Earth Magic

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Maybe it's just me, but I hardly ever see Earth Magic Elementalists at all. Am I just that blind that I don't see any, or is Earth Magic really that much unloved?

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Who needs player earth elementalists when we have Herta?

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

and, the best skill in the earth line, ward against melee, can also be run on mesmers, necros or mind blast ele's

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Geo is so underrated. My Keiko uses it all the time in RA.

Mechz

Frost Gate Guardian

Join Date: Dec 2006

Dayton, OH

The Epic Fail Guild [EFG]

A/

Earth Magic is pretty common IMO. Not just wards, either.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

If you go into something like AB, every second Ele is a terra tank.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by distilledwill
If you go into something like AB, every second Ele is a terra tank.
... and that is great, as long as they are not on your side

Some pure earth builds are good for solo farming, other than that earth is more inclined towards utility and you'll find earth spells on a utility or dual purpose ele, and like solo farmers, there aren't too many of those in PUGs.

MarxF

MarxF

Academy Page

Join Date: Nov 2007

Europe

D/A

I think it has been pointed out thus far; most earth eles are:
-Terra tankers
-Terra variant for solo farming

There is no real reason to run earth magic. The aoe damage is also in fire, even better, and the spike power lies in air magic. Earth magic is nice with it's wards, but in a lot of areas (hm and pvp) you do not want to ball up like that: one aoe skill like savanah heat or meteor storm or ironicaly dragon stomp etc will totally devastate the entire team.

Wyat Hawke

Wyat Hawke

Frost Gate Guardian

Join Date: Apr 2007

Gameamp Guides (AMP)

E/

Well, if you want to use some of the nice wards earth magic has got to offer you, then go for a mind blast hybrid instead... Allows you to dish out some damage as well.

Dr Dimento

Lion's Arch Merchant

Join Date: Oct 2007

E/Me

You probably dont see them much because they're so busy soloing the game in hard mode.

The best skill in the earth magic line is ward against melee? Thats the funniest thing i've ever heard.

Try obsidian flesh, sliver armor, or stoneflesh aura for "best earth magic skill".

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Dr Dimento
You probably dont see them much because they're so busy soloing the game in hard mode.

The best skill in the earth magic line is ward against melee? Thats the funniest thing i've ever heard.

Try obsidian flesh, sliver armor, or stoneflesh aura for "best earth magic skill".
No, Ward against Melee is the best Earth Magic skill.

Defending yourself and your party > defending yourself.
Unless, of course, BSurgers in GvG suddenly started using Sliver Armour without anyone telling me

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

I'd use Earth Magic if it wasn't outclasses by all the other elements.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Stormlord Alex
No, Ward against Melee is the best Earth Magic skill.
This alone wins the thread, bravo Stormcloud!

KalleDamos

KalleDamos

Lion's Arch Merchant

Join Date: May 2007

I use Air and Water magic before anything else, Earth has potential but most people just go to eother Air(for spike damage) or fire( for Aoe) cause in both cases earth is outclasses, even though it was never ment to be offensive magic.

MarxF

MarxF

Academy Page

Join Date: Nov 2007

Europe

D/A

Quote:
Originally Posted by tyla salanari
This alone wins the thread, bravo Stormcloud!
Sarcasm radar is broken.

Ward vs. Melee is a very good skill, though very situational. It's a crap skill in any environment where the enemies are capable of:
-AoE nuking you to London and back
-Pull you out of the ball you have formed

This would thus mean it is unsuitable for:
-GvG in general (split > exit)
-RA (team will not stay in wards, plus high chance of savannah heat builds)
-PvE in hard mode in various areas.

Then again; there are no really good other earth skills that the team benefits from. Earth is fun for solo. And that is just that. If you want to provide block, Wand is a poor choise, take /mo and bring aegis.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by MarxF
Sarcasm radar is broken.

Ward vs. Melee is a very good skill, though very situational. It's a crap skill in any environment where the enemies are capable of:
-AoE nuking you to London and back
-Pull you out of the ball you have formed

This would thus mean it is unsuitable for:
-GvG in general (split > exit)
-RA (team will not stay in wards, plus high chance of savannah heat builds)
-PvE in hard mode in various areas.

Then again; there are no really good other earth skills that the team benefits from. Earth is fun for solo. And that is just that. If you want to provide block, Wand is a poor choise, take /mo and bring aegis.
I don't get you

you know damage comes from physicall attackers? thus making Ward against melee good?

and using AoE damage as argument versus a ward is bad: AoE damage overall is kinda bad. If it is used, for example SH, it often comes with a snare to keep you in the area. However a ward is much larger then the AoE spells (which are all nearby).
And people don't use AoEDoT spells ...

CE Devilman

CE Devilman

Wilds Pathfinder

Join Date: Jul 2006

hell

Do U Trust Anet

N/Mo

Disrupting Stab vs Eruption ,Magnetic Aura

Riven Earth farming raptors to get my asura rank up

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by MarxF
Sarcasm radar is broken.
No, it isn't. I meant it.

Quote:
This would thus mean it is unsuitable for:
-GvG in general (split > exit)

-RA (team will not stay in wards, plus high chance of savannah heat builds)
-PvE in hard mode in various areas.
It's a well documented fact that no-one ever runs Ward vs Melee in GvG. Ever.
In fact, it was never at any point nerfed because of all the play it was decidedly not seeing at the highest levels of play, M I RITE?

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

Quote:
Originally Posted by MarxF
Then again; there are no really good other earth skills that the team benefits from. Earth is fun for solo. And that is just that. If you want to provide block, Wand is a poor choise, take /mo and bring aegis.
Because those HM monsters with triple digit AoE melee skills don't hurt at all. And of course, Aegis is WAY better than something that can be kept up indefinitely, can't be Shatter fodder, and has half the cast time. Now, I advocate running both, frankly, but to say Ward Against Melee is too situational is just...wow. Tell that to a bunch of the top guilds, they'd be surprised.

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

Quote:
Originally Posted by Dr Dimento
You probably dont see them much because they're so busy soloing the game in hard mode.

The best skill in the earth magic line is ward against melee? Thats the funniest thing i've ever heard.

Try obsidian flesh, sliver armor, or stoneflesh aura for "best earth magic skill".
/agree. obi, sliver, and stoneflesh make one hell of a 55 terra tank. obi stops spells, sliver has 50% block +damage per attack, and stoneflesh negates all damage (on a 55'er) without slowdown. gotta love it.

edit: you can also mess around with a dual attuned, kinetic armor build w/stone daggers. keeps armor wayyy up there at high lvls.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Quote:
Originally Posted by StormDragonZ
Maybe it's just me, but I hardly ever see Earth Magic Elementalists at all. Am I just that blind that I don't see any, or is Earth Magic really that much unloved?
Most elementalists don't have the required skill to be an accepted Earth Nuker, so most of what you see are warders or earth tanks. Other than those two, earth is dead for the most part. Still dead useful though- you can tank anything with the right earth bar if you're good enough, and if you are a good earth nuker, your opponent will be on the ground while you pound on him. Earth nuking also only works in NM though- in hard mode its useless.

The reason it takes a huge amount of skill to earth nuke though, is because of the high exhaustion. You can nuke with earth, and it is highly effective, but in most situations, it isn't worth the cost. That, and nuking is rather overrated- earth or otherwise.

Combine that with the cookie cutter "if you don't do this EXACTLY it's wrong" mentality, and you have very few earth mages at all.

KalleDamos

KalleDamos

Lion's Arch Merchant

Join Date: May 2007

Quote:
Originally Posted by Kendar Muert
Most elementalists don't have the required skill to be an accepted Earth Nuker, so most of what you see are warders or earth tanks. Other than those two, earth is dead for the most part. Still dead useful though- you can tank anything with the right earth bar if you're good enough, and if you are a good earth nuker, your opponent will be on the ground while you pound on him. Earth nuking also only works in NM though- in hard mode its useless.

The reason it takes a huge amount of skill to earth nuke though, is because of the high exhaustion. You can nuke with earth, and it is highly effective, but in most situations, it isn't worth the cost. That, and nuking is rather overrated- earth or otherwise.

Combine that with the cookie cutter "if you don't do this EXACTLY it's wrong" mentality, and you have very few earth mages at all.
Very correct, I would have to agree with this post 100%. The way things were in proph it was Fire or nothing, Air was mediocore in proph, earth and water were useless there. Factions did little to improve water and earth. And the who mentality of "if your not running this, or doing it like this, your doing it wrong and you fail." Seems to scare people away from it, or make people really snooty. Play it, find a build you like, and kick some butt.

Dr Dimento

Lion's Arch Merchant

Join Date: Oct 2007

E/Me

Earth magic FTW?
http://www.youtube.com/watch?v=yhtKUxH3S8U

Fire magic could do this?
http://www.youtube.com/watch?v=YNeC0PQDXv4

Earth magic again?
http://www.youtube.com/watch?v=_plpBvIL4Vk

I could go on and on, but the good lord blessed me with the ability to talk sh*t faster than i can make videos....

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Dr Dimento
Earth magic FTW?
http://www.youtube.com/watch?v=yhtKUxH3S8U

Fire magic could do this?
http://www.youtube.com/watch?v=YNeC0PQDXv4

Earth magic again?
http://www.youtube.com/watch?v=_plpBvIL4Vk

I could go on and on, but the good lord blessed me with the ability to talk sh*t faster than i can make videos....
Unless you also want to claim 'Mending/Heal Breeze iz gud', then the Farming forum is a few forums below this one.
Niche uses don't make a 'myeh' attribute ftw.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Why are people even thinking of mentioning of using strictly farming skills? Does that mean Healing Hands is a awesome healing elite because it works with warrior farming?

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Quote:
Originally Posted by Dr Dimento
Earth magic FTW?
http://www.youtube.com/watch?v=yhtKUxH3S8U

Fire magic could do this?
http://www.youtube.com/watch?v=YNeC0PQDXv4

Earth magic again?
http://www.youtube.com/watch?v=_plpBvIL4Vk

I could go on and on, but the good lord blessed me with the ability to talk sh*t faster than i can make videos....
Johnny Cash and Rage Against the Machine FTW!!!!!!!!!!!

But farming and tanking is pretty much all earth is good for.

Could Earth Magic compete in all forms of PvE and PvP?

I don't think so, and it's a pity really.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by horseradish
Johnny Cash and Rage Against the Machine FTW!!!!!!!!!!!

But farming and tanking is pretty much all earth is good for.

Could Earth Magic compete in all forms of PvE and PvP?

I don't think so, and it's a pity really.
Yes... yes it can. Earth has a ton of useful anti-melee stuff, like [skill]unsteady ground[/skill], [skill]eruption[/skill], [skill]ward against melee[/skill] and a few other neat skills. If you don't have nightfall, earth is quite easily the strongest element in PvE.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by horseradish
Could Earth Magic compete in all forms of PvE and PvP?
Not in PvP (disregarding the terra tanks in AB, but that isn't PvP anyway). Only earth skill you see is ward against melee, often ran on a 8 spec mesmer in GvG.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by hurdlebeast
/agree. obi, sliver, and stoneflesh make one hell of a 55 terra tank. obi stops spells, sliver has 50% block +damage per attack, and stoneflesh negates all damage (on a 55'er) without slowdown. gotta love it.
But... Tanking sucks, and this isn't the farming forum.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

I struggle to understand how Earth nuking is somehow more skillful than its other counterparts.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Pyro maniac
Not in PvP (disregarding the terra tanks in AB, but that isn't PvP anyway). Only earth skill you see is ward against melee, often ran on a 8 spec mesmer in GvG.
You see unsteady/eruption/ward stability in HA sometimes.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by MarxF
Sarcasm radar is broken.
Your is.

Quote:
Ward vs. Melee is a very good skill, though very situational. It's a crap skill in any environment where the enemies are capable of:
-AoE nuking you to London and back
-Pull you out of the ball you have formed
Situational - only in areas WITHOUT melee.
The area of a ward is enough, anyway.

Quote:
This would thus mean it is unsuitable for:
-GvG in general (split > exit)
-RA (team will not stay in wards, plus high chance of savannah heat builds)
-PvE in hard mode in various areas.
Wrong, wrong and wrong.
Ever heard of kiting in the wards?
Also - melee based HM areas?
ALSO - hench don't like moving outa AoE without 24/7 babysitting anyway.

Quote:
Then again; there are no really good other earth skills that the team benefits from. Earth is fun for solo. And that is just that. If you want to provide block, Wand is a poor choise, take /mo and bring aegis.
Wards aren't shatterable/strippable.
Aegis is.
Aegis is one f'ing brilliant skill, but wards are too.

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Quote:
Originally Posted by LightningHell
I struggle to understand how Earth nuking is somehow more skillful than its other counterparts.
Its only more skillful because it takes more skill to keep your energy bar up than with fire. If you don't have that skill, you won't be able to earth nuke well. The skills effectiveness and results are pretty much the same.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Kendar Muert
Its only more skillful because it takes more skill to keep your energy bar up than with fire. If you don't have that skill, you won't be able to earth nuke well. The skills effectiveness and results are pretty much the same.
Hit earth attunement and glyph of lesser energy on recharge. Rinse, repeat, wipe hands on pants.

I'm gud ele rite?

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Quote:
Originally Posted by Dr Strangelove
Yes... yes it can. Earth has a ton of useful anti-melee stuff, like [skill]unsteady ground[/skill], [skill]eruption[/skill], [skill]ward against melee[/skill] and a few other neat skills. If you don't have nightfall, earth is quite easily the strongest element in PvE.
true, true, but a Curses Necro does it better. :/

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Quote:
Originally Posted by Dr Strangelove
Hit earth attunement and glyph of lesser energy on recharge. Rinse, repeat, wipe hands on pants.

I'm gud ele rite?
Well, since you know that, I'd say decent

But seriously, the most effective earth skills damage wise that are not elite cause exhaustion, so you need to be able to balance that with the fact that earth skills cost more.

IF an ele decides to earth nuke in a long mission with very few breaks, it would take far more skill to keep a full or semi full energy bar then if they were to run fire.

That's really all I meant. I need to start being a hell of a lot more specific I suppose. I expect everyone to read my mind :P

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

Just a small observation from my POV. I'm a bit of a sucker for the THK mission. I've done it a heap of times both NM and HM. This pm I was asked to go earth warder in HM for a fairly balanced HM group. We wiped, despite doing everything right tactically and camping the king

I'm not saying it's a definite proof, but every other time I've succeeded in THK HM, it's been with a fire build.........

Then again, I might just be a crap earth warder

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Kendar Muert
Well, since you know that, I'd say decent

But seriously, the most effective earth skills damage wise that are not elite cause exhaustion, so you need to be able to balance that with the fact that earth skills cost more.

IF an ele decides to earth nuke in a long mission with very few breaks, it would take far more skill to keep a full or semi full energy bar then if they were to run fire.

That's really all I meant. I need to start being a hell of a lot more specific I suppose. I expect everyone to read my mind :P
Well, if you're referring to obsidian flame, you probably shouldn't be running that in PvE. If you're referring to earthquake, it's difficult to run yourself dry with that, even when you're hitting it on recharge. I tend to screw myself over more with air from spamming gale than anything else. At least I did until the gale nerf

Kendar Muert

Kendar Muert

Krytan Explorer

Join Date: Aug 2006

Texas

E/

Well, my normal setup is Churning earth, earthquake, Sandstorm, Dragons stomp, and obsidian flame to take out whoever is left standing. Normally everyone is dead :P

That setup takes some doing. But ya, I was referring to obsidian flame and earthquake/ds. Obsidian flame rocks...

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by Stormlord Alex
Unless, of course, BSurgers in GvG suddenly started using Sliver Armour without anyone telling me
HEY, I only did that ONE TIME

gawd