. Let me further explain this with an example of the typical human Guild Wars group I tend to get in with my Mesmer or necro. *Disclaimer- These are NOT the builds I run, nor am criticizing any particular class, just the way people manage to screw those classes up* Here is the typical human group I seem to end up in when none of my friends/guildies are on, and I have to find a random group for a mish.
The group finally zones into to the mission after waiting 20 mins for someone to figure out their build. Then after another 5 mins of waiting for that one person to load, the w/mo is itching for a fight. So what does that sword wielding w/mo cast before going into battle? Mending! Yes, our faithful tank put on mending and rushed in eager to start doing what he believes to be some devastating AoE damage with hundred blades. But wait! The ele just ran ahead of the tank because the only elite they have is double dragon. So now one of the monks with his black obby armor and chaos gloves (how unique!) spends all his energy healing the ele, as the tank dies he starts screaming at the obby monk. However, the obby monk is pinging his energy at 1 of 23, and has somehow managed to lower his total energy. Now, you might ask what the other monk is doing while this is going on. While to my horror he just cast SoJ on himself, and with his beloved totem axe/grim cesta rushes into battle, not taking into account that unlike the trolls outside of droks, these enemies have enchant removals. All of his 55 health doesn’t last long, and he is taking a dirt nap with the tank and ele.
So my point here is Ursan compensates for the previously stated stupidity that is prevalent in Guild wars. Ursan allows those that have no clue whatsoever, to not drive the more experienced players insane. Its inherent simplicity makes it so when I want to do DOA with my monk, I can, because I know those 5 human ursans have less of a chance of screwing up with their premade build. Ursan has personally made my life a lot easier, because it compensates for stupidity. So I am in strong support Ursan not be nerfed, and if anything made more powerful.
Those in support of Ursan (for others) feel free to add your thougts.
Lord Darksoul
Guild team may be better for you. PuGs usually end up this way.
Esoteric Mesmer
I would like to get into an active PvE guild, but I only play consistently 3 to 4 months of the year, and I have no desire to pvp whatsoever, so I am not that appealing of a candidate to the good guilds
Fern Burntfist
that really is the worst PuG you can get 0.o
RhanoctJocosa
Stop With The Red Engine Gored Engine Gored Engine Gored Engine Going Ursan Threads.
Gtfo.
Gtfo.
Pwned 1337
Gee Tee Ef O
isildorbiafra
What is it with all these XP players putting ursan blessing down. Lets be honest 99.9% of the so called XP players got they'r so called exclussive build from someone/ somewhere else. But for the 0.1% mathematical genius that invented those builds, using ursan is no different than using any other build!
I do smite runs in the UW. Yes, i use a w/rit vengefull build. I have tweeked it to the point that i dont have to use more than two skills at any given time during the entire run; and my health never drops bellow 600! YES, I can bake a cake and farm ectos at the same time!
So tell me, whats the difference in using ursam blessing to using all those other premium builds that only 0.1% of players should get credit for inventing.
Bottom line its a game; and if you like using ANY skill, use it! As long as you are having fun!
No, i'm not a noob. I am currently running a "people know me" title and am well on my way to getting the next one.
.....and yes i use ursan all the time. I'd rather run it with heros and henchies than have to deal with the above mentioned.
I say god bless the Ursan Blessing! Hands off! Dont fix it, its NOT broken!
I do smite runs in the UW. Yes, i use a w/rit vengefull build. I have tweeked it to the point that i dont have to use more than two skills at any given time during the entire run; and my health never drops bellow 600! YES, I can bake a cake and farm ectos at the same time!
So tell me, whats the difference in using ursam blessing to using all those other premium builds that only 0.1% of players should get credit for inventing.
Bottom line its a game; and if you like using ANY skill, use it! As long as you are having fun!
No, i'm not a noob. I am currently running a "people know me" title and am well on my way to getting the next one.
.....and yes i use ursan all the time. I'd rather run it with heros and henchies than have to deal with the above mentioned.
I say god bless the Ursan Blessing! Hands off! Dont fix it, its NOT broken!
Numa Pompilius
Ursan is skill-less crap whose power is determined solely by amount of title-grind, and as such in conflict with the stated ideology of Guildwars: skill over time. But that's not the only reason to dislike it.
The problem with all the norn skills is that they have no trade-off: there is no downside to them. Presumably the loss of the other skills and the energy degen were supposed to be the trade-offs, but that doesn't work. All you have to do is equip a zealous weapon and you'll not run out of energy, and the only other skills needed are healing skills (which is why there's still need for monks). Apart from lack of self-healing the norn blessings have no weakness or counter, so there's no need for any other skills.
To make matters worse, this lack of trade-off means that the more ursans there are in the group, the better: adding more copies means better damage mitigation through knockdown and more dps. Positive feedback loops like that are a sure sign of a broken skill - a well-designed skill is one where adding more copies of the skill has diminishing returns.
Now, if Ursan at least was fun to play that might be a mitigating factor - but it's not. It's target closest and cycle all skills without thought or planning as soon as they recycle, and that's it. You do not have to time ursan attacks, or put any thought into which order you do them, or anything. Target nearest and cycle skills, that's all. Looking at the screen is optional.
Do I run it? Yes, because it's so enormously better than any combination other skills despite the fact I only play with H/H and there's only one copy of Ursan in the team! If I could put Ursan on all my heroes I would - there's no other skill I could give them which might be better.
That a 5+3 ursan team can steamroll anything doesn't make the skill any less broken, it shows just how broken it is.
So how would I fix ursan?
I'd fix it by making the knockdown cost 10 energy. That's all it'd take to remove its godliness.
The problem with all the norn skills is that they have no trade-off: there is no downside to them. Presumably the loss of the other skills and the energy degen were supposed to be the trade-offs, but that doesn't work. All you have to do is equip a zealous weapon and you'll not run out of energy, and the only other skills needed are healing skills (which is why there's still need for monks). Apart from lack of self-healing the norn blessings have no weakness or counter, so there's no need for any other skills.
To make matters worse, this lack of trade-off means that the more ursans there are in the group, the better: adding more copies means better damage mitigation through knockdown and more dps. Positive feedback loops like that are a sure sign of a broken skill - a well-designed skill is one where adding more copies of the skill has diminishing returns.
Now, if Ursan at least was fun to play that might be a mitigating factor - but it's not. It's target closest and cycle all skills without thought or planning as soon as they recycle, and that's it. You do not have to time ursan attacks, or put any thought into which order you do them, or anything. Target nearest and cycle skills, that's all. Looking at the screen is optional.
Do I run it? Yes, because it's so enormously better than any combination other skills despite the fact I only play with H/H and there's only one copy of Ursan in the team! If I could put Ursan on all my heroes I would - there's no other skill I could give them which might be better.
That a 5+3 ursan team can steamroll anything doesn't make the skill any less broken, it shows just how broken it is.
So how would I fix ursan?
I'd fix it by making the knockdown cost 10 energy. That's all it'd take to remove its godliness.
capblye
I concur with the OP and isildorbiafra ... Ursan is a blessing in many ways.
I too am a somewhat experiences player, and i enjoy the challenge of modifying buillds to suit an area, coming up with skill sets to offset the enemy.
However, not everyone enjoys that as i do.
Some folks want a catch all build that easily gets them through (what they feel) is a hard area.
Ursan is that build.
In short, GW is a game that is supposed to be fun for everyone.
My idea of fun may not be the same as the next person.
If Ursan provides them that fun, then so be it.
I just dont understand the negative attitudes from so many "experienced" players.
Why do y'all even care about Ursan?
You dont use it ... great for you.
Why want to Nerf it?
Do you really feel slighted in some way because some noob ran the same dungeon you did with no skill whatsoever?
Who cares? the noob bought the game same as you.
Take pride in the fact that you ran it with a well thought out build and tactical skill.
That should be all the recompense you need.
Leave Ursan alone.
I too am a somewhat experiences player, and i enjoy the challenge of modifying buillds to suit an area, coming up with skill sets to offset the enemy.
However, not everyone enjoys that as i do.
Some folks want a catch all build that easily gets them through (what they feel) is a hard area.
Ursan is that build.
In short, GW is a game that is supposed to be fun for everyone.
My idea of fun may not be the same as the next person.
If Ursan provides them that fun, then so be it.
I just dont understand the negative attitudes from so many "experienced" players.
Why do y'all even care about Ursan?
You dont use it ... great for you.
Why want to Nerf it?
Do you really feel slighted in some way because some noob ran the same dungeon you did with no skill whatsoever?
Who cares? the noob bought the game same as you.
Take pride in the fact that you ran it with a well thought out build and tactical skill.
That should be all the recompense you need.
Leave Ursan alone.
Kyrein
/signed
it CANNOT be used against you, so what the HELL are you complaining about? somebody is not gonna come up and bash you with it in pvp and ruin your game are they?
it makes PvE more achievable for a lot of people, you dont use it so why do you want to ruin it for other people? the name for that is GRIEFING
are you a GRIEFER?
it CANNOT be used against you, so what the HELL are you complaining about? somebody is not gonna come up and bash you with it in pvp and ruin your game are they?
it makes PvE more achievable for a lot of people, you dont use it so why do you want to ruin it for other people? the name for that is GRIEFING
are you a GRIEFER?
Proff
If you still haven't noticed Ursan is a PvE skill, meaning it can ONLY be used in PvE where most people go to have fun, not compete. If you don't like Ursan then go to PvP where it can't be used and you can go and run your uber build that makes you feel special, but we all know that everyone that crisizes ursan doesn't pvp and if they do they're using a pvxwiki build in ra. So just because there's finally something casual to run for those that can't spend hours thinking of a build just to spend an hour and a half beating a dungeon doesn't mean it should be "fixed" so that no one uses it anymore.
And yes, if theres an oppertunity for me to join an ursan pug and beat an area with no problems I will, because well when was the last time you've found a balanced group for anything hm outside of the elite areas?
And yes, if theres an oppertunity for me to join an ursan pug and beat an area with no problems I will, because well when was the last time you've found a balanced group for anything hm outside of the elite areas?
greywolf31
I also concur, I think it is good for the general morale of the players who would otherwise be discouraged. Also a blessing to those experienced players having to PUG... a lot less aggravation there as well.
I use it as a fallback skill if I get in over my head. I try and get by on what I have built in my skillbar first, then if I over aggro or other such idiocy that I am prone to have happen, I use it, then Totem of Man after.
(Kinda fun to pretend my Mesmer is a Tank from time to time too...)
I just started using it once after I heard how they fixed the bug that UB made you lose a temporary skill, to see if it was fixed, and found it could be used as a way to keep an Arcane Echo'd Skill on my skillbar, until I zoned... they fixed that too... LOL
As capblye said these ppl bought the game same as us, and not everyone is of the same calibre of play-level.
Just be thankful it is PvE only...
Also, it seems to have brought about a resurgence of ppl playing in DoA...
Look, more ppl having Fun.
I use it as a fallback skill if I get in over my head. I try and get by on what I have built in my skillbar first, then if I over aggro or other such idiocy that I am prone to have happen, I use it, then Totem of Man after.
(Kinda fun to pretend my Mesmer is a Tank from time to time too...)
I just started using it once after I heard how they fixed the bug that UB made you lose a temporary skill, to see if it was fixed, and found it could be used as a way to keep an Arcane Echo'd Skill on my skillbar, until I zoned... they fixed that too... LOL
As capblye said these ppl bought the game same as us, and not everyone is of the same calibre of play-level.
Just be thankful it is PvE only...
Also, it seems to have brought about a resurgence of ppl playing in DoA...
Look, more ppl having Fun.
Animalistic Lust
the entire point of his thread is how ursan makes the game easier for experienced players because it helps to stop what happened to him....i think that constitutes that most of you missed the point of this thread!
ensoriki
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Originally Posted by Esoteric Mesmer
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Also I don't know what kind of quality pug your taking.
I've never had a pug like that, EVER, before and after Ursan.
The only excuse for having a team like this In 08 is because you did not ask them to ping skills.
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Mending is a terrible skill
So my point here is Ursan compensates for the previously stated stupidity that is prevalent in Guild wars. Ursan allows those that have no clue whatsoever, to not drive the more experienced players insane. Its inherent simplicity makes it so when I want to do DOA with my monk, I can, because I know those 5 human ursans have less of a chance of screwing up with their premade build. Ursan has personally made my life a lot easier, because it compensates for stupidity. So I am in strong support Ursan not be nerfed, and if anything made more powerful.
If ursan Gets more powerful YOU will be the one who will not find groups. Everyone with Eotn is going to Pass your ass by because your the weak nub without Ursan to them. .[/QUOTE] I rather Raven/Wolfen Get Buffed. Any Bear without the name Panda attached to it is boring. Ursan wants to say fine, also why not bring Ursan? With Ursan your essentially still bringing 2 skill bars. A complete skill bar with Ursan for the elite and then Ursan's skill bar. If pugs are as bad as you say (God I must be lucky) Then sure let it stay >.> Esoteric Mesmer
Yes, many of you did not fully read the first post. I am all for Ursan, I don't use it, but I think its a great skill for some of the other players.
So lets please be a little better informed before we post... unienaule
Yeah, that must be it, all of us good PvE people must not have noticed it was just a PvE only skill, our bad.
Pyro maniac
it's fine
Encourages PUG and let people actually complete the campaign Esoteric Mesmer
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Originally Posted by ensoriki
That same Warrior will run into battle the same as he always did just with Ursan Blessing, he's not any better, and he may do even worse because he does not have teh mending. |
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I've never had a pug like that, EVER, before and after Ursan.
The only excuse for having a team like this In 08 is because you did not ask them to ping skills.. That whole speech on my pug was a dramitization of how bad players in Guild wars can be. It was to illustrate a point, not to tell of an actual event. I didn't think I needed to clarify that, but I guess I do. And people do ping builds, but no matter how good their build is they can still screw it up somehow.
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There is a big difference in a farming build meant for locations with limited enchantment removal to a build involving one skill that allows players to walk all over the most difficut content in the game.
Originally Posted by ensoriki
If ursan Gets more powerful YOU will be the one who will not find groups.
Everyone with Eotn is going to Pass your ass by because your the weak nub without Ursan to them. . I have Eotn, I said earlier I haven't done the quest to get it. But I can tell by your previous comment there are some critical reading skills lacking. Plus, I only do Ursan with my monk in DoA, and Ursans will always need monks Animalistic Lust
well, even when you praise a skill because it allows others to be somewhat useful at the game people attack you. i guess this post offended their sensibilities and btw, ensoriki your entire post was compleltely asinine.
Akolo
if you got something that makes the game easier and more fun why do it any other way? lol.. ursan is the reason why i can bare play with pug nowadays btw XD
Listoric
I agree, Ursan does make it easier for players to earn their medals. Honestly speaking, does a 55/SS/SV build require any more skill than Ursan? You tap your numbers the same way, run away a little here and there and that's it. Is it that different from a bunch of Elementalists spamming Savannah Heat, protected by Monks? Nonsense.
I'm not an Ursan user, by the way. It's just horrible to see so-called professionals get upset because of a new skill. Hypocrites. Racthoh
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Originally Posted by Listoric
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Originally Posted by Listoric
I'm not an Ursan user, by the way. It's just horrible to see so-called professionals get upset because of a new skill. Hypocrites.
Guild Wars is supposed to be a skill based game. In order for someone to get better with Ursan they have to grind the title to the max.
For all 'elite' zones you have three options; guild/friend's list, the old tank and nuke process, or ursan. Tanking and nuking is fairly slow but all you really need is the right character with the right build and the right attributes. Ursan is faster but you will have to grind that 160k Norn faction for each character that you want to play with. A lot of people don't want to do that for each toon, especially not the casual player, even the more hardcore player tends to only max the titles on one character. Given that loot is what drives a lot of players they will never play anything else because they don't want to go back to that slow tank and nuke style of play, nor do they want to grind out all of that faction again. StormDragonZ
I'll try to not pay attention to what anyone says with my next few statements:
I guess I'm the only person who doesn't like Ursan Blessing. When I say I don't like it, I mean I just saw no real point in using it for anything. Listoric
Point being? Whether you spend an amount of gold/time on equipment/skills or farm a bunch of Norn reputation points, it requires the only thing needed for this game: Time and patience. Don't tell me you're sweating, having a real hard time completing elite areas with a totally different setup. Ursan is another way of getting the job done and should be respected as much.
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story. Miska Bow
Well, if Ursan blessing made Elite zone accessible to everyone, i guess we should stop calling them Elite and just called them Hard Zones.
When i bought the game i decided to go Ranger because of the many possibilties this profession offered. Ursan made that obsolite. Why trap??? use ursan. Why try to interupt??? kill with Ursan. Why try to spam conditions ??? killl with Ursan. Ursan blessing the skill that kills everything; even gameplay. Edited some misspelling tekDragon
Ursan blessing is great for one huge reason. It opens up areas that used to have extremely rigid class demands to the others. If you didnt fit the build for DoA you couldnt buy your way into a group... same thing for many other *elite* areas. Now you can and for those who tended to play outside Ele/Monk/Tank it's very nice.
Miska Bow
Quote:
Originally Posted by tekDragon
Ursan blessing is great for one huge reason. It opens up areas that used to have extremely rigid class demands to the others. If you didnt fit the build for DoA you couldnt buy your way into a group... same thing for many other *elite* areas. Now you can and for those who tended to play outside Ele/Monk/Tank it's very nice.
Very true. Now if you dont have Ursan you cant get in a group.
Racthoh
Quote:
Originally Posted by Listoric
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Way back when the game was skill > time. Now we have skills that become stronger if a player is willing to invest the time to maxing out those titles. It goes against the founding basis of the game and hasn't gone over very well with some people.
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story.
You're right it's not, there is no reason why anyone would cripple themselves by not using what they feel is the strongest option to them. Ursan just happens to be really good for bad players as well because it gives them such basic skills. Attack button, KD button, move fast button, weaken enemy button. You'd have a hard time finding anyone who cannot make that bar work.
blue.rellik
Quote:
Originally Posted by Listoric
Point being? Whether you spend an amount of gold/time on equipment/skills or farm a bunch of Norn reputation points, it requires the only thing needed for this game: Time and patience. Don't tell me you're sweating, having a real hard time completing elite areas with a totally different setup. Ursan is another way of getting the job done and should be respected as much.
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story. So you agree with making games easy? Oso Minar
Quote:
Originally Posted by Racthoh
Way back when the game was skill > time.
This made me laugh, because it still applies.
The only problem is, we have to use the alternate definition of "skill". One skill, and PvE is broken for the rest of us who actually want to play the game as it's supposed to be played. Ursan is a no-skill, brain-dead, Red-Engine-Go skill that kills all creativity this game has to offer. Ursan Blessing is the reason I've gone back to H/H'ing everything. That skill ruins PvE. mage767
Stopped grinding after 15 titles....because Ursan killed the game...
Now, titles are meaningless. I just trade now and open Z-chests. Keeps me happy. gameshoes3003
Wow... that run with that team must've been awesome.
I monk a lot and I have experienced such misfortunes... Valeria
I have my experiences with 55hp monks as well
I was entering a pug just for fun and we already figured out that one of the monks was a 55hp. He desperatedly wanted to stay a 55hp monk because he had no other skillbar we just took him along to see him fail. But i don't think ursan blessing will be a help for any of those people because they usually don't have that skill! "ursan what? where do you cap that? EOTN never heard of it....is that a mission?" How many people are using ursan blessing for the normal game? (no hard mode /elite areas) maybe 2%-4% at least that is my experience. And there is a good reason why many players don't want to show their skill bars. Because they feel guilty if they have a signet of capture and there is always some smartass who tells you to change one skill because HE thinks another one HAS TO be used in this area(while having no clue about what the rest of the skillbar is about) Of cause its usually nice to share builds but the chance of meeting mr. "I know GW better then everyone else" can scare people off. Laughing Bat
Personally I like ursan blessing because when I'm in the mood to play melee I don't have to make a new char(long since deleted my warrior) instead I just equip my sword and shield and hit 1,2,3,4 while I watch a movie lol. Its pve, if you don't like it don't use it. You shouldn't try to get a title unless it means something to you personally and I haven't been able to find great pugs since nightfall came out(used to get in a lot of great pugs and learned a lot about the game that way.) imo ursan didn't kill pugs, heroes did. Your still dealing with stupid players in pugs its just now they don't die as much. I just don't see how it changes the game that much, what does it matter if bad players can make it through elite areas.
Biostem
First, GW is not a hard game. If you are playing in NM and are having difficulty, then it's most likely your build or your strategy that needs improvement.
Ursan is bad because it takes the 2 main things we have control over; skills and strategy, out of the equation. IMO, Ursan should have been an enchantment that gave some bonuses, but it should never have replaced your skill bar w/ others. Furthermore, you now see people using UB and calling others who want to use normal skills noobs because they want to actually use a real build... Steps_Descending
Quote:
Originally Posted by Esoteric Mesmer
The group finally zones into to the mission after waiting 20 mins for someone to figure out their build. Then after another 5 mins of waiting for that one person to load, the w/mo is itching for a fight. So what does that sword wielding w/mo cast before going into battle? Mending! Yes, our faithful tank put on mending and rushed in eager to start doing what he believes to be some devastating AoE damage with hundred blades. But wait! The ele just ran ahead of the tank because the only elite they have is double dragon. So now one of the monks with his black obby armor and chaos gloves (how unique!) spends all his energy healing the ele, as the tank dies he starts screaming at the obby monk. However, the obby monk is pinging his energy at 1 of 23, and has somehow managed to lower his total energy. Now, you might ask what the other monk is doing while this is going on. While to my horror he just cast SoJ on himself, and with his beloved totem axe/grim cesta rushes into battle, not taking into account that unlike the trolls outside of droks, these enemies have enchant removals. All of his 55 health doesn’t last long, and he is taking a dirt nap with the tank and ele.
While this thread has a bit too much whining&bashing for my liking, can I say a "WOW" you really described TEH worst PuG. I'd be tempted to say L2PuG.
On a more encouraging tone, ever tought of taking 2-3 people and henching the rest, y'know, just so you can make sure they are not retards. MisterT69
Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
Captain Miken
Quote:
Originally Posted by MisterT69
Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
Not true. Stupid 12 letters! Biostem
Quote:
Originally Posted by MisterT69
Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
Using UB requires no skill to develop, or even research a build. It doesn't care about how you allocate attribute points, nor does it care about what equipment you're using. You might as well throw out your character if you're constantly using UB, because he or she doesn't count anymore. The only thing that counts is what your Norn rank is. Does that not seem like even the slightest problem to you?
DarkSpirit
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Originally Posted by Biostem
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The only thing that counts is what your Norn rank is. Does that not seem like even the slightest problem to you?
Nope, not a problem to me. If I have a high Norn rank, I deserve to be able to show it off since I worked hard for it.
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