Factions : Worst Last Mission Ever

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Quote:
Originally Posted by Atellier
I suppose you're right, but the last mission was still way too easy. Literally under 2 minutes? Wow.

This mission does seam easy, if you look on wiki in advance to know what builds to take + use the celestial skills + take live players that know how to beat him....

Like any part of this game it was much different for those that reached him first and then spent time learning all his strengths and weaknesses then posted them on wiki to make it easier for all that followed them.

The first time I fought him half my party didn't know how to use the celestial skills and when telleported away they just sat down and started to spam, this sucks!!!

Now with 3-4 wars you can own him in under 2min on hard mode...

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Every last mission is very easy other then the proph last mission hells precibe. It is a had mision. Other than that cantha last mission as op said 1.5 minute wtf0.o. NF abaddons gate is just a lose of time run there run here run abaddon get kded:P. Time for heroes=A 55 hp does it for you for 2k. I have my tahlakora with 55 set to do the quest for me (micro manage her all the imne of course. I use this way cause I am maxing books atm)

BUT GENERALLY The second last mission is really very hard mission. Raisu palace(not very hard but not easy also), Gate of maddness here shiro is again. Destructions Depths if you agro everyone in last floor you arent gonna live very long.

Balan Makki

Lion's Arch Merchant

Join Date: Nov 2007

For many players who don't "cheese" the mission by getting the cliff-notes at Wiki, the mission is actually challenging. It's a lesson in how you build a team.

Many Leet players will solo it as an assassin, or have a Hero Sin solo it while bonding from a distance, or just use the empathy/spiteful crap, or PvE skills, Try the mission without those, see if you can do it in the same time with a novel team build. But why brag that you can do it so quickly? Do the same thing without all the above skills, I have, and in record time, but it took a while to figure it out.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by Dark Paladin X
Actually, to tell ya the truth, the +30 health and damage reduction is probably the most useful shields for paragons and warriors to use due to a permanent boost on health and chance of damage reduction.
To tell you the truth I dont think you should teach Racthoh about the game. I think he only meant the -5(20) inscription, which is the worst dmg reduction mod ever, -2 ^stance or enchant are way better choices (if you have a stance or enchant of course). OR +10 vs dmg type. They do a reliable, steady dmg reduction.

Kwan Xi

Kwan Xi

Frost Gate Guardian

Join Date: Aug 2007

Writhe in Pain

Mo/

The good thing about this mission is that it makes it easy to revisit Divine Path. You can go to Divine Path to have Ascended Armor Crafted, or have a Weapon with +5energy crafted, or if you decide you want a Phoenix as a pet.

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

Quote:
Originally Posted by Rathcail
Also I do prefer that they didn't put Shiro at the end of some long mission like the Lich in Prophecies. Offering challenge for the casual player without the frustration of having to walk long way back to him in case of failure.
I absolutely agree with this. It gives you the opportunity to try different skill and hero combinations, some of which work and some of which don't. It adds a lot to the replayability, imo.

There are other dungeon and mission end bosses that I would have loved trying different combos against, but it's too much of a pain in the rear to get to them.