GW2: greatest/worst

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Winterclaw
Winterclaw
Wark!!!
#1
Here's a GW2 question for everyone: what is your greatest hope for GW2 and your worst fear for the game?


Hope: Skills will balanced with a minimal number of sucky skills
Fear: The new leveling system will suck all the life out of the game and turn it into GrindWars.
Kyrein
Kyrein
Krytan Explorer
#2
Hope: little/no grind
Fear: the pvp will be the suckiest ever created
Bryant Again
Bryant Again
Hall Hero
#3
Hope: Entire game will be soloable.
Fear: No Fiery Dragon Swords.
??Ripskin
??Ripskin
Jungle Guide
#4
Hope: They really make the world as worldish as they say
Fear: ..don't have one I guess.
pumpkin pie
pumpkin pie
Furnace Stoker
#5
Hope: the payment thing stays the same as GW1, buy the game play for free
FEAR: "hidden cost" free to play, but have to buy A in order to do B kind type of thing, for instant, ArenaNet's Dungeon Runner.
1 up and 2 down
1 up and 2 down
Wilds Pathfinder
#6
Hope:Epic Battles/storyline.
Fear:PvP will be bad.
Halmyr
Halmyr
Krytan Explorer
#7
Hope: will still have the double bladed axe

Fear: will turn out to be a giant grind fest.
Shayne Hawke
Shayne Hawke
Departed from Tyria
#8
Hope: What I put into the HoM = What I get in GW2.
Fear: It will be too much like GW, not having enough new stuff in the right places to truly be seen as a sequel.
A
Atellier
Ascalonian Squire
#9
Hope : It stays as true to Guild War's roots as possible.

Fear : It starts turning into WoW. I'm going to miss having all PVE maps be unique to your party if the rumors about it turning into a true "world" are true.
M
Malice Black
Site Legend
#10
Hope - It's better then it is now
Fear - It turns into WoW2
K
Kyp Jade
Jungle Guide
#11
Hope: Do away with the class system, allow characters to change primaries
Fear: pvp will not be fun like it was 2 years ago for GW1
Gregslot
Gregslot
Wilds Pathfinder
#12
Hope: They surprise me like allways and turns out to be a top1 game at the entire world.

Fear: Repeat the same mistakes in the past (ecto 16k, grind grind grind, unbalanced pvp and pve). Basically the sum of all fears.
Nightow
Nightow
Forge Runner
#13
Hope: No loot scaling (whether it helped us or hurt us in GW1, it put a damper on the community was a topic of too much debate.)
Fear: The developers will once again force us to do Hard Mode for drops+titles and put in DoA level areas (minus UB) if we want to explore a part of the game.
Cale Roughstar
Cale Roughstar
Desert Nomad
#14
Quote:
Originally Posted by Winterclaw
Here's a GW2 question for everyone: what is your greatest hope for GW2 and your worst fear for the game?


Fear: The new leveling system will suck all the life out of the game and turn it into GrindWars.
That is what I dread most.

Hope:That PVP can be made in such a way that it is easy to get into, and also in such a way that it does reward those who are the best.
DarkWasp
DarkWasp
Desert Nomad
#15
HOPE: The game is beautiful and has good character development and lasts atleast as long as GW1

FEAR: They have less emotes than GW1
Oso Minar
Oso Minar
Lion's Arch Merchant
#16
Hope: No titles.
Fear: Titles.
TaCktiX
TaCktiX
Krytan Explorer
#17
Hope: The described emergent skill usage creates new dimensions of playability with fewer skills, making balancing easier and more logical.

Fear: Some skills are massively IMBA, the rest uberly suck (i.e., what we have now).
e
englitdaudelin
Krytan Explorer
#18
Hope: I get a game for 50 bucks that stuns me as much and involves me as much as the first. And also, that the HoM carries over somehow nicely.

Fear: I get a game that requires serious grinding to do things. I have not bothered with many of the PvE only skills because I can't be conned into repeating areas, quests, and random bounties that much. R3 Norn skills FTW!
If such things become required, or even SERIOUSLY suggested (i.e. better have r6 whatever to do this area well/quickly/sanely), then I'll be deeply saddened.
Shadowmere
Shadowmere
Wilds Pathfinder
#19
Hope: It will stay true to Anet's original aspirations for GW1 and expand upon what we have now (basically be an actual sequel).

Fear: The constant world, high lvl cap and ingame race conflicts will turn it into a WoW clone.
Bazompora
Bazompora
Lion's Arch Merchant
#20
Hope: World PvP will be worth a complete game on itself, allowing players to assemble their own factions, conquer territory and resources, create military and industrial infrastructures; all with complete PK liberty, serious consequences for death and no cheap escapes from PvP.

Fear: certain shards of content will only be available through online purchase.